59 lines
2.0 KiB
Plaintext
59 lines
2.0 KiB
Plaintext
local BaseCell = autoImport("BaseCell");
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TeamCell = class("TeamCell", BaseCell);
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function TeamCell:Init()
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self.goal = self:FindComponent("Goal", UILabel);
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self.level = self:FindComponent("Level", UILabel);
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self.teamName = self:FindComponent("TeamName", UILabel);
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self.leaderName = self:FindComponent("LeaderName", UILabel);
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self.memberNum = self:FindComponent("MemberNum", UILabel);
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self.numSlider = self:FindComponent("NumSlider", UISlider);
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self.applyBtn = self:FindGO("ApplyButton");
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self.applyed = self:FindGO("Applyed");
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self.applyLabel = self:FindComponent("Label", UILabel, self.applyBtn);
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self:AddClickEvent(self.applyBtn, function (go)
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if(self.data)then
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self.applied = not self.applied;
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ServiceSessionTeamProxy.Instance:CallTeamMemberApply(self.data.id);
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self:SetButtonEnable(not self.applied);
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end
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end);
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end
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function TeamCell:SetButtonEnable(isEnabled)
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self.applyed:SetActive(not isEnabled);
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self.applyBtn:SetActive(isEnabled);
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end
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function TeamCell:SetData(data)
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self.data = data;
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if(data)then
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self.gameObject:SetActive(true);
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if(data.type and Table_TeamGoals[data.type])then
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self.goal.text = Table_TeamGoals[data.type].NameZh;
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end
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local mylv = Game.Myself.data.userdata:Get(UDEnum.ROLELEVEL);
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local islvOutRange = mylv < data.minlv or mylv > data.maxlv;
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if(islvOutRange)then
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self.level.text = string.format("[c][ff0000]Lv.%s ~ Lv.%s[-][/c]", tostring(data.minlv), tostring(data.maxlv));
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else
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self.level.text = string.format("Lv.%s ~ Lv.%s" , tostring(data.minlv), tostring(data.maxlv));
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end
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self.teamName.text = data.name;
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local leader = data:GetLeader();
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if(leader)then
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self.leaderName.text = leader.name;
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end
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local membercount = data.membercount or 1;
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self.memberNum.text =string.format("%d/%d", membercount, GameConfig.Team.maxmember);
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self.numSlider.value = membercount/GameConfig.Team.maxmember;
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self.applied = false;
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self:SetButtonEnable(not self.applied);
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else
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self.gameObject:SetActive(false);
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end
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end |