89 lines
2.7 KiB
Plaintext
89 lines
2.7 KiB
Plaintext
SetViewSwitchRolePage = class("SetViewSwitchRolePage",SubView)
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autoImport("SetViewHeadCell")
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autoImport("SwitchRolePanel")
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function SetViewSwitchRolePage:Init ()
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self:initView()
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self:AddViewEvents()
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self:initData()
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end
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function SetViewSwitchRolePage:initView ()
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self.grid = self:FindComponent("roleGrid",UIGrid)
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self.roleGrid = UIGridListCtrl.new(self.grid,SetViewHeadCell,"SetViewHeadCell")
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self.roleGrid:AddEventListener(MouseEvent.MouseClick,self.cellClick,self)
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self.content = self:FindGO("content")
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self.contentGrid = self:FindGO("contentGrid")
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self.contentBg = self:FindComponent("contentBg",UISprite)
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local switchRoleBtn = self:FindComponent("switchRoleLabel",UILabel)
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switchRoleBtn.text = ZhString.SetViewSecurityPage_SwitchRoleLabel
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end
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function SetViewSwitchRolePage:initData ()
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local allRoles = ServiceUserProxy.Instance:GetAllRoleInfos()
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local arrays = {}
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if allRoles and #allRoles >1 then
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for i=1,#allRoles do
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local single = allRoles[i]
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local deletetime = single.deletetime
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local leftTime = deletetime ~= 0 and ServerTime.ServerDeltaSecondTime(deletetime * 1000) or 1
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if(single.id ~=0 and single.id ~= Game.Myself.data.id and leftTime > 0)then
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arrays[#arrays+1] = single
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end
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end
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end
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if(#arrays == 0)then
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self.roleGrid:SetEmptyDatas(1)
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else
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self.roleGrid:ResetDatas(arrays)
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end
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end
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function SetViewSwitchRolePage:AddViewEvents()
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self:AddButtonEvent("switchRoleBtn",function ( )
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self:Show(self.content)
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self.roleGrid:Layout()
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self:resizeContentBg()
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end)
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end
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function SetViewSwitchRolePage:resizeContentBg()
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local size = #self.roleGrid:GetCells()
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self.contentBg.width = size*126
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-- local bd = NGUIMath.CalculateRelativeWidgetBounds(self.contentGrid.transform)
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-- local width = bd.size.x
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-- self.contentBg.width = width
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end
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function SetViewSwitchRolePage:cellClick(cellCtr)
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if(cellCtr.data == nil)then
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MsgManager.ShowMsgByID(13012)
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elseif(cellCtr.data.deletetime ~= 0)then
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MsgManager.ShowMsgByID(13011)
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else
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MsgManager.ConfirmMsgByID(13010, function ()
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PlayerPrefs.SetString(ServiceLoginUserCmdProxy.toswitchroleid,tostring(cellCtr.data.id))
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PlayerPrefs.Save()
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Game.Me():BackToSwitchRole()
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end)
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end
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end
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function SetViewSwitchRolePage:Exit ()
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end
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function SetViewSwitchRolePage:Save ()
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end
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function SetViewSwitchRolePage:OnExit ()
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TimeTickManager.Me():ClearTick(self)
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end
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function SetViewSwitchRolePage:SwitchOn ()
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end
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function SetViewSwitchRolePage:SwitchOff ()
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end |