2025-06-04 05:02:57 +08:00

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StartEvent = {
StartUp = "StartEvent_StartUp",
}
AppStateEvent = {
Quit = "AppStateEvent_Quit",
Focus = "AppStateEvent_Focus",
Pause = "AppStateEvent_Pause",
BackToLogo = "AppStateEvent_BackToLogo",
}
MaskPlayerUIType = {
BloodType = 1,
NameType = 2,
NameHonorFactionType = 3,
ChatSkillWord = 4,
Emoji = 5,
BloodNameHonorFactionEmojiType = 6,
TopFrame = 7,
QuestUI = 8,
--頭頂飄字
FloatRoleTop = 9,
HurtNum = 100, --名字資訊欄/血藍條/氣泡/表情/戰鬥數字/技能喊話/頭頂UI框體/隸屬NPC·寵物·坐騎·其他物件
}
UIEvent = {
ShowUI = "UIEvent_ShowUI",
CloseUI = "UIEvent_CloseUI",
JumpPanel = "UIEvent_JumpPanel",
UIStart = "UIEvent_StartUI",
--Command send
EnterView = "UIEvent_EnterView",
ExitView = "UIEvent_ExitView",
View1Test = "UIEvent_View1Test",
}
ShortCut = {
MoveToPos = "MoveToPos",
}
UIMenuEvent = {
UnRegisitButton = "UIMenuEvent_UnRegisitButton",
}
PanelEvent = {
TabChange = "PanelEvent_TabChange",
}
SecurityEvent = {
Close = "SecurityPanel_Close",
}
SceneUIEvent = {
VisiblePlayerUI = "SceneUIEvent_VisiblePlayerUI",
InVisiblePlayerUI = "SceneUIEvent_InVisiblePlayerUI",
MaskPlayersUI = "SceneUIEvent_MaskPlayerUI",
UnMaskPlayersUI= "SceneUIEvent_UnMaskPlayerUI",
SceneUIEnable = "SceneUIEvent_SceneUIEnable",
SceneUIDisable = "SceneUIEvent_SceneUIDisable",
AddMonsterNamePre = "SceneUIEvent_AddMonsterNamePre",
RemoveMonsterNamePre = "SceneUIEvent_RemoveMonsterNamePre",
}
HandEvent = {
StartHandInHand = "HandEvent_StartHandInHand",
StopHandInHand = "HandEvent_StopHandInHand",
MyStartHandInHand = "HandEvent_MyStartHandInHand",
MyStopHandInHand = "HandEvent_MyStopHandInHand",
}
ServiceEvent = _G["ServiceEvent"] or {}
ServiceEvent.LoginInit = "ServiceEvent_LoginInit"
ServiceEvent.ReconnInit = "ServiceEvent_ReconnInit"
ServiceEvent.ConnSuccess = "ServiceEvent_ConnSuccess"
ServiceEvent.ConnReconnect = "ServiceEvent_ConnReconnect"
ServiceEvent.ConnNetDelay = "ServiceEvent_ConnNetDelay"
ServiceEvent.ConnNetDown = "ServiceEvent_ConnNetDown"
ServiceEvent.UserLoginSuccess = "ServiceEvent_UserLoginSuccess"
ServiceEvent.UserRecvRoleInfo = "ServiceEvent_UserRecvRoleInfo"
ServiceEvent.UserSelectSuccess = "ServiceEvent_UserSelectSuccess"
ServiceEvent.PlayerMapOtherUserIn = "ServiceEvent_PlayerMapOtherUserIn"
ServiceEvent.PlayerMapOtherUserOut = "ServiceEvent_PlayerMapOtherUserOut"
ServiceEvent.PlayerMapChange = "ServiceEvent_PlayerMapChange"
ServiceEvent.PlayerMapObjectData = "ServiceEvent_PlayerMapObjectData"
ServiceEvent.PlayerChangeDress = "ServiceEvent_PlayerChangeDress"
ServiceEvent.PlayerMoveTo = "ServiceEvent_PlayerMoveTo"
ServiceEvent.PlayerAddMapNpc = "ServiceEvent_PlayerAddMapNpc"
ServiceEvent.PlayerSAttrSyncData = "ServiceEvent_PlayerSAttrSyncData"
ServiceEvent.PlayerSkillBroadcast = "ServiceEvent_PlayerSkillBroadcast"
ServiceEvent.SceneUserActionNtf = "ServiceEvent_SceneUserActionNtf"
ServiceEvent.SceneShortcutBar = "ServiceEvent_SceneShortcutBar"
ServiceEvent.SceneGoToUserCmd = "ServiceEvent_SceneGoToUserCmd"
ServiceEvent.NpcDie = "ServiceEvent_NpcDie"
ServiceEvent.NpcRelive = "ServiceEvent_NpcRelive"
ServiceEvent.PlayerDie = "ServiceEvent_PlayerDie"
ServiceEvent.PlayerRelive = "ServiceEvent_PlayerRelive"
ServiceEvent.NpcChangeHp = "ServiceEvent_NpcChangeHp"
ServiceEvent.ChooseServer = "ServiceEvent_ChooseServer"
ServiceEvent.Error = "ServiceEvent_Error"
ServiceEvent.ChatCmdBarrageMsgChatCmd = 'ServiceEvent_ChatCmdBarrageMsgChatCmd'
ServiceEvent.UpdatePetPartner = "ServiceEvent_UpdatePetPartner"
CreatureEvent = {
Player_CampChange = "Player_CampChange",
PVP_TeamChange = "PVP_TeamChange",
Hiding_Change = "Hiding_Change",
Name_Change = "CreatureEvent_Name_Change",
}
PetCreatureEvent = {
PetChangeDress = "PetChangeDress",
PetDressPreview = "PetDressPreview",
}
PlayerEvent = {
CapturedCamera = "PlayerEvent_CapturedCamera",
GuildInfoChange = "PlayerEvent_GuildInfoChange",
DeathStatusChange = "PlayerEvent_DeathStatusChange",
BuffChange = "PlayerEvent_BuffChange",
}
PVPEvent = {
--通用提示,鬥技場
PVPDungeonLaunch = "PVPEvent_PVPDungeonLaunch",
PVPDungeonShutDown = "PVPEvent_PVPDungeonShutDown",
--溜溜猴
PVP_ChaosFightLaunch = "PVP_ChaosFightLaunch",
PVP_ChaosFightShutDown = "PVP_ChaosFightShutDown",
--沙漠狼
PVP_DesertWolfFightLaunch = "PVP_DesertWolfFightLaunch",
PVP_DesertWolfFightShutDown = "PVP_DesertWolfFightShutDown",
--華麗金屬
PVP_GlamMetalFightLaunch = "PVP_GlamMetalFightLaunch",
PVP_GlamMetalFightShutDown = "PVP_GlamMetalFightShutDown",
--波利大亂鬥
PVP_PoringFightLaunch = "PVP_PoringFightLaunch",
PVP_PoringFightShutdown = "PVP_PoringFightShutdown",
--MVP競爭戰
PVP_MVPFightLaunch = "PVP_MVPFightLaunch",
PVP_MVPFightShutDown = "PVP_MVPFightShutDown",
--組隊競技戰
TeamPws_Launch = "TeamPws_Launch",
TeamPws_ShutDown = "TeamPws_ShutDown",
TeamPws_BuffBallChange = "TeamPws_BuffBallChange",
TeamPws_PlayerBuffBallChange = "TeamPws_PlayerBuffBallChange",
}
PVEEvent = {
--卡牌副本
PVE_CardLaunch = "PVE_CardLaunch",
PVE_CardShutdown = "PVE_CardShutdown",
Altman_Launch = "Altman_Launch",
Altman_Shutdown = "Altman_Shutdown",
}
GVGEvent = {
--通用提示GVG
GVGDungeonLaunch = "GVGEvent_GVGDungeonLaunch",
GVGDungeonShutDown = "GVGEvent_GVGDungeonShutDown",
ShowNewAchievemnetEffect = "GVGEvent_ShowNewAchievemnetEffect",
GVG_FinalFightLaunch = "GVGEvent_GVG_FinalFightLaunch",
GVG_FinalFightShutDown = "GVGEvent_GVG_FinalFightShutDown",
}
-- 溜溜猴加入房間的事件
YoyoJoinRoomEvent={
JoinRoom="YoyoJoinRoomEvent_JoinRoom",
}
MyselfEvent= {
Inited = "MyselfEvent_Inited",
PlaceTo = "MyselfEvent_PlaceTo",
LeaveScene = "MyselfEvent_LeaveScene",
SelectTargetChange = "MyselfEvent_SelectTargetChange",
SelectTargetClassChange = "MyselfEvent_SelectTargetClassChange",
--屬性值發生變化,攻擊力啦,生命值啦
MyPropChange = "MyselfEvent_MyPropChange",
--數據發生變化,等級,經驗
MyDataChange = "MyselfEvent_MyDataChange",
--屬性值、數據變化的通知
MyAttrChange = "MyselfEvent_MyAttrChange",
MyProfessionChange = "MyselfEvent_MyProfessionChange",
ScaleChange = "MyselfEvent_ScaleChange",
AskUseSkill = "MyselfEvent_AskUseSkill",
CancelAskUseSkill = "MyselfEvent_CancelAskUseSkill",
LevelUp = "MyselfEvent_LevelUp",
JobExpChange = "MyselfEvent_JobExpChange",
BaseExpChange = "MyselfEvent_BaseExpChange",
ZenyChange = "MyselfEvent_ZenyChange",
ContributeChange = "MyselfEvent_ContributeChange",
BattlePointChange = "MyselfEvent_BattlePointChange",
MusicInfoChange = "MyselfEvent_MusicInfoChange",
ResetHpShortCut = "MyselfEvent_ResetHpShortCut",
MyRoleChange = "MyselfEvent_MyRoleChange",
ChangeDress = "MyselfEvent_ChangeDress",
--擊npc怪物通知
HitTargets = "MyselfEvent_HitTargets",
BeHited = "MyselfEvent_BeHited",
-- 訪問目標通知
AccessTarget = "MyselfEvent_AccessTarget",
AccessSealNpc = "MyselfEvent_AccessSealNpc",
-- 玩家手動控制通知
ManualControlled = "MyselfEvent_ManualControlled",
SyncBuffs = "MyselfEvent_SyncBuffs",
AddBuffs = "MyselfEvent_AddBuffs",
RemoveBuffs = "MyselfEvent_RemoveBuffs",
DeathBegin = "MyselfEvent_DeathBegin",
DeathEnd = "MyselfEvent_DeathEnd",
ReliveStatus = "MyselfEvent_ReliveStatus",
DeathStatus = "MyselfEvent_DeathStatus",
LeaveCarrier = "MyselfEvent_LeaveCarrier",
SkillPointChange = "MyselfEvent_SkillPointChange",
SpChange = "MyselfEvent_SpChange",
HpChange = "MyselfEvent_HpChange",
EnableUseSkillStateChange = "MyselfEvent_EnableUseSkillStateChange",
UsedSkill = "MyselfEvent_UsedSkill",
ChangeJobReady = "MyselfEvent_ChangeJobReady",
ChangeJobBegin = "MyselfEvent_ChangeJobBegin",
ChangeJobEnd = "MyselfEvent_ChangeJobEnd",
PartnerChange = "MyselfEvent_PartnerChange",
MyselfSceneUIClear = "MyselfSceneUIClear",
TransformChange = "MyselfEvent_TransformChange",
UpdateAttrEffect = "MyselfEvent_UpdateAttrEffect",
AddWeakDialog = "MyselfEvent_AddWeakDialog",
--skill
SkillGuideBegin = "MyselfEvent_SkillGuideBegin",
SkillGuideEnd = "MyselfEvent_SkillGuideEnd",
--new
TargetPositionChange = "MyselfEvent_TargetPositionChange",
ZoneIdChange = "MyselfEvent_ZoneIdChange",
MissionCommandChanged = "MyselfEvent_MissionCommandChanged",
SceneGoToUserCmdHanded = "MyselfEvent_SceneGoToUserCmd",
BuffChange = "MyselfEvent_BuffChange",
CookerLvChange = "MyselfEvent_CookerLvChange",
TasterLvChange = "MyselfEvent_TasterLvChange",
Pet_HpChange = "MyselfEvent_Pet_HpChange",
ServantFavorChange = "MyselfEvent_ServantFavorChange",
TwinActionStart = "MyselfEvent_TwinActionStart",
VoiceChange = "MyselfEvent_VoiceChange",
EnterVoiceChannel = "MyselfEvent_EnterVoiceChannel",
}
ItemEvent = {
ItemCmd = "ItemEvent_ItemCmd",
--揹包更新
ItemUpdate = "ItemEvent_ItemUpdate",
BarrowUpdate = "ItemEvent_BarrowUpdate",
--揹包整理
ItemReArrage = "ItemEvent_ItemReArrage",
--人物裝備更新
EquipUpdate = "ItemEvent_EquipUpdate",
--衣櫃更新
FashionUpdate = "ItemEvent_FashionUpdate",
--使用道具
ItemUse = "ItemEvent_ItemUse",
--有更好的裝備
BetterEquipAdd = "ItemEvent_BetterEquipAdd",
CardBagUpdate = "ItemEvent_CardBagUpdate",
--臨時揹包
TempBagUpdate = "ItemEvent_TempBagUpdate",
ClickItem = "ItemEvent_ClickItem",
DoubleClickItem = "ItemEvent_DoubleClickItem",
GoTraceItem = "ItemEvent_GoTraceItem",
Equip = "ItemEvent_Equip",
--復活道具變化
ReviveItemAdd = "ItemEvent_ReviveItemAdd",
--復活道具變化
ReviveItemRemove = "ItemEvent_ReviveItemRemove",
ItemUseTip = "ItemEvent_ItemUseTip",
QuestUpdate = "ItemEvent_QuestUpdate",
FoodUpdate = "ItemEvent_FoodUpdate",
PetUpdate = "ItemEvent_PetUpdate",
RuneUpdate = "ItemEvent_RuneUpdate",
}
PackageEvent = {
OpenBarrowBag = "PackageEvent_OpenBarrowBag",
}
ItemTradeEvent = {
TradePriceChange = "ItemTradeEvent_TradePriceChange",
}
RoleEquipEvent = {
TakeOn = "RoleEquipEvent_TakeOn",
TakeOff = "RoleEquipEvent_TakeOff",
OffPosBegin = "RoleEquipEvent_OffPosBegin",
OffPosEnd = "RoleEquipEvent_OffPosEnd",
AllOffPosEnd = "RoleEquipEvent_AllOffPosEnd",
ProtectPosBegin = "RoleEquipEvent_ProtectPosBegin",
ProtectPosEnd = "RoleEquipEvent_ProtectPosEnd",
AllProtectPosEnd = "RoleEquipEvent_AllProtectPosEnd",
BreakEquipBegin = "RoleEquipEvent_BreakEquipBegin",
BreakEquipEnd = "RoleEquipEvent_BreakEquipEnd",
AllBreakEquipEnd = "RoleEquipEvent_AllBreakEquipEnd",
}
ItemTipEvent = {
ClickTipFuncEvent = "ItemTipEvent_ClickTipFuncEvent",
ShowGetPath = "ItemTipEvent_ShowGetPath",
ShowEquipUpgrade = "ItemTipEvent_ShowEquipUpgrade",
ShowFashionPreview = "ItemTipEvent_ShowFashionPreview",
ClickGotoUse = "ItemTipEvent_ClickGotoUse",
ShowGotoUse = "ItemTipEvent_ShowGotoUse",
CloseShowGotoUse = "ItemTipEvent_CloseShowGotoUse",
CloseTip = "ItemTipEvent_CloseTip",
}
LoadSceneEvent = {
StartLoad = "LoadSceneEvent_StartLoad",
FinishLoad = "LoadSceneEvent_FinishLoad",
BeginLoadScene = "LoadEvent_BeginLoadScene",
FinishLoadScene = "LoadEvent_FinishLoadScene",
SceneAnimEnd = "LoadEvent_SceneAnimEnd",
}
GameEvent = {
RestartGame = "GameEvent_RestartGame",
}
SceneUserEvent = {
SceneAddRoles = "SceneEvent_SceneAddRoles",
SceneAddNpcs = "SceneEvent_SceneAddNpcs",
SceneAddPets = "SceneEvent_SceneAddPets",
SceneRemoveRoles = "SceneEvent_SceneRemoveRoles",
SceneRemoveNpcs = "SceneEvent_SceneRemoveNpcs",
SceneRemovePets = "SceneEvent_SceneRemovePets",
LevelUp = "SceneUserEvent_LevelUp",
EatHp = "SceneUserEvent_EatHp",
BaseLevelUp = "SceneUserEvent_BaseLevelUp",
JobLevelUp = "SceneUserEvent_JobLevelUp",
ChangeProfession = "SceneUserEvent_ChangeProfession",
FloatMsg = "SceneUserEvent_FloatMsg",
ManualLevelUp = "SceneUserEvent_ManualLevelUp",
AppellationUp = "SceneUserEvent_AppellationUp",
AchievementTitleChanged = "SceneUserEvent_AchievementTitleChanged",
}
SceneItemEvent = {
AddSceneItems = "SceneItemEvent_AddSceneItems",
RemoveSceneItems = "SceneItemEvent_RemoveSceneItems",
}
SceneCreatureEvent = {
PropChange = "SceneCreatureEvent_PropChange",
PropHpChange = "SceneCreatureEvent_PropHpChange",
CreatureRemove = "SceneCreatureEvent_CreatureRemove",
DeathBegin = "SceneCreatureEvent_DeathBegin",
}
SceneGlobalEvent = {
Map2DChanged = "SceneGlobalEvent_Map2DChanged"
}
LoadEvent = {
StartLoadScene = "StartLoadScene",
FinishLoadScene = "FinishLoadScene",
SceneFadeOut = "LoadSceneEvent_SceneFadeOut",
}
MouseEvent = {
MouseClick = "MouseEvent_MouseClick",
DoubleClick = "MouseEvent_DoubleClick",
MousePress = "MouseEvent_MousePress",
LongPress = "MouseEvent_LongPress",
}
DragDropEvent = {
SwapObj = "DragDropEvent_SwapObj",
DropEmpty = "DragDropEvent_DropEmpty",
StartDrag = "DragDropEvent_StartDrag",
}
SkillEvent= {
SkillStartEvent = "SkillEvent_SkillStartEvent",
SkillUpdate = "SkillEvent_SkillUpdate",
SkillCastBegin = "SkillEvent_SkillCastBegin",
SkillCastEnd = "SkillEvent_SkillCastEnd",
SkillFreeCastBegin = "SkillEvent_SkillFreeCastBegin",
SkillFreeCastEnd = "SkillEvent_SkillFreeCastEnd",
SkillWithUseTimesChanged = "SkillEvent_SkillWithUseTimesChanged",
SkillUnlockPos = "SkillEvent_SkillUnlockPos",
SkillEquip = "SkillEvent_SkillEquip",
SkillDisEquip = "SkillEvent_SkillDisEquip",
SkillFitPreCondtion = "SkillEvent_SkillFitPreCondtion",
SkillWaitNextUse = "SkillEvent_SkillWaitNextUse",
SkillCancelWaitNextUse = "SkillEvent_SkillCancelWaitNextUse",
SkillSelectPhaseStateChange = "SkillEvent_SkillSelectPhaseStateChange",
}
QuestEvent = {
QuestDelete = "QuestEvent_QuestDelete",
QuestAdd = "QuestEvent_QuestAdd",
QuestEnterArea = "QuestEvent_QuestEnterArea",
QuestExitArea = "QuestEvent_QuestExitArea",
ProcessChange = "QuestEvent_ProcessChange",
RemoveHelpQuest = "QuestEvent_RemoveHelpQuest",
UpdateAnnounceQuest = "QuestEvent_UpdateAnnounceQuest",
UpdateAnnounceQuestList = "QuestEvent_UpdateAnnounceQuestList",
RemoveGuildQuestList = "QuestEvent_RemoveGuildQuestList",
UpdateGuildQuestList = "QuestEvent_UpdateGuildQuestList",
ShowManualGoEffect = "QuestEvent_ShowManualGoEffect",
}
DialogEvent = {
DialogEnd = "DialogEvent_DialogEnd",
AddMenuEvent = "DialogEvent_AddMenuEvent",
CameraFoucsOffNpc = "DialogEvent_CameraFoucsOffNpc",
NpcFuncStateChange = "DialogEvent_NpcFuncStateChange",
AddUpdateSetTextCall = "DialogEvent_AddUpdateSetTextCall",
ServerOpenFunction = "DialogEvent_ServerOpenFunction",
}
MainViewEvent = {
ShowOrHide = "MainViewEvent_ShowOrHide",
ActiveShortCutBord = "MainViewEvent_ActiveShortCutBord",
TopFuncActive = "MainViewEvent_TopFuncActive",
AddQuestFocus = "MainViewEvent_AddQuestFocus",
RemoveQuestFocus = "MainViewEvent_RemoveQuestFocus",
AddItemTrace = "MainViewEvent_AddItemTrace",
CancelItemTrace = "MainViewEvent_CancelItemTrace",
EmojiViewShow = "MainViewEvent_EmojiViewShow",
MenuActivityOpen = "MainViewEvent_MenuActivityOpen",
MenuActivityClose = "MainViewEvent_MenuActivityClose",
UpdateMatchBtn = "MainViewEvent_UpdateMatchBtn",
UpdateTutorMatchBtn = "MainViewEvent_UpdateTutorMatchBtn"
}
InviteConfirmEvent = {
AddInvite = "InviteConfirmEvent_AddInvite",
RemoveInviteByType = "InviteConfirmEvent_RemoveInviteByType",
Agree = "InviteConfirmEvent_Agree",
Refuse = "InviteConfirmEvent_Refuse",
TimeOver = "InviteConfirmEvent_TimeOver",
Courtship_OutDistance = "InviteConfirmEvent_Courtship_OutDistance",
}
EmojiEvent = {
PlayEmoji = "EmojiEvent_PlayEmoji",
ShowBord = "EmojiEvent_ShowBord",
HideBord = "EmojiEvent_HideBord",
}
ActionEvent = {
PlayEmojiAction = "ActionEvent_PlayEmojiAction",
PlayNormalAction = "ActionEvent_PlayNormalAction",
}
WorldMapEvent = {
ShowLevelDetail = "WorldMapEvent_ShowLevelDetail",
NewKnownMap="WorldMapEvent_NewKnownMap",
}
ChangeProfessionPanelEvent = {
SelectTargetChange = "ChangeProfessionPanelEvent_SelectTargetChange",
}
TeamEvent = {
NewApply = "TeamEvent_NewApply",
MemberChangeMap = "TeamEvent_MemberChangeMap",
MemberEnterTeam = "TeamEvent_MemberEnterTeam",
MemberExitTeam = "TeamEvent_MemberExitTeam",
MemberOffline = "TeamEvent_MemberOffline",
MemberOnline = "TeamEvent_MemberOnline",
MyLeaderChange = "TeamEvent_MyLeaderChange",
ChangeMap = "TeamEvent_ChangeMap",
ExitTeam = "TeamEvent_ExitTeam",
VoiceChange = "TeamEvent_VoiceChange",
VoiceBan = "TeamEvent_VoiceBan",
}
GuildEvent = {
GuildUpgrade = "GuildEvent_GuildUpgrade",
VoiceChange = "Guild_VoiceChange",
}
GuildChallengeEvent =
{
CloseUI = "GuildChallengeEvent_CloseUI",
}
CarrierEvent = {
ShowUI = "CarrierEvent_ShowUI",
MyCarrierStart = "CarrierEvent_MyCarrierStart",
MyCarrierLeaveMember = "CarrierEvent_MyCarrierLeaveMember",
}
RefineEvent={
SelectEquip="RefineEvent_SelectEquip",
}
HappyShopEvent={
SelectIconSprite="HappyShopEvent_SelectIconSprite",
ExchangeBtnClick = "HappyShopEvent_ExchangeBtnClick",
}
TriggerEvent = {
AddTrigger = "TriggerEvent_AddTrigger",
RemoveTrigger = "TriggerEvent_RemoveTrigger",
Enter_GDFightForArea = "TriggerEvent_Enter_GDFightForArea",
Leave_GDFightForArea = "TriggerEvent_Leave_GDFightForArea",
Remove_GDFightForArea = "TriggerEvent_Remove_GDFightForArea",
}
ChatRoomEvent={
PresetText="ChatRoomEvent_PresetText",
OpenPopWindow="ChatRoomEvent_OpenPopWindow",
UpdateSelectChat = "ChatRoomEvent_UpdateSelectChat",
SystemMessage = "ChatRoomEvent_SystemMessage",
PrivateSelfMessage = "ChatRoomEvent_PrivateSelfMessage",
SelectHead = "ChatRoomEvent_SelectHead",
CancelCreateChatRoom = "ChatRoomEvent_CancelCreateChatRoom",
KeywordEffect = "ChatRoomEvent_KeywordEffect",
StopRecognizer = "ChatRoomEvent_StopRecognizer",
SendSpeech = "ChatRoomEvent_SendSpeech",
StartVoice = "ChatRoomEvent_StartVoice",
StopVoice = "ChatRoomEvent_StopVoice",
BarrageEffect = "ChatRoomEvent_BarrageEffect",
ChangeChannel = "ChatRoomEvent_ChangeChannel",
ForceChannel = "ChatRoomEvent_ForceChannel",
}
ChatZoomEvent = {
ShowTip = "ChatZoomEvent_ShowTip",
HideTip = "ChatZoomEvent_HideTip",
-- when protocol ChatZoomSync&AddMapUser, transmit chatZoomSummary to inputSecretChatZoomPanel
TransmitChatZoomSummary = "ChatZoomEvent_TransmitChatZoomSummary",
TranslateMemberTipStyle = "ChatZoomEvent_TranslateMemberTipStyle"
}
CreateRoleViewEvent = {
HairStyleClick = "CreateRoleViewEvent_HairStyleClick",
HeadwearClick = "CreateRoleViewEvent_HeadwearClick",
PlayerMapChange = 'CreateRoleViewEvent_PlayerMapChange'
}
EquipRepairEvent={
SelectIconSprite="EquipRepairEvent_SelectIconSprite",
}
EquipRecoverEvent={
Select="EquipRecoverEvent_Select",
}
ShopSaleEvent={
canelSale="ShopSaleEvent_canelSale",
SelectIconSprite="ShopSaleEvent_SelectIconSprite",
SaleSuccess = "ShopSaleEvent_SaleSuccess"
}
PictureWallDataEvent = {
PhotoCompleteCallback = "PictureWallDataEvent_PhotoCompleteCallback",
PhotoProgressCallback = "PictureWallDataEvent_PhotoProgressCallback",
MapEnd = "PictureWallDataEvent_MapEnd",
ShowRedTip = "PictureWallDataEvent_ShowRedTip",
SelectedPicChange = "PictureWallDataEvent_SelectedPicChange",
}
AdventureDataEvent = {
AdDataFashUpdate = "AdventureDataEvent_AdDataFashUpdate",
--揹包更新
AdDataCardUpdate = "AdventureDataEvent_AdDataCardUpdate",
--揹包整理
AdDataEquipUpdate = "AdventureDataEvent_AdDataEquipUpdate",
--人物裝備更新
AdDataItemUpdate = "AdventureDataEvent_AdDataItemUpdate",
--衣櫃更新
AdDataMountUpdate = "AdventureDataEvent_AdDataMountUpdate",
--使用道具
AdDataMonsterUpdate = "AdventureDataEvent_AdDataMonsterUpdate",
AdDataNpcUpdate = "AdventureDataEvent_AdDataNpcUpdate",
SceneManualQueryManualData = "AdventureDataEvent_SceneManualManualUpdate",
SceneManualManualUpdate = "AdventureDataEvent_SceneManualManualUpdate",
SceneItemsUpdate = "AdventureDataEvent_SceneItemsUpdate",
ThumbnailCompleteCallback = "AdventureDataEvent_ThumbnailCompleteCallback",
ThumbnailTextureCompleteCallback = "AdventureDataEvent_ThumbnailTextureCompleteCallback",
ThumbnailErrorCallback = "AdventureDataEvent_ThumbnailErrorCallback",
ThumbnailProgressCallback = "AdventureDataEvent_ThumbnailProgressCallback",
PhotoCompleteCallback = "AdventureDataEvent_PhotoCompleteCallback",
PhotoProgressCallback = "AdventureDataEvent_PhotoProgressCallback",
PhotoErrorCallback = "AdventureDataEvent_PhotoErrorCallback",
SceneManualManualInit = "AdventureDataEvent_SceneManualManualInit",
}
FollowEvent = {
Follow = "FollowEvent_Follow",
CancelFollow = "FollowEvent_CancelFollow",
}
ChooseEquipEvent = {
ChooseEquip = "ChooseEquipEvent",
}
SystemMsgEvent = {
MenuMsg = "SystemMsgEvent.MenuMsg",
MenuCoinPop = "SystemMsgEvent.MenuCoinPop",
MenuItemPop = "SystemMsgEvent.MenuItemPop",
NoticeMsg = "SystemMsgEvent.NoticeMsg",
RaidAdd = "SystemMsgEvent.RaidAddMsg",
RaidRemove = "SystemMessage.RaidRemove",
}
SealEvent = {
ShowSlider = "SealEvent_ShowSlider",
HideSlider = "SealEvent_HideSlider",
}
MissionCommandEvent = {
MissionCommandEvent = "MissionCommandEvent",
}
PhotographModeChangeEvent = {
ModeChangeEvent = "PhotographModeChangeEvent_ModeChangeEvent",
}
MiniMapEvent = {
ExitPointStateChange = "MiniMapEvent_ExitPointStateChange",
ShowMiniMapDirEffect = "MiniMapEvent_ShowMiniMapDirEffect",
ExitPointReInit = "MiniMapEvent_ExitPointReInit",
CreatureScenicChange = "MiniMapEvent_CreatureScenicChange",
CreatureScenicAdd = "MiniMapEvent_CreatureScenicAdd",
CreatureScenicRemove = "MiniMapEvent_CreatureScenicRemove",
GvgDroiyan_ = "",
GvgDroiyan_ = "",
}
FriendEvent = {
SelectHead = "FriendEvent_SelectHead",
}
BlacklistEvent = {
SelectHead = "BlacklistEvent_SelectHead",
}
GuideEvent = {
ShowBubble = "GuideEvent_ShowBubble",
ShowAutoFightBubble = "GuideEvent_ShowAutoFightBubble",
AutoFightMonster = "GuideEvent_AutoFightMonster",
MiniMapAnim = "GuideEvent_MiniMapAnim",
SessionShopQueryShopConfigCmd = "GuideEvent_SessionShopQueryShopConfigCmd",
MapGuide_Change = "GuideEvent_MapGuide_Change",
}
BeautifulAreaPhotoNeting =
{
OnProgress = "BeautifulAreaPhotoNeting_OnProgress",
OnComplete = "BeautifulAreaPhotoNeting_OnComplete"
}
SystemUnLockEvent = {
ShowNextEvent = "SystemUnLockEvent.ShowNextEvent",
UnLockMenuEvent = "SystemUnLockEvent.UnLockMenuEvent",
NUserNewMenu = "SystemUnLockEvent.NUserNewMenu",
CommonUnlockInfo = "SystemUnLockEvent_CommonUnlockInfo",
}
ShopMallEvent = {
ExchangeClickFatherTypes = "ShopMallEvent_ExchangeClickFatherTypes",
ExchangeCloseBuyInfo = "ShopMallEvent_ExchangeCloseBuyInfo",
ExchangeCloseSellInfo = "ShopMallEvent_ExchangeCloseSellInfo",
ExchangeSearchOpenDetail = "ShopMallEvent_ExchangeSearchOpenDetail",
ExchangeUpdateBuyView = "ShopMallEvent_ExchangeUpdateBuyView",
ExchangeSelectFriend = "ShopMallEvent_ExchangeSelectFriend",
}
ExchangeShopEvent = {
ExchangeShopShow = "ExchangeShopShow",
}
NewLoginEvent = {
LoginFailure = "NewLoginEvent_LoginFailure",
StartLogin = "NewLoginEvent_StartLogin",
UpdateServerList = "NewLoginEvent_UpdateServerList",
StartSdkLogin = "NewLoginEvent_StartSdkLogin",
EndSdkLogin = "NewLoginEvent_EndSdkLogin",
ConnectServerFailure = "NewLoginEvent_ConnectServerFailure",
ReqLoginUserCmd = "NewLoginEvent_ReqLoginUserCmd",
StopReconnect = "NewLoginEvent_StopReconnect",
StartReconnect = "NewLoginEvent_StartReconnect",
StartShowWaitingView = "NewLoginEvent_StartShowWaitingView",
StopShowWaitingView = "NewLoginEvent_StopShowWaitingView",
LaunchFailure = "NewLoginEvent_LaunchFailure",
SDKLoginFailure = "NewLoginEvent_SDKLoginFailure",
}
EventFromLogin = {
ShowAnnouncement = 'EventFromLogin_ShowAnnouncement'
}
VisitNpcEvent = {
TargetChange = "VisitNpcEvent_TargetChange",
}
SetEvent = {
ShowOtherName = "SetEvent_ShowOtherName",
}
SkyWheel = {
Select = "SkyWheel_Select",
CloseAccept = "SkyWheel_CloseAccept",
ChangeTarget = "SkyWheel_ChangeTarget",
}
DojoEvent = {
EnterSuccess = "DojoEvent_EnterSuccess",
}
LoginRoleEvent = {
UIRoleBeSelected = 'LoginRole_UIRoleBeSelected',
}
EDViewEvent = {
ActiveLuPinWord = 'EDView_ActiveLuPinWord',
}
TempItemEvent = {
TempWarnning = "TempItemEvent_TempWarnning",
}
ChangeHeadEvent = {
Select = "ChangeHead_Select",
}
PlotStoryViewEvent = {
AddButton = "PlotStoryEvent_AddButton",
}
CardMakeEvent = {
Select = "CardMakeEvent_Select",
}
AstrolabeEvent = {
TipClose = "AstrolabeEvent_TipClose",
}
CardPosChoosePopUpEvent = {
ChoosePos = "CardPosChoosePopUp_ChoosePos",
}
FoodEvent = {
MakeStateChange = "FoodEvent_MakeStateChange",
PutMaterials = "FoodEvent_PutMaterials",
MaterialExp_LvUp = "MaterialExp_LvUp",
FoodEatExp_LvUp = "FoodEatExp_LvUp",
FoodCookExp_LvUp = "FoodCookExp_LvUp",
FoodGetPopUp_Enter = "FoodGetPopUp_Enter",
FoodGetPopUp_Exit = "FoodGetPopUp_Exit",
}
ShareEvent = {
ClickPlatform = "ShareEvent_ClickPlatform",
}
LotteryEvent = {
Select = "LotteryEvent_Select",
EffectStart = "LotteryEvent_EffectStart",
EffectEnd = "LotteryEvent_EffectEnd",
MagicPictureComplete = "LotteryEvent_MagicPictureComplete",
}
PetEvent = {
AddCatchPetBord = "PetEvent_AddCatchPetBord",
RemoveCatchPetBord = "PetEvent_RemoveCatchPetBord",
BeingInfoData_SummonChange = "PetEvent_BeingInfoData_SummonChange",
BeingInfoData_AliveChange = "PetEvent_BeingInfoData_AliveChange",
ClickPetAdventureIcon = "PetEvent_ClickIcon",
}
Artifact = {
Option="Artifact_Option",
}
AuctionEvent = {
FinishCountdown = "AuctionEvent_FinishCountdown",
}
QuickBuyEvent = {
Refresh = "QuickBuyEvent_Refresh",
Select = "QuickBuyEvent_Select",
Close = "QuickBuyEvent_Close",
CloseUI = "QuickBuyEvent_CloseUI",
}
RecallEvent = {
Select = "RecallEvent_Select",
}
GuildBuildingEvent = {
SubmitMaterial = "GuildBuildingEvent_submitMaterial",
OnClickBuildBtn = "GuildBuildingEvent_OnClickBuildBtn",
}
ZenyShopEvent = {
CanPurchase = 'ZenyShopEvent_CanPurchase'
}
WeddingEvent = {
Buy = "WeddingEvent_Buy",
Select = "WeddingEvent_Select",
}
SelectFriendEvent = {
Select = "SelectFriendEvent_Select",
}
PushEvent = {
OnReceiveNotification = "PushEvent_OnReceiveNotification",
OnReceiveMessage = "PushEvent_OnReceiveMessage",
OnOpenNotification = "PushEvent_OnOpenNotification",
OnJPushTagOperateResult = "PushEvent_OnJPushTagOperateResult",
OnJPushAliasOperateResult = "PushEvent_OnJPushAliasOperateResult",
}
FinanceEvent = {
ShowDetail = "FinanceEvent_ShowDetail",
}
BoothEvent = {
ShowMiniBooth = "BoothEvent_ShowMiniBooth",
AddItem = "BoothEvent_AddItem",
CloseInfo = "BoothEvent_CloseInfo",
ConfirmInfo = "BoothEvent_ConfirmInfo",
ChangeInfo = "BoothEvent_ChangeInfo",
OpenBooth = "BoothEvent_OpenBooth",
CloseBooth = "BoothEvent_CloseBooth",
ChangeName = "BoothEvent_ChangeName",
}
QuestManualEvent = {
BeforeGoClick = "QuestManualEvent_BeforeGoClick",
GoClick = "QuestManualEvent_GoClick",
AwardClick = "QuestManualEvent_AwardClick",
PoemClick = "QuestManualEvent_PoemClick",
ItemCellClick = "QuestManualEvent_ItemCellClick",
}
StageEvent = {
ChangeCountDown = "ChangeCountDown",
CloseStageUI = "CloseStageUI"
}
ServantImproveEvent = {
TraceBtnClick = "ServantImproveEvent_TraceBtnClick",
FunctionListUpdate = "ServantImproveEvent_FunctionListUpdate",
ItemListUpdate = "ServantImproveEvent_ItemListUpdate",
GiftProgressUpdate = "ServantImproveEvent_GiftProgressUpdate",
}
UICloseEvent = {
GeneralHelpClose = "GeneralHelpClose",
PetPackagePopViewClose = "PetPackagePopViewClose",
}
AntiAutoAssistEvent = {
MousePress = "AntiAutoAssistEvent_MousePress"
}