144 lines
4.4 KiB
Plaintext
144 lines
4.4 KiB
Plaintext
local BaseCell = autoImport("BaseCell");
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GvgFinalRankCell = class("GvgFinalRankCell",BaseCell)
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function GvgFinalRankCell:Init()
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self:initView()
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self:initData()
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end
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function GvgFinalRankCell:initView()
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self.invalidCt = self:FindGO("invalidCt")
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-- self.rankNum = self:FindComponent("rankNum",UILabel)
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self.rankNum = self:FindGO('rankNum', self.gameObject):GetComponent(UILabel)
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self.customPic = self:FindComponent("guildIcon",UITexture)
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self.headIcon = self:FindComponent("default", UISprite)
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self.progress = self:FindComponent("progress",UISlider)
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self.guildIconBack = self:FindComponent("guildIconBack", UISprite)
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-- helplog("GvgFinalRankCell initView");
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end
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function GvgFinalRankCell:initData()
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end
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function GvgFinalRankCell:SetData(data)
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self.data = data
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if data.crystalData.rank then
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if data.crystalData.rank == 0 then
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self.rankNum.text = "-."
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else
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self.rankNum.text = data.crystalData.rank .. "."
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end
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end
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self.call_index = UnionLogo.CallerIndex.LogoEditor;
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if(not data)then
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self:Show(self.invalidCt)
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self:Hide(self.progress.gameObject)
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else
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self:Hide(self.invalidCt)
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self:Show(self.progress.gameObject)
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self.progress.value = (data.crystalData.crystalnum or 0)/5
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self.guildIconBack.spriteName = GvgFinalFightTip.GuildIndex[data.index].color
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self:getGuildIcon(data)
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end
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if data.crystalData.rank then
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self.gameObject.transform:SetSiblingIndex(data.crystalData.rank - 1)
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end
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end
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-- function GvgFinalRankCell:getGuildIcon(guildData)
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-- local texture = GuildPictureManager.Instance():GetThumbnailTexture(guildData.id,UnionLogo.CallerIndex.RoleFootDetail,guildData.customicon,guildData.customIconUpTime)
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-- if(texture)then
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-- self.guildIcon.mainTexture = texture
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-- self:Show(self.guildIcon)
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-- self:Hide(self.default)
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-- else
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-- self.guildIcon.mainTexture = nil
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-- self:Show(self.default)
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-- self:Hide(self.guildIcon)
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-- GuildPictureManager.Instance():AddMyThumbnailInfos({{callIndex = UnionLogo.CallerIndex.RoleFootDetail, guild = guildData.id,index = guildData.customicon,time=guildData.customIconUpTime,picType = picType}})
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-- end
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-- end
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function GvgFinalRankCell:getGuildIcon(guildData)
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local guildInfo = SuperGvgProxy.Instance:GetGuildInfoByGuildId(guildData.guildid)
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if(guildInfo == nil) then
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return;
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end
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local guildHeadData = GuildHeadData.new()
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guildHeadData:SetBy_InfoId(guildInfo.icon)
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guildHeadData:SetGuildId(guildInfo.guildid)
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-- local headId = GuildProxy.Instance.myGuildData.portrait or 1;
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-- local headData = GuildHeadData.new();
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-- headData:SetBy_InfoId(headId);
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-- headData:SetGuildId(gdata.id);
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self.index = guildHeadData.index
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if(guildHeadData.type == GuildHeadData_Type.Config) then
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local sdata = guildHeadData.staticData;
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if(sdata)then
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self.headIcon.gameObject:SetActive(true)
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self.customPic.gameObject:SetActive(false)
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IconManager:SetGuildIcon(sdata.Icon, self.headIcon);
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self.headIcon.width = 32;
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self.headIcon.height = 32;
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-- self.icon:MakePixelPerfect();
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end
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elseif(guildHeadData.type == GuildHeadData_Type.Custom) then
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if(self.customPic) then
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self.headIcon.gameObject:SetActive(false)
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self.customPic.gameObject:SetActive(true)
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local pic = FunctionGuild.Me():GetCustomPicCache(guildHeadData.guildid, guildHeadData.index);
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if(pic) then
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local time_name = pic.name;
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if(tonumber(time_name) == guildHeadData.time) then
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self.customPic.mainTexture = pic;
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else
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self:LoadSetCustomPic(guildHeadData, self.customPic);
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end
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else
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self:LoadSetCustomPic(guildHeadData, self.customPic);
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end
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end
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end
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end
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function GvgFinalRankCell:LoadSetCustomPic(data)
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if(data == nil or data.type ~= GuildHeadData_Type.Custom)then
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return;
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end
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local success_callback = function (bytes, localTimestamp)
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local pic = Texture2D(128, 128, TextureFormat.RGB24, false);
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pic.name = data.time;
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local bRet = ImageConversion.LoadImage(pic, bytes)
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FunctionGuild.Me():SetCustomPicCache(data.guildid, data.index, pic);
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if(self.index == data.index)then
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if(self.customPic)then
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self.customPic.mainTexture = pic;
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end
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end
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end
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local pic_type = data.pic_type;
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if(pic_type == nil or pic_type == "")then
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pic_type = PhotoFileInfo.PictureFormat.JPG;
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end
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UnionLogo.Ins():SetUnionID(data.guildid);
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UnionLogo.Ins():GetOriginImage(self.call_index,
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data.index,
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data.time,
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pic_type,
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nil,
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success_callback,
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error_callback,
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is_keep_previous_callback,
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is_through_personalphotocallback);
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end
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