2025-06-04 05:02:57 +08:00

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518 B
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-- local PlayerFaceCell = autoImport("PlayerFaceCell")
PvpHeadCell = class("PvpHeadCell", PlayerFaceCell)
function PvpHeadCell:Init()
PvpHeadCell.super.Init(self)
self:SetSize()
end
function PvpHeadCell:SetSize()
self.headIconCell:SetScale(0.7)
self.headIconCell:SetMinDepth(10)
end
function PvpHeadCell:SetData(data)
if(data == PvpHeadData_Empty)then
self.gameObject:SetActive(false);
else
self.gameObject:SetActive(true);
PvpHeadCell.super.SetData(self, data);
self.level.text = data.level;
end
end