2025-06-04 05:02:57 +08:00

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local baseCell = autoImport("BaseCell")
QuestTableCell = class("QuestTableCell", baseCell)
function QuestTableCell:Init()
QuestTableCell.super.Init(self);
self:AddCellClickEvent();
self.selectedBg = self:FindGO("selectedBg")
self.questName = self:FindComponent("questName",UILabel)
local grid = self:FindComponent("RewardGrid",UIGrid)
self.rewardList = UIGridListCtrl.new(grid,QuestTableRewardCell,"QuestTableRewardCell")
self.checkBox = self:FindComponent("checkBoxBg",UIToggle)
self:AddButtonEvent("checkBox",function ( )
-- body
-- self:PassEvent(PicutureWallSyncPanel.CellSelectedChange, self)
ServiceQuestProxy.Instance:CallQuestGroupTraceQuestCmd(self.data.id,not self.data.trace)
self.checkBox.value = not self.data.trace
end)
self:setIsSelected(false)
end
function QuestTableCell:setIsSelected( isSelected )
-- body
if(self.isSelected ~= isSelected)then
self.isSelected = isSelected
if(isSelected)then
self:Show(self.selectedBg)
else
self:Hide(self.selectedBg)
end
end
end
function QuestTableCell:SetData(data)
self.data = data
local level = data.staticData.Name.Level
level = level and "Lv."..level or ""
self.questName.text = data.staticData.Name..level
self.checkBox.value = data.trace
local rewards = QuestProxy.Instance:getValidReward(data)
rewards = rewards or {}
self.rewardList:ResetDatas(rewards)
end