2025-06-04 05:02:57 +08:00

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autoImport('NetIngPersonalPhoto')
autoImport('LocalPersonalPhoto')
autoImport('PersonalPhotoCallback')
autoImport('PhotoFileInfo')
PersonalPhoto = class('PersonalPhoto')
PersonalPhoto.thumbnailCoefficient = 0.1
function PersonalPhoto.Ins()
if PersonalPhoto.ins == nil then
PersonalPhoto.ins = PersonalPhoto.new()
end
return PersonalPhoto.ins
end
function PersonalPhoto:Initialize()
NetIngPersonalPhoto.Ins():Initialize()
self.callback = PersonalPhotoCallback.new()
self.isGetingOForMakeT = {}
self.isMakingTWhenGetThumbnail = {}
self.willStopMakeThumbnailWhenGetThumbnail = {}
self.isSaving = {}
self.willStopMakeThumbnailWhenSaveUpload = {}
self.isMakingTWhenSaveAndUpload = {}
self.isGettingO = {} -- outside call
self.isGettingT = {} -- outside call
end
-- progress_callback
-- function (progressValue)
-- end
-- success_callback
-- function (bytes, localTimestamp)
-- end
-- error_callback
-- function (errorMessage)
-- end
function PersonalPhoto:GetOriginImage(pos_index, timestamp, progress_callback, success_callback, error_callback, is_keep_previous_callback, is_through_personalphotocallback, extension)
print(string.format('PersonalPhoto:GetOriginImage\npos_index=%s\ntimestamp=%s\nis_keep_previous_callback=%s\nextension=%s', tostring(pos_index), tostring(timestamp), tostring(is_keep_previous_callback), extension))
if not is_through_personalphotocallback then
if not is_keep_previous_callback then
self.callback:ClearCallback(pos_index, true)
end
self.callback:RegisterCallback(pos_index, progress_callback, success_callback, error_callback, true)
if self:IsGettingO(pos_index) then return end
self.isGettingO[pos_index] = 0
end
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local isLatestLocal = false
local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, true)
if localTimestamp ~= nil then
isLatestLocal = localTimestamp >= timestamp
else
isLatestLocal = false
end
if isLatestLocal then
local bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, true)
if bytes == nil then
local tempExtension = PhotoFileInfo.Extension
PhotoFileInfo.Extension = PhotoFileInfo.OldExtension
bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, true)
PhotoFileInfo.Extension = tempExtension
end
self.isGettingO[pos_index] = nil
self.callback:FireSuccess(pos_index, bytes, localTimestamp, true)
if is_through_personalphotocallback then
if success_callback ~= nil then
success_callback(bytes, localTimestamp)
end
end
else
local isDownloading = NetIngPersonalPhoto.Ins():IsDownloading(photoID, true)
if not isDownloading then
local downloadPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true, extension)
NetIngPersonalPhoto.Ins():Download(
Game.Myself.data.id,
pos_index,
photoID,
timestamp,
function (x)
local progressValue = x
self.callback:FireProgress(pos_index, progressValue, true)
if is_through_personalphotocallback then
if progress_callback ~= nil then
progress_callback(progressValue)
end
end
end,
function ()
local bytes = FileHelper.LoadFile(downloadPath)
FileHelper.DeleteFile(downloadPath)
LocalPersonalPhoto.Ins():Save(photoID, bytes, timestamp, true, extension)
self.isGettingO[pos_index] = nil
self.callback:FireSuccess(pos_index, bytes, timestamp, true)
if is_through_personalphotocallback then
if success_callback ~= nil then
success_callback(bytes, timestamp)
end
end
end,
function (x)
-- delete error temp download file
if FileHelper.ExistFile(downloadPath) then
FileHelper.DeleteFile(downloadPath)
end
local errorMessage = x
self.isGettingO[pos_index] = nil
self.callback:FireError(pos_index, errorMessage, true)
if is_through_personalphotocallback then
if error_callback ~= nil then
error_callback(errorMessage)
end
end
end,
true,
extension
)
end
end
end
function PersonalPhoto:IsGettingO(pos_index)
return self.isGettingO[pos_index] ~= nil
end
function PersonalPhoto:StopGetOriginImage(pos_index)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
NetIngPersonalPhoto.Ins():StopDownload(photoID, true)
end
function PersonalPhoto:GetThumbnail(pos_index, timestamp, progress_callback, success_callback, error_callback, is_keep_previous_callback, extension)
print(string.format('PersonalPhoto:GetThumbnail\npos_index=%s\ntimestamp=%s\nis_keep_previous_callback=%s\nextension=%s', tostring(pos_index), tostring(timestamp), tostring(is_keep_previous_callback), extension))
if not is_keep_previous_callback then
self.callback:ClearCallback(pos_index, false)
end
self.callback:RegisterCallback(pos_index, progress_callback, success_callback, error_callback, false)
if self:IsGettingT(pos_index) then return end
self.isGettingT[pos_index] = 0
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local isLatestLocal = false
local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, false)
if localTimestamp ~= nil then
isLatestLocal = localTimestamp >= timestamp
else
isLatestLocal = false
end
if isLatestLocal then
local bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, false)
if bytes == nil then
local tempExtension = PhotoFileInfo.Extension
PhotoFileInfo.Extension = PhotoFileInfo.OldExtension
bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, false)
PhotoFileInfo.Extension = tempExtension
end
self.isGettingT[pos_index] = nil
self.callback:FireSuccess(pos_index, bytes, localTimestamp, false)
else
local isDownloading = NetIngPersonalPhoto.Ins():IsDownloading(photoID, false)
if not isDownloading and not self:IsGetingOForMakeT(pos_index) and not self:IsMakingTWhenGetThumbnail(pos_index) then
local downloadPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false, extension)
NetIngPersonalPhoto.Ins():Download(
Game.Myself.data.id,
pos_index,
photoID,
timestamp,
function (x)
local progressValue = x
self.callback:FireProgress(pos_index, progressValue, false)
end,
function ()
local bytes = FileHelper.LoadFile(downloadPath)
FileHelper.DeleteFile(downloadPath)
LocalPersonalPhoto.Ins():Save(photoID, bytes, timestamp, false, extension)
self.isGettingT[pos_index] = nil
self.callback:FireSuccess(pos_index, bytes, timestamp, false)
end,
function ()
-- delete error temp download file
if FileHelper.ExistFile(downloadPath) then
FileHelper.DeleteFile(downloadPath)
end
self.isGetingOForMakeT[pos_index] = 0
-- If origin image exists on local, getting origin image will LRU.
PersonalPhotoHelper.Ins():GetOriginImage(
pos_index,
timestamp,
nil,
function (x, y)
self.isGetingOForMakeT[pos_index] = nil
local bytesOfOriginImage = x
local timestampOfOriginImage = y
local texture = Texture2D(0,0,TextureFormat.RGB24,false)
ImageConversion.LoadImage(texture, bytesOfOriginImage)
self.isMakingTWhenGetThumbnail[pos_index] = 0
FunctionTextureScale.ins:Scale(texture, PersonalPhoto.thumbnailCoefficient, function (x)
Object.DestroyImmediate(texture)
local scaledTexture = x
if self.willStopMakeThumbnailWhenGetThumbnail[pos_index] ~= nil then
Object.DestroyImmediate(scaledTexture)
self.isMakingTWhenGetThumbnail[pos_index] = nil
self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = nil
else
local bytes = ImageConversion.EncodeToJPG(scaledTexture)
Object.DestroyImmediate(scaledTexture)
LocalPersonalPhoto.Ins():Save(photoID, bytes, timestampOfOriginImage, false)
self.isMakingTWhenGetThumbnail[pos_index] = nil
self.isGettingT[pos_index] = nil
self.callback:FireSuccess(pos_index, bytes, timestampOfOriginImage, false)
end
end)
end,
function (x)
self.isGetingOForMakeT[pos_index] = nil
local errorMessage = x
self.isGettingT[pos_index] = nil
self.callback:FireError(pos_index, errorMessage, false)
end,
true,
true
)
end,
false,
extension
)
elseif self:IsMakingTWhenGetThumbnail(pos_index) then
self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = nil
end
end
end
function PersonalPhoto:IsGettingT(pos_index)
return self.isGettingT[pos_index] ~= nil
end
function PersonalPhoto:IsGetingOForMakeT(pos_index)
return self.isGetingOForMakeT[pos_index] ~= nil
end
function PersonalPhoto:IsMakingTWhenGetThumbnail(pos_index)
return self.isMakingTWhenGetThumbnail[pos_index] ~= nil
end
function PersonalPhoto:StopGetThumbnail(pos_index)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
NetIngPersonalPhoto.Ins():StopDownload(photoID, false)
if self:IsGetingOForMakeT(pos_index) then
PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index)
elseif self:IsMakingTWhenGetThumbnail(pos_index) then
self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = 0
end
end
-- return value
-- 1 bytes; 2 local timestamp
function PersonalPhoto:TryGetThumbnailFromLocal(pos_index, timestamp, is_force_timestamp)
print(string.format('PersonalPhoto:TryGetThumbnailFromLocal\npos_index=%s\ntimestamp=%s\nis_force_timestamp=%s', tostring(pos_index), tostring(timestamp), tostring(is_force_timestamp)))
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, false)
if is_force_timestamp and timestamp ~= localTimestamp then
return nil
end
local retBytes, retTimestamp = LocalPersonalPhoto.Ins():Get(photoID, timestamp, false)
if retBytes == nil then
local tempExtension = PhotoFileInfo.Extension
PhotoFileInfo.Extension = PhotoFileInfo.OldExtension
retBytes, retTimestamp = LocalPersonalPhoto.Ins():Get(photoID, timestamp, false)
PhotoFileInfo.Extension = tempExtension
end
return retBytes, retTimestamp
end
function PersonalPhoto:SaveAndUpload(pos_index, bytes, timestamp, progress_callback, success_callback, error_callback)
print(string.format('PersonalPhoto:SaveAndUpload\npos_index=%s\ntimestamp=%s', tostring(pos_index), tostring(timestamp)))
local md5IsCorrect = false
local correctMD5 = GamePhoto.GetPhotoFileMD5_Personal(pos_index)
if correctMD5 ~= nil then
local currentMD5 = MyMD5.HashBytes(bytes)
md5IsCorrect = currentMD5 == correctMD5
end
if not md5IsCorrect then
MsgManager.ShowMsgByID(3706)
if error_callback ~= nil then
error_callback('Error file.')
end
return
end
if self:IsSaving(pos_index) then
Debug.LogError('FAST HAND!')
else
self:StopSaveAndUpload(pos_index)
PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index)
PersonalPhotoHelper.Ins():StopGetThumbnail(pos_index)
self:ClearLocal(pos_index)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local m = self.isSaving[pos_index]; m = m or 0; m = m + 1; self.isSaving[pos_index] = m
LocalPersonalPhoto.Ins():SaveAsync(
photoID,
bytes,
timestamp,
function ()
local tempUploadRootPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadRootPathOfLocal()
if not FileHelper.ExistDirectory(tempUploadRootPath) then
FileHelper.CreateDirectory(tempUploadRootPath)
end
local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID)
FileDirectoryHandler.WriteFile(tempUploadPathOfLocal, bytes, function ()
local n = self.isSaving[pos_index]; n = n - 1; self.isSaving[pos_index] = n
if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then
NetIngPersonalPhoto.Ins():FormUpload(
pos_index,
photoID,
progress_callback,
function ()
NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index)
FileHelper.DeleteFile(tempUploadPathOfLocal)
if success_callback ~= nil then
success_callback()
end
end,
error_callback
)
else
NetIngPersonalPhoto.Ins():Upload(
Game.Myself.data.id,
pos_index,
photoID,
progress_callback,
function ()
NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index)
FileHelper.DeleteFile(tempUploadPathOfLocal)
if success_callback ~= nil then
success_callback()
end
end,
error_callback
)
end
end)
end,
true
)
local texture = Texture2D(0, 0, TextureFormat.RGB24, false)
ImageConversion.LoadImage(texture, bytes)
self.isMakingTWhenSaveAndUpload[pos_index] = 0
FunctionTextureScale.ins:Scale(texture, PersonalPhoto.thumbnailCoefficient, function (x)
Object.DestroyImmediate(texture)
local scaledTexture = x
if self.willStopMakeThumbnailWhenSaveUpload[pos_index] ~= nil then
Object.DestroyImmediate(scaledTexture)
self.isMakingTWhenSaveAndUpload[pos_index] = nil
self.willStopMakeThumbnailWhenSaveUpload[pos_index] = nil
else
local bytesThumbnail = ImageConversion.EncodeToJPG(scaledTexture)
LocalPersonalPhoto.Ins():Save(photoID, bytesThumbnail, timestamp, false)
self.isMakingTWhenSaveAndUpload[pos_index] = nil
end
end)
end
end
function PersonalPhoto:IsSaving(pos_index)
local m = self.isSaving[pos_index]
return m ~= nil and m > 0
end
function PersonalPhoto:IsMakingTWhenSaveAndUpload(pos_index)
return self.isMakingTWhenSaveAndUpload[pos_index] ~= nil
end
function PersonalPhoto:StopSaveAndUpload(pos_index)
self:StopUpload(pos_index)
if self:IsMakingTWhenSaveAndUpload(pos_index) then
self.willStopMakeThumbnailWhenSaveUpload[pos_index] = 0
end
end
function PersonalPhoto:Upload(pos_index, progress_callback, success_callback, error_callback)
print(string.format('PersonalPhoto:Upload\npos_index=%s', tostring(pos_index)))
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local bytes = LocalPersonalPhoto.Ins():Get(photoID, nil, true)
if bytes ~= nil then
local md5IsCorrect = false
local correctMD5 = GamePhoto.GetPhotoFileMD5_Personal(pos_index)
if correctMD5 ~= nil then
local currentMD5 = MyMD5.HashBytes(bytes)
md5IsCorrect = currentMD5 == correctMD5
end
if not md5IsCorrect then
MsgManager.ShowMsgByID(3706)
if error_callback ~= nil then
error_callback('Error file.')
end
return
end
if self:IsSaving(pos_index) then
Debug.LogError('FAST HAND!')
else
self:StopUpload(pos_index)
local tempUploadRootPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadRootPathOfLocal()
if not FileHelper.ExistDirectory(tempUploadRootPath) then
FileHelper.CreateDirectory(tempUploadRootPath)
end
local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID)
local m = self.isSaving[pos_index]; m = m or 0; m = m + 1; self.isSaving[pos_index] = m
FileDirectoryHandler.WriteFile(tempUploadPathOfLocal, bytes, function ()
local n = self.isSaving[pos_index]; n = n - 1; self.isSaving[pos_index] = n
if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then
NetIngPersonalPhoto.Ins():FormUpload(
pos_index,
photoID,
progress_callback,
function ()
NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index)
FileHelper.DeleteFile(tempUploadPathOfLocal)
if success_callback ~= nil then
success_callback()
end
end,
error_callback
)
else
NetIngPersonalPhoto.Ins():Upload(
Game.Myself.data.id,
pos_index,
photoID,
progress_callback,
function ()
NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index)
FileHelper.DeleteFile(tempUploadPathOfLocal)
if success_callback ~= nil then
success_callback()
end
end,
error_callback
)
end
end)
end
end
end
function PersonalPhoto:StopUpload(pos_index)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then
NetIngPersonalPhoto.Ins():StopFormUpload(photoID)
else
NetIngPersonalPhoto.Ins():StopUpload(photoID)
end
end
function PersonalPhoto:CheckExistOnServer(pos_index, exist_callback, error_callback)
print(string.format('PersonalPhoto:CheckExistOnServer\npos_index=%s', tostring(pos_index)))
NetIngPersonalPhoto.Ins():CheckExist(
Game.Myself.data.id,
pos_index,
exist_callback,
function ()
NetIngPersonalPhoto.Ins():CheckExist(
Game.Myself.data.id,
pos_index,
exist_callback,
error_callback,
PhotoFileInfo.OldExtension
)
end,
PhotoFileInfo.Extension
)
end
-- return value
-- local timestamp
function PersonalPhoto:CheckExistOnLocal(pos_index)
print(string.format('PersonalPhoto:CheckExistOnLocal\npos_index=%s', tostring(pos_index)))
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
return LocalPersonalPhoto.Ins():GetTimestamp(photoID, true)
end
function PersonalPhoto:Clear(pos_index)
print(string.format('PersonalPhoto:Clear\npos_index=%s', tostring(pos_index)))
self:StopSaveAndUpload(pos_index)
PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index)
PersonalPhotoHelper.Ins():StopGetThumbnail(pos_index)
self:ClearLocal(pos_index)
end
function PersonalPhoto:ClearLocal(pos_index)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local downloadOPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true)
if FileHelper.ExistFile(downloadOPath) then
FileHelper.DeleteFile(downloadOPath)
end
downloadOPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true, PhotoFileInfo.OldExtension)
if FileHelper.ExistFile(downloadOPath) then
FileHelper.DeleteFile(downloadOPath)
end
local downloadTPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false)
if FileHelper.ExistFile(downloadTPath) then
FileHelper.DeleteFile(downloadTPath)
end
downloadTPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false, PhotoFileInfo.OldExtension)
if FileHelper.ExistFile(downloadTPath) then
FileHelper.DeleteFile(downloadTPath)
end
local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID)
if FileHelper.ExistFile(tempUploadPathOfLocal) then
FileHelper.DeleteFile(tempUploadPathOfLocal)
end
local tempExtension = PhotoFileInfo.Extension
PhotoFileInfo.Extension = PhotoFileInfo.OldExtension
tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID)
if FileHelper.ExistFile(tempUploadPathOfLocal) then
FileHelper.DeleteFile(tempUploadPathOfLocal)
end
PhotoFileInfo.Extension = tempExtension
LocalPersonalPhoto.Ins():Delete(photoID, true)
LocalPersonalPhoto.Ins():Delete(photoID, false)
end
-- params
-- o_or_t, true : origin image; false : thumbnail
function PersonalPhoto:GetLocalAbsolutePath(pos_index, o_or_t)
local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index)
local localPath = LocalPersonalPhoto.Ins():GetPathOfLocal(photoID, o_or_t)
return localPath
end
function PersonalPhoto:GetPhotoID(role_id, pos_index)
return role_id .. '_' .. pos_index
end