429 lines
16 KiB
Plaintext
429 lines
16 KiB
Plaintext
autoImport('ServiceGuildCmdAutoProxy')
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ServiceGuildCmdProxy = class('ServiceGuildCmdProxy', ServiceGuildCmdAutoProxy)
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ServiceGuildCmdProxy.Instance = nil
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ServiceGuildCmdProxy.NAME = 'ServiceGuildCmdProxy'
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function ServiceGuildCmdProxy:ctor(proxyName)
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if ServiceGuildCmdProxy.Instance == nil then
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self.proxyName = proxyName or ServiceGuildCmdProxy.NAME
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ServiceProxy.ctor(self, self.proxyName)
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self:Init()
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ServiceGuildCmdProxy.Instance = self
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end
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end
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function ServiceGuildCmdProxy:CallQueryGuildListGuildCmd(keyword, page, list)
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-- printGreen("Call-->QueryGuildListGuildCmd", keyword, page);
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ServiceGuildCmdProxy.super.CallQueryGuildListGuildCmd(self, keyword, page, list);
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end
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function ServiceGuildCmdProxy:CallCreateGuildGuildCmd(name)
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-- printGreen("Call-->CreateGuildGuildCmd", name);
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ServiceGuildCmdProxy.super.CallCreateGuildGuildCmd(self, name);
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end
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function ServiceGuildCmdProxy:CallApplyGuildGuildCmd(guid)
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ServiceGuildCmdProxy.super.CallApplyGuildGuildCmd(self, guid);
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end
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function ServiceGuildCmdProxy:CallInviteMemberGuildCmd(charid, guildid, guildname)
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ServiceGuildCmdProxy.super.CallInviteMemberGuildCmd(self, charid, guildid, guildname);
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end
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function ServiceGuildCmdProxy:CallProcessApplyGuildCmd(agree, charid)
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-- printGreen(string.format("Call-->ProcessApplyGuildCmd(agree:%s charid:%s)", tostring(agree), tostring(charid)));
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local opt = agree and GuildCmd_pb.EGUILDACTION_AGREE or GuildCmd_pb.EGUILDACTION_DISAGREE;
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ServiceGuildCmdProxy.super.CallProcessApplyGuildCmd(self, opt, charid);
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end
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function ServiceGuildCmdProxy:CallProcessInviteGuildCmd(action, guid)
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ServiceGuildCmdProxy.super.CallProcessInviteGuildCmd(self, action, guid);
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end
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function ServiceGuildCmdProxy:CallKickMemberGuildCmd(charid)
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FunctionSecurity.Me():GuildControl(function ()
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ServiceGuildCmdProxy.super.CallKickMemberGuildCmd(self, charid);
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end);
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end
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function ServiceGuildCmdProxy:CallChangeJobGuildCmd(charid, job)
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-- printGreen(string.format("Call-->ChangeJobGuildCmd(charid:%s, job:%s)", tostring(charid), tostring(job)));
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ServiceGuildCmdProxy.super.CallChangeJobGuildCmd(self, charid, job);
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end
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function ServiceGuildCmdProxy:CallExchangeChairGuildCmd(newcharid)
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ServiceGuildCmdProxy.super.CallExchangeChairGuildCmd(self, newcharid);
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end
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function ServiceGuildCmdProxy:CallLevelupGuildCmd()
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-- printGreen("Call-->LevelupGuildCmd");
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ServiceGuildCmdProxy.super.CallLevelupGuildCmd(self);
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end
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function ServiceGuildCmdProxy:CallDonateContributeGuildCmd(contribute)
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ServiceGuildCmdProxy.super.CallDonateContributeGuildCmd(self, contribute);
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end
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function ServiceGuildCmdProxy:CallEnterTerritoryGuildCmd()
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if(Game.MapManager:IsPVPMode())then
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MsgManager.ShowMsgByIDTable(984);
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else
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ServiceGuildCmdProxy.super.CallEnterTerritoryGuildCmd(self);
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end
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end
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function ServiceGuildCmdProxy:CallDismissGuildCmd(set)
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ServiceGuildCmdProxy.super.CallDismissGuildCmd(self, set);
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end
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function ServiceGuildCmdProxy:CallExitGuildGuildCmd()
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-- printGreen("Call-->ExitGuildGuildCmd");
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FunctionSecurity.Me():GuildControl(function()
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ServiceGuildCmdProxy.super.CallExitGuildGuildCmd(self);
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end);
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end
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function ServiceGuildCmdProxy:CallPrayGuildCmd(npcid, pray)
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-- printGreen("Call-->PrayGuildCmd", npcid, pray);
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ServiceGuildCmdProxy.super.CallPrayGuildCmd(self, npcid, pray);
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end
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-------------------------- Recv --------------------------
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function ServiceGuildCmdProxy:RecvQueryGuildListGuildCmd(data)
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-- printGreen(string.format("Recv-->QueryGuildListGuildCmd(listNum:%s page:%s keyword:%s)",
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-- tostring(#data.list), tostring(data.page), tostring(data.keyword)));
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GuildProxy.Instance:UpdateGuildList(data.list);
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self:Notify(ServiceEvent.GuildCmdQueryGuildListGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvEnterGuildGuildCmd(data)
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FunctionGuild.Me():ResetGuildItemQueryState()
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FunctionGuild.Me():ResetGuildEventQueryState()
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GuildProxy.Instance:InitMyGuildData(data.data)
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self:Notify(ServiceEvent.GuildCmdEnterGuildGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildDataUpdateGuildCmd(data)
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-- printGreen("Recv-->GuildDataUpdateGuildCmd");
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GuildProxy.Instance:UpdateMyGuildData(data.updates)
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self:Notify(ServiceEvent.GuildCmdGuildDataUpdateGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildMemberUpdateGuildCmd(data)
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GuildProxy.Instance:UpdateMyMembers(data.updates, data.dels)
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self:Notify(ServiceEvent.GuildCmdGuildMemberUpdateGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildMemberDataUpdateGuildCmd(data)
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if(data.type == GuildCmd_pb.EGUILDLIST_MEMBER)then
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GuildProxy.Instance:UpdateMyGuildMemberData(data.charid, data.updates)
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elseif(data.type == GuildCmd_pb.EGUILDLIST_APPLY)then
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GuildProxy.Instance:UpdateMyGuildApplyData(data.charid, data.updates)
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end
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GVoiceProxy.Instance:RecvGuildMemberDataUpdateGuildCmd(data)
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self:Notify(ServiceEvent.GuildCmdGuildMemberDataUpdateGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildApplyUpdateGuildCmd(data)
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GuildProxy.Instance:UpdateMyApplys(data.updates, data.dels);
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self:Notify(ServiceEvent.GuildCmdGuildApplyUpdateGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvInviteMemberGuildCmd(data)
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-- printGreen("Recv-->InviteMemberGuildCmd");
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self:Notify(ServiceEvent.GuildCmdInviteMemberGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvExitGuildGuildCmd(data)
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-- printGreen("Recv-->ExitGuildGuildCmd");
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GuildProxy.Instance:ExitGuild();
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self:Notify(ServiceEvent.GuildCmdExitGuildGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvQueryGQuestGuildCmd(data)
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ArtifactProxy.Instance:HandleQuestUnlock(data.submit_quests)
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self:Notify(ServiceEvent.GuildCmdQueryGQuestGuildCmd, data)
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end
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local tempArray = {};
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function ServiceGuildCmdProxy:RecvGuildInfoNtf(data)
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-- LogUtility.Info(string.format("Recv-->GuildInfoNtf charid:%s, id:%s, name:%s, icon:%s, job:%s",
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-- tostring(data.charid), tostring(data.id), tostring(data.name), tostring(data.icon), tostring(data.job)));
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local player = NSceneUserProxy.Instance:Find(data.charid)
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if(player)then
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TableUtility.ArrayClear(tempArray);
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tempArray[1] = data.id;
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tempArray[2] = data.name;
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tempArray[3] = data.icon;
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tempArray[4] = data.job;
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player.data:SetGuildData(tempArray);
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-- 公會界面關閉狀態 伺服器不會通知玩家公會職位變化 所以客戶端臨時監聽場景里玩家自己的職位變化來處理玩家自己公會職位發生變化的邏輯
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local myId = Game.Myself.data.id;
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if(data.charid == myId)then
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-- helplog(data.id, data.name, data.icon, data.job);
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local myGuildData = GuildProxy.Instance.myGuildData;
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if(myGuildData)then
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local myGuildMemberData = myGuildData:GetMemberByGuid(myId);
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if(myGuildMemberData and myGuildMemberData:GetJobName() ~= data.job)then
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local old,new = myGuildMemberData.job;
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local jobMap = myGuildData:GetJobMap();
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for id, jdata in pairs(jobMap)do
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if(jdata.name == data.job)then
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new = id;
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break;
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end
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end
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FunctionGuild.Me():MyGuildJobChange(old, new);
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end
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end
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else
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local guildData = player.data:GetGuildData()
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local myselfGuildData = Game.Myself.data:GetGuildData()
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if(myselfGuildData~=nil and guildData~=nil) then
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player.data:Camp_SetIsInMyGuild(myselfGuildData.id == guildData.id)
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else
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player.data:Camp_SetIsInMyGuild(false)
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end
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end
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end
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self:Notify(ServiceEvent.GuildCmdGuildInfoNtf, data)
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end
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function ServiceGuildCmdProxy:RecvGuildPrayNtfGuildCmd(data)
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-- printGreen("Recv-->GuildPrayNtfGuildCmd");
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Game.Myself.data:SetGuildPray(data.prays);
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self:Notify(ServiceEvent.GuildCmdGuildPrayNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:CallDonateListGuildCmd(items)
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GuildProxy.Instance:ClearGuildDonateItems();
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ServiceGuildCmdProxy.super.CallDonateListGuildCmd(self, items);
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end
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function ServiceGuildCmdProxy:RecvDonateListGuildCmd(data)
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local items = data.items;
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local num = items and #items or 0;
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GuildProxy.Instance:SetMyGuildDonateItems(items);
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self:Notify(ServiceEvent.GuildCmdDonateListGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvNewDonateItemGuildCmd(data)
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local donateItem = data.item;
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GuildProxy.Instance:AddOrUpdateGuildDonateItem(donateItem);
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self:Notify(ServiceEvent.GuildCmdNewDonateItemGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvUpdateDonateItemGuildCmd(data)
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GuildProxy.Instance:AddOrUpdateGuildDonateItem(data.item);
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GuildProxy.Instance:RemoveGuildDonateItem(data.del);
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self:Notify(ServiceEvent.GuildCmdUpdateDonateItemGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvBuildingNtfGuildCmd(data)
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GuildBuildingProxy.Instance:SetBuildingData(data.buildings)
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GuildBuildingProxy.Instance:PlayUpdateEffect()
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self:Notify(ServiceEvent.GuildCmdBuildingNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvBuildingSubmitCountGuildCmd(data)
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self:Notify(ServiceEvent.GuildCmdBuildingSubmitCountGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvQueryBuildingRankGuildCmd(data)
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-- helplog("RecvQueryBuildingRankGuildCmd data.items: ",#data.items)
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GuildBuildingProxy.Instance:SetBuildingRank(data)
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self:Notify(ServiceEvent.GuildCmdQueryBuildingRankGuildCmd, data)
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end
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-- guild Pack begin
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function ServiceGuildCmdProxy:RecvQueryPackGuildCmd(data)
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GuildProxy.Instance:SetGuildPackItems(data.items);
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self:Notify(ServiceEvent.GuildCmdQueryPackGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvPackUpdateGuildCmd(data)
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GuildProxy.Instance:SetGuildPackItems(data.updates);
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GuildProxy.Instance:RemoveGuildPackItems(data.dels);
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self:Notify(ServiceEvent.GuildCmdPackUpdateGuildCmd, data)
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end
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-- guild Pack end
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function ServiceGuildCmdProxy:RecvBuildingLvupEffGuildCmd(data)
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GuildBuildingProxy.Instance:PlayBuildingLvupEff(data.effects)
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self:Notify(ServiceEvent.GuildCmdBuildingLvupEffGuildCmd, data)
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end
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-- guildevent begin
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function ServiceGuildCmdProxy:CallQueryEventListGuildCmd()
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-- helplog("Call-->QueryEventListGuildCmd");
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ServiceGuildCmdProxy.super.CallQueryEventListGuildCmd(self);
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end
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function ServiceGuildCmdProxy:RecvQueryEventListGuildCmd(data)
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-- helplog("Recv-->QueryEventListGuildCmd", #data.events);
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GuildProxy.Instance:Server_ResetGuildEventList(data.events);
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self:Notify(ServiceEvent.GuildCmdQueryEventListGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvNewEventGuildCmd(data)
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local isdel = data.del;
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if(isdel)then
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local id = data.event and data.event.guid;
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GuildProxy.Instance:Server_RemoveGuildEventData(id);
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else
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GuildProxy.Instance:Server_AddGuildEventData(data.event);
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end
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self:Notify(ServiceEvent.GuildCmdNewEventGuildCmd, data)
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end
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-- guildevent end
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function ServiceGuildCmdProxy:CallApplyRewardConGuildCmd(configid)
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ServiceGuildCmdProxy.super.CallApplyRewardConGuildCmd(self, configid);
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-- local data = {};
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-- data.configid = configid;
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-- data.con = {{id=100,num=828}, {id=140,num=30}, {id=146,num=30}, {id=5034,num=1}};
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-- data.asset = {{id=100,num=828}};
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-- self:RecvApplyRewardConGuildCmd(data);
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end
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function ServiceGuildCmdProxy:RecvApplyRewardConGuildCmd(data)
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FunctionDonateItem.Me():SetDetailInfo(data.configid, data.con, data.asset);
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self:Notify(ServiceEvent.GuildCmdApplyRewardConGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvJobUpdateGuildCmd(data)
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-- helplog("Recv-->JobUpdateGuildCmd");
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-- if(data.job)then
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-- helplog(data.job.name, data.job.job, data.job.auth, data.job.editauth);
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-- end
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GuildProxy.Instance:UpdateMyGuildJob(data.job);
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self:Notify(ServiceEvent.GuildCmdJobUpdateGuildCmd, data)
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end
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function ServiceGuildCmdProxy:CallSetGuildOptionGuildCmd(board, recruit, portrait, jobs)
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-- helplog( string.format("Call-->SetGuildOptionGuildCmd board:%s recruit:%s portrait:%s", tostring(board),tostring(recruit),tostring(portrait)) );
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local pbJobs = {};
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if(jobs)then
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for i=1,#jobs do
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local temp = GuildCmd_pb.GuildJob();
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temp.job = jobs[i].job;
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temp.name = jobs[i].name;
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-- helplog("ChangeJobName:", jobs[i].job, jobs[i].name);
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table.insert(pbJobs, temp)
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end
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end
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if(type(portrait) == "number")then
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portrait = tostring(portrait);
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end
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ServiceGuildCmdProxy.super.CallSetGuildOptionGuildCmd(self, board, recruit, portrait, pbJobs);
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end
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function ServiceGuildCmdProxy:CallModifyAuthGuildCmd(add, modify, job, auth)
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-- helplog("Call-->ModifyAuthGuildCmd", add, modify, job, auth);
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ServiceGuildCmdProxy.super.CallModifyAuthGuildCmd(self, add, modify, job, auth);
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end
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function ServiceGuildCmdProxy:RecvQueryGuildCityInfoGuildCmd(data)
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GvgProxy.Instance:SetRuleGuildInfos(data.infos)
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self:Notify(ServiceEvent.GuildCmdQueryGuildCityInfoGuildCmd, data)
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end
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function ServiceGuildCmdProxy:CallGuildIconAddGuildCmd(index, state, createtime, isdelete, type)
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-- helplog("Call-->GuildIconAddGuildCmd", index, state, createtime, isdelete);
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ServiceGuildCmdProxy.super.CallGuildIconAddGuildCmd(self, index, state, createtime, isdelete, type);
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end
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function ServiceGuildCmdProxy:RecvGuildIconAddGuildCmd(data)
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-- helplog("Recv-->GuildIconAddGuildCmd", data.index, data.state, data.createtime, data.isdelete);
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GuildProxy.Instance:UpdateMyGuildHeadDataState(data.index, data.state, data.createtime, data.isdelete, data.type)
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self:Notify(ServiceEvent.GuildCmdGuildIconAddGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildIconUploadGuildCmd(data)
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self:Notify(ServiceEvent.GuildCmdGuildIconUploadGuildCmd, data)
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EventManager.Me():PassEvent(ServiceEvent.GuildCmdGuildIconUploadGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGuildIconSyncGuildCmd(data)
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-- helplog("Recv-->GuildIconSyncGuildCmd", #data.infos, #data.dels);
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GuildProxy.Instance:UpdateMyGuildHeadDatas(data.infos, data.dels)
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self:Notify(ServiceEvent.GuildCmdGuildIconSyncGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvWelfareNtfGuildCmd(data)
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-- helplog("Recv-->WelfareNtfGuildCmd", data.welfare);
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GuildProxy.Instance:SetGuildWelfareState(data.welfare)
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self:Notify(ServiceEvent.GuildCmdWelfareNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvChallengeUpdateNtfGuildCmd(data)
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-- helplog("Recv-->ChallengeUpdateNtfGuildCmd", #data.updates, #data.dels, data.refreshtime);
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GuildProxy.Instance:UpdateGuildChallengeTasks(data.updates, data.dels, data.refreshtime);
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self:Notify(ServiceEvent.GuildCmdChallengeUpdateNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvArtifactUpdateNtfGuildCmd(data)
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ArtifactProxy.Instance:SetArtifactData(data)
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self:Notify(ServiceEvent.GuildCmdArtifactUpdateNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvTreasureActionGuildCmd(data)
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helplog("Recv-->RecvTreasureActionGuildCmd")
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if(GuildTreasureProxy.ViewType.TreasurePreview==GuildTreasureProxy.Instance:GetViewType())then
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return
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end
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local isMyself = data.charid==Game.Myself.data.id
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GuildTreasureProxy.Instance:SetTreasure(data)
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if(isMyself)then
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GuildTreasureProxy.Instance:ShowGuildTreasurePanel(data)
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end
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GuildTreasureProxy.Instance:PlayOpenBox(data)
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if(isMyself)then
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self:Notify(ServiceEvent.GuildCmdTreasureActionGuildCmd, data)
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end
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end
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function ServiceGuildCmdProxy:RecvQueryTreasureResultGuildCmd(data)
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GuildTreasureProxy.Instance:SetTreasureResult(data.result)
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self:Notify(ServiceEvent.GuildCmdQueryTreasureResultGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvQueryGCityShowInfoGuildCmd(data)
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GvgProxy.Instance:Update_GLandStatusInfos(data.infos)
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self:Notify(ServiceEvent.GuildCmdQueryGCityShowInfoGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvGvgOpenFireGuildCmd(data)
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GvgProxy.Instance:SetGvgOpenFireState(data.fire);
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self:Notify(ServiceEvent.GuildCmdGvgOpenFireGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvEnterPunishTimeNtfGuildCmd(data)
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helplog("Recv-->EnterPunishTimeNtfGuildCmd", os.date(DATA_FORMAT, data.exittime));
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GuildProxy.Instance:SetExitTimeTick(data.exittime);
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self:Notify(ServiceEvent.GuildCmdEnterPunishTimeNtfGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvOpenRealtimeVoiceGuildCmd(data)
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helplog("delete---RecvOpenRealtimeVoiceGuildCmd")
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GVoiceProxy.Instance:RecvOpenRealtimeVoiceGuildCmd(data)
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self:Notify(ServiceEvent.GuildCmdOpenRealtimeVoiceGuildCmd, data)
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end
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function ServiceGuildCmdProxy:RecvOpenRealtimeVoiceTeamCmd(data)
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helplog("delete---RecvOpenRealtimeVoiceTeamCmd")
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GVoiceProxy.Instance:RecvOpenRealtimeVoiceTeamCmd(data)
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self:Notify(erviceEvent.SessionTeamOpenRealtimeVoiceTeamCmd, data)
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end
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