2025-06-04 05:12:01 +08:00

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TutorItemCell = class("TutorItemCell", ItemCell)
function TutorItemCell:Init()
local obj = self:LoadPreferb("cell/ItemCell", self.gameObject)
obj.transform.localPosition = Vector3.zero
TutorItemCell.super.Init(self)
self:AddCellClickEvent()
end
function TutorItemCell:SetData(data)
if data then
local itemData = ItemData.new("Tutor", data.id)
itemData.num = data.num
TutorItemCell.super.SetData(self, itemData)
end
end