195 lines
6.6 KiB
Plaintext
195 lines
6.6 KiB
Plaintext
AdventureTastePage = class("AdventureTastePage", SubView)
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autoImport("WrapCellHelper")
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autoImport("AdventureFoodBufferCell")
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autoImport("PersonalPicturCombineItemCell")
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autoImport("PersonalPictureDetailPanel")
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local tempVector3 = LuaVector3.zero
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function AdventureTastePage:Init()
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self:AddViewEvts();
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self:initView();
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self:initData()
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end
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function AdventureTastePage:ResetData()
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self:updateTasteTitle()
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self:updateRecentTaste()
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self:updateNextLevel()
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self.FoodPageProfileView:ResetPosition()
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end
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function AdventureTastePage:OnEnter()
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self:ResetData()
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end
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function AdventureTastePage:initData()
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self:UpdateHead()
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local UserName = self:FindComponent("UserName",UILabel)
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UserName.text = Game.Myself.data:GetName()
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self.FoodPageProfileView:ResetPosition()
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end
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function AdventureTastePage:UpdateHead( )
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-- body
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if(not self.targetCell)then
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local headCellObj = self:FindGO("PortraitCell")
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self.headCellObj = Game.AssetManager_UI:CreateAsset(Charactor.PlayerHeadCellResId,headCellObj)
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tempVector3:Set(0,0,0)
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self.headCellObj.transform.localPosition = tempVector3
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self.targetCell = PlayerFaceCell.new(self.headCellObj)
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self.targetCell:HideLevel()
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self.targetCell:HideHpMp()
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end
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local headData = HeadImageData.new();
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headData:TransByLPlayer(Game.Myself);
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-- 臨時處理
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headData.frame = nil;
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headData.job = nil;
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self.targetCell:SetData(headData);
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end
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function AdventureTastePage:updateTasteTitle()
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local apl = MyselfProxy.Instance:GetCurFoodTasteApl()
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if(apl and apl.staticData)then
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self.adventureProfileTitle.text = apl.staticData.Name
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end
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local userData = Game.Myself.data.userdata
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if(userData)then
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local exp = userData:Get(UDEnum.TASTER_EXP) or 1
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local lv = userData:Get(UDEnum.TASTER_LV) or 1
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self.lvLabel.text = string.format(ZhString.AdventureFoodPage_TasteLv,lv)
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if(apl and apl.staticData)then
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local userData = Game.Myself.data.userdata
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local foods = FoodProxy.Instance:GetEatFoods()
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local cur = foods and #foods or 0
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local curLv = userData:Get(UDEnum.TASTER_LV) or 0
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local tbData = Table_TasterLevel[curLv]
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local progress = 1
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if(tbData)then
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progress = tbData.AddBuffs
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else
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progress = GameConfig.Food.MaxSatiety_Default or 80
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end
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local satiety = cur.."/"..progress
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self.foodDescriptionText.text = string.format(ZhString.AdventureFoodPage_TasteDes,apl.staticData.Name,progress,satiety)
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end
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local lvData = Table_TasterLevel[lv+1]
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if(lvData)then
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self.expLabel.text = exp.."/"..lvData.NeedExp
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self.expSlider.value = exp/lvData.NeedExp
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else
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exp = Table_TasterLevel[lv] and Table_TasterLevel[lv].NeedExp or 0
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self.expLabel.text = exp.."/"..exp
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self.expSlider.value = 1
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end
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end
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end
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function AdventureTastePage:updateRecentTaste()
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local items = FoodProxy.Instance.eating_foods
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local list = {}
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for i=1,#items do
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local itemData = ItemData.new(nil,items[i].itemid)
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if(itemData)then
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list[#list+1] = itemData
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end
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end
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local bufferList = FoodProxy.Instance:GetMyFoodBuffProps()
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local bd = NGUIMath.CalculateRelativeWidgetBounds(self.foodDescriptionText.transform,true)
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local height = bd.size.y
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local x,y,z = LuaGameObject.GetLocalPosition(self.foodDescriptionText.transform)
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if(#list==0)then
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self.recentFoodTitle.text = ""
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self:Hide(self.secondContent)
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y = y - height
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else
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y = y - height - 20
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self:Show(self.secondContent)
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self.recentFoodTitle.text = ZhString.AdventureFoodPage_RecentTasteState
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self.recentFoodList:ResetDatas(list)
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local bd = NGUIMath.CalculateRelativeWidgetBounds(self.recentFoodListGrid.transform,true)
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local gridHeight = bd.size.y
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local x,gridY,z = LuaGameObject.GetLocalPosition(self.recentFoodListGrid.transform)
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local x1,y1,z1 = LuaGameObject.GetLocalPosition(self.recentFoodBufferListGrid.transform)
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tempVector3:Set(x1,gridY - gridHeight,z1)
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self.recentFoodBufferListGrid.transform.localPosition = tempVector3
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self.recentFoodBufferList:ResetDatas(bufferList)
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end
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local x1,y1,z1 = LuaGameObject.GetLocalPosition(self.secondContent.transform)
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tempVector3:Set(x1,y,z1)
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self.secondContent.transform.localPosition = tempVector3
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end
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function AdventureTastePage:updateNextLevel()
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local bd = NGUIMath.CalculateRelativeWidgetBounds(self.secondContent.transform,false)
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local height = bd.size.y
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local x,y,z = LuaGameObject.GetLocalPosition(self.secondContent.transform)
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y = y - height - 20
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local x1,y1,z1 = LuaGameObject.GetLocalPosition(self.thirdContent.transform)
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tempVector3:Set(x1,y,z1)
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self.thirdContent.transform.localPosition = tempVector3
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local userData = Game.Myself.data.userdata
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if(userData)then
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local lv = userData:Get(UDEnum.TASTER_LV) or 0
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local lvData = Table_TasterLevel[lv+1]
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if(lvData)then
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local title = Table_Appellation[lvData.Title]
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if(title)then
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self.nextLevelDes.text = string.format(ZhString.AdventureFoodPage_NextTasteLevelReward,title.Name,lvData.AddBuffs)
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else
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self.nextLevelDes.text = "Table_Appellation can't find data by id:"..lvData.Title
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end
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else
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self:Hide(self.thirdContent)
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end
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end
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end
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function AdventureTastePage:AddViewEvts()
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self:AddListenEvt(ServiceEvent.SceneFoodUpdateFoodInfo,self.Server_UpdateFoodInfo)
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self:AddListenEvt(MyselfEvent.MyDataChange,self.UpdateUserInfo)
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end
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function AdventureTastePage:Server_UpdateFoodInfo()
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self:updateRecentTaste()
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end
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function AdventureTastePage:UpdateUserInfo()
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self:updateTasteTitle()
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self:updateNextLevel()
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end
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function AdventureTastePage:initView()
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self.gameObject = self:FindGO("AdventureTastePage")
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self.adventureProfileTitle = self:FindComponent("AdventureFoodTitleLabel",UILabel)
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self.expLabel = self:FindComponent("expLabel",UILabel)
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self.expSlider = self:FindComponent("expSlider",UISlider)
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self.foodDescriptionText = self:FindComponent("FoodDescriptionText",UILabel)
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self.lvLabel = self:FindComponent("lvLabel",UILabel)
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self.secondContent = self:FindGO("secondContent")
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self.recentFoodTitle = self:FindComponent("recentFoodTitle",UILabel)
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self.recentFoodTitle.text = ZhString.AdventureFoodPage_RecentTasteState
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self.recentFoodListGrid = self:FindComponent("recentFoodList",UIGrid)
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self.recentFoodList = UIGridListCtrl.new(self.recentFoodListGrid,ItemCell,"RecentFoodItemCell")
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self.recentFoodBufferListGrid =self:FindComponent("recentFoodBufferList",UIGrid)
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self.recentFoodBufferList = UIGridListCtrl.new(self.recentFoodBufferListGrid,AdventureFoodBufferCell,"AdventureFoodRecipeCell")
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self.thirdContent = self:FindGO("thirdContent")
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self.nextLevelTitle = self:FindComponent("nextLevelTitle",UILabel)
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self.nextLevelTitle.text = ZhString.AdventureFoodPage_NextLevelTitle
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self.nextLevelDes = self:FindComponent("nextLevelDes",UILabel)
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self.FoodPageProfileView = self:FindComponent("FoodPageProfileView",UIScrollView)
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end |