2025-06-04 05:02:57 +08:00

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TempActivityView = class("TempActivityView", ContainerView)
TempActivityView.ViewType = UIViewType.NormalLayer
autoImport("TempActivityCell");
function TempActivityView:Init()
local obj = self:LoadPreferb("cell/TempActivityCell", self.gameObject, true)
self.tempActivityCell = TempActivityCell.new( obj );
self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton1, self.CloseSelf, self);
self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton2, self.CloseSelf, self);
end
function TempActivityView:OnEnter()
local viewdata = self.viewdata and self.viewdata.viewdata;
if(viewdata)then
self.tempActivityCell:SetData( viewdata.Config );
end
end