2025-06-04 05:02:57 +08:00

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AEResetData = class("AEResetData")
function AEResetData:ctor(data)
self.map = {}
end
function AEResetData:SetData(data)
if data ~= nil then
local mode = data.mode
if mode == AERewardType.Tower then
if self.rewardMap[mode] == nil then
self.rewardMap[mode] = data.times
end
end
end
end
function AEResetData:GetDataByType(type)
return self.map[type]
end