2025-06-04 05:12:01 +08:00

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autoImport('UIModelRolesList')
UIRoleSelect = class('UIRoleSelect')
UIRoleSelect.ins = nil
function UIRoleSelect.Ins()
if UIRoleSelect.ins == nil then
UIRoleSelect.ins = UIRoleSelect.new()
end
return UIRoleSelect.ins
end
local tempTable = {}
function UIRoleSelect:Open()
tempTable.view = PanelConfig.RolesSelect
tempTable.viewdata = {}
local uiInfo = tempTable
GameFacade.Instance:sendNotification(UIEvent.JumpPanel, uiInfo)
TableUtility.TableClear(tempTable)
end
function UIRoleSelect:Close()
end