2025-06-04 05:02:57 +08:00

348 lines
38 KiB
Plaintext

--md5:e8586b46d47a2d29220e3f8b4351302c
Table_ActionAnime = {
[0] = {id = 0, Name = 'wait', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[1] = {id = 1, Name = 'walk', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[3] = {id = 3, Name = 'sit_down', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, },
[5] = {id = 5, Name = 'hit', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[7] = {id = 7, Name = 'die', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[8] = {id = 8, Name = 'attack_wait', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[9] = {id = 9, Name = 'playshow', Type = 2, RestoreType = 1, ShowWeapon_2 = 1, },
[11] = {id = 11, Name = 'attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[12] = {id = 12, Name = 'quick_attack', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[21] = {id = 21, Name = 'skill_ready', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[22] = {id = 22, Name = 'reading', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, },
[23] = {id = 23, Name = 'use_skill', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[26] = {id = 26, Name = 'use_skill2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[25] = {id = 25, Name = 'use_magic', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, },
[31] = {id = 31, Name = 'play_clap', Type = 2, RestoreType = 2, },
[32] = {id = 32, Name = 'play_kiss', Type = 2, RestoreType = 2, },
[33] = {id = 33, Name = 'play_dance', Type = 2, RestoreType = 2, },
[34] = {id = 34, Name = 'play_bow', Type = 2, RestoreType = 2, },
[35] = {id = 35, Name = 'play_wave', Type = 2, RestoreType = 2, },
[36] = {id = 36, Name = 'play_point', Type = 2, RestoreType = 2, },
[37] = {id = 37, Name = 'play_sleep', Type = 2, RestoreType = 2, },
[38] = {id = 38, Name = 'collect', Type = 2, RestoreType = 2, },
[39] = {id = 39, Name = 'victory', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, },
[40] = {id = 40, Name = 'feign_death', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
[41] = {id = 41, Name = 'injured', Type = 1, RestoreType = 1, },
[42] = {id = 42, Name = 'wait_HandIn', Type = 1, RestoreType = 2, },
[43] = {id = 43, Name = 'wait_InHand', Type = 1, RestoreType = 2, },
[44] = {id = 44, Name = 'walk_HandIn', Type = 1, RestoreType = 2, },
[45] = {id = 45, Name = 'walk_InHand', Type = 1, RestoreType = 2, },
[46] = {id = 46, Name = 'attack_Spear', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[47] = {id = 47, Name = 'attack_wait_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[48] = {id = 48, Name = 'feign_death_Spear', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[49] = {id = 49, Name = 'skill_ready_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[50] = {id = 50, Name = 'use_magic_Spear', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[51] = {id = 51, Name = 'use_skill_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[52] = {id = 52, Name = 'walk_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[53] = {id = 53, Name = 'hit_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[54] = {id = 54, Name = 'die_Spear', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[55] = {id = 55, Name = 'use_skill2_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[56] = {id = 56, Name = 'throwing', Type = 2, RestoreType = 1, },
[57] = {id = 57, Name = 'sit_down2', Type = 1, RestoreType = 2, },
[58] = {id = 58, Name = 'play_kneel', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[59] = {id = 59, Name = 'show_girl1', Type = 1, RestoreType = 2, },
[60] = {id = 60, Name = 'sit_down3', Type = 2, RestoreType = 2, Condition = 1},
[61] = {id = 61, Name = 'attack_Knife', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[62] = {id = 62, Name = 'attack_wait_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[63] = {id = 63, Name = 'die_Knife', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[64] = {id = 64, Name = 'hit_Knife', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[65] = {id = 65, Name = 'reading_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[66] = {id = 66, Name = 'use_skill_Knife', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[67] = {id = 67, Name = 'skill_ready_Knife', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[68] = {id = 68, Name = 'born', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[69] = {id = 69, Name = 'pose1', Type = 2, RestoreType = 2, },
[70] = {id = 70, Name = 'pose1_m', Type = 2, RestoreType = 2, },
[71] = {id = 71, Name = 'pose2', Type = 2, RestoreType = 2, },
[72] = {id = 72, Name = 'pose2_m', Type = 2, RestoreType = 2, },
[73] = {id = 73, Name = 'posejob1', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[74] = {id = 74, Name = 'use_skill3_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[75] = {id = 75, Name = 'disappear', Type = 1, RestoreType = 1, },
[76] = {id = 76, Name = 'roam', Type = 1, RestoreType = 2, },
[77] = {id = 77, Name = 'Tap', Type = 1, RestoreType = 1, },
[78] = {id = 78, Name = 'Untap', Type = 1, RestoreType = 1, },
[80] = {id = 80, Name = 'pose_S5', Type = 2, RestoreType = 2, },
[81] = {id = 81, Name = 'use_skill3', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[82] = {id = 82, Name = 'happy', Type = 1, RestoreType = 1, },
[83] = {id = 83, Name = 'eat', Type = 1, RestoreType = 2, },
[84] = {id = 84, Name = 'be_touch', Type = 1, RestoreType = 2, },
[85] = {id = 85, Name = 'wait_BeHold', Type = 1, RestoreType = 2, },
[86] = {id = 86, Name = 'walk_BeHold', Type = 1, RestoreType = 2, },
[87] = {id = 87, Name = 'touch_low', Type = 1, RestoreType = 2, },
[88] = {id = 88, Name = 'touch_high', Type = 1, RestoreType = 2, },
[89] = {id = 89, Name = 'wait_HoldPet', Type = 1, RestoreType = 2, },
[90] = {id = 90, Name = 'walk_HoldPet', Type = 1, RestoreType = 2, },
[91] = {id = 91, Name = 'pose_showweapon', Type = 2, RestoreType = 1, },
[92] = {id = 92, Name = 'play_handheart', Type = 2, RestoreType = 2, },
[93] = {id = 93, Name = 'pose_3', Type = 2, RestoreType = 2, },
[94] = {id = 94, Name = 'play_lazysleep', Type = 2, RestoreType = 2, },
[95] = {id = 95, Name = 'play_onekneeldown', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[96] = {id = 96, Name = 'HeightRaise', Type = 2, RestoreType = 2, DoubleAction = 1, },
[97] = {id = 97, Name = 'KissEmbracen', Type = 2, RestoreType = 2, DoubleAction = 1, },
[98] = {id = 98, Name = 'be_HeightRaise', Type = 2, RestoreType = 2, DoubleAction = 1, },
[99] = {id = 99, Name = 'be_KissEmbracen', Type = 2, RestoreType = 2, DoubleAction = 1, },
[100] = {id = 100, Name = 'ride_wait', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[101] = {id = 101, Name = 'ride_walk', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, },
[102] = {id = 102, Name = 'ride_collect', Type = 2, RestoreType = 2, },
[103] = {id = 103, Name = 'ride_sit_down', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[105] = {id = 105, Name = 'ride_hit', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[107] = {id = 107, Name = 'ride_die', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[108] = {id = 108, Name = 'ride_attack_wait', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[109] = {id = 109, Name = 'ride_playshow', Type = 1, RestoreType = 1, ShowWeapon_2 = 1, },
[111] = {id = 111, Name = 'ride_attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[112] = {id = 112, Name = 'ride_quick_attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[121] = {id = 121, Name = 'ride_skill_ready', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[122] = {id = 122, Name = 'ride_reading', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[123] = {id = 123, Name = 'ride_use_skill', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[126] = {id = 126, Name = 'ride_use_skill2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[125] = {id = 125, Name = 'ride_use_magic', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[127] = {id = 127, Name = 'sprint', Type = 1, RestoreType = 2, },
[128] = {id = 128, Name = 'shooting', Type = 1, RestoreType = 2, },
[129] = {id = 129, Name = 'choose_wait', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[130] = {id = 130, Name = 'choose_turn', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[131] = {id = 131, Name = 'choose_wait2', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[132] = {id = 132, Name = 'choose_turn2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[133] = {id = 133, Name = 'choose_show', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[134] = {id = 134, Name = 'ride_attack_Spear', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[135] = {id = 135, Name = 'ride_attack_wait_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[136] = {id = 136, Name = 'ride_skill_ready_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[137] = {id = 137, Name = 'ride_hit_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[138] = {id = 138, Name = 'ride_readying_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[139] = {id = 139, Name = 'ride_use_skill_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[140] = {id = 140, Name = 'ride_die_Spear', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[141] = {id = 141, Name = 'ride_use_skill2_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[142] = {id = 142, Name = 'ride_use_skill3_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[143] = {id = 143, Name = 'attack_Mace', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[144] = {id = 144, Name = 'attack_wait_Mace', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[145] = {id = 145, Name = 'feign_death_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[146] = {id = 146, Name = 'hit_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[147] = {id = 147, Name = 'posejob1_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[148] = {id = 148, Name = 'reading_Mace', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[149] = {id = 149, Name = 'skill_ready_Mace', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[150] = {id = 150, Name = 'use_magic_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[151] = {id = 151, Name = 'use_skill_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[152] = {id = 152, Name = 'use_skill2_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[153] = {id = 153, Name = 'use_skill3_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[154] = {id = 154, Name = 'walk_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[155] = {id = 155, Name = 'ride_attack_Sword', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[156] = {id = 156, Name = 'ride_attack_wait_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[157] = {id = 157, Name = 'ride_skill_ready_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[158] = {id = 158, Name = 'ride_hit_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[159] = {id = 159, Name = 'ride_readying_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[160] = {id = 160, Name = 'ride_use_skill_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[161] = {id = 161, Name = 'ride_die_Sword', Type = 1, RestoreType = 3, },
[162] = {id = 162, Name = 'ride_use_skill2_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[163] = {id = 163, Name = 'ride_use_skill3_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[164] = {id = 164, Name = 'use_skill_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[165] = {id = 165, Name = 'attack_Axe', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[166] = {id = 166, Name = 'attack_wait_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[167] = {id = 167, Name = 'reading_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[168] = {id = 168, Name = 'use_magic_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[169] = {id = 169, Name = 'skill_ready_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[170] = {id = 170, Name = 'hit_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[171] = {id = 171, Name = 'walk_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[172] = {id = 172, Name = 'attack_Sword', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[173] = {id = 173, Name = 'attack_wait_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[174] = {id = 174, Name = 'hit_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[175] = {id = 175, Name = 'reading_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[176] = {id = 176, Name = 'skill_ready_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[177] = {id = 177, Name = 'use_magic_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[178] = {id = 178, Name = 'use_skill_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[179] = {id = 179, Name = 'walk_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[180] = {id = 180, Name = 'use_skill_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[181] = {id = 181, Name = 'attack_Bow', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[182] = {id = 182, Name = 'attack_wait_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[183] = {id = 183, Name = 'skill_ready_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[184] = {id = 184, Name = 'hit_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[185] = {id = 185, Name = 'walk_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[186] = {id = 186, Name = 'use_magic_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[187] = {id = 187, Name = 'reading_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[188] = {id = 188, Name = 'attack_Staff', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[189] = {id = 189, Name = 'attack_wait_Staff', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[190] = {id = 190, Name = 'hit_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[191] = {id = 191, Name = 'reading_Staff', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[192] = {id = 192, Name = 'use_magic_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[193] = {id = 193, Name = 'walk_Staff', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[194] = {id = 194, Name = 'skill_ready_Staff', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[195] = {id = 195, Name = 'use_skill_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[196] = {id = 196, Name = 'use_skill2_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[200] = {id = 200, Name = 'functional_action', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[201] = {id = 201, Name = 'functional_action2', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[202] = {id = 202, Name = 'functional_action3', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[203] = {id = 203, Name = 'cook_ready', Type = 1, RestoreType = 1, },
[204] = {id = 204, Name = 'cook_ing', Type = 1, RestoreType = 1, },
[205] = {id = 205, Name = 'cook_get', Type = 1, RestoreType = 1, },
[206] = {id = 206, Name = 'cook_fail', Type = 1, RestoreType = 1, },
[207] = {id = 207, Name = 'eat1', Type = 1, RestoreType = 2, },
[208] = {id = 208, Name = 'eat2', Type = 1, RestoreType = 2, },
[209] = {id = 209, Name = 'eat3', Type = 1, RestoreType = 2, },
[210] = {id = 210, Name = 'eat_end1', Type = 1, RestoreType = 1, },
[211] = {id = 211, Name = 'eat_end2', Type = 1, RestoreType = 1, },
[212] = {id = 212, Name = 'eat_end3', Type = 1, RestoreType = 1, },
[213] = {id = 213, Name = 'functional_action4', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[214] = {id = 214, Name = 'functional_action5', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[215] = {id = 215, Name = 'functional_action6', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[216] = {id = 216, Name = 'functional_action7', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
[217] = {id = 217, Name = 'posejob1_Bow', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[218] = {id = 218, Name = 'posejob1_Katar', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[219] = {id = 219, Name = 'posejob1_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[220] = {id = 220, Name = 'posejob1_Knuckle', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[221] = {id = 221, Name = 'posejob1_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[222] = {id = 222, Name = 'posejob1_Staff', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[223] = {id = 223, Name = 'posejob1_Whip', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[224] = {id = 224, Name = 'posejob1_Book', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[225] = {id = 225, Name = 'posejob1_Musical_instrument', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[301] = {id = 301, Name = 'pose_S6', Type = 2, RestoreType = 2, },
[302] = {id = 302, Name = 'pose_S7', Type = 2, RestoreType = 2, },
[303] = {id = 303, Name = 'pose_S8', Type = 2, RestoreType = 2, },
[304] = {id = 304, Name = 'pose_S9', Type = 2, RestoreType = 2, },
[305] = {id = 305, Name = 'pose_S10', Type = 2, RestoreType = 2, },
[306] = {id = 306, Name = 'pose_S11', Type = 2, RestoreType = 2, },
[307] = {id = 307, Name = 'pose_S12', Type = 2, RestoreType = 2, },
[308] = {id = 308, Name = 'pose_S1', Type = 2, RestoreType = 2, },
[309] = {id = 309, Name = 'pose_S2', Type = 2, RestoreType = 2, },
[310] = {id = 310, Name = 'pose_S3', Type = 2, RestoreType = 2, },
[311] = {id = 311, Name = 'pose_S4', Type = 2, RestoreType = 2, },
[312] = {id = 312, Name = 'pose_S13', Type = 2, RestoreType = 2, },
[313] = {id = 313, Name = 'pose_showweapon', Type = 2, RestoreType = 2, },
[314] = {id = 314, Name = 'play_handheart', Type = 2, RestoreType = 2, },
[315] = {id = 315, Name = 'pose_3', Type = 2, RestoreType = 2, },
[316] = {id = 316, Name = 'play_lazysleep', Type = 2, RestoreType = 2, },
[500] = {id = 500, Name = 'state1001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[501] = {id = 501, Name = 'state1002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[502] = {id = 502, Name = 'state2001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[503] = {id = 503, Name = 'state2002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[504] = {id = 504, Name = 'state3001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[505] = {id = 505, Name = 'state3002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[506] = {id = 506, Name = 'state4001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[507] = {id = 507, Name = 'state4002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[508] = {id = 508, Name = 'state5001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[509] = {id = 509, Name = 'state5002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[510] = {id = 510, Name = 'state6001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[511] = {id = 511, Name = 'state6002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[512] = {id = 512, Name = 'state7001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[513] = {id = 513, Name = 'state7002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[600] = {id = 600, Name = 'attack_Katar', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[601] = {id = 601, Name = 'attack_wait_Katar', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[602] = {id = 602, Name = 'hit_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[603] = {id = 603, Name = 'reading_Katar', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[604] = {id = 604, Name = 'skill_ready_Katar', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[605] = {id = 605, Name = 'use_magic_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[606] = {id = 606, Name = 'use_skill_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[607] = {id = 607, Name = 'use_skill2_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[608] = {id = 608, Name = 'walk_Katar', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[609] = {id = 609, Name = 'attack_Knuckle', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[610] = {id = 610, Name = 'attack_wait_Knuckle', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[611] = {id = 611, Name = 'hit_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[612] = {id = 612, Name = 'reading_Knuckle', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[613] = {id = 613, Name = 'skill_ready_Knuckle', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[614] = {id = 614, Name = 'use_magic_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[615] = {id = 615, Name = 'use_skill_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[616] = {id = 616, Name = 'use_skill2_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[617] = {id = 617, Name = 'use_skill3_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[618] = {id = 618, Name = 'walk_Knuckle', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[619] = {id = 619, Name = 'walk_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[620] = {id = 620, Name = 'ride_use_magic_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[621] = {id = 621, Name = 'ride_use_magic_Spear', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[622] = {id = 622, Name = 'ride_attack_Knife', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[623] = {id = 623, Name = 'ride_attack_wait_Knife', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[624] = {id = 624, Name = 'ride_skill_ready_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[625] = {id = 625, Name = 'ride_hit_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[626] = {id = 626, Name = 'ride_readying_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[627] = {id = 627, Name = 'ride_use_skill_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[628] = {id = 628, Name = 'ride_die_Knife', Type = 1, RestoreType = 2, },
[629] = {id = 629, Name = 'ride_use_skill2_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[630] = {id = 630, Name = 'ride_use_skill3_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[631] = {id = 631, Name = 'ride_attack_Axe', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[632] = {id = 632, Name = 'ride_attack_wait_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[633] = {id = 633, Name = 'ride_skill_ready_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[634] = {id = 634, Name = 'ride_hit_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[635] = {id = 635, Name = 'ride_readying_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[636] = {id = 636, Name = 'ride_use_skill_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[637] = {id = 637, Name = 'ride_die_Axe', Type = 1, RestoreType = 2, },
[638] = {id = 638, Name = 'ride_use_skill2_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[639] = {id = 639, Name = 'ride_use_skill3_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[640] = {id = 640, Name = 'ride_attack_Mace', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[641] = {id = 641, Name = 'ride_attack_wait_Mace', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[642] = {id = 642, Name = 'ride_skill_ready_Mace', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[643] = {id = 643, Name = 'ride_hit_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[644] = {id = 644, Name = 'ride_readying_Mace', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[645] = {id = 645, Name = 'ride_use_skill_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[646] = {id = 646, Name = 'ride_die_Mace', Type = 1, RestoreType = 2, },
[647] = {id = 647, Name = 'ride_use_skill2_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[648] = {id = 648, Name = 'ride_use_skill3_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[649] = {id = 649, Name = 'ride_reading_Bow', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[650] = {id = 650, Name = 'ride_reading_Staff', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[651] = {id = 651, Name = 'ride_reading_Sword', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[652] = {id = 652, Name = 'ride_reading_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[653] = {id = 653, Name = 'ride_reading_Knuckle', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[654] = {id = 654, Name = 'ride_reading_Katar', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[655] = {id = 655, Name = 'ride_reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[656] = {id = 656, Name = 'ride_reading_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[657] = {id = 657, Name = 'ride_reading_Axe', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[658] = {id = 658, Name = 'ride_reading_Mace', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[659] = {id = 659, Name = 'attack_KnifeAS', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[660] = {id = 660, Name = 'attack_wait_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[661] = {id = 661, Name = 'die_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
[662] = {id = 662, Name = 'hit_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[663] = {id = 663, Name = 'reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[664] = {id = 664, Name = 'use_skill_KnifeAS', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[665] = {id = 665, Name = 'skill_ready_KnifeAS', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[666] = {id = 666, Name = 'walk_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[667] = {id = 667, Name = 'ride_attack_KnifeAS', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[668] = {id = 668, Name = 'ride_attack_wait_KnifeAS', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[669] = {id = 669, Name = 'ride_skill_ready_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[670] = {id = 670, Name = 'ride_hit_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[671] = {id = 671, Name = 'ride_readying_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[672] = {id = 672, Name = 'ride_use_skill_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[673] = {id = 673, Name = 'ride_die_KnifeAS', Type = 1, RestoreType = 2, },
[674] = {id = 674, Name = 'ride_use_skill2_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[675] = {id = 675, Name = 'ride_use_skill3_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[676] = {id = 676, Name = 'ride_reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[677] = {id = 677, Name = 'ride_attack_Bow', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[678] = {id = 678, Name = 'ride_attack_wait_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[679] = {id = 679, Name = 'ride_skill_ready_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[680] = {id = 680, Name = 'ride_hit_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[681] = {id = 681, Name = 'ride_readying_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[682] = {id = 682, Name = 'ride_use_skill_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[683] = {id = 683, Name = 'ride_use_skill2_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[684] = {id = 684, Name = 'ride_use_skill3_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[685] = {id = 685, Name = 'ride_use_magic_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[686] = {id = 686, Name = 'sprint_knight', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[687] = {id = 687, Name = 'ride_sprint_knight', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[689] = {id = 689, Name = 'attack_Whip', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[699] = {id = 699, Name = 'attack_wait_Whip', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[700] = {id = 700, Name = 'hit_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[701] = {id = 701, Name = 'reading_Whip', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[702] = {id = 702, Name = 'skill_ready_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[703] = {id = 703, Name = 'use_magic_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[704] = {id = 704, Name = 'use_magic2_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[705] = {id = 705, Name = 'use_skill_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[706] = {id = 706, Name = 'use_skill2_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[707] = {id = 707, Name = 'use_skill3_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[708] = {id = 708, Name = 'walk_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[709] = {id = 709, Name = 'attack_Book', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[710] = {id = 710, Name = 'attack_wait_Book', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[711] = {id = 711, Name = 'hit_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[712] = {id = 712, Name = 'reading_Book', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[713] = {id = 713, Name = 'skill_ready_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[714] = {id = 714, Name = 'use_magic_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[715] = {id = 715, Name = 'use_skill_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[716] = {id = 716, Name = 'use_skill2_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[717] = {id = 717, Name = 'use_skill3_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[718] = {id = 718, Name = 'walk_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[719] = {id = 719, Name = 'attack_Musical_instrument', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[720] = {id = 720, Name = 'attack_wait_Musical_instrument', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[721] = {id = 721, Name = 'hit_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[722] = {id = 722, Name = 'reading_Musical_instrument', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[723] = {id = 723, Name = 'skill_ready_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[724] = {id = 724, Name = 'use_magic_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[725] = {id = 725, Name = 'use_skill_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[726] = {id = 726, Name = 'use_skill2_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[727] = {id = 727, Name = 'use_skill3_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
[728] = {id = 728, Name = 'walk_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
}
Table_ActionAnime_fields = { "id","Name","Type","RestoreType","DoubleAction","CheckMatching","ShowWeapon_1","ShowWeapon_2","ShowWeapon_3","ShowWeapon_4","Condition",}
return Table_ActionAnime