74 lines
2.1 KiB
Plaintext
74 lines
2.1 KiB
Plaintext
autoImport("UIModelAdventureSkill")
|
|
|
|
FuncAdventureSkill = class("FuncAdventureSkill")
|
|
|
|
function FuncAdventureSkill:ctor()
|
|
|
|
end
|
|
|
|
function FuncAdventureSkill.Instance()
|
|
if FuncAdventureSkill.instance == nil then
|
|
FuncAdventureSkill.instance = FuncAdventureSkill.new()
|
|
end
|
|
return FuncAdventureSkill.instance
|
|
end
|
|
|
|
FuncAdventureSkill.iShopType = 1400
|
|
function FuncAdventureSkill:OpenUI(i_serial_number)
|
|
self.iSerialNumber = i_serial_number
|
|
self:RequestQueryShopItem(FuncAdventureSkill.iShopType, i_serial_number)
|
|
local idOfSkillShopItems = {}
|
|
local shopDatas = ShopProxy.Instance:GetConfigByType(FuncAdventureSkill.iShopType)
|
|
for k, v in pairs(shopDatas) do
|
|
local shopID = k
|
|
local shopData = v
|
|
local shopItemDatas = shopData:GetGoods()
|
|
for k, v in pairs(shopItemDatas) do
|
|
local itemID = k
|
|
local shopItemData = v
|
|
if shopID == i_serial_number then
|
|
local skillID = shopItemData.SkillID
|
|
if skillID and skillID > 0 then
|
|
if not self:SkillIsHaveLearned(skillID) then
|
|
table.insert(idOfSkillShopItems, shopItemData.id)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
UIModelAdventureSkill.Instance():ClearTabSkillShopItemsHaveNotLearn()
|
|
UIModelAdventureSkill.Instance():PadTabSkillShopItemsHaveNotLearn(idOfSkillShopItems)
|
|
self:DoOpenUI()
|
|
end
|
|
|
|
function FuncAdventureSkill:DoOpenUI()
|
|
GameFacade.Instance:sendNotification(UIEvent.JumpPanel, {view = PanelConfig.AdventureSkill, viewdata = { isNpcFuncView = true, npcdata = self.npcCreature }})
|
|
end
|
|
|
|
function FuncAdventureSkill:SkillIsHaveLearned(i_skill_id)
|
|
if i_skill_id and i_skill_id > 0 then
|
|
local learnedSkills = SkillProxy.Instance.learnedSkills
|
|
for k, v in pairs(learnedSkills) do
|
|
local skills = v
|
|
for k, v in pairs(skills) do
|
|
local skill = v
|
|
if skill.id == i_skill_id then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function FuncAdventureSkill:SetNPCCreature(npc_creature)
|
|
self.npcCreature = npc_creature
|
|
end
|
|
|
|
function FuncAdventureSkill:GetNPCCreature()
|
|
return self.npcCreature
|
|
end
|
|
|
|
function FuncAdventureSkill:RequestQueryShopItem(type, shop_id)
|
|
ShopProxy.Instance:CallQueryShopConfig(type, shop_id)
|
|
end |