2025-06-04 05:12:01 +08:00

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local baseCell = autoImport("BaseCell")
EngageDayCell = class("EngageDayCell", baseCell)
function EngageDayCell:Init()
self:FindObjs()
self:AddCellClickEvent()
end
function EngageDayCell:FindObjs()
self.time = self:FindGO("Time"):GetComponent(UILabel)
self.booked = self:FindGO("Booked")
self.myBooked = self:FindGO("MyBooked")
self.choosed = self:FindGO("Choosed")
end
function EngageDayCell:SetData(data)
self.data = data
self.gameObject:SetActive(data ~= nil)
if data then
local startData = data:GetStartTimeData()
self.time.text = string.format(ZhString.Wedding_EngageDay, startData.hour)
if data.status == EngageDayData.Status.Booked then
local weddingInfo = WeddingProxy.Instance:GetWeddingInfo()
if weddingInfo ~= nil then
local isWeddingTime = weddingInfo:IsWeddingTime(startData.year, startData.month, startData.day, startData.hour)
if isWeddingTime then
self.booked:SetActive(false)
self.myBooked:SetActive(true)
return
end
end
self.booked:SetActive(true)
self.myBooked:SetActive(false)
else
self.booked:SetActive(false)
self.myBooked:SetActive(false)
end
self.choosed:SetActive(false)
end
end
function EngageDayCell:Refresh()
if self.data ~= nil then
self:SetData(self.data)
end
end
function EngageDayCell:SetChoose(isChoose)
self.choosed:SetActive(isChoose)
end