ro-table/Assets/Resources/Script/FrameWork/GUI/Tips/AdventureSkillTip.txt
2025-06-04 05:12:01 +08:00

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autoImport("SkillTip");
AdventureSkillTip = class("AdventureSkillTip" ,SkillTip)
function AdventureSkillTip:FindObjs()
AdventureSkillTip.super.FindObjs(self)
self:HideUnnecessary()
end
function AdventureSkillTip:HideUnnecessary()
self:Hide(self.nextInfo)
self:Hide(self.nextCD)
self:Hide(self.sperator)
self:Hide(self.useCount)
end
function AdventureSkillTip:SetData(data)
self.data = data.data
local skillData = self.data
self:UpdateCurrentInfo(skillData)
self:SetConditionLabel()
local layoutHeight = self:Layout()
local height = math.max(math.min(layoutHeight+190,SkillTip.MaxHeight),SkillTip.MinHeight)
self.bg.height = height
self:UpdateAnchors()
self.scroll:ResetPosition()
self.skillInfo = nil
end
function AdventureSkillTip:SetConditionLabel()
self.skillConf = self.data
self.condition.text = ConditionUtil.GetSkillConditionStr(self.skillConf,true,false,ConditionUtil.CostType.AdventureSkillPoint)
end