35 lines
802 B
Plaintext
35 lines
802 B
Plaintext
UICloseCommand = class("UICloseCommand",pm.SimpleCommand)
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function UICloseCommand:execute(note)
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if note.body == nil then
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error("not send view Type!");
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end
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local closeWholeLayer = (note.body.__cname ==nil)
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if(closeWholeLayer) then
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UIManagerProxy.Instance:CloseLayerAllChildren(note.body)
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else
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UIManagerProxy.Instance:CloseUI(note.body)
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end
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end
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function UICloseCommand:ExitView(viewCtl,callBack)
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local config = viewCtl.ViewType
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local exitAnim = nil;
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if(config.exitAnim~=nil)then
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exitAnim = UIAnimMap[config.exitAnim];
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end
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if(exitAnim~=nil)then
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exitAnim(viewCtl.gameObject,function ()
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viewCtl:OnExit();
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if(callBack~=nil)then
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callBack();
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end
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end)
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else
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viewCtl:OnExit();
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GameObject.Destroy(viewCtl.gameObject);
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if(callBack~=nil)then
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callBack();
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end
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end
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end |