113 lines
3.7 KiB
Plaintext
113 lines
3.7 KiB
Plaintext
autoImport("TeamPwsView")
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autoImport("FreeBattleView")
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autoImport("ClassicBattleView")
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PvpMainView = class("PvpMainView",ContainerView)
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PvpMainView.ViewType = UIViewType.NormalLayer
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local TEXTURE = {"pvp_bg_07","pvp_bg_08","pvp_bg_09"}
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local Color_Gray = Color(1 / 255, 2 / 255, 3 / 255, 1)
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local Color_White = Color(1, 1 ,1 ,1)
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function PvpMainView:Init()
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self:FindObjs()
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self:AddEvts()
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self:AddViewEvts()
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self:InitShow()
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self:InitTex()
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end
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function PvpMainView:FindObjs()
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self.teamPwsToggle = self:FindGO("TeamPwsBtn")
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self.freeBattleToggle = self:FindGO("FreeBattleBtn")
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self.classicBattleToggle = self:FindGO("ClassicBattleBtn")
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self.teamPwsViewObj = self:FindGO("TeamPwsView")
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self.freeBattleViewObj = self:FindGO("FreeBattleView")
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self.classicBattleViewObj = self:FindGO("ClassicBattleView")
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self.playerTipStick = self:FindComponent("Stick", UIWidget);
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self.teamPwsTex = self:FindComponent("TeamPwsBg",UITexture)
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self.freeBattleTex = self:FindComponent("FreeBattleBg",UITexture)
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self.classicBattleTex = self:FindComponent("ClassicBattleBg",UITexture)
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end
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function PvpMainView:AddEvts()
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self:AddListenEvt(LoadSceneEvent.FinishLoad, self.HandleLoadScene)
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self:AddListenEvt(PVPEvent.PVPDungeonLaunch, self.HandleDungeonLaunch);
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self:AddListenEvt(PVPEvent.TeamPws_Launch, self.CloseSelf)
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end
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function PvpMainView:HandleDungeonLaunch(note)
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self:CloseSelf();
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end
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function PvpMainView:AddViewEvts()
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end
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function PvpMainView:InitTex()
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PictureManager.Instance:SetPVP(TEXTURE[1], self.teamPwsTex)
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PictureManager.Instance:SetPVP(TEXTURE[2], self.freeBattleTex)
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PictureManager.Instance:SetPVP(TEXTURE[3], self.classicBattleTex)
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end
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function PvpMainView:InitShow()
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self.teamPwsView = self:AddSubView("TeamPwsView", TeamPwsView)
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self.freeBattleView = self:AddSubView("FreeBattleView", FreeBattleView)
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self.classicBattleView = self:AddSubView("ClassicBattleView", ClassicBattleView)
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self:AddTabChangeEvent(self.teamPwsToggle, self.teamPwsViewObj, PanelConfig.TeamPwsView)
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self:AddTabChangeEvent(self.freeBattleToggle, self.freeBattleViewObj, PanelConfig.FreeBattleView)
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self:AddTabChangeEvent(self.classicBattleToggle, self.classicBattleViewObj, PanelConfig.ClassicBattleView)
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local teamPwsOpen = FunctionActivity.Me():IsActivityRunning(GameConfig.PvpTeamRaid.ActivityID)
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self.teamPwsToggle:GetComponent(Collider).enabled = teamPwsOpen
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self:FindGO("NotOpenMask", self.teamPwsToggle):SetActive(not teamPwsOpen)
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self.teamPwsTex.color = teamPwsOpen and Color_White or Color_Gray
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local defaultTab = teamPwsOpen and PanelConfig.TeamPwsView.tab or PanelConfig.FreeBattleView.tab
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if self.viewdata.view and self.viewdata.view.tab then
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local tab = self.viewdata.view.tab
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if (key == PanelConfig.YoyoViewPage.tab or
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key == PanelConfig.DesertWolfView.tab or
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key == PanelConfig.GorgeousMetalView.tab) then
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self:TabChangeHandler(PanelConfig.ClassicBattleView.tab)
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self.classicBattleView:TabChangeHandlerWithPanelID(tab)
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else
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self:TabChangeHandler(tab)
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end
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else
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self:TabChangeHandler(defaultTab)
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end
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end
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function PvpMainView:TabChangeHandler(key)
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if self.currentKey ~= key then
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PvpMainView.super.TabChangeHandler(self, key)
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if key == PanelConfig.TeamPwsView.tab then
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self.teamPwsView:UpdateView()
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elseif key == PanelConfig.FreeBattleView.tab then
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self.freeBattleView:UpdateView()
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elseif key == PanelConfig.ClassicBattleView.tab then
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self.classicBattleView:UpdateView()
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end
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self.currentKey = key
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end
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end
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function PvpMainView:OnEnter()
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PvpMainView.super.OnEnter(self);
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end
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function PvpMainView:OnExit()
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PictureManager.Instance:UnLoadPVP()
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PvpMainView.super.OnExit(self);
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end
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function PvpMainView:HandleLoadScene()
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if PvpProxy.Instance:IsSelfInGuildBase() then
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self:CloseSelf()
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end
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end
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