2025-06-04 05:12:01 +08:00

55 lines
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CameraAdditiveEffect = class("CameraAdditiveEffect")
CameraAdditiveEffect.Type = {
POSITION_OFFSET = 1
}
function CameraAdditiveEffect:ctor()
self:Reset()
end
function CameraAdditiveEffect:Reset()
self:ResetCameraController(nil)
self.running = false
end
function CameraAdditiveEffect:ResetCameraController(newCameraController)
local oldCameraController = self.cameraController
if oldCameraController == newCameraController then
return
end
self.cameraController = newCameraController
self:OnCameraControllerChanged(oldCameraController, newCameraController)
end
function CameraAdditiveEffect:Launch(cameraController)
if self.running then
return
end
self.running = true
self:ResetCameraController(cameraController)
self:OnStart()
end
function CameraAdditiveEffect:Shutdown()
if not self.running then
return
end
self:OnEnd()
self:Reset()
end
function CameraAdditiveEffect:OnStart()
end
function CameraAdditiveEffect:OnEnd()
end
function CameraAdditiveEffect:OnCameraControllerChanged(oldCameraController, newCameraController)
end