1243 lines
1.1 MiB
1243 lines
1.1 MiB
--md5:c52723976bbc4c4cd3d3330a79f4db1f
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Table_Rune = {
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[10000] = {id = 10000, Cost = {}, ResetCost = {}, Swordman_Attr = {[1]=11,[3]=0}, Magician_Attr = {[1]=21,[3]=0}, Thief_Attr = {[1]=31,[3]=0}, Archer_Attr = {[1]=41,[3]=0}, Acolyte_Attr = {[1]=51,[3]=0}, Merchant_Attr = {[1]=61,[3]=0}, Monk_Attr = {[1]=52,[3]=0}, Crusader_Attr = {[1]=12,[3]=0}, Alchemist_Attr = {[1]=62,[3]=0}, Rogue_Attr = {[1]=32,[3]=0}, Bard_Attr = {[1]=42,[3]=0}, Dancer_Attr = {[1]=43,[3]=0}, Sage_Attr = {[1]=22,[3]=0}},
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[10001] = {id = 10001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10002] = {id = 10002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10003] = {id = 10003, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
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[10004] = {id = 10004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
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[10005] = {id = 10005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10006] = {id = 10006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10007] = {id = 10007, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
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[10008] = {id = 10008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
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[10009] = {id = 10009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10010] = {id = 10010, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
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[10011] = {id = 10011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=0.8}}},
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[10012] = {id = 10012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
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[10013] = {id = 10013, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10014] = {id = 10014, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
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[10015] = {id = 10015, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
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[10016] = {id = 10016, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10017] = {id = 10017, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[10018] = {id = 10018, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[20000] = {id = 20000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[20001] = {id = 20001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[20002] = {id = 20002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="閃避",[3]=3,[4]={Flee=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="閃避",[3]=3,[4]={Flee=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[20003] = {id = 20003, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[20004] = {id = 20004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[20005] = {id = 20005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[30000] = {id = 30000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火箭術-速讀",[3]=5,[5]=21004}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="火箭雨",[3]=6,[5]=41006}, Acolyte_Attr = {[1]=51,[2]="持久癒合-強效",[3]=6,[5]=51003}, Merchant_Attr = {[1]=61,[2]="手推車攻擊",[3]=6,[5]=61006}, Monk_Attr = {[1]=52,[2]="持久癒合-強效",[3]=6,[5]=51003}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="敏捷",[3]=4,[4]={Agi=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[30001] = {id = 30001, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[30002] = {id = 30002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[30003] = {id = 30003, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="劍術修煉-強效",[3]=6,[5]=11002}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅱ",[3]=6,[5]=31007}, Archer_Attr = {[1]=41,[2]="火禁錮",[3]=6,[5]=41007}, Acolyte_Attr = {[1]=51,[2]="持久癒合",[3]=6,[5]=51002}, Merchant_Attr = {[1]=61,[2]="手推車攻擊",[3]=6,[5]=61007}, Monk_Attr = {[1]=52,[2]="持久癒合",[3]=6,[5]=51002}, Crusader_Attr = {[1]=12,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="手推車攻擊-強效",[3]=6,[5]=130010}, Rogue_Attr = {[1]=32,[2]="二刀連擊-強效",[3]=6,[5]=90170}, Bard_Attr = {[1]=42,[2]="定身加傷Ⅰ",[3]=6,[5]=41011}, Dancer_Attr = {[1]=43,[2]="定身加傷Ⅰ",[3]=6,[5]=41011}, Sage_Attr = {[1]=22,[2]="火焰之環-抵擋",[3]=5,[5]=21010}},
|
||
[30004] = {id = 30004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[30005] = {id = 30005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[30006] = {id = 30006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[30007] = {id = 30007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[30008] = {id = 30008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[30009] = {id = 30009, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[30010] = {id = 30010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[30011] = {id = 30011, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[30012] = {id = 30012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[40000] = {id = 40000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[40001] = {id = 40001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[40002] = {id = 40002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[40003] = {id = 40003, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[40004] = {id = 40004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[40005] = {id = 40005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[40006] = {id = 40006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[50000] = {id = 50000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[50001] = {id = 50001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[50002] = {id = 50002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[50003] = {id = 50003, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=6,[5]=12002}, Magician_Attr = {[1]=21,[2]="火球術-強效",[3]=6,[5]=21007}, Thief_Attr = {[1]=31,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Archer_Attr = {[1]=41,[2]="地雷陷阱-強化",[3]=6,[5]=42050}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="治癒術-強效",[3]=6,[5]=51001}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Rogue_Attr = {[1]=32,[2]="定身追擊",[3]=6,[5]=90200}, Bard_Attr = {[1]=42,[2]="智力轉換",[3]=5,[5]=102014}, Dancer_Attr = {[1]=43,[2]="智力轉換",[3]=5,[5]=102014}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[50004] = {id = 50004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[50005] = {id = 50005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[50006] = {id = 50006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[60000] = {id = 60000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="乘勝追擊",[3]=6,[5]=12001}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.02}}, Thief_Attr = {[1]=31,[2]="雙刀破甲Ⅰ",[3]=6,[5]=32001}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅰ",[3]=6,[5]=42001}, Acolyte_Attr = {[1]=51,[2]="雙重癒合Ⅰ",[3]=6,[5]=52001}, Merchant_Attr = {[1]=61,[2]="對火屬性魔物傷害",[3]=5,[4]={FireDamPer=0.06}}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="氣泡蟲召喚-強效",[3]=6,[5]=130020}, Rogue_Attr = {[1]=32,[2]="潛擊-強效",[3]=6,[5]=90060}, Bard_Attr = {[1]=42,[2]="金先生-經驗",[3]=6,[5]=102019}, Dancer_Attr = {[1]=43,[2]="金先生-經驗",[3]=6,[5]=102019}, Sage_Attr = {[1]=22,[2]="火焰之環-抵擋",[3]=5,[5]=21010}},
|
||
[60001] = {id = 60001, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="火球術-強效",[3]=6,[5]=21007}, Thief_Attr = {[1]=31,[2]="雙刀破甲Ⅱ",[3]=6,[5]=32002}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅱ",[3]=6,[5]=42002}, Acolyte_Attr = {[1]=51,[2]="持久癒合-強效",[3]=6,[5]=51003}, Merchant_Attr = {[1]=61,[2]="對火屬性魔物傷害",[3]=5,[4]={FireDamPer=0.03}}, Monk_Attr = {[1]=52,[2]="持久癒合-強效",[3]=6,[5]=51003}, Crusader_Attr = {[1]=12,[2]="受治療加成",[3]=3,[4]={BeHealEncPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="巴尼米樂斯的祈福",[3]=6,[5]=130030}, Rogue_Attr = {[1]=32,[2]="潛擊-易傷",[3]=6,[5]=90070}, Bard_Attr = {[1]=42,[2]="刺客的黃昏-暴傷",[3]=6,[5]=102017}, Dancer_Attr = {[1]=43,[2]="為你服務-奧術",[3]=6,[5]=112006}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[60002] = {id = 60002, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="火球術-強效",[3]=6,[5]=21007}, Thief_Attr = {[1]=31,[2]="後退迴避Ⅰ",[3]=6,[5]=32003}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅲ",[3]=6,[5]=42002}, Acolyte_Attr = {[1]=51,[2]="雙重癒合-延時",[3]=6,[5]=52003}, Merchant_Attr = {[1]=61,[2]="對火屬性魔物傷害",[3]=5,[4]={FireDamPer=0.03}}, Monk_Attr = {[1]=52,[2]="治癒術-強效",[3]=6,[5]=51001}, Crusader_Attr = {[1]=12,[2]="受治療加成",[3]=3,[4]={BeHealEncPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="巴尼米樂斯的祈福",[3]=6,[5]=130030}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="敏捷",[3]=4,[4]={Agi=1}}},
|
||
[60003] = {id = 60003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[60004] = {id = 60004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[60005] = {id = 60005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[60006] = {id = 60006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[60007] = {id = 60007, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[60008] = {id = 60008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[60009] = {id = 60009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[60010] = {id = 60010, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[60011] = {id = 60011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[60012] = {id = 60012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[60013] = {id = 60013, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[60014] = {id = 60014, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[60015] = {id = 60015, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[60016] = {id = 60016, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[60017] = {id = 60017, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[60018] = {id = 60018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[70000] = {id = 70000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火焰之環-速讀",[3]=5,[5]=21002}, Thief_Attr = {[1]=31,[2]="伏擊增幅Ⅳ",[3]=6,[5]=31001}, Archer_Attr = {[1]=41,[2]="箭雨Ⅳ",[3]=6,[5]=41001}, Acolyte_Attr = {[1]=51,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Merchant_Attr = {[1]=61,[2]="改裝手推車Ⅳ",[3]=6,[5]=61001}, Monk_Attr = {[1]=52,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="戰斧修煉",[3]=5,[5]=130040}, Rogue_Attr = {[1]=32,[2]="敏捷",[3]=4,[4]={Agi=1}}, Bard_Attr = {[1]=42,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Dancer_Attr = {[1]=43,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[70001] = {id = 70001, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[70003] = {id = 70003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[70004] = {id = 70004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[70005] = {id = 70005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[70006] = {id = 70006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[70007] = {id = 70007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[70008] = {id = 70008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[70009] = {id = 70009, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[70010] = {id = 70010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[70011] = {id = 70011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[70012] = {id = 70012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[80000] = {id = 80000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[80002] = {id = 80002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[80003] = {id = 80003, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[80004] = {id = 80004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[80005] = {id = 80005, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="伏擊增幅Ⅰ",[3]=6,[5]=31001}, Archer_Attr = {[1]=41,[2]="箭雨Ⅰ",[3]=6,[5]=41001}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="改裝手推車Ⅰ",[3]=6,[5]=61001}, Monk_Attr = {[1]=52,[2]="治癒術-強效",[3]=6,[5]=51001}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="戰斧修煉",[3]=5,[5]=130040}, Rogue_Attr = {[1]=32,[2]="短劍修煉",[3]=5,[5]=90180}, Bard_Attr = {[1]=42,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Dancer_Attr = {[1]=43,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[80006] = {id = 80006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[90000] = {id = 90000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="劍術修煉-強效",[3]=6,[5]=11002}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.02}}, Thief_Attr = {[1]=31,[2]="伏擊增幅Ⅱ",[3]=6,[5]=31002}, Archer_Attr = {[1]=41,[2]="箭雨Ⅱ",[3]=6,[5]=41002}, Acolyte_Attr = {[1]=51,[2]="持久癒合",[3]=6,[5]=51002}, Merchant_Attr = {[1]=61,[2]="改裝手推車Ⅱ",[3]=6,[5]=61002}, Monk_Attr = {[1]=52,[2]="持久癒合",[3]=6,[5]=51002}, Crusader_Attr = {[1]=12,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Rogue_Attr = {[1]=32,[2]="二刀連擊-強效",[3]=6,[5]=90170}, Bard_Attr = {[1]=42,[2]="定身加傷Ⅲ",[3]=6,[5]=41013}, Dancer_Attr = {[1]=43,[2]="定身加傷Ⅲ",[3]=6,[5]=41013}, Sage_Attr = {[1]=22,[2]="冰箭術-專精",[3]=5,[5]=21013}},
|
||
[90001] = {id = 90001, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-警惕",[3]=6,[5]=11003}, Magician_Attr = {[1]=21,[2]="火箭術-專精",[3]=5,[5]=21001}, Thief_Attr = {[1]=31,[2]="伏擊增幅Ⅲ",[3]=6,[5]=31001}, Archer_Attr = {[1]=41,[2]="箭雨Ⅲ",[3]=6,[5]=41001}, Acolyte_Attr = {[1]=51,[2]="持久癒合-強效",[3]=6,[5]=51003}, Merchant_Attr = {[1]=61,[2]="改裝手推車Ⅲ",[3]=6,[5]=61001}, Monk_Attr = {[1]=52,[2]="持久癒合-強效",[3]=6,[5]=51003}, Crusader_Attr = {[1]=12,[2]="挑釁-警惕",[3]=6,[5]=11003}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="敏捷",[3]=4,[4]={Agi=1}}, Bard_Attr = {[1]=42,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Dancer_Attr = {[1]=43,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Sage_Attr = {[1]=22,[2]="高能冰箭術",[3]=6,[5]=22120}},
|
||
[90002] = {id = 90002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[90003] = {id = 90003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[90004] = {id = 90004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=0.8}}},
|
||
[90005] = {id = 90005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90006] = {id = 90006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90007] = {id = 90007, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}},
|
||
[90008] = {id = 90008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90009] = {id = 90009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[90010] = {id = 90010, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[90011] = {id = 90011, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[90012] = {id = 90012, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[90013] = {id = 90013, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90014] = {id = 90014, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=0.8}}},
|
||
[90015] = {id = 90015, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[90016] = {id = 90016, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90017] = {id = 90017, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[90018] = {id = 90018, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[100000] = {id = 100000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="乘勝追擊",[3]=6,[5]=11008}, Magician_Attr = {[1]=21,[2]="火狩護佑",[3]=6,[5]=21006}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅲ",[3]=6,[5]=31007}, Archer_Attr = {[1]=41,[2]="元素箭矢Ⅰ",[3]=6,[5]=41008}, Acolyte_Attr = {[1]=51,[2]="持久癒合",[3]=6,[5]=51002}, Merchant_Attr = {[1]=61,[2]="手推車攻擊",[3]=6,[5]=61007}, Monk_Attr = {[1]=52,[2]="持久癒合-強效",[3]=6,[5]=51003}, Crusader_Attr = {[1]=12,[2]="挑釁-警惕",[3]=6,[5]=11003}, Alchemist_Attr = {[1]=62,[2]="手推車攻擊-強效",[3]=6,[5]=130010}, Rogue_Attr = {[1]=32,[2]="二刀連擊-強效",[3]=6,[5]=90170}, Bard_Attr = {[1]=42,[2]="不和諧音",[3]=6,[5]=102001}, Dancer_Attr = {[1]=43,[2]="醜陋之舞",[3]=6,[5]=112001}, Sage_Attr = {[1]=22,[2]="冰箭術-專精",[3]=5,[5]=21013}},
|
||
[100001] = {id = 100001, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-警惕",[3]=6,[5]=11003}, Magician_Attr = {[1]=21,[2]="火球術-強效",[3]=6,[5]=21007}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅳ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="元素箭矢Ⅱ",[3]=6,[5]=41009}, Acolyte_Attr = {[1]=51,[2]="持久癒合-強效",[3]=6,[5]=51003}, Merchant_Attr = {[1]=61,[2]="手推車攻擊",[3]=6,[5]=61006}, Monk_Attr = {[1]=52,[2]="持久癒合",[3]=6,[5]=51002}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="敏捷",[3]=4,[4]={Agi=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[100002] = {id = 100002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[100003] = {id = 100003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[100004] = {id = 100004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[100005] = {id = 100005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[100006] = {id = 100006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[100007] = {id = 100007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[100008] = {id = 100008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[100009] = {id = 100009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[100010] = {id = 100010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[100011] = {id = 100011, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[100012] = {id = 100012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[110000] = {id = 110000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[110001] = {id = 110001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[110002] = {id = 110002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[110003] = {id = 110003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[110004] = {id = 110004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[110005] = {id = 110005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[110006] = {id = 110006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[120000] = {id = 120000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[120001] = {id = 120001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[120002] = {id = 120002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[120003] = {id = 120003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[120004] = {id = 120004, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="反擊-魔法",[3]=6,[5]=12040}, Magician_Attr = {[1]=21,[2]="普攻點燃",[3]=6,[5]=22170}, Thief_Attr = {[1]=31,[2]="毒藥投擲",[3]=5,[5]=32040}, Archer_Attr = {[1]=41,[2]="陷阱研究-精通",[3]=6,[5]=42060}, Acolyte_Attr = {[1]=51,[2]="雙重癒合Ⅰ",[3]=6,[5]=52040}, Merchant_Attr = {[1]=61,[2]="金錢攻擊-精通",[3]=6,[5]=62050}, Monk_Attr = {[1]=52,[2]="猛龍誇強-強效",[3]=6,[5]=120150}, Crusader_Attr = {[1]=12,[2]="【神之威壓】",[3]=6,[5]=70060}, Alchemist_Attr = {[1]=62,[2]="治癒之手-赤色",[3]=6,[5]=130050}, Rogue_Attr = {[1]=32,[2]="三連矢-強效",[3]=6,[5]=90050}, Bard_Attr = {[1]=42,[2]="安息搖籃曲",[3]=6,[5]=102021}, Dancer_Attr = {[1]=43,[2]="安息搖籃曲",[3]=6,[5]=102021}, Sage_Attr = {[1]=22,[2]="薄霧牆",[3]=6,[5]=82012}},
|
||
[120005] = {id = 120005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[120006] = {id = 120006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[120007] = {id = 120007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[120008] = {id = 120008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[120009] = {id = 120009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[120010] = {id = 120010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[120011] = {id = 120011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[120012] = {id = 120012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[130000] = {id = 130000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[130001] = {id = 130001, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[130002] = {id = 130002, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[130003] = {id = 130003, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="加速追擊",[3]=6,[5]=12005}, Magician_Attr = {[1]=21,[2]="無視空間",[3]=6,[5]=22004}, Thief_Attr = {[1]=31,[2]="劇毒暗器Ⅰ",[3]=6,[5]=32005}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅴ",[3]=6,[5]=42001}, Acolyte_Attr = {[1]=51,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Merchant_Attr = {[1]=61,[2]="對火屬性魔物傷害",[3]=5,[4]={FireDamPer=0.06}}, Monk_Attr = {[1]=52,[2]="金剛不壞-警惕",[3]=5,[5]=120030}, Crusader_Attr = {[1]=12,[2]="聖十字攻擊-強效",[3]=6,[5]=70020}, Alchemist_Attr = {[1]=62,[2]="氣泡蟲召喚-強效",[3]=6,[5]=130020}, Rogue_Attr = {[1]=32,[2]="潛擊-強效",[3]=6,[5]=90060}, Bard_Attr = {[1]=42,[2]="金先生-經驗",[3]=6,[5]=102019}, Dancer_Attr = {[1]=43,[2]="金先生-經驗",[3]=6,[5]=102019}, Sage_Attr = {[1]=22,[2]="火焰之環-抵擋",[3]=5,[5]=21010}},
|
||
[130004] = {id = 130004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[130005] = {id = 130005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[130007] = {id = 130007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[130008] = {id = 130008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[130009] = {id = 130009, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="火球術-強效",[3]=6,[5]=21007}, Thief_Attr = {[1]=31,[2]="劇毒暗器Ⅱ",[3]=6,[5]=32006}, Archer_Attr = {[1]=41,[2]="馴獸術Ⅰ",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="聖母之頌歌-專精",[3]=6,[5]=52004}, Merchant_Attr = {[1]=61,[2]="眩暈加傷Ⅰ",[3]=6,[5]=62001}, Monk_Attr = {[1]=52,[2]="金剛不壞-速讀",[3]=5,[5]=120040}, Crusader_Attr = {[1]=12,[2]="受治療加成",[3]=3,[4]={BeHealEncPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="艾米斯可魯的祈福",[3]=6,[5]=130060}, Rogue_Attr = {[1]=32,[2]="潛擊-易傷",[3]=6,[5]=90070}, Bard_Attr = {[1]=42,[2]="刺客的黃昏-暴傷",[3]=6,[5]=102017}, Dancer_Attr = {[1]=43,[2]="為你服務-奧術",[3]=6,[5]=112006}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[130010] = {id = 130010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[130011] = {id = 130011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[140000] = {id = 140000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="乘勝追擊",[3]=6,[5]=11010}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅴ",[3]=6,[5]=31007}, Archer_Attr = {[1]=41,[2]="元素箭矢Ⅲ",[3]=6,[5]=41008}, Acolyte_Attr = {[1]=51,[2]="急速光耀",[3]=6,[5]=51010}, Merchant_Attr = {[1]=61,[2]="手推車攻擊",[3]=6,[5]=61007}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="手推車攻擊-強效",[3]=6,[5]=130010}, Rogue_Attr = {[1]=32,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Bard_Attr = {[1]=42,[2]="不和諧音Ⅱ",[3]=6,[5]=102002}, Dancer_Attr = {[1]=43,[2]="醜陋之舞Ⅱ",[3]=6,[5]=112002}, Sage_Attr = {[1]=22,[2]="冰箭術-專精",[3]=5,[5]=21013}},
|
||
[140001] = {id = 140001, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[140002] = {id = 140002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[140003] = {id = 140003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[140004] = {id = 140004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[140005] = {id = 140005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[140006] = {id = 140006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[140007] = {id = 140007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[140008] = {id = 140008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[140009] = {id = 140009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[140010] = {id = 140010, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[140011] = {id = 140011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[140012] = {id = 140012, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[150000] = {id = 150000, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-範圍",[3]=6,[5]=12090}, Magician_Attr = {[1]=21,[2]="火箭術-專精",[3]=6,[5]=21001}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="陷阱-噩夢",[3]=6,[5]=42070}, Acolyte_Attr = {[1]=51,[2]="高等魔法防禦",[3]=6,[5]=52060}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Crusader_Attr = {[1]=12,[2]="挑釁-範圍",[3]=5,[5]=12090}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}},
|
||
[150001] = {id = 150001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[150002] = {id = 150002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[150003] = {id = 150003, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[150004] = {id = 150004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[150005] = {id = 150005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[150006] = {id = 150006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[160000] = {id = 160000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[160001] = {id = 160001, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=6,[5]=12071}, Magician_Attr = {[1]=21,[2]="火柱攻擊",[3]=6,[5]=22041}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Archer_Attr = {[1]=41,[2]="陷阱研究-精通",[3]=6,[5]=42060}, Acolyte_Attr = {[1]=51,[2]="急速光耀",[3]=6,[5]=51010}, Merchant_Attr = {[1]=61,[2]="金錢攻擊-精通",[3]=6,[5]=62050}, Monk_Attr = {[1]=52,[2]="【注氣】",[3]=6,[5]=120160}, Crusader_Attr = {[1]=12,[2]="【神之威壓】",[3]=6,[5]=70063}, Alchemist_Attr = {[1]=62,[2]="忽視魔防",[3]=5,[4]={IgnoreMDef=0.01}}, Rogue_Attr = {[1]=32,[2]="三連矢-強效",[3]=6,[5]=90050}, Bard_Attr = {[1]=42,[2]="安息搖籃曲Ⅱ",[3]=6,[5]=102022}, Dancer_Attr = {[1]=43,[2]="安息搖籃曲Ⅱ",[3]=6,[5]=102022}, Sage_Attr = {[1]=22,[2]="自動念咒-精通",[3]=5,[5]=82005}},
|
||
[160002] = {id = 160002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[160003] = {id = 160003, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="集中攻擊-警惕",[3]=6,[5]=12080}, Magician_Attr = {[1]=21,[2]="火柱攻擊-強效",[3]=6,[5]=22042}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="地雷陷阱-強化",[3]=6,[5]=42050}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="氣彈-多效",[3]=5,[5]=120170}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="定身追擊",[3]=6,[5]=90200}, Bard_Attr = {[1]=42,[2]="智力轉換",[3]=5,[5]=102014}, Dancer_Attr = {[1]=43,[2]="智力轉換",[3]=5,[5]=102014}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[160005] = {id = 160005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[160006] = {id = 160006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[160007] = {id = 160007, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[160008] = {id = 160008, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="集中攻擊-警惕",[3]=6,[5]=12080}, Magician_Attr = {[1]=21,[2]="火柱攻擊-強效",[3]=6,[5]=22042}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="陷阱-噩夢",[3]=6,[5]=42070}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="氣彈-多效",[3]=5,[5]=120170}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="普攻-強效",[3]=6,[5]=82001}},
|
||
[160009] = {id = 160009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[160010] = {id = 160010, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[160011] = {id = 160011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[160012] = {id = 160012, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[160013] = {id = 160013, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=6,[5]=12002}, Magician_Attr = {[1]=21,[2]="火柱攻擊-強效",[3]=6,[5]=22042}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="陷阱-噩夢",[3]=6,[5]=42070}, Acolyte_Attr = {[1]=51,[2]="聖母之頌歌-專精",[3]=6,[5]=52004}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="氣彈-多效",[3]=5,[5]=120170}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}},
|
||
[160014] = {id = 160014, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[160015] = {id = 160015, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=6,[5]=12072}, Magician_Attr = {[1]=21,[2]="雙重火柱",[3]=6,[5]=22043}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Archer_Attr = {[1]=41,[2]="陷阱研究-精通",[3]=6,[5]=42060}, Acolyte_Attr = {[1]=51,[2]="急速光耀",[3]=6,[5]=51010}, Merchant_Attr = {[1]=61,[2]="金錢攻擊-精通",[3]=6,[5]=62050}, Monk_Attr = {[1]=52,[2]="【注氣】",[3]=6,[5]=120161}, Crusader_Attr = {[1]=12,[2]="【神之威壓】",[3]=6,[5]=70064}, Alchemist_Attr = {[1]=62,[2]="忽視魔防",[3]=5,[4]={IgnoreMDef=0.01}}, Rogue_Attr = {[1]=32,[2]="三連矢-強效",[3]=6,[5]=90050}, Bard_Attr = {[1]=42,[2]="安息搖籃曲Ⅲ",[3]=6,[5]=102023}, Dancer_Attr = {[1]=43,[2]="安息搖籃曲Ⅲ",[3]=6,[5]=102023}, Sage_Attr = {[1]=22,[2]="自動念咒-精通",[3]=5,[5]=82005}},
|
||
[160017] = {id = 160017, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[160018] = {id = 160018, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[170000] = {id = 170000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[170001] = {id = 170001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[170002] = {id = 170002, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="加速追擊",[3]=6,[5]=12007}, Magician_Attr = {[1]=21,[2]="高能火箭術",[3]=6,[5]=22006}, Thief_Attr = {[1]=31,[2]="劇毒暗器Ⅲ",[3]=6,[5]=32007}, Archer_Attr = {[1]=41,[2]="馴獸術Ⅱ",[3]=6,[5]=42007}, Acolyte_Attr = {[1]=51,[2]="信仰祈福",[3]=6,[5]=52006}, Merchant_Attr = {[1]=61,[2]="眩暈加傷Ⅱ",[3]=6,[5]=62002}, Monk_Attr = {[1]=52,[2]="金剛不壞-警惕",[3]=5,[5]=120030}, Crusader_Attr = {[1]=12,[2]="聖十字攻擊-強效",[3]=6,[5]=70020}, Alchemist_Attr = {[1]=62,[2]="氣泡蟲寄生-強效",[3]=6,[5]=130080}, Rogue_Attr = {[1]=32,[2]="【流氓天堂】",[3]=6,[5]=90020}, Bard_Attr = {[1]=42,[2]="樂器攻擊-強效",[3]=6,[5]=102015}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-強效",[3]=6,[5]=112007}, Sage_Attr = {[1]=22,[2]="自由施法-急速",[3]=5,[5]=82004}},
|
||
[170004] = {id = 170004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[170005] = {id = 170005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[170006] = {id = 170006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[170007] = {id = 170007, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="加速追擊",[3]=6,[5]=12008}, Magician_Attr = {[1]=21,[2]="火狩疊加",[3]=6,[5]=22007}, Thief_Attr = {[1]=31,[2]="劇毒暗器Ⅳ",[3]=6,[5]=32007}, Archer_Attr = {[1]=41,[2]="馴獸術Ⅲ",[3]=6,[5]=42007}, Acolyte_Attr = {[1]=51,[2]="信仰祈福",[3]=6,[5]=52007}, Merchant_Attr = {[1]=61,[2]="眩暈加傷Ⅲ",[3]=6,[5]=62003}, Monk_Attr = {[1]=52,[2]="金剛不壞-警惕",[3]=5,[5]=120030}, Crusader_Attr = {[1]=12,[2]="聖十字攻擊-強效",[3]=6,[5]=70020}, Alchemist_Attr = {[1]=62,[2]="氣泡蟲寄生-強效",[3]=6,[5]=130080}, Rogue_Attr = {[1]=32,[2]="【流氓天堂】",[3]=6,[5]=90021}, Bard_Attr = {[1]=42,[2]="樂器攻擊-強效",[3]=6,[5]=102015}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-強效",[3]=6,[5]=112007}, Sage_Attr = {[1]=22,[2]="自由施法-急速",[3]=5,[5]=82004}},
|
||
[170008] = {id = 170008, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[170009] = {id = 170009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[170010] = {id = 170010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[170011] = {id = 170011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[170012] = {id = 170012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[170013] = {id = 170013, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[170014] = {id = 170014, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="劍速增加-精通",[3]=6,[5]=12009}, Magician_Attr = {[1]=21,[2]="點燃-強效",[3]=6,[5]=22008}, Thief_Attr = {[1]=31,[2]="劇毒暗器Ⅴ",[3]=6,[5]=32006}, Archer_Attr = {[1]=41,[2]="馴獸術Ⅳ",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="信仰祈福-治癒",[3]=6,[5]=52008}, Merchant_Attr = {[1]=61,[2]="眩暈加傷Ⅳ",[3]=6,[5]=62004}, Monk_Attr = {[1]=52,[2]="金剛不壞-精通",[3]=5,[5]=120050}, Crusader_Attr = {[1]=12,[2]="受治療加成",[3]=3,[4]={BeHealEncPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="巴尼米樂斯的祈福",[3]=6,[5]=130030}, Rogue_Attr = {[1]=32,[2]="遠程物理傷害",[3]=5,[5]=90220}, Bard_Attr = {[1]=42,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}},
|
||
[170015] = {id = 170015, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="劍速增加-精通",[3]=6,[5]=12009}, Magician_Attr = {[1]=21,[2]="點燃-強效",[3]=6,[5]=22008}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=5,[4]={CriDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="馴獸術Ⅴ",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="信仰祈福-治癒",[3]=6,[5]=52008}, Merchant_Attr = {[1]=61,[2]="眩暈加傷Ⅴ",[3]=6,[5]=62005}, Monk_Attr = {[1]=52,[2]="金剛不壞-精通",[3]=5,[5]=120050}, Crusader_Attr = {[1]=12,[2]="受治療加成",[3]=3,[4]={BeHealEncPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="巴尼米樂斯的祈福",[3]=6,[5]=130030}, Rogue_Attr = {[1]=32,[2]="遠程物理傷害",[3]=5,[5]=90220}, Bard_Attr = {[1]=42,[2]="樂器攻擊-精通",[3]=5,[5]=102016}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-精通",[3]=5,[5]=112008}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[170016] = {id = 170016, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[170017] = {id = 170017, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[170018] = {id = 170018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[180000] = {id = 180000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="傷害增壓-致殘",[3]=6,[5]=12060}, Magician_Attr = {[1]=21,[2]="隕石術Ⅱ",[3]=6,[5]=22040}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Archer_Attr = {[1]=41,[2]="陷阱研究-精通",[3]=6,[5]=42060}, Acolyte_Attr = {[1]=51,[2]="雙重癒合Ⅰ",[3]=6,[5]=52041}, Merchant_Attr = {[1]=61,[2]="金錢攻擊-精通",[3]=6,[5]=62050}, Monk_Attr = {[1]=52,[2]="猛龍誇強-強效",[3]=6,[5]=120150}, Crusader_Attr = {[1]=12,[2]="【神之威壓】",[3]=6,[5]=70061}, Alchemist_Attr = {[1]=62,[2]="野蠻叫囂-群體",[3]=5,[5]=130090}, Rogue_Attr = {[1]=32,[2]="三連矢-強效",[3]=6,[5]=90050}, Bard_Attr = {[1]=42,[2]="安息搖籃曲Ⅳ",[3]=6,[5]=102024}, Dancer_Attr = {[1]=43,[2]="安息搖籃曲Ⅳ",[3]=6,[5]=102024}, Sage_Attr = {[1]=22,[2]="薄霧牆Ⅱ",[3]=6,[5]=82013}},
|
||
[180001] = {id = 180001, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=6,[5]=12070}, Magician_Attr = {[1]=21,[2]="隕石術Ⅱ",[3]=6,[5]=22044}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Archer_Attr = {[1]=41,[2]="陷阱研究-精通",[3]=6,[5]=42060}, Acolyte_Attr = {[1]=51,[2]="雙重癒合Ⅰ",[3]=6,[5]=52042}, Merchant_Attr = {[1]=61,[2]="金錢攻擊-精通",[3]=6,[5]=62050}, Monk_Attr = {[1]=52,[2]="猛龍誇強-強效",[3]=6,[5]=120150}, Crusader_Attr = {[1]=12,[2]="【神之威壓】",[3]=6,[5]=70062}, Alchemist_Attr = {[1]=62,[2]="善變-強效",[3]=6,[5]=130100}, Rogue_Attr = {[1]=32,[2]="三連矢-強效",[3]=6,[5]=90050}, Bard_Attr = {[1]=42,[2]="安息搖籃曲Ⅴ",[3]=6,[5]=102025}, Dancer_Attr = {[1]=43,[2]="安息搖籃曲Ⅴ",[3]=6,[5]=102025}, Sage_Attr = {[1]=22,[2]="薄霧牆Ⅲ",[3]=6,[5]=82014}},
|
||
[180002] = {id = 180002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[180003] = {id = 180003, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[180004] = {id = 180004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[180005] = {id = 180005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[180006] = {id = 180006, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="集中攻擊-警惕",[3]=6,[5]=12080}, Magician_Attr = {[1]=21,[2]="隕石術Ⅰ",[3]=6,[5]=22045}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="地雷陷阱-強化",[3]=6,[5]=42050}, Acolyte_Attr = {[1]=51,[2]="雙重癒合-延時",[3]=6,[5]=52003}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="【長矛熟練度】",[3]=5,[5]=12029}, Alchemist_Attr = {[1]=62,[2]="善變-火箭術",[3]=6,[5]=130290}, Rogue_Attr = {[1]=32,[2]="隱匿強化-延時",[3]=5,[5]=90160}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="無視空間",[3]=6,[5]=22004}},
|
||
[180007] = {id = 180007, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="集中攻擊-警惕",[3]=6,[5]=12080}, Magician_Attr = {[1]=21,[2]="隕石術Ⅰ",[3]=6,[5]=22046}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="地雷陷阱-強化",[3]=6,[5]=42050}, Acolyte_Attr = {[1]=51,[2]="雙重癒合-延時",[3]=6,[5]=52003}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Crusader_Attr = {[1]=12,[2]="【長矛熟練度】",[3]=5,[5]=12029}, Alchemist_Attr = {[1]=62,[2]="善變-冰箭術",[3]=6,[5]=130300}, Rogue_Attr = {[1]=32,[2]="定身追擊",[3]=6,[5]=90200}, Bard_Attr = {[1]=42,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[180008] = {id = 180008, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="集中攻擊-警惕",[3]=6,[5]=12080}, Magician_Attr = {[1]=21,[2]="隕石術Ⅰ",[3]=6,[5]=22047}, Thief_Attr = {[1]=31,[2]="毒藥投擲-強效",[3]=6,[5]=32050}, Archer_Attr = {[1]=41,[2]="地雷陷阱-強化",[3]=6,[5]=42050}, Acolyte_Attr = {[1]=51,[2]="雙重癒合-延時",[3]=6,[5]=52003}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="【長矛熟練度】",[3]=5,[5]=12029}, Alchemist_Attr = {[1]=62,[2]="善變-雷擊術",[3]=6,[5]=130310}, Rogue_Attr = {[1]=32,[2]="定身追擊",[3]=6,[5]=90200}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="無視空間Ⅱ",[3]=6,[5]=22090}},
|
||
[180009] = {id = 180009, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[180010] = {id = 180010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[180011] = {id = 180011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[180012] = {id = 180012, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[180013] = {id = 180013, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[180014] = {id = 180014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[180015] = {id = 180015, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[180016] = {id = 180016, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[180017] = {id = 180017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[180018] = {id = 180018, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[190000] = {id = 190000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="眩暈加傷Ⅴ",[3]=6,[5]=31015}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅱ",[3]=6,[5]=41014}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="敏捷",[3]=4,[4]={Agi=1}}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="戰斧修煉",[3]=5,[5]=130040}, Rogue_Attr = {[1]=32,[2]="敏捷",[3]=4,[4]={Agi=1}}, Bard_Attr = {[1]=42,[2]="箭雨-強效",[3]=6,[5]=102006}, Dancer_Attr = {[1]=43,[2]="箭雨-強效",[3]=6,[5]=102006}, Sage_Attr = {[1]=22,[2]="高能冰箭術",[3]=6,[5]=22120}},
|
||
[190001] = {id = 190001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[190002] = {id = 190002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[190003] = {id = 190003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}},
|
||
[190005] = {id = 190005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[190006] = {id = 190006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[190007] = {id = 190007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[190008] = {id = 190008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[190009] = {id = 190009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[190010] = {id = 190010, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[190011] = {id = 190011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[190012] = {id = 190012, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[200000] = {id = 200000, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[200001] = {id = 200001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[200002] = {id = 200002, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="病毒散播Ⅱ",[3]=6,[5]=32014}, Archer_Attr = {[1]=41,[2]="爆散陷阱Ⅰ",[3]=6,[5]=42025}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅴ",[3]=6,[5]=62009}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="艾米斯可魯的祈福",[3]=6,[5]=130060}, Rogue_Attr = {[1]=32,[2]="遠程物理傷害",[3]=5,[5]=90220}, Bard_Attr = {[1]=42,[2]="樂器攻擊-精通",[3]=5,[5]=102016}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-精通",[3]=5,[5]=112008}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[200003] = {id = 200003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[200004] = {id = 200004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[200005] = {id = 200005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[200006] = {id = 200006, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[210000] = {id = 210000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="風行護甲",[3]=6,[5]=11011}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="眩暈加傷Ⅰ",[3]=6,[5]=31011}, Archer_Attr = {[1]=41,[2]="定身加傷Ⅰ",[3]=6,[5]=41011}, Acolyte_Attr = {[1]=51,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Merchant_Attr = {[1]=61,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.05}}, Monk_Attr = {[1]=52,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Crusader_Attr = {[1]=12,[2]="風行護甲",[3]=6,[5]=11011}, Alchemist_Attr = {[1]=62,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Rogue_Attr = {[1]=32,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Bard_Attr = {[1]=42,[2]="不和諧音Ⅲ",[3]=6,[5]=102003}, Dancer_Attr = {[1]=43,[2]="醜陋之舞Ⅲ",[3]=6,[5]=112003}, Sage_Attr = {[1]=22,[2]="元素集中",[3]=6,[5]=22160}},
|
||
[210001] = {id = 210001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[210002] = {id = 210002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[210003] = {id = 210003, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[210004] = {id = 210004, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火焰之環-抵擋",[3]=5,[5]=21010}, Thief_Attr = {[1]=31,[2]="眩暈加傷Ⅱ",[3]=6,[5]=31012}, Archer_Attr = {[1]=41,[2]="定身加傷Ⅱ",[3]=6,[5]=41012}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Monk_Attr = {[1]=52,[2]="治癒術-強效",[3]=6,[5]=51001}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="戰斧修煉",[3]=5,[5]=130040}, Rogue_Attr = {[1]=32,[2]="短劍修煉",[3]=5,[5]=90180}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[210005] = {id = 210005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[210006] = {id = 210006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[220000] = {id = 220000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="劍術修煉-強效",[3]=6,[5]=11002}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="眩暈加傷Ⅲ",[3]=6,[5]=31013}, Archer_Attr = {[1]=41,[2]="定身加傷Ⅲ",[3]=6,[5]=41013}, Acolyte_Attr = {[1]=51,[2]="鈍器熟練度-強效",[3]=6,[5]=51012}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=3}}, Monk_Attr = {[1]=52,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Crusader_Attr = {[1]=12,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Rogue_Attr = {[1]=32,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Bard_Attr = {[1]=42,[2]="不和諧音Ⅳ",[3]=6,[5]=102004}, Dancer_Attr = {[1]=43,[2]="醜陋之舞Ⅳ",[3]=6,[5]=112004}, Sage_Attr = {[1]=22,[2]="元素集中",[3]=6,[5]=22160}},
|
||
[220001] = {id = 220001, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[220002] = {id = 220002, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火焰之環-抵擋",[3]=5,[5]=21010}, Thief_Attr = {[1]=31,[2]="眩暈加傷Ⅳ",[3]=6,[5]=31014}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅰ",[3]=6,[5]=41014}, Acolyte_Attr = {[1]=51,[2]="力量普攻",[3]=6,[5]=51013}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="治癒術-強效",[3]=6,[5]=51001}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="普攻-強效",[3]=6,[5]=130110}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="箭雨-強效",[3]=6,[5]=102006}, Dancer_Attr = {[1]=43,[2]="箭雨-強效",[3]=6,[5]=102006}, Sage_Attr = {[1]=22,[2]="冰箭術-速讀",[3]=5,[5]=22100}},
|
||
[220003] = {id = 220003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[220004] = {id = 220004, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[220005] = {id = 220005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[220006] = {id = 220006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[220007] = {id = 220007, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[220008] = {id = 220008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[220009] = {id = 220009, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[220010] = {id = 220010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[220011] = {id = 220011, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[220012] = {id = 220012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[230000] = {id = 230000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="音速投擲Ⅰ",[3]=6,[5]=32011}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅵ",[3]=6,[5]=42017}, Acolyte_Attr = {[1]=51,[2]="鈍器熟練度-強效",[3]=6,[5]=51012}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅰ",[3]=6,[5]=62008}, Monk_Attr = {[1]=52,[2]="鐵砂掌-強效",[3]=5,[5]=120060}, Crusader_Attr = {[1]=12,[2]="盾擊-眩暈",[3]=6,[5]=70030}, Alchemist_Attr = {[1]=62,[2]="生命體禁術",[3]=6,[5]=130120}, Rogue_Attr = {[1]=32,[2]="潛擊-強效",[3]=6,[5]=90060}, Bard_Attr = {[1]=42,[2]="樂器攻擊-強效",[3]=6,[5]=102015}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-強效",[3]=6,[5]=112007}, Sage_Attr = {[1]=22,[2]="地震術-眩暈",[3]=5,[5]=82006}},
|
||
[230001] = {id = 230001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[230002] = {id = 230002, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="音速投擲Ⅱ",[3]=6,[5]=32012}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅶ",[3]=6,[5]=42022}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅱ",[3]=6,[5]=62009}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="【生命體修復】",[3]=6,[5]=130130}, Rogue_Attr = {[1]=32,[2]="潛擊-易傷",[3]=6,[5]=90070}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="敏捷",[3]=4,[4]={Agi=1}}},
|
||
[230003] = {id = 230003, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[230004] = {id = 230004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[230005] = {id = 230005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[230006] = {id = 230006, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="音速投擲Ⅲ",[3]=6,[5]=32013}, Archer_Attr = {[1]=41,[2]="重傷箭Ⅰ",[3]=6,[5]=42023}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅲ",[3]=6,[5]=62009}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="【生命體修復】",[3]=6,[5]=130131}, Rogue_Attr = {[1]=32,[2]="潛擊-易傷",[3]=6,[5]=90070}, Bard_Attr = {[1]=42,[2]="樂器攻擊-精通",[3]=5,[5]=102016}, Dancer_Attr = {[1]=43,[2]="纏箭投擲-精通",[3]=5,[5]=112008}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[230007] = {id = 230007, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[230008] = {id = 230008, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[230009] = {id = 230009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[230011] = {id = 230011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[230012] = {id = 230012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[230013] = {id = 230013, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[230014] = {id = 230014, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[230015] = {id = 230015, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[230016] = {id = 230016, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="病毒散播Ⅰ",[3]=6,[5]=32014}, Archer_Attr = {[1]=41,[2]="重傷箭Ⅱ",[3]=6,[5]=42023}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅳ",[3]=6,[5]=62009}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅰ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="【生命體修復】",[3]=6,[5]=130132}, Rogue_Attr = {[1]=32,[2]="潛擊-易傷",[3]=6,[5]=90070}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="敏捷",[3]=4,[4]={Agi=1}}},
|
||
[230018] = {id = 230018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[240000] = {id = 240000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[240001] = {id = 240001, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="反擊-遠程物理",[3]=6,[5]=12041}, Magician_Attr = {[1]=21,[2]="重力原野Ⅱ",[3]=6,[5]=22150}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-專精",[3]=5,[5]=32110}, Archer_Attr = {[1]=41,[2]="禁錮箭",[3]=6,[5]=42101}, Acolyte_Attr = {[1]=51,[2]="鈍器熟練度-強效",[3]=6,[5]=51012}, Merchant_Attr = {[1]=61,[2]="物傷加成",[3]=1,[4]={DamIncrease=0.01}}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="盾擊-命中",[3]=6,[5]=70130}, Alchemist_Attr = {[1]=62,[2]="地獄植物-強效",[3]=6,[5]=130140}, Rogue_Attr = {[1]=32,[2]="雙倍防具卸除",[3]=6,[5]=90010}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Sage_Attr = {[1]=22,[2]="薄霧牆Ⅳ",[3]=6,[5]=82015}},
|
||
[240002] = {id = 240002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[240003] = {id = 240003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[240004] = {id = 240004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[240005] = {id = 240005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[240006] = {id = 240006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
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||
[250000] = {id = 250000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
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||
[250001] = {id = 250001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[250002] = {id = 250002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[250003] = {id = 250003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[250004] = {id = 250004, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="重力原野Ⅰ",[3]=6,[5]=22151}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-瞬殺",[3]=6,[5]=32120}, Archer_Attr = {[1]=41,[2]="專注射擊-精通",[3]=6,[5]=42130}, Acolyte_Attr = {[1]=51,[2]="力量普攻",[3]=6,[5]=51013}, Merchant_Attr = {[1]=61,[2]="分裂斧-強化",[3]=6,[5]=62100}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="眩暈追擊",[3]=6,[5]=90210}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Sage_Attr = {[1]=22,[2]="無視空間Ⅲ",[3]=6,[5]=22091}},
|
||
[250005] = {id = 250005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[250006] = {id = 250006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[260000] = {id = 260000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="病毒散播Ⅴ",[3]=6,[5]=32014}, Archer_Attr = {[1]=41,[2]="爆散陷阱Ⅳ",[3]=6,[5]=42026}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="靈巧轉換Ⅲ",[3]=6,[5]=62015}, Monk_Attr = {[1]=52,[2]="敏捷",[3]=4,[4]={Agi=1}}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="艾米斯可魯的祈福",[3]=6,[5]=130060}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Dancer_Attr = {[1]=43,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Sage_Attr = {[1]=22,[2]="唸咒拆除-損耗",[3]=5,[5]=82010}},
|
||
[260001] = {id = 260001, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[260003] = {id = 260003, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[260004] = {id = 260004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[260005] = {id = 260005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[270000] = {id = 270000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="火焰之環-抵擋",[3]=5,[5]=21010}, Thief_Attr = {[1]=31,[2]="病毒散播Ⅲ",[3]=6,[5]=32014}, Archer_Attr = {[1]=41,[2]="爆散陷阱Ⅱ",[3]=6,[5]=42026}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="靈巧轉換Ⅰ",[3]=6,[5]=62013}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="艾米斯可魯的祈福",[3]=6,[5]=130060}, Rogue_Attr = {[1]=32,[2]="遠程物理傷害",[3]=5,[5]=90220}, Bard_Attr = {[1]=42,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Dancer_Attr = {[1]=43,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Sage_Attr = {[1]=22,[2]="唸咒拆除-損耗",[3]=5,[5]=82010}},
|
||
[270001] = {id = 270001, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[270002] = {id = 270002, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[270003] = {id = 270003, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[270004] = {id = 270004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[270005] = {id = 270005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[270006] = {id = 270006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[270007] = {id = 270007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[270008] = {id = 270008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[270009] = {id = 270009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[270010] = {id = 270010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[270011] = {id = 270011, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Thief_Attr = {[1]=31,[2]="病毒散播Ⅳ",[3]=6,[5]=32014}, Archer_Attr = {[1]=41,[2]="爆散陷阱Ⅲ",[3]=6,[5]=42026}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="靈巧轉換Ⅱ",[3]=6,[5]=62014}, Monk_Attr = {[1]=52,[2]="敏捷",[3]=4,[4]={Agi=1}}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="艾米斯可魯的祈福",[3]=6,[5]=130060}, Rogue_Attr = {[1]=32,[2]="遠程物理傷害",[3]=5,[5]=90220}, Bard_Attr = {[1]=42,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Dancer_Attr = {[1]=43,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Sage_Attr = {[1]=22,[2]="唸咒拆除-損耗",[3]=5,[5]=82010}},
|
||
[270012] = {id = 270012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[280000] = {id = 280000, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="重力原野Ⅰ",[3]=6,[5]=22153}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-瞬殺",[3]=6,[5]=32120}, Archer_Attr = {[1]=41,[2]="專注射擊-精通",[3]=6,[5]=42130}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="分裂斧-強化",[3]=6,[5]=62100}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Rogue_Attr = {[1]=32,[2]="眩暈追擊",[3]=6,[5]=90210}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="魔法上限%",[3]=3,[4]={MaxSpPer=0.01}}},
|
||
[280001] = {id = 280001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[280002] = {id = 280002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[280003] = {id = 280003, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[280004] = {id = 280004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[280005] = {id = 280005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[280006] = {id = 280006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[290000] = {id = 290000, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="重力原野Ⅰ",[3]=6,[5]=22152}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-瞬殺",[3]=6,[5]=32120}, Archer_Attr = {[1]=41,[2]="專注射擊-精通",[3]=6,[5]=42130}, Acolyte_Attr = {[1]=51,[2]="法力普攻",[3]=6,[5]=52013}, Merchant_Attr = {[1]=61,[2]="分裂斧-強化",[3]=6,[5]=62100}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Rogue_Attr = {[1]=32,[2]="眩暈追擊",[3]=6,[5]=90210}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Sage_Attr = {[1]=22,[2]="心神互換-冷卻",[3]=5,[5]=82023}},
|
||
[290001] = {id = 290001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[290002] = {id = 290002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[290003] = {id = 290003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[290004] = {id = 290004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[290005] = {id = 290005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[290006] = {id = 290006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[290007] = {id = 290007, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[290008] = {id = 290008, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[290009] = {id = 290009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[290010] = {id = 290010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[290011] = {id = 290011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[290012] = {id = 290012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[300000] = {id = 300000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="霸體-無限",[3]=6,[5]=12180}, Magician_Attr = {[1]=21,[2]="元素集中",[3]=6,[5]=22160}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-專精",[3]=5,[5]=32110}, Archer_Attr = {[1]=41,[2]="禁錮箭",[3]=6,[5]=42103}, Acolyte_Attr = {[1]=51,[2]="懺悔",[3]=6,[5]=52170}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="霸體-無限",[3]=6,[5]=12180}, Alchemist_Attr = {[1]=62,[2]="地獄植物-強效",[3]=6,[5]=130140}, Rogue_Attr = {[1]=32,[2]="【陷阱移除】",[3]=6,[5]=90040}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Sage_Attr = {[1]=22,[2]="雙倍投擲-精通",[3]=5,[5]=82011}},
|
||
[300001] = {id = 300001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[300002] = {id = 300002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[300003] = {id = 300003, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="領主光環-精通",[3]=6,[5]=12190}, Magician_Attr = {[1]=21,[2]="法力普攻",[3]=6,[5]=22017}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-瞬殺",[3]=6,[5]=32120}, Archer_Attr = {[1]=41,[2]="專注射擊-精通",[3]=6,[5]=42130}, Acolyte_Attr = {[1]=51,[2]="懺悔-多效",[3]=6,[5]=52024}, Merchant_Attr = {[1]=61,[2]="分裂斧-強化",[3]=6,[5]=62100}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="地獄植物-專精",[3]=5,[5]=130150}, Rogue_Attr = {[1]=32,[2]="眩暈追擊",[3]=6,[5]=90210}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-強效",[3]=6,[5]=102026}, Sage_Attr = {[1]=22,[2]="心神互換-冷卻",[3]=5,[5]=82023}},
|
||
[300004] = {id = 300004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[300006] = {id = 300006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[300007] = {id = 300007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[300008] = {id = 300008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[300009] = {id = 300009, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="霸體-無限",[3]=6,[5]=12180}, Magician_Attr = {[1]=21,[2]="元素集中",[3]=6,[5]=22161}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-專精",[3]=5,[5]=32110}, Archer_Attr = {[1]=41,[2]="禁錮箭",[3]=6,[5]=42104}, Acolyte_Attr = {[1]=51,[2]="懺悔",[3]=6,[5]=52171}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="霸體-無限",[3]=6,[5]=12180}, Alchemist_Attr = {[1]=62,[2]="地獄植物-強效",[3]=6,[5]=130140}, Rogue_Attr = {[1]=32,[2]="【陷阱移除】",[3]=6,[5]=90041}, Bard_Attr = {[1]=42,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Dancer_Attr = {[1]=43,[2]="奧義箭亂舞-奧秘",[3]=6,[5]=102027}, Sage_Attr = {[1]=22,[2]="雙倍投擲-精通",[3]=5,[5]=82011}},
|
||
[300010] = {id = 300010, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="領主光環-精通",[3]=6,[5]=12190}, Magician_Attr = {[1]=21,[2]="法力普攻",[3]=6,[5]=22017}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-瞬殺",[3]=6,[5]=32120}, Archer_Attr = {[1]=41,[2]="專注射擊-精通",[3]=6,[5]=42130}, Acolyte_Attr = {[1]=51,[2]="懺悔-多效",[3]=6,[5]=52024}, Merchant_Attr = {[1]=61,[2]="分裂斧-強化",[3]=6,[5]=62100}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="地獄植物-專精",[3]=5,[5]=130150}, Rogue_Attr = {[1]=32,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="魔法上限%",[3]=3,[4]={MaxSpPer=0.01}}},
|
||
[300011] = {id = 300011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[300012] = {id = 300012, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[300013] = {id = 300013, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[300014] = {id = 300014, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[300015] = {id = 300015, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[300016] = {id = 300016, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[300017] = {id = 300017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[300018] = {id = 300018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[310000] = {id = 310000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="高等劍術修煉",[3]=5,[5]=12002}, Magician_Attr = {[1]=21,[2]="法力普攻",[3]=6,[5]=22017}, Thief_Attr = {[1]=31,[2]="無影之牙Ⅰ",[3]=6,[5]=32019}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅵ",[3]=6,[5]=42013}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="靈巧轉換Ⅳ",[3]=6,[5]=62016}, Monk_Attr = {[1]=52,[2]="爆氣",[3]=5,[5]=120090}, Crusader_Attr = {[1]=12,[2]="挑釁-範圍",[3]=5,[5]=12090}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="敏捷",[3]=4,[4]={Agi=1}}},
|
||
[310001] = {id = 310001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[310002] = {id = 310002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[310003] = {id = 310003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[310004] = {id = 310004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[310005] = {id = 310005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[310006] = {id = 310006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[310007] = {id = 310007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[310008] = {id = 310008, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[310009] = {id = 310009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[310010] = {id = 310010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[310011] = {id = 310011, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[310012] = {id = 310012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[320000] = {id = 320000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="鋼鐵之心-精通",[3]=6,[5]=12027}, Magician_Attr = {[1]=21,[2]="法力普攻",[3]=6,[5]=22017}, Thief_Attr = {[1]=31,[2]="對中型魔物的傷害",[3]=5,[4]={MidDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅳ",[3]=6,[5]=42016}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅷ",[3]=6,[5]=62021}, Monk_Attr = {[1]=52,[2]="爆氣",[3]=5,[5]=120090}, Crusader_Attr = {[1]=12,[2]="治癒術-強效",[3]=6,[5]=51001}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Dancer_Attr = {[1]=43,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Sage_Attr = {[1]=22,[2]="地震術-強化",[3]=6,[5]=82002}},
|
||
[320002] = {id = 320002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[320003] = {id = 320003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[320004] = {id = 320004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[320005] = {id = 320005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[320006] = {id = 320006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[320007] = {id = 320007, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[320008] = {id = 320008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[320009] = {id = 320009, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="鋼鐵之心-精通",[3]=6,[5]=12027}, Magician_Attr = {[1]=21,[2]="法力普攻",[3]=6,[5]=22017}, Thief_Attr = {[1]=31,[2]="對中型魔物的傷害",[3]=5,[4]={MidDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅴ",[3]=6,[5]=42016}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅸ",[3]=6,[5]=62021}, Monk_Attr = {[1]=52,[2]="爆氣",[3]=5,[5]=120090}, Crusader_Attr = {[1]=12,[2]="治癒術-強效",[3]=6,[5]=51001}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Dancer_Attr = {[1]=43,[2]="永遠的混沌-破法",[3]=6,[5]=102018}, Sage_Attr = {[1]=22,[2]="地震術-強化",[3]=6,[5]=82002}},
|
||
[320010] = {id = 320010, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[320011] = {id = 320011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[320012] = {id = 320012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[330000] = {id = 330000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="高能聖靈",[3]=6,[5]=22018}, Thief_Attr = {[1]=31,[2]="無影之牙Ⅲ",[3]=6,[5]=32021}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅷ",[3]=6,[5]=42015}, Acolyte_Attr = {[1]=51,[2]="自動幸運",[3]=6,[5]=52021}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度Ⅱ",[3]=6,[5]=62018}, Monk_Attr = {[1]=52,[2]="鐵砂掌-強效",[3]=5,[5]=120060}, Crusader_Attr = {[1]=12,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Alchemist_Attr = {[1]=62,[2]="生命體禁術",[3]=6,[5]=130121}, Rogue_Attr = {[1]=32,[2]="【陷阱探查】",[3]=6,[5]=90030}, Bard_Attr = {[1]=42,[2]="無限吟唱",[3]=6,[5]=102007}, Dancer_Attr = {[1]=43,[2]="無限吟唱",[3]=6,[5]=112010}, Sage_Attr = {[1]=22,[2]="地震術-眩暈",[3]=5,[5]=82006}},
|
||
[330001] = {id = 330001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[330002] = {id = 330002, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="傷害增壓-精通",[3]=6,[5]=12024}, Magician_Attr = {[1]=21,[2]="自動聖靈-高效",[3]=6,[5]=22019}, Thief_Attr = {[1]=31,[2]="無影之牙Ⅳ",[3]=6,[5]=32019}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅰ",[3]=6,[5]=42016}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度Ⅲ",[3]=6,[5]=62019}, Monk_Attr = {[1]=52,[2]="爆氣",[3]=5,[5]=120090}, Crusader_Attr = {[1]=12,[2]="治癒術-強效",[3]=6,[5]=51001}, Alchemist_Attr = {[1]=62,[2]="【生命體修復】",[3]=6,[5]=130133}, Rogue_Attr = {[1]=32,[2]="定身追擊",[3]=6,[5]=90200}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="敏捷",[3]=4,[4]={Agi=1}}},
|
||
[330003] = {id = 330003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[330004] = {id = 330004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[330005] = {id = 330005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[330006] = {id = 330006, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[330007] = {id = 330007, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[330008] = {id = 330008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[330009] = {id = 330009, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[330010] = {id = 330010, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="自動聖靈",[3]=6,[5]=22020}, Thief_Attr = {[1]=31,[2]="無影之牙Ⅴ",[3]=6,[5]=32021}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅱ",[3]=6,[5]=42017}, Acolyte_Attr = {[1]=51,[2]="懺悔",[3]=6,[5]=52023}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅵ",[3]=6,[5]=62020}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Alchemist_Attr = {[1]=62,[2]="生命體禁術",[3]=6,[5]=130122}, Rogue_Attr = {[1]=32,[2]="【陷阱探查】",[3]=6,[5]=90031}, Bard_Attr = {[1]=42,[2]="無限吟唱Ⅱ",[3]=6,[5]=102008}, Dancer_Attr = {[1]=43,[2]="無限吟唱Ⅱ",[3]=6,[5]=112011}, Sage_Attr = {[1]=22,[2]="地震術-眩暈",[3]=5,[5]=82006}},
|
||
[330011] = {id = 330011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[330012] = {id = 330012, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="傷害增壓-精通",[3]=6,[5]=12024}, Magician_Attr = {[1]=21,[2]="自動聖靈-高效",[3]=6,[5]=22019}, Thief_Attr = {[1]=31,[2]="對中型魔物的傷害",[3]=5,[4]={MidDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="分裂箭Ⅲ",[3]=6,[5]=42016}, Acolyte_Attr = {[1]=51,[2]="懺悔-多效",[3]=6,[5]=52024}, Merchant_Attr = {[1]=61,[2]="手推車撞擊Ⅶ",[3]=6,[5]=62021}, Monk_Attr = {[1]=52,[2]="爆氣",[3]=5,[5]=120090}, Crusader_Attr = {[1]=12,[2]="治癒術-強效",[3]=6,[5]=51001}, Alchemist_Attr = {[1]=62,[2]="【生命體修復】",[3]=6,[5]=130134}, Rogue_Attr = {[1]=32,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Dancer_Attr = {[1]=43,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Sage_Attr = {[1]=22,[2]="地震術-強化",[3]=6,[5]=82002}},
|
||
[330013] = {id = 330013, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[330014] = {id = 330014, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[330015] = {id = 330015, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[330016] = {id = 330016, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[330017] = {id = 330017, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[330018] = {id = 330018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[340000] = {id = 340000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[340002] = {id = 340002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[340003] = {id = 340003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[340004] = {id = 340004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[340005] = {id = 340005, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="毒性剋制Ⅰ",[3]=6,[5]=31019}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅴ",[3]=6,[5]=41016}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=5,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="普通攻擊-精修",[3]=6,[5]=120020}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="普攻-強效",[3]=6,[5]=130110}, Rogue_Attr = {[1]=32,[2]="短劍修煉",[3]=5,[5]=90180}, Bard_Attr = {[1]=42,[2]="元素箭矢Ⅰ",[3]=6,[5]=41008}, Dancer_Attr = {[1]=43,[2]="元素箭矢Ⅰ",[3]=6,[5]=41008}, Sage_Attr = {[1]=22,[2]="火箭術-速讀",[3]=5,[5]=21004}},
|
||
[340006] = {id = 340006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[350000] = {id = 350000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[350001] = {id = 350001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[350002] = {id = 350002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[350003] = {id = 350003, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[350004] = {id = 350004, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-警惕",[3]=6,[5]=11003}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="強刃擊Ⅲ",[3]=6,[5]=31017}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅳ",[3]=6,[5]=41016}, Acolyte_Attr = {[1]=51,[2]="神威祈福-強效",[3]=6,[5]=51015}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=5,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="物理防禦%",[3]=3,[4]={DefPer=0.01}}, Crusader_Attr = {[1]=12,[2]="挑釁-警惕",[3]=6,[5]=11003}, Alchemist_Attr = {[1]=62,[2]="普攻-強效",[3]=6,[5]=130110}, Rogue_Attr = {[1]=32,[2]="短劍修煉",[3]=5,[5]=90180}, Bard_Attr = {[1]=42,[2]="元素箭矢Ⅰ",[3]=6,[5]=41008}, Dancer_Attr = {[1]=43,[2]="元素箭矢Ⅰ",[3]=6,[5]=41008}, Sage_Attr = {[1]=22,[2]="冰箭術-速讀",[3]=5,[5]=22100}},
|
||
[350005] = {id = 350005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[350006] = {id = 350006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[360000] = {id = 360000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-警惕",[3]=6,[5]=11003}, Magician_Attr = {[1]=21,[2]="冰箭術-專精",[3]=5,[5]=21013}, Thief_Attr = {[1]=31,[2]="強刃擊Ⅱ",[3]=6,[5]=31017}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅲ",[3]=6,[5]=41016}, Acolyte_Attr = {[1]=51,[2]="神威祈福-強效",[3]=6,[5]=51015}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="物理防禦%",[3]=3,[4]={DefPer=0.01}}, Crusader_Attr = {[1]=12,[2]="挑釁-警惕",[3]=6,[5]=11003}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Bard_Attr = {[1]=42,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}},
|
||
[360001] = {id = 360001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[360002] = {id = 360002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[360003] = {id = 360003, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.02}}, Thief_Attr = {[1]=31,[2]="強刃擊Ⅰ",[3]=6,[5]=31016}, Archer_Attr = {[1]=41,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.05}}, Acolyte_Attr = {[1]=51,[2]="轉生術-強效",[3]=6,[5]=52180}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=3}}, Monk_Attr = {[1]=52,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Crusader_Attr = {[1]=12,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Rogue_Attr = {[1]=32,[2]="伏擊-強效",[3]=6,[5]=90120}, Bard_Attr = {[1]=42,[2]="元素箭矢Ⅱ",[3]=6,[5]=41009}, Dancer_Attr = {[1]=43,[2]="元素箭矢Ⅱ",[3]=6,[5]=41009}, Sage_Attr = {[1]=22,[2]="火箭術-專精",[3]=5,[5]=21001}},
|
||
[360004] = {id = 360004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[360005] = {id = 360005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[360006] = {id = 360006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[360007] = {id = 360007, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[360008] = {id = 360008, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[360009] = {id = 360009, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[360010] = {id = 360010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[360011] = {id = 360011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[360012] = {id = 360012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[370000] = {id = 370000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Magician_Attr = {[1]=21,[2]="破冰",[3]=6,[5]=22024}, Thief_Attr = {[1]=31,[2]="強化塗毒Ⅰ",[3]=6,[5]=32024}, Archer_Attr = {[1]=41,[2]="爆散陷阱Ⅴ",[3]=6,[5]=42025}, Acolyte_Attr = {[1]=51,[2]="轉生術-強效",[3]=6,[5]=52180}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度Ⅳ",[3]=6,[5]=62024}, Monk_Attr = {[1]=52,[2]="鐵砂掌-強效",[3]=5,[5]=120060}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="強酸攻擊-強效",[3]=6,[5]=130160}, Rogue_Attr = {[1]=32,[2]="背刺-強效",[3]=6,[5]=90080}, Bard_Attr = {[1]=42,[2]="無限吟唱Ⅲ",[3]=6,[5]=102009}, Dancer_Attr = {[1]=43,[2]="無限吟唱Ⅲ",[3]=6,[5]=112012}, Sage_Attr = {[1]=22,[2]="自動念咒-精通",[3]=5,[5]=82005}},
|
||
[370001] = {id = 370001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[370002] = {id = 370002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[370003] = {id = 370003, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[370004] = {id = 370004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[370006] = {id = 370006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[370007] = {id = 370007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[370008] = {id = 370008, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="破冰-傷害",[3]=6,[5]=22025}, Thief_Attr = {[1]=31,[2]="強化塗毒Ⅱ",[3]=6,[5]=32025}, Archer_Attr = {[1]=41,[2]="引爆Ⅰ",[3]=6,[5]=42030}, Acolyte_Attr = {[1]=51,[2]="神威祈福-強效",[3]=6,[5]=51015}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度Ⅴ",[3]=6,[5]=62025}, Monk_Attr = {[1]=52,[2]="敏捷",[3]=4,[4]={Agi=1}}, Crusader_Attr = {[1]=12,[2]="連續盾擊-射程",[3]=5,[5]=70050}, Alchemist_Attr = {[1]=62,[2]="麗芙的祈福",[3]=6,[5]=130170}, Rogue_Attr = {[1]=32,[2]="背刺-精通",[3]=5,[5]=90090}, Bard_Attr = {[1]=42,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Dancer_Attr = {[1]=43,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Sage_Attr = {[1]=22,[2]="水元素領域-凍結",[3]=5,[5]=82008}},
|
||
[370009] = {id = 370009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[370010] = {id = 370010, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[370011] = {id = 370011, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[370012] = {id = 370012, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[370013] = {id = 370013, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[370014] = {id = 370014, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[370015] = {id = 370015, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[370016] = {id = 370016, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[370017] = {id = 370017, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[370018] = {id = 370018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[380000] = {id = 380000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[380002] = {id = 380002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[380003] = {id = 380003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[380004] = {id = 380004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.8}}},
|
||
[380005] = {id = 380005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[380006] = {id = 380006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.8}}},
|
||
[390000] = {id = 390000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="反擊-反傷盾",[3]=6,[5]=12050}, Magician_Attr = {[1]=21,[2]="破冰-蔓延",[3]=6,[5]=22110}, Thief_Attr = {[1]=31,[2]="斬擊-專精",[3]=5,[5]=32090}, Archer_Attr = {[1]=41,[2]="禁錮箭",[3]=6,[5]=42100}, Acolyte_Attr = {[1]=51,[2]="犧牲頌歌",[3]=6,[5]=52080}, Merchant_Attr = {[1]=61,[2]="分裂斧",[3]=6,[5]=62090}, Monk_Attr = {[1]=52,[2]="連環全身掌-強效",[3]=6,[5]=120230}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="化學頭盔保護",[3]=6,[5]=130180}, Rogue_Attr = {[1]=32,[2]="雙倍防具卸除",[3]=6,[5]=90011}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Sage_Attr = {[1]=22,[2]="雙倍投擲-精通",[3]=5,[5]=82011}},
|
||
[390001] = {id = 390001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[390002] = {id = 390002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[390003] = {id = 390003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[390004] = {id = 390004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.8}}},
|
||
[390005] = {id = 390005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.8}}},
|
||
[390006] = {id = 390006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[390007] = {id = 390007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[390008] = {id = 390008, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="反擊-反傷盾",[3]=6,[5]=12050}, Magician_Attr = {[1]=21,[2]="破冰-蔓延",[3]=6,[5]=22110}, Thief_Attr = {[1]=31,[2]="斬擊-專精",[3]=5,[5]=32090}, Archer_Attr = {[1]=41,[2]="多重掃射-強效",[3]=6,[5]=42110}, Acolyte_Attr = {[1]=51,[2]="犧牲頌歌",[3]=6,[5]=52080}, Merchant_Attr = {[1]=61,[2]="分裂斧",[3]=6,[5]=62091}, Monk_Attr = {[1]=52,[2]="連環全身掌-強效",[3]=6,[5]=120230}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="化學頭盔保護",[3]=6,[5]=130181}, Rogue_Attr = {[1]=32,[2]="雙倍防具卸除",[3]=6,[5]=90012}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Sage_Attr = {[1]=22,[2]="雙倍投擲-精通",[3]=5,[5]=82011}},
|
||
[390009] = {id = 390009, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[390010] = {id = 390010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[390011] = {id = 390011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[400000] = {id = 400000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[400001] = {id = 400001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[400002] = {id = 400002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[400003] = {id = 400003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[400004] = {id = 400004, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="反擊-反傷盾",[3]=6,[5]=12050}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="致命塗毒-強化",[3]=6,[5]=32100}, Archer_Attr = {[1]=41,[2]="多重掃射-強效",[3]=6,[5]=42110}, Acolyte_Attr = {[1]=51,[2]="犧牲頌歌",[3]=6,[5]=52080}, Merchant_Attr = {[1]=61,[2]="分裂斧",[3]=6,[5]=62092}, Monk_Attr = {[1]=52,[2]="連環全身掌-強效",[3]=6,[5]=120230}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=20}}, Alchemist_Attr = {[1]=62,[2]="化學頭盔保護",[3]=6,[5]=130182}, Rogue_Attr = {[1]=32,[2]="雙倍防具卸除",[3]=6,[5]=90013}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-物理",[3]=6,[5]=102028}, Sage_Attr = {[1]=22,[2]="雙倍投擲-精通",[3]=5,[5]=82011}},
|
||
[400005] = {id = 400005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[400006] = {id = 400006, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-範圍",[3]=6,[5]=12090}, Magician_Attr = {[1]=21,[2]="破冰-傷害",[3]=6,[5]=22025}, Thief_Attr = {[1]=31,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="沉默之術-抑制",[3]=6,[5]=52130}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Crusader_Attr = {[1]=12,[2]="連續盾擊-射程",[3]=5,[5]=70050}, Alchemist_Attr = {[1]=62,[2]="靈巧",[3]=4,[4]={Dex=1}}, Rogue_Attr = {[1]=32,[2]="隱匿強化-延時",[3]=5,[5]=90160}, Bard_Attr = {[1]=42,[2]="不死神-魔抗",[3]=6,[5]=102033}, Dancer_Attr = {[1]=43,[2]="不死神-魔抗",[3]=6,[5]=102033}, Sage_Attr = {[1]=22,[2]="心神互換-冷卻",[3]=5,[5]=82023}},
|
||
[400007] = {id = 400007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[400008] = {id = 400008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[400009] = {id = 400009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[400010] = {id = 400010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[400011] = {id = 400011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[400012] = {id = 400012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[410000] = {id = 410000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[410001] = {id = 410001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[410002] = {id = 410002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[410003] = {id = 410003, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="強效魔法防禦",[3]=5,[5]=12030}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="無影之牙_增幅Ⅰ",[3]=6,[5]=32026}, Archer_Attr = {[1]=41,[2]="引爆Ⅱ",[3]=6,[5]=42031}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.02}}, Merchant_Attr = {[1]=61,[2]="敏捷",[3]=4,[4]={Agi=3}}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=20}}, Alchemist_Attr = {[1]=62,[2]="強酸攻擊-強效",[3]=6,[5]=130160}, Rogue_Attr = {[1]=32,[2]="背刺-強效",[3]=6,[5]=90080}, Bard_Attr = {[1]=42,[2]="無限吟唱Ⅳ",[3]=6,[5]=102010}, Dancer_Attr = {[1]=43,[2]="無限吟唱Ⅳ",[3]=6,[5]=112013}, Sage_Attr = {[1]=22,[2]="自動念咒-精通",[3]=5,[5]=82005}},
|
||
[410004] = {id = 410004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[410005] = {id = 410005, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="冰箭術-專精",[3]=5,[5]=21013}, Thief_Attr = {[1]=31,[2]="無影之牙_增幅Ⅱ",[3]=6,[5]=32027}, Archer_Attr = {[1]=41,[2]="引爆Ⅲ",[3]=6,[5]=42032}, Acolyte_Attr = {[1]=51,[2]="神威祈福-強效",[3]=6,[5]=51015}, Merchant_Attr = {[1]=61,[2]="敏捷",[3]=4,[4]={Agi=1}}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="治癒術-強效",[3]=6,[5]=51001}, Alchemist_Attr = {[1]=62,[2]="麗芙的祈福",[3]=6,[5]=130170}, Rogue_Attr = {[1]=32,[2]="背刺-精通",[3]=5,[5]=90090}, Bard_Attr = {[1]=42,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Dancer_Attr = {[1]=43,[2]="戰鼓震天-專精",[3]=6,[5]=102020}, Sage_Attr = {[1]=22,[2]="水元素領域-凍結",[3]=5,[5]=82008}},
|
||
[410006] = {id = 410006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[410007] = {id = 410007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[410008] = {id = 410008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[410009] = {id = 410009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[410010] = {id = 410010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[410011] = {id = 410011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[410012] = {id = 410012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[420000] = {id = 420000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="強效魔法防禦",[3]=5,[5]=11020}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.02}}, Thief_Attr = {[1]=31,[2]="毒刃Ⅰ",[3]=6,[5]=31021}, Archer_Attr = {[1]=41,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.05}}, Acolyte_Attr = {[1]=51,[2]="轉生術-強效",[3]=6,[5]=52180}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=5,[4]={MaxHpPer=0.02}}, Monk_Attr = {[1]=52,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=20}}, Alchemist_Attr = {[1]=62,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Rogue_Attr = {[1]=32,[2]="伏擊-強效",[3]=6,[5]=90120}, Bard_Attr = {[1]=42,[2]="不和諧音Ⅴ",[3]=6,[5]=102005}, Dancer_Attr = {[1]=43,[2]="醜陋之舞Ⅴ",[3]=6,[5]=112005}, Sage_Attr = {[1]=22,[2]="火箭術-專精",[3]=5,[5]=21001}},
|
||
[420001] = {id = 420001, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[420002] = {id = 420002, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘攻擊-多效",[3]=6,[5]=11021}, Magician_Attr = {[1]=21,[2]="冰箭術-專精",[3]=5,[5]=21013}, Thief_Attr = {[1]=31,[2]="毒刃Ⅱ",[3]=6,[5]=31022}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅵ",[3]=6,[5]=41016}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=5,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="普通攻擊-精修",[3]=6,[5]=120020}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="普攻-強效",[3]=6,[5]=130110}, Rogue_Attr = {[1]=32,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Bard_Attr = {[1]=42,[2]="刺客的黃昏-暴傷",[3]=6,[5]=102017}, Dancer_Attr = {[1]=43,[2]="為你服務-奧術",[3]=6,[5]=112006}, Sage_Attr = {[1]=22,[2]="高能火箭術",[3]=6,[5]=22006}},
|
||
[420003] = {id = 420003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[420005] = {id = 420005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[420006] = {id = 420006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[420007] = {id = 420007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[420008] = {id = 420008, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[420009] = {id = 420009, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="普攻-強效",[3]=6,[5]=11022}, Magician_Attr = {[1]=21,[2]="冰箭術-專精",[3]=5,[5]=21013}, Thief_Attr = {[1]=31,[2]="毒刃Ⅱ",[3]=6,[5]=31022}, Archer_Attr = {[1]=41,[2]="衝鋒箭Ⅶ",[3]=6,[5]=41016}, Acolyte_Attr = {[1]=51,[2]="神聖增幅-眩暈",[3]=6,[5]=51019}, Merchant_Attr = {[1]=61,[2]="手推車增幅Ⅰ",[3]=6,[5]=61011}, Monk_Attr = {[1]=52,[2]="物理防禦%",[3]=3,[4]={DefPer=0.01}}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="普攻-強效",[3]=6,[5]=130110}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[420010] = {id = 420010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[420011] = {id = 420011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[420012] = {id = 420012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[420013] = {id = 420013, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[420014] = {id = 420014, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[420015] = {id = 420015, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[420016] = {id = 420016, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[420017] = {id = 420017, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[420018] = {id = 420018, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[430000] = {id = 430000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[430001] = {id = 430001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[430002] = {id = 430002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[430003] = {id = 430003, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[430004] = {id = 430004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[430005] = {id = 430005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[430006] = {id = 430006, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=5,[5]=22028}, Thief_Attr = {[1]=31,[2]="拳刃修煉Ⅰ",[3]=6,[5]=32031}, Archer_Attr = {[1]=41,[2]="冰霜陷阱Ⅰ",[3]=6,[5]=42036}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-專精",[3]=6,[5]=52030}, Merchant_Attr = {[1]=61,[2]="幸運轉換Ⅰ",[3]=6,[5]=62026}, Monk_Attr = {[1]=52,[2]="浸透勁-精通",[3]=5,[5]=120120}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="巴尼米樂斯的祈福",[3]=6,[5]=130030}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[440000] = {id = 440000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[440001] = {id = 440001, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="強效魔法防禦",[3]=5,[5]=12033}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="無影之牙_增幅Ⅳ",[3]=6,[5]=32026}, Archer_Attr = {[1]=41,[2]="引爆Ⅴ",[3]=6,[5]=42031}, Acolyte_Attr = {[1]=51,[2]="群體復活術",[3]=6,[5]=52031}, Merchant_Attr = {[1]=61,[2]="敏捷",[3]=4,[4]={Agi=3}}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Alchemist_Attr = {[1]=62,[2]="強酸攻擊-強效",[3]=6,[5]=130160}, Rogue_Attr = {[1]=32,[2]="背刺-強效",[3]=6,[5]=90080}, Bard_Attr = {[1]=42,[2]="無限吟唱Ⅴ",[3]=6,[5]=102011}, Dancer_Attr = {[1]=43,[2]="無限吟唱Ⅴ",[3]=6,[5]=112014}, Sage_Attr = {[1]=22,[2]="自動念咒-精通",[3]=5,[5]=82005}},
|
||
[440002] = {id = 440002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[440003] = {id = 440003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[440004] = {id = 440004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[440005] = {id = 440005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[440006] = {id = 440006, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.2}}},
|
||
[440007] = {id = 440007, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="連刺攻擊-射程",[3]=6,[5]=12032}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=5,[5]=22028}, Thief_Attr = {[1]=31,[2]="無影之牙_增幅Ⅴ",[3]=6,[5]=32027}, Archer_Attr = {[1]=41,[2]="引爆Ⅵ",[3]=6,[5]=42032}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-專精",[3]=6,[5]=52030}, Merchant_Attr = {[1]=61,[2]="敏捷",[3]=4,[4]={Agi=1}}, Monk_Attr = {[1]=52,[2]="浸透勁-精通",[3]=5,[5]=120120}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="麗芙的祈福",[3]=6,[5]=130170}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[440008] = {id = 440008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[440009] = {id = 440009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[440011] = {id = 440011, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[440012] = {id = 440012, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[450000] = {id = 450000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="極速回復",[3]=6,[5]=12150}, Magician_Attr = {[1]=21,[2]="高能冰箭術",[3]=6,[5]=22120}, Thief_Attr = {[1]=31,[2]="致命塗毒-強化",[3]=6,[5]=32100}, Archer_Attr = {[1]=41,[2]="多重掃射-強效",[3]=6,[5]=42110}, Acolyte_Attr = {[1]=51,[2]="群體復活術",[3]=6,[5]=52140}, Merchant_Attr = {[1]=61,[2]="裝備攻速",[3]=1,[4]={EquipASPD=0.03}}, Monk_Attr = {[1]=52,[2]="氣爆散-多效",[3]=6,[5]=120240}, Crusader_Attr = {[1]=12,[2]="【極速回復】",[3]=6,[5]=12150}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="雙倍防具卸除",[3]=6,[5]=90014}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Sage_Attr = {[1]=22,[2]="魔法懲罰-強化",[3]=6,[5]=82022}},
|
||
[450001] = {id = 450001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[450002] = {id = 450002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[450003] = {id = 450003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[450004] = {id = 450004, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘攻擊-多效",[3]=6,[5]=11021}, Magician_Attr = {[1]=21,[2]="冰箭術-專精",[3]=6,[5]=21013}, Thief_Attr = {[1]=31,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="沉默之術-抑制",[3]=6,[5]=52130}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="強酸攻擊-專精",[3]=5,[5]=130200}, Rogue_Attr = {[1]=32,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="魔法上限%",[3]=3,[4]={MaxSpPer=0.01}}},
|
||
[450005] = {id = 450005, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘攻擊-多效",[3]=6,[5]=11021}, Magician_Attr = {[1]=21,[2]="冰箭術-速讀",[3]=6,[5]=22100}, Thief_Attr = {[1]=31,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="沉默之術-抑制",[3]=6,[5]=52130}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="強酸攻擊-專精",[3]=5,[5]=130200}, Rogue_Attr = {[1]=32,[2]="定身抵抗",[3]=3,[4]={SlowDef=0.04}}, Bard_Attr = {[1]=42,[2]="不死神-魔抗",[3]=6,[5]=102033}, Dancer_Attr = {[1]=43,[2]="不死神-魔抗",[3]=6,[5]=102033}, Sage_Attr = {[1]=22,[2]="心神互換-冷卻",[3]=5,[5]=82023}},
|
||
[450006] = {id = 450006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[450007] = {id = 450007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[450008] = {id = 450008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[450009] = {id = 450009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[450010] = {id = 450010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[450011] = {id = 450011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[450012] = {id = 450012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[460000] = {id = 460000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="極速回復",[3]=6,[5]=12151}, Magician_Attr = {[1]=21,[2]="冰墓",[3]=6,[5]=22130}, Thief_Attr = {[1]=31,[2]="致命塗毒-強化",[3]=6,[5]=32100}, Archer_Attr = {[1]=41,[2]="多重掃射-強效",[3]=6,[5]=42110}, Acolyte_Attr = {[1]=51,[2]="雙向傳送",[3]=6,[5]=52150}, Merchant_Attr = {[1]=61,[2]="裝備攻速",[3]=1,[4]={EquipASPD=0.03}}, Monk_Attr = {[1]=52,[2]="氣爆散-多效",[3]=6,[5]=120240}, Crusader_Attr = {[1]=12,[2]="【極速回復】",[3]=6,[5]=12151}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-強效",[3]=6,[5]=130210}, Rogue_Attr = {[1]=32,[2]="擒拿-防護",[3]=6,[5]=90130}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Sage_Attr = {[1]=22,[2]="魔法懲罰-強化",[3]=6,[5]=82022}},
|
||
[460001] = {id = 460001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[460002] = {id = 460002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[460003] = {id = 460003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[460004] = {id = 460004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[460005] = {id = 460005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[460006] = {id = 460006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[460007] = {id = 460007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[460008] = {id = 460008, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="極速回復",[3]=6,[5]=12152}, Magician_Attr = {[1]=21,[2]="冰墓",[3]=6,[5]=22130}, Thief_Attr = {[1]=31,[2]="致命塗毒-強化",[3]=6,[5]=32100}, Archer_Attr = {[1]=41,[2]="多重掃射-強效",[3]=6,[5]=42110}, Acolyte_Attr = {[1]=51,[2]="雙向傳送",[3]=6,[5]=52151}, Merchant_Attr = {[1]=61,[2]="裝備攻速",[3]=1,[4]={EquipASPD=0.03}}, Monk_Attr = {[1]=52,[2]="氣爆散-多效",[3]=6,[5]=120240}, Crusader_Attr = {[1]=12,[2]="【極速回復】",[3]=6,[5]=12152}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-強效",[3]=6,[5]=130210}, Rogue_Attr = {[1]=32,[2]="擒拿-防護",[3]=6,[5]=90130}, Bard_Attr = {[1]=42,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Dancer_Attr = {[1]=43,[2]="尼伯龍根的指環-魔法",[3]=6,[5]=102029}, Sage_Attr = {[1]=22,[2]="魔法懲罰-強化",[3]=6,[5]=82022}},
|
||
[460009] = {id = 460009, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[460010] = {id = 460010, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[460011] = {id = 460011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[460012] = {id = 460012, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[460013] = {id = 460013, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘攻擊-多效",[3]=6,[5]=11021}, Magician_Attr = {[1]=21,[2]="冰墓-回覆",[3]=6,[5]=22140}, Thief_Attr = {[1]=31,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="高等物理防禦",[3]=6,[5]=51017}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="氣絕崩擊-精通",[3]=5,[5]=120250}, Crusader_Attr = {[1]=12,[2]="瀕死回覆",[3]=6,[5]=70110}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-精通",[3]=5,[5]=130220}, Rogue_Attr = {[1]=32,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Dancer_Attr = {[1]=43,[2]="物傷減免",[3]=3,[4]={DamReduc=0.01}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[460014] = {id = 460014, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[460015] = {id = 460015, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘攻擊-多效",[3]=6,[5]=11021}, Magician_Attr = {[1]=21,[2]="冰墓-回覆",[3]=6,[5]=22140}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="高等魔法防禦",[3]=6,[5]=52060}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="氣絕崩擊-精通",[3]=5,[5]=120250}, Crusader_Attr = {[1]=12,[2]="瀕死回覆",[3]=6,[5]=70110}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-精通",[3]=5,[5]=130220}, Rogue_Attr = {[1]=32,[2]="定身抵抗",[3]=3,[4]={SlowDef=0.04}}, Bard_Attr = {[1]=42,[2]="不死神-魔抗",[3]=6,[5]=102033}, Dancer_Attr = {[1]=43,[2]="不死神-魔抗",[3]=6,[5]=102033}, Sage_Attr = {[1]=22,[2]="精神耗弱術-冷卻",[3]=5,[5]=82021}},
|
||
[460016] = {id = 460016, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[460017] = {id = 460017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[460018] = {id = 460018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[470000] = {id = 470000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="狂暴之怒-免控",[3]=6,[5]=12131}, Magician_Attr = {[1]=21,[2]="無視空間",[3]=6,[5]=22091}, Thief_Attr = {[1]=31,[2]="致命塗毒-強化",[3]=6,[5]=32100}, Archer_Attr = {[1]=41,[2]="獵鷹-驅散",[3]=6,[5]=42090}, Acolyte_Attr = {[1]=51,[2]="信仰祈福",[3]=6,[5]=52121}, Merchant_Attr = {[1]=61,[2]="裝備攻速",[3]=1,[4]={EquipASPD=0.03}}, Monk_Attr = {[1]=52,[2]="致命追擊",[3]=6,[5]=120210}, Crusader_Attr = {[1]=12,[2]="狂暴之怒-免控",[3]=6,[5]=12131}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-強效",[3]=6,[5]=130210}, Rogue_Attr = {[1]=32,[2]="擒拿-防護",[3]=6,[5]=90130}, Bard_Attr = {[1]=42,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Dancer_Attr = {[1]=43,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Sage_Attr = {[1]=22,[2]="精神耗弱術-破魔",[3]=5,[5]=82019}},
|
||
[470001] = {id = 470001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[470002] = {id = 470002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[470003] = {id = 470003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[470004] = {id = 470004, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-冷卻",[3]=6,[5]=12140}, Magician_Attr = {[1]=21,[2]="冰墓-回覆",[3]=6,[5]=22140}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="信仰祈福-治癒",[3]=6,[5]=52008}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="伏虎拳-強效",[3]=6,[5]=120260}, Crusader_Attr = {[1]=12,[2]="聖十字祝福",[3]=6,[5]=70120}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-專精",[3]=5,[5]=130230}, Rogue_Attr = {[1]=32,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="不死神-魔抗",[3]=6,[5]=102033}, Dancer_Attr = {[1]=43,[2]="不死神-魔抗",[3]=6,[5]=102033}, Sage_Attr = {[1]=22,[2]="精神耗弱術-冷卻",[3]=5,[5]=82021}},
|
||
[470005] = {id = 470005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[470007] = {id = 470007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[470008] = {id = 470008, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[470009] = {id = 470009, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="螺旋擊刺-射程",[3]=6,[5]=12160}, Magician_Attr = {[1]=21,[2]="冰墓-回覆",[3]=6,[5]=22140}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Acolyte_Attr = {[1]=51,[2]="信仰祈福-治癒",[3]=6,[5]=52008}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="伏虎拳-強效",[3]=6,[5]=120260}, Crusader_Attr = {[1]=12,[2]="聖十字祝福",[3]=6,[5]=70120}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-專精",[3]=5,[5]=130230}, Rogue_Attr = {[1]=32,[2]="石化抵抗",[3]=3,[4]={StoneDef=0.04}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="魔法上限%",[3]=3,[4]={MaxSpPer=0.01}}},
|
||
[470010] = {id = 470010, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[470011] = {id = 470011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[470012] = {id = 470012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[470013] = {id = 470013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[470014] = {id = 470014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[470015] = {id = 470015, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[470016] = {id = 470016, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="螺旋擊刺-射程",[3]=6,[5]=12160}, Magician_Attr = {[1]=21,[2]="冰墓-回覆",[3]=6,[5]=22140}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Acolyte_Attr = {[1]=51,[2]="信仰祈福-治癒",[3]=6,[5]=52008}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="伏虎拳-強效",[3]=6,[5]=120260}, Crusader_Attr = {[1]=12,[2]="聖十字祝福",[3]=6,[5]=70120}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="定身抵抗",[3]=3,[4]={SlowDef=0.04}}, Bard_Attr = {[1]=42,[2]="不死神-魔抗",[3]=6,[5]=102033}, Dancer_Attr = {[1]=43,[2]="不死神-魔抗",[3]=6,[5]=102033}, Sage_Attr = {[1]=22,[2]="精神耗弱術-強效",[3]=6,[5]=82020}},
|
||
[470017] = {id = 470017, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="狂暴之怒",[3]=6,[5]=12170}, Magician_Attr = {[1]=21,[2]="冰墓",[3]=6,[5]=22130}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="信仰祈福",[3]=6,[5]=52122}, Merchant_Attr = {[1]=61,[2]="裝備攻速",[3]=1,[4]={EquipASPD=0.03}}, Monk_Attr = {[1]=52,[2]="致命追擊",[3]=6,[5]=120210}, Crusader_Attr = {[1]=12,[2]="【狂暴之怒】",[3]=6,[5]=12170}, Alchemist_Attr = {[1]=62,[2]="強酸火煙瓶投擲-強效",[3]=6,[5]=130210}, Rogue_Attr = {[1]=32,[2]="擒拿-防護",[3]=6,[5]=90130}, Bard_Attr = {[1]=42,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Dancer_Attr = {[1]=43,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Sage_Attr = {[1]=22,[2]="精神耗弱術-破魔",[3]=5,[5]=82019}},
|
||
[470018] = {id = 470018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[480000] = {id = 480000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="狂暴之怒-免控",[3]=6,[5]=12131}, Magician_Attr = {[1]=21,[2]="無視空間",[3]=6,[5]=22090}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="獵鷹-驅散",[3]=6,[5]=42090}, Acolyte_Attr = {[1]=51,[2]="信仰祈福",[3]=6,[5]=52120}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Monk_Attr = {[1]=52,[2]="致命追擊",[3]=6,[5]=120210}, Crusader_Attr = {[1]=12,[2]="狂暴之怒-免控",[3]=6,[5]=12131}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="擒拿-防護",[3]=6,[5]=90130}, Bard_Attr = {[1]=42,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Dancer_Attr = {[1]=43,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Sage_Attr = {[1]=22,[2]="精神耗弱術-破魔",[3]=5,[5]=82019}},
|
||
[480001] = {id = 480001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[480002] = {id = 480002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[480003] = {id = 480003, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-冷卻",[3]=6,[5]=12140}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=6,[5]=22028}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="浸透勁-強效",[3]=6,[5]=120220}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="幸運轉換",[3]=5,[5]=130240}, Rogue_Attr = {[1]=32,[2]="石化抵抗",[3]=3,[4]={StoneDef=0.04}}, Bard_Attr = {[1]=42,[2]="布萊奇之詩-恢復",[3]=5,[5]=102034}, Dancer_Attr = {[1]=43,[2]="女神之吻-幸運",[3]=6,[5]=112009}, Sage_Attr = {[1]=22,[2]="精神耗弱術-強效",[3]=6,[5]=82020}},
|
||
[480004] = {id = 480004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[480005] = {id = 480005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[480008] = {id = 480008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[480009] = {id = 480009, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[480010] = {id = 480010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[480011] = {id = 480011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[480012] = {id = 480012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[480013] = {id = 480013, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-警惕",[3]=6,[5]=12130}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=6,[5]=22028}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="神聖增幅-眩暈",[3]=6,[5]=51019}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="浸透勁-強效",[3]=6,[5]=120220}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="幸運轉換",[3]=5,[5]=130240}, Rogue_Attr = {[1]=32,[2]="石化抵抗",[3]=3,[4]={StoneDef=0.04}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[480014] = {id = 480014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[480015] = {id = 480015, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.6}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[480016] = {id = 480016, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-冷卻",[3]=6,[5]=12140}, Magician_Attr = {[1]=21,[2]="冰箭術-速讀",[3]=6,[5]=22100}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="浸透勁-強效",[3]=6,[5]=120220}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-強效",[3]=6,[5]=70100}, Alchemist_Attr = {[1]=62,[2]="幸運轉換",[3]=5,[5]=130240}, Rogue_Attr = {[1]=32,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="布萊奇之詩-恢復",[3]=5,[5]=102034}, Dancer_Attr = {[1]=43,[2]="女神之吻-幸運",[3]=6,[5]=112009}, Sage_Attr = {[1]=22,[2]="精神耗弱術-強效",[3]=6,[5]=82020}},
|
||
[480018] = {id = 480018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[490000] = {id = 490000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}},
|
||
[490001] = {id = 490001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[490002] = {id = 490002, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=0.8}}},
|
||
[490003] = {id = 490003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[490004] = {id = 490004, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Thief_Attr = {[1]=31,[2]="毒性剋制Ⅱ",[3]=6,[5]=31020}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="高等物理防禦",[3]=6,[5]=51017}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=5,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="普通攻擊-精修",[3]=6,[5]=120020}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="短劍修煉",[3]=5,[5]=90180}, Bard_Attr = {[1]=42,[2]="刺客的黃昏-暴傷",[3]=6,[5]=102017}, Dancer_Attr = {[1]=43,[2]="為你服務-奧術",[3]=6,[5]=112006}, Sage_Attr = {[1]=22,[2]="高能火箭術",[3]=6,[5]=22006}},
|
||
[490006] = {id = 490006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[500000] = {id = 500000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="中毒Ⅱ",[3]=6,[5]=31027}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="手推車增幅Ⅴ",[3]=6,[5]=61015}, Monk_Attr = {[1]=52,[2]="物理防禦%",[3]=3,[4]={DefPer=0.01}}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[500001] = {id = 500001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[500002] = {id = 500002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[500003] = {id = 500003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[500005] = {id = 500005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[500006] = {id = 500006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[500007] = {id = 500007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[500008] = {id = 500008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[500009] = {id = 500009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[500010] = {id = 500010, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[500011] = {id = 500011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[500012] = {id = 500012, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[510000] = {id = 510000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="風行護甲",[3]=6,[5]=12012}, Magician_Attr = {[1]=21,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.02}}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=5,[4]={CriDamPer=0.05}}, Archer_Attr = {[1]=41,[2]="寵物傷害Ⅱ",[3]=6,[5]=42012}, Acolyte_Attr = {[1]=51,[2]="傳送之陣",[3]=6,[5]=52011}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度Ⅰ",[3]=6,[5]=62007}, Monk_Attr = {[1]=52,[2]="【傳送之陣】",[3]=6,[5]=52011}, Crusader_Attr = {[1]=12,[2]="風行護甲",[3]=6,[5]=11011}, Alchemist_Attr = {[1]=62,[2]="火煙瓶投擲-強效",[3]=6,[5]=130260}, Rogue_Attr = {[1]=32,[2]="背刺-強效",[3]=6,[5]=90080}, Bard_Attr = {[1]=42,[2]="金先生-經驗",[3]=6,[5]=102019}, Dancer_Attr = {[1]=43,[2]="金先生-經驗",[3]=6,[5]=102019}, Sage_Attr = {[1]=22,[2]="風元素領域-疾風",[3]=5,[5]=82009}},
|
||
[510001] = {id = 510001, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510002] = {id = 510002, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[510003] = {id = 510003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[510004] = {id = 510004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510005] = {id = 510005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[510006] = {id = 510006, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[510007] = {id = 510007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510009] = {id = 510009, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[510010] = {id = 510010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510011] = {id = 510011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510012] = {id = 510012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510013] = {id = 510013, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[510014] = {id = 510014, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510015] = {id = 510015, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[510016] = {id = 510016, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[510017] = {id = 510017, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[510018] = {id = 510018, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[520000] = {id = 520000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[520001] = {id = 520001, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="普攻-強效",[3]=6,[5]=11022}, Magician_Attr = {[1]=21,[2]="火箭術-速讀",[3]=5,[5]=21004}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=5,[4]={CriDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="寵物傷害Ⅰ",[3]=6,[5]=42011}, Acolyte_Attr = {[1]=51,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Merchant_Attr = {[1]=61,[2]="強化火屬性Ⅰ",[3]=6,[5]=62006}, Monk_Attr = {[1]=52,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="麗芙的祈福",[3]=6,[5]=130170}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-精通",[3]=5,[5]=90150}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[520002] = {id = 520002, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[520003] = {id = 520003, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[520004] = {id = 520004, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[520005] = {id = 520005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[520006] = {id = 520006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[530000] = {id = 530000, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="點燃-強效",[3]=6,[5]=22008}, Thief_Attr = {[1]=31,[2]="心靈震波-強效",[3]=6,[5]=32060}, Archer_Attr = {[1]=41,[2]="陷阱-噩夢",[3]=6,[5]=42070}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-專精",[3]=6,[5]=52070}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="彈指神通-速讀",[3]=5,[5]=120140}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-精通",[3]=5,[5]=90150}, Bard_Attr = {[1]=42,[2]="布萊奇之詩-恢復",[3]=5,[5]=102034}, Dancer_Attr = {[1]=43,[2]="女神之吻-幸運",[3]=6,[5]=112009}, Sage_Attr = {[1]=22,[2]="精神耗弱術-強效",[3]=6,[5]=82020}},
|
||
[530001] = {id = 530001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[530002] = {id = 530002, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[530003] = {id = 530003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[530005] = {id = 530005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[530006] = {id = 530006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[530007] = {id = 530007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[530008] = {id = 530008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[530009] = {id = 530009, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="風行護甲",[3]=6,[5]=12012}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="心靈震波-專精",[3]=5,[5]=32070}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="強效驅散",[3]=6,[5]=52090}, Merchant_Attr = {[1]=61,[2]="旋風斧",[3]=6,[5]=62060}, Monk_Attr = {[1]=52,[2]="彈指神通-強效",[3]=6,[5]=120130}, Crusader_Attr = {[1]=12,[2]="風行護甲",[3]=6,[5]=11011}, Alchemist_Attr = {[1]=62,[2]="火煙瓶投擲-強效",[3]=6,[5]=130260}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Dancer_Attr = {[1]=43,[2]="洛奇的悲鳴-詛咒",[3]=6,[5]=102032}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[530010] = {id = 530010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[530011] = {id = 530011, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=7}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[530012] = {id = 530012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[540000] = {id = 540000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[540001] = {id = 540001, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="心靈震波-強效",[3]=6,[5]=32060}, Archer_Attr = {[1]=41,[2]="陷阱-噩夢",[3]=6,[5]=42070}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-專精",[3]=6,[5]=52070}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="沉默追擊",[3]=6,[5]=120180}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.04}}, Bard_Attr = {[1]=42,[2]="布萊奇之詩-恢復",[3]=5,[5]=102034}, Dancer_Attr = {[1]=43,[2]="女神之吻-幸運",[3]=6,[5]=112009}, Sage_Attr = {[1]=22,[2]="精神耗弱術-強效",[3]=6,[5]=82020}},
|
||
[540002] = {id = 540002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[540003] = {id = 540003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[540004] = {id = 540004, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="巧打-強效",[3]=6,[5]=12100}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="心靈震波-強效",[3]=6,[5]=32060}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-專精",[3]=6,[5]=52070}, Merchant_Attr = {[1]=61,[2]="旋風斧-強化",[3]=6,[5]=62070}, Monk_Attr = {[1]=52,[2]="沉默追擊",[3]=6,[5]=120180}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.04}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[540005] = {id = 540005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[540006] = {id = 540006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.5}}},
|
||
[540007] = {id = 540007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[540008] = {id = 540008, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[540009] = {id = 540009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[540010] = {id = 540010, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[540011] = {id = 540011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[540012] = {id = 540012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[550000] = {id = 550000, Cost = {{100,0},{140,750},{5261,6}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="塗毒Ⅱ",[3]=6,[5]=31025}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=3}}, Acolyte_Attr = {[1]=51,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Merchant_Attr = {[1]=61,[2]="手推車增幅Ⅲ",[3]=6,[5]=61013}, Monk_Attr = {[1]=52,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="忽視魔防",[3]=5,[4]={IgnoreMDef=0.01}}, Rogue_Attr = {[1]=32,[2]="伏擊-強效",[3]=6,[5]=90120}, Bard_Attr = {[1]=42,[2]="火箭雨",[3]=6,[5]=41006}, Dancer_Attr = {[1]=43,[2]="火箭雨",[3]=6,[5]=41006}, Sage_Attr = {[1]=22,[2]="火箭術-專精",[3]=5,[5]=21001}},
|
||
[550001] = {id = 550001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=0.8}}},
|
||
[550002] = {id = 550002, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="普攻-強效",[3]=6,[5]=11022}, Magician_Attr = {[1]=21,[2]="火箭術-專精",[3]=5,[5]=21001}, Thief_Attr = {[1]=31,[2]="中毒Ⅰ",[3]=6,[5]=31026}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="手推車增幅Ⅳ",[3]=6,[5]=61014}, Monk_Attr = {[1]=52,[2]="物理防禦%",[3]=3,[4]={DefPer=0.01}}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="箭雨-強效",[3]=6,[5]=102006}, Dancer_Attr = {[1]=43,[2]="箭雨-強效",[3]=6,[5]=102006}, Sage_Attr = {[1]=22,[2]="火箭術-速讀",[3]=5,[5]=21004}},
|
||
[550003] = {id = 550003, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[550004] = {id = 550004, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[550005] = {id = 550005, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[550006] = {id = 550006, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[550007] = {id = 550007, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[550008] = {id = 550008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[550009] = {id = 550009, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[550010] = {id = 550010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[550011] = {id = 550011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[550012] = {id = 550012, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}},
|
||
[560000] = {id = 560000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[560001] = {id = 560001, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[560002] = {id = 560002, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.7}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[560004] = {id = 560004, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="普攻-強效",[3]=6,[5]=11022}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=5,[5]=21016}, Thief_Attr = {[1]=31,[2]="塗毒Ⅰ",[3]=6,[5]=31024}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="手推車增幅Ⅱ",[3]=6,[5]=61012}, Monk_Attr = {[1]=52,[2]="普通攻擊-精修",[3]=6,[5]=120020}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="箭雨-強效",[3]=6,[5]=102006}, Dancer_Attr = {[1]=43,[2]="箭雨-強效",[3]=6,[5]=102006}, Sage_Attr = {[1]=22,[2]="火焰之環-速讀",[3]=5,[5]=21002}},
|
||
[560005] = {id = 560005, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[560006] = {id = 560006, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[560007] = {id = 560007, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=16}}},
|
||
[560008] = {id = 560008, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[560009] = {id = 560009, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=0.8}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[560010] = {id = 560010, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[560011] = {id = 560011, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[560012] = {id = 560012, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[570000] = {id = 570000, Cost = {{100,0},{140,1500},{5261,12}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Magician_Attr = {[1]=21,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.02}}, Thief_Attr = {[1]=31,[2]="拳刃修煉Ⅱ",[3]=6,[5]=32032}, Archer_Attr = {[1]=41,[2]="冰霜陷阱Ⅱ",[3]=6,[5]=42037}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.02}}, Merchant_Attr = {[1]=61,[2]="幸運轉換Ⅱ",[3]=6,[5]=62027}, Monk_Attr = {[1]=52,[2]="彈指神通-強效",[3]=6,[5]=120130}, Crusader_Attr = {[1]=12,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Alchemist_Attr = {[1]=62,[2]="火煙瓶投擲-強效",[3]=6,[5]=130260}, Rogue_Attr = {[1]=32,[2]="背刺-強效",[3]=6,[5]=90080}, Bard_Attr = {[1]=42,[2]="金先生-經驗",[3]=6,[5]=102019}, Dancer_Attr = {[1]=43,[2]="金先生-經驗",[3]=6,[5]=102019}, Sage_Attr = {[1]=22,[2]="風元素領域-疾風",[3]=5,[5]=82009}},
|
||
[570001] = {id = 570001, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[570002] = {id = 570002, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[570003] = {id = 570003, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=5,[5]=21016}, Thief_Attr = {[1]=31,[2]="拳刃修煉Ⅲ",[3]=6,[5]=32031}, Archer_Attr = {[1]=41,[2]="冰霜陷阱Ⅲ",[3]=6,[5]=42036}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-延時",[3]=6,[5]=52034}, Merchant_Attr = {[1]=61,[2]="幸運轉換Ⅲ",[3]=6,[5]=62028}, Monk_Attr = {[1]=52,[2]="彈指神通-速讀",[3]=5,[5]=120140}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="麗芙的祈福",[3]=6,[5]=130170}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="演奏-禪心",[3]=5,[5]=102012}, Dancer_Attr = {[1]=43,[2]="演奏-禪心",[3]=5,[5]=102012}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[570004] = {id = 570004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[570005] = {id = 570005, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[570006] = {id = 570006, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}},
|
||
[570007] = {id = 570007, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1.125}}},
|
||
[570008] = {id = 570008, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=5.3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[570009] = {id = 570009, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=0.8}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[570010] = {id = 570010, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[570011] = {id = 570011, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[570012] = {id = 570012, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=3.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[580000] = {id = 580000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="投擲長矛攻擊",[3]=6,[5]=12110}, Magician_Attr = {[1]=21,[2]="引雷針Ⅰ",[3]=6,[5]=22060}, Thief_Attr = {[1]=31,[2]="心靈震波-專精",[3]=5,[5]=32070}, Archer_Attr = {[1]=41,[2]="獵鷹-驅散",[3]=6,[5]=42090}, Acolyte_Attr = {[1]=51,[2]="言語之術",[3]=6,[5]=52100}, Merchant_Attr = {[1]=61,[2]="旋風斧",[3]=6,[5]=62062}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="聖十字審判-強效",[3]=6,[5]=70140}, Alchemist_Attr = {[1]=62,[2]="化學盾牌保護",[3]=6,[5]=130270}, Rogue_Attr = {[1]=32,[2]="脅持-強效",[3]=6,[5]=90100}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[580001] = {id = 580001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[580002] = {id = 580002, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[580003] = {id = 580003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[580004] = {id = 580004, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[580005] = {id = 580005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[580006] = {id = 580006, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[580007] = {id = 580007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[580009] = {id = 580009, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="投擲長矛攻擊",[3]=6,[5]=12111}, Magician_Attr = {[1]=21,[2]="引雷針Ⅰ",[3]=6,[5]=22061}, Thief_Attr = {[1]=31,[2]="心靈震波-專精",[3]=5,[5]=32070}, Archer_Attr = {[1]=41,[2]="獵鷹-驅散",[3]=6,[5]=42090}, Acolyte_Attr = {[1]=51,[2]="言語之術",[3]=6,[5]=52100}, Merchant_Attr = {[1]=61,[2]="旋風斧",[3]=6,[5]=62063}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="聖十字審判-強效",[3]=6,[5]=70140}, Alchemist_Attr = {[1]=62,[2]="化學盾牌保護",[3]=6,[5]=130271}, Rogue_Attr = {[1]=32,[2]="脅持-強效",[3]=6,[5]=90100}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[580010] = {id = 580010, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="投擲長矛-減速",[3]=6,[5]=12120}, Magician_Attr = {[1]=21,[2]="元素擴散-強效",[3]=6,[5]=22070}, Thief_Attr = {[1]=31,[2]="心靈震波-強效",[3]=6,[5]=32060}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-延時",[3]=6,[5]=52034}, Merchant_Attr = {[1]=61,[2]="旋風斧-強化",[3]=6,[5]=62070}, Monk_Attr = {[1]=52,[2]="沉默追擊",[3]=6,[5]=120180}, Crusader_Attr = {[1]=12,[2]="聖十字審判-警惕",[3]=6,[5]=70080}, Alchemist_Attr = {[1]=62,[2]="靈巧",[3]=4,[4]={Dex=1}}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[580011] = {id = 580011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[580012] = {id = 580012, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[580013] = {id = 580013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[580014] = {id = 580014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[580015] = {id = 580015, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[580016] = {id = 580016, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[580017] = {id = 580017, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[580018] = {id = 580018, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="投擲長矛-減速",[3]=6,[5]=12120}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="心靈震波-強效",[3]=6,[5]=32060}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="犧牲祈福-延時",[3]=6,[5]=52034}, Merchant_Attr = {[1]=61,[2]="旋風斧-強化",[3]=6,[5]=62070}, Monk_Attr = {[1]=52,[2]="沉默追擊",[3]=6,[5]=120180}, Crusader_Attr = {[1]=12,[2]="聖十字審判-警惕",[3]=6,[5]=70080}, Alchemist_Attr = {[1]=62,[2]="靈巧",[3]=4,[4]={Dex=1}}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[590000] = {id = 590000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="投擲長矛攻擊",[3]=6,[5]=12112}, Magician_Attr = {[1]=21,[2]="元素擴散",[3]=6,[5]=22080}, Thief_Attr = {[1]=31,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="獵鷹-驅散",[3]=6,[5]=42090}, Acolyte_Attr = {[1]=51,[2]="言語之術",[3]=6,[5]=52100}, Merchant_Attr = {[1]=61,[2]="旋風斧",[3]=6,[5]=62064}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="聖十字審判-強效",[3]=6,[5]=70140}, Alchemist_Attr = {[1]=62,[2]="化學盾牌保護",[3]=6,[5]=130272}, Rogue_Attr = {[1]=32,[2]="脅持-強效",[3]=6,[5]=90100}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[590001] = {id = 590001, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[590003] = {id = 590003, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[590004] = {id = 590004, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-警惕",[3]=6,[5]=12130}, Magician_Attr = {[1]=21,[2]="元素擴散-強效",[3]=6,[5]=22070}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="高等物理防禦",[3]=6,[5]=51017}, Merchant_Attr = {[1]=61,[2]="旋風斧-強化",[3]=6,[5]=62070}, Monk_Attr = {[1]=52,[2]="光獵-延時",[3]=5,[5]=120200}, Crusader_Attr = {[1]=12,[2]="聖十字審判-速讀",[3]=5,[5]=70090}, Alchemist_Attr = {[1]=62,[2]="幸運轉換",[3]=5,[5]=130240}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[590005] = {id = 590005, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[590006] = {id = 590006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[590007] = {id = 590007, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=9.1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[590008] = {id = 590008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[590009] = {id = 590009, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[590010] = {id = 590010, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[590011] = {id = 590011, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[590012] = {id = 590012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[590013] = {id = 590013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[590014] = {id = 590014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=1.8}}},
|
||
[590015] = {id = 590015, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[590016] = {id = 590016, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[590017] = {id = 590017, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-警惕",[3]=6,[5]=12130}, Magician_Attr = {[1]=21,[2]="元素擴散-強效",[3]=6,[5]=22070}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="高等魔法防禦",[3]=6,[5]=52060}, Merchant_Attr = {[1]=61,[2]="旋風斧-強化",[3]=6,[5]=62070}, Monk_Attr = {[1]=52,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Crusader_Attr = {[1]=12,[2]="聖十字審判-速讀",[3]=5,[5]=70090}, Alchemist_Attr = {[1]=62,[2]="幸運轉換",[3]=5,[5]=130240}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[590018] = {id = 590018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[600000] = {id = 600000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Monk_Attr = {[1]=52,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[600002] = {id = 600002, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.9}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=23.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=1.5}}},
|
||
[600003] = {id = 600003, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="元素擴散-強效",[3]=6,[5]=22033}, Thief_Attr = {[1]=31,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="冰霜陷阱Ⅳ",[3]=6,[5]=42037}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="幸運轉換Ⅳ",[3]=6,[5]=62029}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[600004] = {id = 600004, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=2.5}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=6.8}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[600005] = {id = 600005, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}},
|
||
[600006] = {id = 600006, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1.5}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="命中",[3]=1,[4]={Hit=1.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=1.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=18.4}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[10010000] = {id = 10010000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.1}}},
|
||
[10020000] = {id = 10020000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Merchant_Attr = {[1]=61,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}},
|
||
[10030000] = {id = 10030000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[10040000] = {id = 10040000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[10050000] = {id = 10050000, Cost = {{100,0},{140,450},{5261,4}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="火焰之環-速讀",[3]=5,[5]=21002}, Thief_Attr = {[1]=31,[2]="伏擊增幅Ⅴ",[3]=6,[5]=31001}, Archer_Attr = {[1]=41,[2]="箭雨Ⅴ",[3]=6,[5]=41005}, Acolyte_Attr = {[1]=51,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Merchant_Attr = {[1]=61,[2]="改裝手推車Ⅴ",[3]=6,[5]=61001}, Monk_Attr = {[1]=52,[2]="霸邪之陣-疾走",[3]=6,[5]=51004}, Crusader_Attr = {[1]=12,[2]="狂擊-強效",[3]=6,[5]=11001}, Alchemist_Attr = {[1]=62,[2]="戰斧修煉",[3]=5,[5]=130040}, Rogue_Attr = {[1]=32,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Bard_Attr = {[1]=42,[2]="刺客的黃昏-暴傷",[3]=6,[5]=102017}, Dancer_Attr = {[1]=43,[2]="為你服務-奧術",[3]=6,[5]=112006}, Sage_Attr = {[1]=22,[2]="火焰之環-速讀",[3]=5,[5]=21002}},
|
||
[10060000] = {id = 10060000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="普攻-強效",[3]=6,[5]=11022}, Magician_Attr = {[1]=21,[2]="火箭術-專精",[3]=5,[5]=21001}, Thief_Attr = {[1]=31,[2]="後退迴避Ⅱ",[3]=6,[5]=32004}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅳ",[3]=6,[5]=42002}, Acolyte_Attr = {[1]=51,[2]="聖母之頌歌-專精",[3]=6,[5]=52004}, Merchant_Attr = {[1]=61,[2]="對火屬性魔物傷害",[3]=5,[4]={FireDamPer=0.03}}, Monk_Attr = {[1]=52,[2]="敏捷",[3]=4,[4]={Agi=1}}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Bard_Attr = {[1]=42,[2]="智力轉換",[3]=5,[5]=102014}, Dancer_Attr = {[1]=43,[2]="智力轉換",[3]=5,[5]=102014}, Sage_Attr = {[1]=22,[2]="火元素領域-烈焰",[3]=5,[5]=82007}},
|
||
[10070000] = {id = 10070000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.7}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.7}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[10080000] = {id = 10080000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=19}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.95}}},
|
||
[10090000] = {id = 10090000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.8}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.4}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[10100000] = {id = 10100000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=39}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[10110000] = {id = 10110000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.1}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10120000] = {id = 10120000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.95}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=29}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.95}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.2}}},
|
||
[10130000] = {id = 10130000, Cost = {{100,0},{140,300}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=14}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1.5}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=1.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.5}}},
|
||
[10140000] = {id = 10140000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="挑釁-警惕",[3]=6,[5]=11003}, Magician_Attr = {[1]=21,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Thief_Attr = {[1]=31,[2]="無影之牙Ⅱ",[3]=6,[5]=32019}, Archer_Attr = {[1]=41,[2]="閃電衝擊Ⅶ",[3]=6,[5]=42013}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="靈巧轉換Ⅴ",[3]=6,[5]=62017}, Monk_Attr = {[1]=52,[2]="阿修羅霸凰拳-強效",[3]=6,[5]=120100}, Crusader_Attr = {[1]=12,[2]="挑釁-警惕",[3]=6,[5]=11003}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊%",[3]=1,[4]={AtkPer=0.01}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="魔法上限%",[3]=3,[4]={MaxSpPer=0.01}}},
|
||
[10150000] = {id = 10150000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[10160000] = {id = 10160000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="霸體-無限",[3]=6,[5]=12180}, Magician_Attr = {[1]=21,[2]="重力原野Ⅱ",[3]=6,[5]=22154}, Thief_Attr = {[1]=31,[2]="黑暗瞬間-專精",[3]=5,[5]=32110}, Archer_Attr = {[1]=41,[2]="禁錮箭",[3]=6,[5]=42102}, Acolyte_Attr = {[1]=51,[2]="自動神威",[3]=6,[5]=52160}, Merchant_Attr = {[1]=61,[2]="物傷加成",[3]=1,[4]={DamIncrease=0.01}}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="霸體-無限",[3]=6,[5]=12180}, Alchemist_Attr = {[1]=62,[2]="地獄植物-秘術",[3]=5,[5]=130280}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Sage_Attr = {[1]=22,[2]="HP轉換-高效",[3]=5,[5]=82018}},
|
||
[10170000] = {id = 10170000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[10180000] = {id = 10180000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10190000] = {id = 10190000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=15}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[10200000] = {id = 10200000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.7}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=1.8}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10210000] = {id = 10210000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.6}}},
|
||
[10220000] = {id = 10220000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=1}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=1.3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10230000] = {id = 10230000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5.5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=7.4}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=1.2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}},
|
||
[10240000] = {id = 10240000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=4.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=2.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.6}}},
|
||
[10250000] = {id = 10250000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="連刺攻擊-射程",[3]=6,[5]=12032}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=5,[5]=22028}, Thief_Attr = {[1]=31,[2]="無影之牙_增幅Ⅲ",[3]=6,[5]=32027}, Archer_Attr = {[1]=41,[2]="引爆Ⅳ",[3]=6,[5]=42032}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-專精",[3]=6,[5]=52030}, Merchant_Attr = {[1]=61,[2]="敏捷",[3]=4,[4]={Agi=1}}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="眩暈追擊",[3]=6,[5]=90210}, Bard_Attr = {[1]=42,[2]="智力轉換",[3]=5,[5]=102014}, Dancer_Attr = {[1]=43,[2]="智力轉換",[3]=5,[5]=102014}, Sage_Attr = {[1]=22,[2]="火元素領域-烈焰",[3]=5,[5]=82007}},
|
||
[10260000] = {id = 10260000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[10270000] = {id = 10270000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=7.4}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=31.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[10280000] = {id = 10280000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[10290000] = {id = 10290000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[10300000] = {id = 10300000, Cost = {{100,0},{140,300}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=13}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=16}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=20}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=1.3}}},
|
||
[10310000] = {id = 10310000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=1.8}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=10}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=1}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=0.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=12}}},
|
||
[10320000] = {id = 10320000, Cost = {{100,0},{140,150}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=1}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=2.7}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=12}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=0.75}}},
|
||
[10330000] = {id = 10330000, Cost = {{100,0},{140,3000},{5261,18}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Magician_Attr = {[1]=21,[2]="念力高能",[3]=6,[5]=22050}, Thief_Attr = {[1]=31,[2]="心靈震波-專精",[3]=5,[5]=32070}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="強效驅散",[3]=6,[5]=52090}, Merchant_Attr = {[1]=61,[2]="旋風斧",[3]=6,[5]=62061}, Monk_Attr = {[1]=52,[2]="彈指神通-強效",[3]=6,[5]=120130}, Crusader_Attr = {[1]=12,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-殺戮",[3]=5,[5]=102031}, Sage_Attr = {[1]=22,[2]="HP轉換-高效",[3]=5,[5]=82018}},
|
||
[10340000] = {id = 10340000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=18}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=1.8}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[10350000] = {id = 10350000, Cost = {{100,0},{140,1800},{5261,12}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂怒之槍-警惕",[3]=6,[5]=12130}, Magician_Attr = {[1]=21,[2]="元素擴散-強效",[3]=6,[5]=22070}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="獵鷹-震懾",[3]=6,[5]=42080}, Acolyte_Attr = {[1]=51,[2]="緩速術-蔓延",[3]=6,[5]=52110}, Merchant_Attr = {[1]=61,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.01}}, Monk_Attr = {[1]=52,[2]="沉默追擊",[3]=6,[5]=120180}, Crusader_Attr = {[1]=12,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Dancer_Attr = {[1]=43,[2]="傀儡師的把戲-護盾",[3]=6,[5]=102030}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[10360000] = {id = 10360000, Cost = {{100,0},{140,1200}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=23}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.7}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=31}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.4}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=27}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=26}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=1,[4]={MRefine=2.6}}},
|
||
[10370000] = {id = 10370000, Cost = {{100,0},{140,900},{5261,8}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Magician_Attr = {[1]=21,[2]="火箭術-專精",[3]=5,[5]=21001}, Thief_Attr = {[1]=31,[2]="人形種族加傷",[3]=5,[4]={DemiHumanDamPer=0.025}}, Archer_Attr = {[1]=41,[2]="冰霜陷阱Ⅴ",[3]=6,[5]=42037}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="幸運轉換Ⅴ",[3]=6,[5]=62030}, Monk_Attr = {[1]=52,[2]="普通攻擊-精修",[3]=6,[5]=120020}, Crusader_Attr = {[1]=12,[2]="騎乘訓練-多效Ⅱ",[3]=6,[5]=12014}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.025}}, Bard_Attr = {[1]=42,[2]="智力轉換",[3]=5,[5]=102014}, Dancer_Attr = {[1]=43,[2]="智力轉換",[3]=5,[5]=102014}, Sage_Attr = {[1]=22,[2]="火元素領域-烈焰",[3]=5,[5]=82007}},
|
||
[10380000] = {id = 10380000, Cost = {{100,0},{140,600}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=1.3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=1.7}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=1.3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=24}}},
|
||
[610000] = {id = 610000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[610001] = {id = 610001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[610002] = {id = 610002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[610003] = {id = 610003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="體質",[3]=4,[4]={Vit=1}}, Crusader_Attr = {[1]=12,[2]="力量",[3]=4,[4]={Str=1}}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="力量",[3]=4,[4]={Str=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[610004] = {id = 610004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[610005] = {id = 610005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[610006] = {id = 610006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[620000] = {id = 620000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-螺旋",[3]=5,[5]=14030}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="迴旋利刃-切割",[3]=6,[5]=34010}, Archer_Attr = {[1]=41,[2]="狼突擊-強效",[3]=6,[5]=44020}, Acolyte_Attr = {[1]=51,[2]="否決-強效",[3]=5,[5]=54010}, Merchant_Attr = {[1]=61,[2]="元素盔甲",[3]=6,[5]=64010}, Monk_Attr = {[1]=52,[2]="虎炮-爆發",[3]=6,[5]=124020}, Crusader_Attr = {[1]=12,[2]="指揮衝鋒-急速",[3]=5,[5]=74020}, Alchemist_Attr = {[1]=62,[2]="基因異變",[3]=5,[5]=134030}, Rogue_Attr = {[1]=32,[2]="嗜血渴望-牢籠",[3]=6,[5]=94010}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Sage_Attr = {[1]=22,[2]="魔力之拳-敏捷",[3]=5,[5]=82026}},
|
||
[620001] = {id = 620001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[620002] = {id = 620002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[620003] = {id = 620003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[620004] = {id = 620004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="魔法理解-精通",[3]=5,[5]=24060}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="馴狼術",[3]=5,[5]=44010}, Acolyte_Attr = {[1]=51,[2]="禱告-強效",[3]=6,[5]=54040}, Merchant_Attr = {[1]=61,[2]="機械維修-精通",[3]=6,[5]=64020}, Monk_Attr = {[1]=52,[2]="虎炮-破魔",[3]=6,[5]=124010}, Crusader_Attr = {[1]=12,[2]="大地猛擊-冷卻",[3]=5,[5]=74010}, Alchemist_Attr = {[1]=62,[2]="瘋狂火焰-烈焰",[3]=6,[5]=134010}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-吞噬",[3]=5,[5]=94020}, Bard_Attr = {[1]=42,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Dancer_Attr = {[1]=43,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[620005] = {id = 620005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="體質",[3]=4,[4]={Vit=1}}, Crusader_Attr = {[1]=12,[2]="力量",[3]=4,[4]={Str=1}}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="力量",[3]=4,[4]={Str=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[620006] = {id = 620006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[620008] = {id = 620008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[620009] = {id = 620009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[620010] = {id = 620010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[620011] = {id = 620011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[620012] = {id = 620012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[630000] = {id = 630000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[630001] = {id = 630001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[630002] = {id = 630002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[630003] = {id = 630003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="魔法理解-精通",[3]=5,[5]=24060}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="馴狼術",[3]=5,[5]=44010}, Acolyte_Attr = {[1]=51,[2]="禱告-強效",[3]=6,[5]=54040}, Merchant_Attr = {[1]=61,[2]="機械維修-精通",[3]=6,[5]=64020}, Monk_Attr = {[1]=52,[2]="虎炮-破魔",[3]=6,[5]=124010}, Crusader_Attr = {[1]=12,[2]="大地猛擊-冷卻",[3]=5,[5]=74010}, Alchemist_Attr = {[1]=62,[2]="瘋狂火焰-烈焰",[3]=6,[5]=134010}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-吞噬",[3]=5,[5]=94020}, Bard_Attr = {[1]=42,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Dancer_Attr = {[1]=43,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[630004] = {id = 630004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[630006] = {id = 630006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[640000] = {id = 640000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-螺旋",[3]=5,[5]=14030}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="迴旋利刃-切割",[3]=6,[5]=34010}, Archer_Attr = {[1]=41,[2]="狼突擊-強效",[3]=6,[5]=44020}, Acolyte_Attr = {[1]=51,[2]="否決-強效",[3]=5,[5]=54010}, Merchant_Attr = {[1]=61,[2]="元素盔甲",[3]=6,[5]=64010}, Monk_Attr = {[1]=52,[2]="虎炮-爆發",[3]=6,[5]=124020}, Crusader_Attr = {[1]=12,[2]="指揮衝鋒-急速",[3]=5,[5]=74020}, Alchemist_Attr = {[1]=62,[2]="基因異變",[3]=5,[5]=134030}, Rogue_Attr = {[1]=32,[2]="嗜血渴望-牢籠",[3]=6,[5]=94010}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Sage_Attr = {[1]=22,[2]="魔力之拳-敏捷",[3]=5,[5]=82026}},
|
||
[640001] = {id = 640001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[640002] = {id = 640002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[640004] = {id = 640004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="魔法理解-精通",[3]=5,[5]=24060}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="馴狼術",[3]=5,[5]=44010}, Acolyte_Attr = {[1]=51,[2]="禱告-強效",[3]=6,[5]=54040}, Merchant_Attr = {[1]=61,[2]="機械維修-精通",[3]=6,[5]=64020}, Monk_Attr = {[1]=52,[2]="虎炮-破魔",[3]=6,[5]=124010}, Crusader_Attr = {[1]=12,[2]="大地猛擊-冷卻",[3]=5,[5]=74010}, Alchemist_Attr = {[1]=62,[2]="瘋狂火焰-烈焰",[3]=6,[5]=134010}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-吞噬",[3]=5,[5]=94020}, Bard_Attr = {[1]=42,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Dancer_Attr = {[1]=43,[2]="迴歸之歌-專精",[3]=5,[5]=102044}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[640005] = {id = 640005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="體質",[3]=4,[4]={Vit=1}}, Crusader_Attr = {[1]=12,[2]="力量",[3]=4,[4]={Str=1}}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="力量",[3]=4,[4]={Str=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[640006] = {id = 640006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[640007] = {id = 640007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[640008] = {id = 640008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[640009] = {id = 640009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[640010] = {id = 640010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[640011] = {id = 640011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[650000] = {id = 650000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-螺旋",[3]=5,[5]=14030}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="迴旋利刃-切割",[3]=6,[5]=34010}, Archer_Attr = {[1]=41,[2]="狼突擊-強效",[3]=6,[5]=44020}, Acolyte_Attr = {[1]=51,[2]="否決-強效",[3]=5,[5]=54010}, Merchant_Attr = {[1]=61,[2]="元素盔甲",[3]=6,[5]=64010}, Monk_Attr = {[1]=52,[2]="虎炮-爆發",[3]=6,[5]=124020}, Crusader_Attr = {[1]=12,[2]="指揮衝鋒-急速",[3]=5,[5]=74020}, Alchemist_Attr = {[1]=62,[2]="基因異變",[3]=5,[5]=134030}, Rogue_Attr = {[1]=32,[2]="嗜血渴望-牢籠",[3]=6,[5]=94010}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-奧法",[3]=6,[5]=102048}, Sage_Attr = {[1]=22,[2]="魔力之拳-敏捷",[3]=5,[5]=82026}},
|
||
[650002] = {id = 650002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[650003] = {id = 650003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[650004] = {id = 650004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="魔法理解-精通",[3]=5,[5]=24060}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="蓄勢待發-專精",[3]=5,[5]=44040}, Acolyte_Attr = {[1]=51,[2]="禱告-強效",[3]=6,[5]=54040}, Merchant_Attr = {[1]=61,[2]="機械維修-精通",[3]=6,[5]=64020}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="大地猛擊-冷卻",[3]=5,[5]=74010}, Alchemist_Attr = {[1]=62,[2]="瘋狂火焰-烈焰",[3]=6,[5]=134010}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-吞噬",[3]=5,[5]=94020}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[650005] = {id = 650005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[650006] = {id = 650006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[650007] = {id = 650007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[650008] = {id = 650008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[650009] = {id = 650009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="念屬性攻擊",[3]=5,[4]={GhostAtk=0.01}}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Acolyte_Attr = {[1]=51,[2]="體質",[3]=4,[4]={Vit=1}}, Merchant_Attr = {[1]=61,[2]="靈巧",[3]=4,[4]={Dex=1}}, Monk_Attr = {[1]=52,[2]="智力",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="智力",[3]=4,[4]={Int=1}}, Rogue_Attr = {[1]=32,[2]="力量",[3]=4,[4]={Str=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[650010] = {id = 650010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[650011] = {id = 650011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[650012] = {id = 650012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[650013] = {id = 650013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[650014] = {id = 650014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[650015] = {id = 650015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[650016] = {id = 650016, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="魔法理解-精通",[3]=5,[5]=24060}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="蓄勢待發-專精",[3]=5,[5]=44040}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="機械維修-精通",[3]=6,[5]=64020}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="大地猛擊-冷卻",[3]=5,[5]=74010}, Alchemist_Attr = {[1]=62,[2]="瘋狂火焰-烈焰",[3]=6,[5]=134010}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-吞噬",[3]=5,[5]=94020}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[650017] = {id = 650017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[650018] = {id = 650018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[660000] = {id = 660000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-螺旋",[3]=5,[5]=14030}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="迴旋利刃-切割",[3]=6,[5]=34010}, Archer_Attr = {[1]=41,[2]="狼突擊-強效",[3]=6,[5]=44020}, Acolyte_Attr = {[1]=51,[2]="緩毒術-長效",[3]=6,[5]=54020}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-專精",[3]=5,[5]=124030}, Crusader_Attr = {[1]=12,[2]="指揮衝鋒-急速",[3]=5,[5]=74020}, Alchemist_Attr = {[1]=62,[2]="基因異變",[3]=5,[5]=134030}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-專精",[3]=5,[5]=94030}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Sage_Attr = {[1]=22,[2]="魔力之拳-敏捷",[3]=5,[5]=82026}},
|
||
[660001] = {id = 660001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[660002] = {id = 660002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[660003] = {id = 660003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[660004] = {id = 660004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="念屬性攻擊",[3]=5,[4]={GhostAtk=0.01}}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Acolyte_Attr = {[1]=51,[2]="體質",[3]=4,[4]={Vit=1}}, Merchant_Attr = {[1]=61,[2]="靈巧",[3]=4,[4]={Dex=1}}, Monk_Attr = {[1]=52,[2]="智力",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="力量",[3]=4,[4]={Str=1}}, Bard_Attr = {[1]=42,[2]="靈巧",[3]=4,[4]={Dex=1}}, Dancer_Attr = {[1]=43,[2]="靈巧",[3]=4,[4]={Dex=1}}, Sage_Attr = {[1]=22,[2]="智力",[3]=4,[4]={Int=1}}},
|
||
[660005] = {id = 660005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[660006] = {id = 660006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[660007] = {id = 660007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[660008] = {id = 660008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[660009] = {id = 660009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[660010] = {id = 660010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[660011] = {id = 660011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[660012] = {id = 660012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[670000] = {id = 670000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[670001] = {id = 670001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[670002] = {id = 670002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[670003] = {id = 670003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="狀態易傷-強化",[3]=6,[5]=24080}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="蓄勢待發-專精",[3]=5,[5]=44040}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="懸浮-專精",[3]=5,[5]=64030}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="手推車加農炮-強化",[3]=6,[5]=134040}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-退魔",[3]=5,[5]=94040}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-專精",[3]=5,[5]=102050}, Sage_Attr = {[1]=22,[2]="閃電之槍-強化",[3]=6,[5]=82028}},
|
||
[670004] = {id = 670004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[670005] = {id = 670005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[670006] = {id = 670006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[680000] = {id = 680000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[680001] = {id = 680001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[680002] = {id = 680002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[680003] = {id = 680003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="狀態易傷-強化",[3]=6,[5]=24080}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="蓄勢待發-專精",[3]=5,[5]=44040}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="懸浮-專精",[3]=5,[5]=64030}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="手推車加農炮-強化",[3]=6,[5]=134040}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-退魔",[3]=5,[5]=94040}, Bard_Attr = {[1]=42,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Dancer_Attr = {[1]=43,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Sage_Attr = {[1]=22,[2]="閃電之槍-強化",[3]=6,[5]=82028}},
|
||
[680004] = {id = 680004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[680005] = {id = 680005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[680006] = {id = 680006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[690000] = {id = 690000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-螺旋",[3]=5,[5]=14030}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="迴旋利刃-切割",[3]=6,[5]=34010}, Archer_Attr = {[1]=41,[2]="狼突擊-強效",[3]=6,[5]=44020}, Acolyte_Attr = {[1]=51,[2]="緩毒術-長效",[3]=6,[5]=54020}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-專精",[3]=5,[5]=124030}, Crusader_Attr = {[1]=12,[2]="指揮衝鋒-急速",[3]=5,[5]=74020}, Alchemist_Attr = {[1]=62,[2]="快速生長",[3]=5,[5]=134020}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-專精",[3]=5,[5]=94030}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Sage_Attr = {[1]=22,[2]="閃電之槍-專精",[3]=5,[5]=82027}},
|
||
[690001] = {id = 690001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[690002] = {id = 690002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[690003] = {id = 690003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[690004] = {id = 690004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="念屬性攻擊",[3]=5,[4]={GhostAtk=0.01}}, Thief_Attr = {[1]=31,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Archer_Attr = {[1]=41,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Acolyte_Attr = {[1]=51,[2]="體質",[3]=4,[4]={Vit=1}}, Merchant_Attr = {[1]=61,[2]="靈巧",[3]=4,[4]={Dex=1}}, Monk_Attr = {[1]=52,[2]="智力",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}},
|
||
[690005] = {id = 690005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[690006] = {id = 690006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[690007] = {id = 690007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[690008] = {id = 690008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[690009] = {id = 690009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="龍之吐息-強化",[3]=6,[5]=14020}, Magician_Attr = {[1]=21,[2]="狀態易傷-強化",[3]=6,[5]=24080}, Thief_Attr = {[1]=31,[2]="迴旋十字斬-強化",[3]=6,[5]=34020}, Archer_Attr = {[1]=41,[2]="蓄勢待發-專精",[3]=5,[5]=44040}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="懸浮-專精",[3]=5,[5]=64030}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="手推車加農炮-強化",[3]=6,[5]=134040}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-退魔",[3]=5,[5]=94040}, Bard_Attr = {[1]=42,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Dancer_Attr = {[1]=43,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Sage_Attr = {[1]=22,[2]="閃電之槍-強化",[3]=6,[5]=82028}},
|
||
[690011] = {id = 690011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[690012] = {id = 690012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[690013] = {id = 690013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[690015] = {id = 690015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[690016] = {id = 690016, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="體質",[3]=4,[4]={Vit=1}}, Acolyte_Attr = {[1]=51,[2]="靈巧",[3]=4,[4]={Dex=1}}, Merchant_Attr = {[1]=61,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Monk_Attr = {[1]=52,[2]="智力",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="體質",[3]=4,[4]={Vit=1}}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}},
|
||
[690017] = {id = 690017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[690018] = {id = 690018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[700000] = {id = 700000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="龍之庇護-火免",[3]=5,[5]=14080}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="狼突擊-協同",[3]=6,[5]=44030}, Acolyte_Attr = {[1]=51,[2]="緩毒術-長效",[3]=6,[5]=54020}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-專精",[3]=5,[5]=124030}, Crusader_Attr = {[1]=12,[2]="虔誠-長效",[3]=5,[5]=74050}, Alchemist_Attr = {[1]=62,[2]="快速生長",[3]=5,[5]=134020}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-專精",[3]=5,[5]=94030}, Bard_Attr = {[1]=42,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Dancer_Attr = {[1]=43,[2]="遠古夕陽之歌-利刃",[3]=6,[5]=102049}, Sage_Attr = {[1]=22,[2]="閃電之槍-專精",[3]=5,[5]=82027}},
|
||
[700001] = {id = 700001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[700002] = {id = 700002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[700004] = {id = 700004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-強化",[3]=6,[5]=14040}, Magician_Attr = {[1]=21,[2]="生命吸收-強化",[3]=6,[5]=24070}, Thief_Attr = {[1]=31,[2]="暗影步-突襲",[3]=5,[5]=34080}, Archer_Attr = {[1]=41,[2]="箭矢風暴-暴風",[3]=6,[5]=44070}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="磁場-強效",[3]=6,[5]=64060}, Monk_Attr = {[1]=52,[2]="羅剎破凰拳-強化",[3]=6,[5]=124040}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="瘋狂野草-強化",[3]=6,[5]=134060}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-退魔",[3]=5,[5]=94040}, Bard_Attr = {[1]=42,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Dancer_Attr = {[1]=43,[2]="與狼共舞-強化",[3]=6,[5]=102051}, Sage_Attr = {[1]=22,[2]="閃電之槍-強化",[3]=6,[5]=82028}},
|
||
[700005] = {id = 700005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="體質",[3]=4,[4]={Vit=1}}, Acolyte_Attr = {[1]=51,[2]="靈巧",[3]=4,[4]={Dex=1}}, Merchant_Attr = {[1]=61,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Monk_Attr = {[1]=52,[2]="智力",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}},
|
||
[700006] = {id = 700006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[700007] = {id = 700007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[700008] = {id = 700008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[700010] = {id = 700010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[700011] = {id = 700011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[700012] = {id = 700012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[710000] = {id = 710000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="龍之庇護-火免",[3]=5,[5]=14080}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="狼突擊-協同",[3]=6,[5]=44030}, Acolyte_Attr = {[1]=51,[2]="緩毒術-長效",[3]=6,[5]=54020}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="點穴-活血",[3]=5,[5]=124080}, Crusader_Attr = {[1]=12,[2]="虔誠-長效",[3]=5,[5]=74050}, Alchemist_Attr = {[1]=62,[2]="快速生長",[3]=5,[5]=134020}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-專精",[3]=5,[5]=94030}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Sage_Attr = {[1]=22,[2]="閃電之槍-壓制",[3]=6,[5]=82029}},
|
||
[710001] = {id = 710001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[710002] = {id = 710002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[710003] = {id = 710003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[710004] = {id = 710004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Thief_Attr = {[1]=31,[2]="力量",[3]=4,[4]={Str=1}}, Archer_Attr = {[1]=41,[2]="體質",[3]=4,[4]={Vit=1}}, Acolyte_Attr = {[1]=51,[2]="靈巧",[3]=4,[4]={Dex=1}}, Merchant_Attr = {[1]=61,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Monk_Attr = {[1]=52,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Crusader_Attr = {[1]=12,[2]="體質",[3]=4,[4]={Vit=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}},
|
||
[710005] = {id = 710005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-強化",[3]=6,[5]=14040}, Magician_Attr = {[1]=21,[2]="生命吸收-強化",[3]=6,[5]=24070}, Thief_Attr = {[1]=31,[2]="暗影步-突襲",[3]=5,[5]=34080}, Archer_Attr = {[1]=41,[2]="箭矢風暴-暴風",[3]=6,[5]=44070}, Acolyte_Attr = {[1]=51,[2]="讚歌-強化",[3]=6,[5]=54050}, Merchant_Attr = {[1]=61,[2]="磁場-強效",[3]=6,[5]=64060}, Monk_Attr = {[1]=52,[2]="咒縛陣-速讀",[3]=5,[5]=124060}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="瘋狂野草-強化",[3]=6,[5]=134060}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-退魔",[3]=5,[5]=94040}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Sage_Attr = {[1]=22,[2]="閃電之槍-強化",[3]=6,[5]=82028}},
|
||
[710006] = {id = 710006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[710007] = {id = 710007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[710008] = {id = 710008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[710009] = {id = 710009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[710010] = {id = 710010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[710011] = {id = 710011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[710012] = {id = 710012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[720000] = {id = 720000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="孤注一擲-堅守",[3]=6,[5]=14070}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="死亡狙擊-強化",[3]=6,[5]=44050}, Acolyte_Attr = {[1]=51,[2]="治癒之光-強效",[3]=6,[5]=54030}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="點穴-活血",[3]=5,[5]=124080}, Crusader_Attr = {[1]=12,[2]="虔誠-長效",[3]=5,[5]=74050}, Alchemist_Attr = {[1]=62,[2]="快速生長",[3]=5,[5]=134020}, Rogue_Attr = {[1]=32,[2]="逐影",[3]=5,[5]=94060}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Sage_Attr = {[1]=22,[2]="鑽石星塵-專精",[3]=5,[5]=82030}},
|
||
[720001] = {id = 720001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[720002] = {id = 720002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[720003] = {id = 720003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[720004] = {id = 720004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-強化",[3]=6,[5]=14040}, Magician_Attr = {[1]=21,[2]="生命吸收-強化",[3]=6,[5]=24070}, Thief_Attr = {[1]=31,[2]="暗影步-突襲",[3]=5,[5]=34080}, Archer_Attr = {[1]=41,[2]="箭矢風暴-暴風",[3]=6,[5]=44070}, Acolyte_Attr = {[1]=51,[2]="贖罪-強效",[3]=6,[5]=54070}, Merchant_Attr = {[1]=61,[2]="磁場-強效",[3]=6,[5]=64060}, Monk_Attr = {[1]=52,[2]="咒縛陣-速讀",[3]=5,[5]=124060}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="瘋狂野草-強化",[3]=6,[5]=134060}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-強化",[3]=6,[5]=94050}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Sage_Attr = {[1]=22,[2]="鑽石星塵-強化",[3]=6,[5]=82031}},
|
||
[720005] = {id = 720005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[720006] = {id = 720006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[720007] = {id = 720007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[720008] = {id = 720008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[720009] = {id = 720009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="智力",[3]=4,[4]={Int=1}}, Thief_Attr = {[1]=31,[2]="體質",[3]=4,[4]={Vit=1}}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="體質",[3]=4,[4]={Vit=1}}, Monk_Attr = {[1]=52,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="體質",[3]=4,[4]={Vit=1}}, Bard_Attr = {[1]=42,[2]="智力",[3]=4,[4]={Int=1}}, Dancer_Attr = {[1]=43,[2]="智力",[3]=4,[4]={Int=1}}, Sage_Attr = {[1]=22,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}},
|
||
[720010] = {id = 720010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[720011] = {id = 720011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[720012] = {id = 720012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[720013] = {id = 720013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[720014] = {id = 720014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[720015] = {id = 720015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[720016] = {id = 720016, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-強化",[3]=6,[5]=14040}, Magician_Attr = {[1]=21,[2]="生命吸收-強化",[3]=6,[5]=24070}, Thief_Attr = {[1]=31,[2]="暗影步-突襲",[3]=5,[5]=34080}, Archer_Attr = {[1]=41,[2]="箭矢風暴-暴風",[3]=6,[5]=44070}, Acolyte_Attr = {[1]=51,[2]="贖罪-強效",[3]=6,[5]=54070}, Merchant_Attr = {[1]=61,[2]="磁場-強效",[3]=6,[5]=64060}, Monk_Attr = {[1]=52,[2]="咒縛陣-速讀",[3]=5,[5]=124060}, Crusader_Attr = {[1]=12,[2]="血十字-強化",[3]=6,[5]=74030}, Alchemist_Attr = {[1]=62,[2]="瘋狂野草-強化",[3]=6,[5]=134060}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-強化",[3]=6,[5]=94050}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-專精",[3]=5,[5]=102047}, Sage_Attr = {[1]=22,[2]="鑽石星塵-強化",[3]=6,[5]=82031}},
|
||
[720017] = {id = 720017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[720018] = {id = 720018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[730000] = {id = 730000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="孤注一擲-堅守",[3]=6,[5]=14070}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="死亡狙擊-強化",[3]=6,[5]=44050}, Acolyte_Attr = {[1]=51,[2]="治癒之光-強效",[3]=6,[5]=54030}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="點穴-活血",[3]=5,[5]=124080}, Crusader_Attr = {[1]=12,[2]="聖音-治療",[3]=6,[5]=74070}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="逐影",[3]=5,[5]=94060}, Bard_Attr = {[1]=42,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Dancer_Attr = {[1]=43,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Sage_Attr = {[1]=22,[2]="鑽石星塵-專精",[3]=5,[5]=82030}},
|
||
[730001] = {id = 730001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[730002] = {id = 730002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[730003] = {id = 730003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[730005] = {id = 730005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="急速戳刺-強化",[3]=6,[5]=14040}, Magician_Attr = {[1]=21,[2]="靈魂爆發-強化",[3]=6,[5]=24040}, Thief_Attr = {[1]=31,[2]="暗影步-突襲",[3]=5,[5]=34080}, Archer_Attr = {[1]=41,[2]="電擊陷阱-強化",[3]=6,[5]=44080}, Acolyte_Attr = {[1]=51,[2]="贖罪-強效",[3]=6,[5]=54070}, Merchant_Attr = {[1]=61,[2]="磁場-強效",[3]=6,[5]=64060}, Monk_Attr = {[1]=52,[2]="潛龍昇天-無畏",[3]=5,[5]=124090}, Crusader_Attr = {[1]=12,[2]="聖靈感應-祝福",[3]=6,[5]=74040}, Alchemist_Attr = {[1]=62,[2]="生命融合-強化",[3]=5,[5]=134080}, Rogue_Attr = {[1]=32,[2]="魔力陷阱-強化",[3]=6,[5]=94050}, Bard_Attr = {[1]=42,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Dancer_Attr = {[1]=43,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Sage_Attr = {[1]=22,[2]="鑽石星塵-強化",[3]=6,[5]=82031}},
|
||
[730007] = {id = 730007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[730008] = {id = 730008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[730009] = {id = 730009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[730010] = {id = 730010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[730011] = {id = 730011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[730012] = {id = 730012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[740000] = {id = 740000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[740001] = {id = 740001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[740002] = {id = 740002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[740003] = {id = 740003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="智力",[3]=4,[4]={Int=1}}, Thief_Attr = {[1]=31,[2]="體質",[3]=4,[4]={Vit=1}}, Archer_Attr = {[1]=41,[2]="靈巧",[3]=4,[4]={Dex=1}}, Acolyte_Attr = {[1]=51,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Merchant_Attr = {[1]=61,[2]="體質",[3]=4,[4]={Vit=1}}, Monk_Attr = {[1]=52,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Rogue_Attr = {[1]=32,[2]="體質",[3]=4,[4]={Vit=1}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Sage_Attr = {[1]=22,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}},
|
||
[740004] = {id = 740004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[740005] = {id = 740005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[740006] = {id = 740006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[750000] = {id = 750000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="孤注一擲-堅守",[3]=6,[5]=14070}, Magician_Attr = {[1]=21,[2]="白色監獄-折磨",[3]=5,[5]=24050}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="死亡狙擊-強化",[3]=6,[5]=44050}, Acolyte_Attr = {[1]=51,[2]="治癒之光-強效",[3]=6,[5]=54030}, Merchant_Attr = {[1]=61,[2]="緊急護盾",[3]=6,[5]=64050}, Monk_Attr = {[1]=52,[2]="點穴-活血",[3]=5,[5]=124080}, Crusader_Attr = {[1]=12,[2]="聖音-治療",[3]=6,[5]=74070}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="逐影",[3]=5,[5]=94060}, Bard_Attr = {[1]=42,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Dancer_Attr = {[1]=43,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Sage_Attr = {[1]=22,[2]="鑽石星塵-專精",[3]=5,[5]=82030}},
|
||
[750001] = {id = 750001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[750003] = {id = 750003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[750004] = {id = 750004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="符文精通-長效",[3]=6,[5]=14050}, Magician_Attr = {[1]=21,[2]="靈魂爆發-強化",[3]=6,[5]=24040}, Thief_Attr = {[1]=31,[2]="武器格擋-反擊斬",[3]=5,[5]=34030}, Archer_Attr = {[1]=41,[2]="電擊陷阱-強化",[3]=6,[5]=44080}, Acolyte_Attr = {[1]=51,[2]="贖罪-強效",[3]=6,[5]=54070}, Merchant_Attr = {[1]=61,[2]="加農炮-破壞",[3]=5,[5]=64080}, Monk_Attr = {[1]=52,[2]="潛龍昇天-無畏",[3]=5,[5]=124090}, Crusader_Attr = {[1]=12,[2]="聖靈感應-祝福",[3]=6,[5]=74040}, Alchemist_Attr = {[1]=62,[2]="生命融合-強化",[3]=5,[5]=134080}, Rogue_Attr = {[1]=32,[2]="死亡標記-追擊",[3]=5,[5]=94090}, Bard_Attr = {[1]=42,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Dancer_Attr = {[1]=43,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Sage_Attr = {[1]=22,[2]="鑽石星塵-強化",[3]=6,[5]=82031}},
|
||
[750006] = {id = 750006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[750007] = {id = 750007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[750008] = {id = 750008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[750009] = {id = 750009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="智力",[3]=4,[4]={Int=1}}, Thief_Attr = {[1]=31,[2]="體質",[3]=4,[4]={Vit=1}}, Archer_Attr = {[1]=41,[2]="智力",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="智力",[3]=4,[4]={Int=1}}, Merchant_Attr = {[1]=61,[2]="體質",[3]=4,[4]={Vit=1}}, Monk_Attr = {[1]=52,[2]="力量",[3]=4,[4]={Str=1}}, Crusader_Attr = {[1]=12,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Alchemist_Attr = {[1]=62,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Rogue_Attr = {[1]=32,[2]="體質",[3]=4,[4]={Vit=1}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[750010] = {id = 750010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[750011] = {id = 750011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[750012] = {id = 750012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[750013] = {id = 750013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[750014] = {id = 750014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[750015] = {id = 750015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[750016] = {id = 750016, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="符文精通-長效",[3]=6,[5]=14050}, Magician_Attr = {[1]=21,[2]="靈魂爆發-強化",[3]=6,[5]=24040}, Thief_Attr = {[1]=31,[2]="武器格擋-反擊斬",[3]=5,[5]=34030}, Archer_Attr = {[1]=41,[2]="電擊陷阱-強化",[3]=6,[5]=44080}, Acolyte_Attr = {[1]=51,[2]="讚歌-專精",[3]=5,[5]=54060}, Merchant_Attr = {[1]=61,[2]="加農炮-破壞",[3]=5,[5]=64080}, Monk_Attr = {[1]=52,[2]="潛龍昇天-無畏",[3]=5,[5]=124090}, Crusader_Attr = {[1]=12,[2]="聖靈感應-祝福",[3]=6,[5]=74040}, Alchemist_Attr = {[1]=62,[2]="生命融合-強化",[3]=5,[5]=134080}, Rogue_Attr = {[1]=32,[2]="死亡標記-追擊",[3]=5,[5]=94090}, Bard_Attr = {[1]=42,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Dancer_Attr = {[1]=43,[2]="振動迴響-回聲",[3]=5,[5]=102043}, Sage_Attr = {[1]=22,[2]="鑽石星塵-強化",[3]=6,[5]=82031}},
|
||
[750017] = {id = 750017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[750018] = {id = 750018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[760000] = {id = 760000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="孤注一擲-堅守",[3]=6,[5]=14070}, Magician_Attr = {[1]=21,[2]="白色監獄-折磨",[3]=5,[5]=24050}, Thief_Attr = {[1]=31,[2]="毒性爆發",[3]=5,[5]=34070}, Archer_Attr = {[1]=41,[2]="死亡狙擊-強化",[3]=6,[5]=44050}, Acolyte_Attr = {[1]=51,[2]="治癒之光-強效",[3]=6,[5]=54030}, Merchant_Attr = {[1]=61,[2]="緊急護盾",[3]=6,[5]=64050}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="聖音-治療",[3]=6,[5]=74070}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="逐影",[3]=5,[5]=94060}, Bard_Attr = {[1]=42,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Dancer_Attr = {[1]=43,[2]="循環自然之聲-恢復",[3]=6,[5]=102045}, Sage_Attr = {[1]=22,[2]="精神衝擊-折磨",[3]=5,[5]=82032}},
|
||
[760001] = {id = 760001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[760002] = {id = 760002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[760003] = {id = 760003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[760005] = {id = 760005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="符文精通-長效",[3]=6,[5]=14050}, Magician_Attr = {[1]=21,[2]="靈魂爆發-強化",[3]=6,[5]=24040}, Thief_Attr = {[1]=31,[2]="武器格擋-反擊斬",[3]=5,[5]=34030}, Archer_Attr = {[1]=41,[2]="電擊陷阱-強化",[3]=6,[5]=44080}, Acolyte_Attr = {[1]=51,[2]="讚歌-專精",[3]=5,[5]=54060}, Merchant_Attr = {[1]=61,[2]="加農炮-破壞",[3]=5,[5]=64080}, Monk_Attr = {[1]=52,[2]="潛龍昇天-無畏",[3]=5,[5]=124090}, Crusader_Attr = {[1]=12,[2]="聖靈感應-祝福",[3]=6,[5]=74040}, Alchemist_Attr = {[1]=62,[2]="生命融合-強化",[3]=5,[5]=134080}, Rogue_Attr = {[1]=32,[2]="死亡標記-追擊",[3]=5,[5]=94090}, Bard_Attr = {[1]=42,[2]="振動迴響-多音",[3]=5,[5]=102042}, Dancer_Attr = {[1]=43,[2]="振動迴響-多音",[3]=5,[5]=102042}, Sage_Attr = {[1]=22,[2]="精神衝擊-強化",[3]=6,[5]=82033}},
|
||
[760006] = {id = 760006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[760007] = {id = 760007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[760008] = {id = 760008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[760009] = {id = 760009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[760011] = {id = 760011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[760012] = {id = 760012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[770000] = {id = 770000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[770001] = {id = 770001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[770002] = {id = 770002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[770004] = {id = 770004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[770005] = {id = 770005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[770006] = {id = 770006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[780000] = {id = 780000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="附魔之刃-魔化",[3]=6,[5]=14060}, Magician_Attr = {[1]=21,[2]="連鎖閃電-震盪",[3]=5,[5]=24030}, Thief_Attr = {[1]=31,[2]="毒性爆發",[3]=5,[5]=34070}, Archer_Attr = {[1]=41,[2]="死亡狙擊-強化",[3]=6,[5]=44050}, Acolyte_Attr = {[1]=51,[2]="治癒之光-強效",[3]=6,[5]=54030}, Merchant_Attr = {[1]=61,[2]="緊急護盾",[3]=6,[5]=64050}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="虔誠-信仰",[3]=6,[5]=74080}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="死亡標記-噩夢",[3]=6,[5]=94080}, Bard_Attr = {[1]=42,[2]="演奏-守護",[3]=5,[5]=102013}, Dancer_Attr = {[1]=43,[2]="演奏-守護",[3]=5,[5]=102013}, Sage_Attr = {[1]=22,[2]="精神衝擊-折磨",[3]=5,[5]=82032}},
|
||
[780001] = {id = 780001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[780002] = {id = 780002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[780003] = {id = 780003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[780005] = {id = 780005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="暴傷減免%",[3]=3,[4]={CriDefPer=0.03}}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Archer_Attr = {[1]=41,[2]="智力",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="智力",[3]=4,[4]={Int=1}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="力量",[3]=4,[4]={Str=1}}, Crusader_Attr = {[1]=12,[2]="智力",[3]=4,[4]={Int=1}}, Alchemist_Attr = {[1]=62,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[780006] = {id = 780006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[780007] = {id = 780007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[780008] = {id = 780008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[780009] = {id = 780009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[780010] = {id = 780010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[780011] = {id = 780011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[780012] = {id = 780012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[790000] = {id = 790000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="附魔之刃-魔化",[3]=6,[5]=14060}, Magician_Attr = {[1]=21,[2]="連鎖閃電-震盪",[3]=5,[5]=24030}, Thief_Attr = {[1]=31,[2]="毒性爆發",[3]=5,[5]=34070}, Archer_Attr = {[1]=41,[2]="死亡狙擊-精準",[3]=6,[5]=44060}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-強化",[3]=6,[5]=54080}, Merchant_Attr = {[1]=61,[2]="加農炮-強化",[3]=6,[5]=64070}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="虔誠-信仰",[3]=6,[5]=74080}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="死亡標記-噩夢",[3]=6,[5]=94080}, Bard_Attr = {[1]=42,[2]="演奏-守護",[3]=5,[5]=102013}, Dancer_Attr = {[1]=43,[2]="演奏-守護",[3]=5,[5]=102013}, Sage_Attr = {[1]=22,[2]="精神衝擊-折磨",[3]=5,[5]=82032}},
|
||
[790001] = {id = 790001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[790002] = {id = 790002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[790003] = {id = 790003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[790004] = {id = 790004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[790005] = {id = 790005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="符文精通-長效",[3]=6,[5]=14050}, Magician_Attr = {[1]=21,[2]="靈魂爆發-強化",[3]=6,[5]=24040}, Thief_Attr = {[1]=31,[2]="武器格擋-反擊斬",[3]=5,[5]=34030}, Archer_Attr = {[1]=41,[2]="電擊陷阱-強化",[3]=6,[5]=44080}, Acolyte_Attr = {[1]=51,[2]="讚歌-專精",[3]=5,[5]=54060}, Merchant_Attr = {[1]=61,[2]="加農炮-破壞",[3]=5,[5]=64080}, Monk_Attr = {[1]=52,[2]="潛龍昇天-無畏",[3]=5,[5]=124090}, Crusader_Attr = {[1]=12,[2]="聖靈感應-祝福",[3]=6,[5]=74040}, Alchemist_Attr = {[1]=62,[2]="生命融合-強化",[3]=5,[5]=134080}, Rogue_Attr = {[1]=32,[2]="死亡標記-追擊",[3]=5,[5]=94090}, Bard_Attr = {[1]=42,[2]="振動迴響-多音",[3]=5,[5]=102042}, Dancer_Attr = {[1]=43,[2]="振動迴響-多音",[3]=5,[5]=102042}, Sage_Attr = {[1]=22,[2]="精神衝擊-強化",[3]=6,[5]=82033}},
|
||
[790007] = {id = 790007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[790008] = {id = 790008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[790010] = {id = 790010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[790011] = {id = 790011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[790012] = {id = 790012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[800000] = {id = 800000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="附魔之刃-魔化",[3]=6,[5]=14060}, Magician_Attr = {[1]=21,[2]="連鎖閃電-震盪",[3]=5,[5]=24030}, Thief_Attr = {[1]=31,[2]="疾風步-破法",[3]=5,[5]=34050}, Archer_Attr = {[1]=41,[2]="死亡狙擊-精準",[3]=6,[5]=44060}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-強化",[3]=6,[5]=54080}, Merchant_Attr = {[1]=61,[2]="加農炮-強化",[3]=6,[5]=64070}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="虔誠-信仰",[3]=6,[5]=74080}, Alchemist_Attr = {[1]=62,[2]="手推車爆發-加速",[3]=5,[5]=134070}, Rogue_Attr = {[1]=32,[2]="死亡標記-噩夢",[3]=6,[5]=94080}, Bard_Attr = {[1]=42,[2]="演奏-守護",[3]=5,[5]=102013}, Dancer_Attr = {[1]=43,[2]="演奏-守護",[3]=5,[5]=102013}, Sage_Attr = {[1]=22,[2]="精神衝擊-折磨",[3]=5,[5]=82032}},
|
||
[800001] = {id = 800001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[800002] = {id = 800002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[800003] = {id = 800003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[800004] = {id = 800004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=5,[5]=22028}, Thief_Attr = {[1]=31,[2]="拳刃修煉",[3]=6,[5]=32031}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="振動迴響-多音",[3]=5,[5]=102042}, Dancer_Attr = {[1]=43,[2]="振動迴響-多音",[3]=5,[5]=102042}, Sage_Attr = {[1]=22,[2]="精神衝擊-強化",[3]=6,[5]=82033}},
|
||
[800006] = {id = 800006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[800007] = {id = 800007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[800008] = {id = 800008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[800009] = {id = 800009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Archer_Attr = {[1]=41,[2]="智力",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="智力",[3]=4,[4]={Int=1}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="力量",[3]=4,[4]={Str=1}}, Crusader_Attr = {[1]=12,[2]="智力",[3]=4,[4]={Int=1}}, Alchemist_Attr = {[1]=62,[2]="靈巧",[3]=4,[4]={Dex=1}}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Bard_Attr = {[1]=42,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[800010] = {id = 800010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[800011] = {id = 800011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[800012] = {id = 800012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[800013] = {id = 800013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[800014] = {id = 800014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[800015] = {id = 800015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[800016] = {id = 800016, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[800017] = {id = 800017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[800018] = {id = 800018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[810000] = {id = 810000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[810001] = {id = 810001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[810002] = {id = 810002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[810003] = {id = 810003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="暴風雪-專精",[3]=5,[5]=22028}, Thief_Attr = {[1]=31,[2]="拳刃修煉",[3]=6,[5]=32031}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="振動迴響-多音",[3]=5,[5]=102042}, Dancer_Attr = {[1]=43,[2]="振動迴響-多音",[3]=5,[5]=102042}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[810004] = {id = 810004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[810005] = {id = 810005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[810006] = {id = 810006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[820000] = {id = 820000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="附魔之刃-魔化",[3]=6,[5]=14060}, Magician_Attr = {[1]=21,[2]="連鎖閃電-震盪",[3]=5,[5]=24030}, Thief_Attr = {[1]=31,[2]="疾風步-破法",[3]=5,[5]=34050}, Archer_Attr = {[1]=41,[2]="死亡狙擊-精準",[3]=6,[5]=44060}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-強化",[3]=6,[5]=54080}, Merchant_Attr = {[1]=61,[2]="加農炮-強化",[3]=6,[5]=64070}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="虔誠-信仰",[3]=6,[5]=74080}, Alchemist_Attr = {[1]=62,[2]="火焰爆炸-強化",[3]=6,[5]=134090}, Rogue_Attr = {[1]=32,[2]="死亡標記-噩夢",[3]=6,[5]=94080}, Bard_Attr = {[1]=42,[2]="演奏-守護",[3]=5,[5]=102013}, Dancer_Attr = {[1]=43,[2]="演奏-守護",[3]=5,[5]=102013}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[820001] = {id = 820001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[820002] = {id = 820002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[820003] = {id = 820003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[820004] = {id = 820004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="拳刃修煉",[3]=6,[5]=32031}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=42120}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="連續盾擊-強效",[3]=6,[5]=70040}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[820006] = {id = 820006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[820007] = {id = 820007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[820008] = {id = 820008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[820009] = {id = 820009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[820010] = {id = 820010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[820011] = {id = 820011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[820012] = {id = 820012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[830000] = {id = 830000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="附魔之刃-魔化",[3]=6,[5]=14060}, Magician_Attr = {[1]=21,[2]="連鎖閃電-震盪",[3]=5,[5]=24030}, Thief_Attr = {[1]=31,[2]="疾風步-破法",[3]=5,[5]=34050}, Archer_Attr = {[1]=41,[2]="死亡狙擊-精準",[3]=6,[5]=44060}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-強化",[3]=6,[5]=54080}, Merchant_Attr = {[1]=61,[2]="加農炮-強化",[3]=6,[5]=64070}, Monk_Attr = {[1]=52,[2]="點穴-強愈",[3]=6,[5]=124070}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="火焰爆炸-強化",[3]=6,[5]=134090}, Rogue_Attr = {[1]=32,[2]="死亡標記-噩夢",[3]=6,[5]=94080}, Bard_Attr = {[1]=42,[2]="演奏-守護",[3]=5,[5]=102013}, Dancer_Attr = {[1]=43,[2]="演奏-守護",[3]=5,[5]=102013}, Sage_Attr = {[1]=22,[2]="易燃之網-自動",[3]=5,[5]=82016}},
|
||
[830001] = {id = 830001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[830002] = {id = 830002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[830003] = {id = 830003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[830004] = {id = 830004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Archer_Attr = {[1]=41,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Acolyte_Attr = {[1]=51,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Merchant_Attr = {[1]=61,[2]="力量",[3]=4,[4]={Str=1}}, Monk_Attr = {[1]=52,[2]="力量",[3]=4,[4]={Str=1}}, Crusader_Attr = {[1]=12,[2]="智力",[3]=4,[4]={Int=1}}, Alchemist_Attr = {[1]=62,[2]="靈巧",[3]=4,[4]={Dex=1}}, Rogue_Attr = {[1]=32,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[830005] = {id = 830005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[830006] = {id = 830006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[830007] = {id = 830007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[830008] = {id = 830008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[830009] = {id = 830009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="長矛熟練度Ⅰ",[3]=6,[5]=12029}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="定身加傷",[3]=6,[5]=41012}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="力量膨脹",[3]=5,[5]=62080}, Monk_Attr = {[1]=52,[2]="六合拳-高能",[3]=6,[5]=120110}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="鈍器精通",[3]=5,[5]=130190}, Rogue_Attr = {[1]=32,[2]="弓類修煉",[3]=5,[5]=90190}, Bard_Attr = {[1]=42,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Sage_Attr = {[1]=22,[2]="易燃之網-精通",[3]=5,[5]=82017}},
|
||
[830010] = {id = 830010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[830011] = {id = 830011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[830013] = {id = 830013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[830014] = {id = 830014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[830015] = {id = 830015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
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||
[830017] = {id = 830017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[830018] = {id = 830018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[840000] = {id = 840000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="幻影刺擊-射程",[3]=5,[5]=14010}, Magician_Attr = {[1]=21,[2]="連鎖閃電-跳躍",[3]=6,[5]=24020}, Thief_Attr = {[1]=31,[2]="疾風步-無影",[3]=5,[5]=34040}, Archer_Attr = {[1]=41,[2]="死亡狙擊-精準",[3]=6,[5]=44060}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-強化",[3]=6,[5]=54080}, Merchant_Attr = {[1]=61,[2]="連續飛拳",[3]=6,[5]=64090}, Monk_Attr = {[1]=52,[2]="瀕死覺醒-超脫",[3]=5,[5]=124050}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="火焰爆炸-強化",[3]=6,[5]=134090}, Rogue_Attr = {[1]=32,[2]="威脅恐嚇-驚嚇",[3]=5,[5]=94070}, Bard_Attr = {[1]=42,[2]="命運的塔羅牌",[3]=6,[5]=102035}, Dancer_Attr = {[1]=43,[2]="命運的塔羅牌",[3]=6,[5]=102035}, Sage_Attr = {[1]=22,[2]="黑洞",[3]=6,[5]=82034}},
|
||
[840001] = {id = 840001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[840002] = {id = 840002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[840003] = {id = 840003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[840004] = {id = 840004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="體質",[3]=4,[4]={Vit=1}}, Thief_Attr = {[1]=31,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Archer_Attr = {[1]=41,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Acolyte_Attr = {[1]=51,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Merchant_Attr = {[1]=61,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Monk_Attr = {[1]=52,[2]="力量",[3]=4,[4]={Str=1}}, Crusader_Attr = {[1]=12,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[840005] = {id = 840005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[840006] = {id = 840006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[840007] = {id = 840007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[840008] = {id = 840008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[840009] = {id = 840009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="崩裂術-專精",[3]=5,[5]=22012}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="定身加傷",[3]=6,[5]=41012}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[840010] = {id = 840010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[840011] = {id = 840011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[840012] = {id = 840012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[840013] = {id = 840013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[840014] = {id = 840014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[840015] = {id = 840015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[840016] = {id = 840016, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[840017] = {id = 840017, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[840018] = {id = 840018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[850000] = {id = 850000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[850001] = {id = 850001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[850002] = {id = 850002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[850003] = {id = 850003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="狂擊-強效",[3]=6,[5]=11001}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="心靈震波-增幅",[3]=6,[5]=32080}, Archer_Attr = {[1]=41,[2]="定身加傷",[3]=6,[5]=41012}, Acolyte_Attr = {[1]=51,[2]="十字驅魔-強效",[3]=6,[5]=52037}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-射程",[3]=5,[5]=102041}, Sage_Attr = {[1]=22,[2]="暴傷強化",[3]=6,[5]=82024}},
|
||
[850005] = {id = 850005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[850006] = {id = 850006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[860000] = {id = 860000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[860001] = {id = 860001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[860003] = {id = 860003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="體質",[3]=4,[4]={Vit=1}}, Thief_Attr = {[1]=31,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Archer_Attr = {[1]=41,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Acolyte_Attr = {[1]=51,[2]="暴傷%",[3]=1,[4]={CriDamPer=0.01}}, Merchant_Attr = {[1]=61,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Crusader_Attr = {[1]=12,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[860004] = {id = 860004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[860005] = {id = 860005, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[860006] = {id = 860006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[870000] = {id = 870000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="幻影刺擊-射程",[3]=5,[5]=14010}, Magician_Attr = {[1]=21,[2]="連鎖閃電-跳躍",[3]=6,[5]=24020}, Thief_Attr = {[1]=31,[2]="疾風步-無影",[3]=5,[5]=34040}, Archer_Attr = {[1]=41,[2]="自然庇護",[3]=5,[5]=44090}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-加速",[3]=6,[5]=54090}, Merchant_Attr = {[1]=61,[2]="連續飛拳",[3]=6,[5]=64090}, Monk_Attr = {[1]=52,[2]="瀕死覺醒-超脫",[3]=5,[5]=124050}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="火焰爆炸-強化",[3]=6,[5]=134090}, Rogue_Attr = {[1]=32,[2]="威脅恐嚇-驚嚇",[3]=5,[5]=94070}, Bard_Attr = {[1]=42,[2]="命運的塔羅牌Ⅱ",[3]=6,[5]=102036}, Dancer_Attr = {[1]=43,[2]="命運的塔羅牌Ⅱ",[3]=6,[5]=102036}, Sage_Attr = {[1]=22,[2]="黑洞Ⅱ",[3]=6,[5]=82035}},
|
||
[870001] = {id = 870001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[870002] = {id = 870002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[870004] = {id = 870004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="強效魔法防禦",[3]=5,[5]=12033}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="馴獸術",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="鈍器熟練度-強效",[3]=6,[5]=51012}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[870005] = {id = 870005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="體質",[3]=4,[4]={Vit=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Archer_Attr = {[1]=41,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="力量",[3]=4,[4]={Str=1}}, Merchant_Attr = {[1]=61,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[870006] = {id = 870006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[870008] = {id = 870008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[870009] = {id = 870009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[870010] = {id = 870010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[870011] = {id = 870011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[870012] = {id = 870012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[880000] = {id = 880000, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[880001] = {id = 880001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[880002] = {id = 880002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[880003] = {id = 880003, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="強效魔法防禦",[3]=5,[5]=12033}, Magician_Attr = {[1]=21,[2]="怒雷強擊-專精",[3]=6,[5]=21016}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="馴獸術",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="鈍器熟練度-強效",[3]=6,[5]=51012}, Merchant_Attr = {[1]=61,[2]="斧頭精煉度-強化",[3]=5,[5]=62040}, Monk_Attr = {[1]=52,[2]="運氣調息-強效",[3]=5,[5]=120070}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="智力轉換",[3]=5,[5]=130070}, Rogue_Attr = {[1]=32,[2]="脅持-壓迫",[3]=6,[5]=90110}, Bard_Attr = {[1]=42,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Sage_Attr = {[1]=22,[2]="元素領域-抵抗",[3]=5,[5]=82003}},
|
||
[880004] = {id = 880004, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[880006] = {id = 880006, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[890000] = {id = 890000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="幻影刺擊-射程",[3]=5,[5]=14010}, Magician_Attr = {[1]=21,[2]="連鎖閃電-跳躍",[3]=6,[5]=24020}, Thief_Attr = {[1]=31,[2]="疾風步-無影",[3]=5,[5]=34040}, Archer_Attr = {[1]=41,[2]="自然庇護",[3]=5,[5]=44090}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-加速",[3]=6,[5]=54090}, Merchant_Attr = {[1]=61,[2]="連續飛拳",[3]=6,[5]=64090}, Monk_Attr = {[1]=52,[2]="瀕死覺醒-超脫",[3]=5,[5]=124050}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="痛苦嚎叫",[3]=5,[5]=134050}, Rogue_Attr = {[1]=32,[2]="威脅恐嚇-驚嚇",[3]=5,[5]=94070}, Bard_Attr = {[1]=42,[2]="命運的塔羅牌Ⅲ",[3]=6,[5]=102037}, Dancer_Attr = {[1]=43,[2]="命運的塔羅牌Ⅲ",[3]=6,[5]=102037}, Sage_Attr = {[1]=22,[2]="黑洞Ⅲ",[3]=6,[5]=82036}},
|
||
[890001] = {id = 890001, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[890002] = {id = 890002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[890003] = {id = 890003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[890004] = {id = 890004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="馴獸術",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="幸運轉換",[3]=6,[5]=62026}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Sage_Attr = {[1]=22,[2]="元素精靈強化",[3]=6,[5]=82025}},
|
||
[890005] = {id = 890005, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[890006] = {id = 890006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[890008] = {id = 890008, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[890009] = {id = 890009, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Archer_Attr = {[1]=41,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="力量",[3]=4,[4]={Str=1}}, Merchant_Attr = {[1]=61,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[890010] = {id = 890010, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[890011] = {id = 890011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[890012] = {id = 890012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[890013] = {id = 890013, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[890014] = {id = 890014, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[890015] = {id = 890015, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[890016] = {id = 890016, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="馴獸術",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="幸運轉換",[3]=6,[5]=62026}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="普攻-強效",[3]=6,[5]=70010}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Sage_Attr = {[1]=22,[2]="元素精靈強化",[3]=6,[5]=82025}},
|
||
[890018] = {id = 890018, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[900000] = {id = 900000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="幻影刺擊-射程",[3]=5,[5]=14010}, Magician_Attr = {[1]=21,[2]="連鎖閃電-跳躍",[3]=6,[5]=24020}, Thief_Attr = {[1]=31,[2]="疾風步-無影",[3]=5,[5]=34040}, Archer_Attr = {[1]=41,[2]="自然庇護",[3]=5,[5]=44090}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-加速",[3]=6,[5]=54090}, Merchant_Attr = {[1]=61,[2]="連續飛拳",[3]=6,[5]=64090}, Monk_Attr = {[1]=52,[2]="瀕死覺醒-超脫",[3]=5,[5]=124050}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="痛苦嚎叫",[3]=5,[5]=134050}, Rogue_Attr = {[1]=32,[2]="威脅恐嚇-驚嚇",[3]=5,[5]=94070}, Bard_Attr = {[1]=42,[2]="命運的塔羅牌Ⅳ",[3]=6,[5]=102038}, Dancer_Attr = {[1]=43,[2]="命運的塔羅牌Ⅳ",[3]=6,[5]=102038}, Sage_Attr = {[1]=22,[2]="黑洞Ⅳ",[3]=6,[5]=82037}},
|
||
[900001] = {id = 900001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[900002] = {id = 900002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[900003] = {id = 900003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[900004] = {id = 900004, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[900006] = {id = 900006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[900007] = {id = 900007, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[900008] = {id = 900008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[900009] = {id = 900009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[900011] = {id = 900011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[900012] = {id = 900012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[910000] = {id = 910000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="幻影刺擊-射程",[3]=5,[5]=14010}, Magician_Attr = {[1]=21,[2]="連鎖閃電-跳躍",[3]=6,[5]=24020}, Thief_Attr = {[1]=31,[2]="疾風步-無影",[3]=5,[5]=34040}, Archer_Attr = {[1]=41,[2]="自然庇護",[3]=5,[5]=44090}, Acolyte_Attr = {[1]=51,[2]="雙重聖光-加速",[3]=6,[5]=54090}, Merchant_Attr = {[1]=61,[2]="連續飛拳",[3]=6,[5]=64090}, Monk_Attr = {[1]=52,[2]="瀕死覺醒-超脫",[3]=5,[5]=124050}, Crusader_Attr = {[1]=12,[2]="無懼無畏-鐵甲",[3]=5,[5]=74060}, Alchemist_Attr = {[1]=62,[2]="痛苦嚎叫",[3]=5,[5]=134050}, Rogue_Attr = {[1]=32,[2]="威脅恐嚇-驚嚇",[3]=5,[5]=94070}, Bard_Attr = {[1]=42,[2]="命運的塔羅牌Ⅴ",[3]=6,[5]=102039}, Dancer_Attr = {[1]=43,[2]="命運的塔羅牌Ⅴ",[3]=6,[5]=102039}, Sage_Attr = {[1]=22,[2]="黑洞Ⅴ",[3]=6,[5]=82038}},
|
||
[910001] = {id = 910001, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[910002] = {id = 910002, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[910003] = {id = 910003, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[910004] = {id = 910004, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="靈氣劍-強效",[3]=6,[5]=12013}, Magician_Attr = {[1]=21,[2]="法術暴擊",[3]=6,[5]=21005}, Thief_Attr = {[1]=31,[2]="二刀增幅Ⅰ",[3]=6,[5]=31006}, Archer_Attr = {[1]=41,[2]="馴獸術",[3]=6,[5]=42006}, Acolyte_Attr = {[1]=51,[2]="治癒術-強效",[3]=6,[5]=51001}, Merchant_Attr = {[1]=61,[2]="幸運轉換",[3]=6,[5]=62026}, Monk_Attr = {[1]=52,[2]="力量專精",[3]=6,[5]=120010}, Crusader_Attr = {[1]=12,[2]="懲戒-強效",[3]=5,[5]=70070}, Alchemist_Attr = {[1]=62,[2]="生命體-技能",[3]=6,[5]=130250}, Rogue_Attr = {[1]=32,[2]="銷聲匿跡-冷卻",[3]=5,[5]=90140}, Bard_Attr = {[1]=42,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Dancer_Attr = {[1]=43,[2]="狂風暴雨-強效",[3]=6,[5]=102040}, Sage_Attr = {[1]=22,[2]="元素精靈強化",[3]=6,[5]=82025}},
|
||
[910005] = {id = 910005, Cost = {{100,0},{140,2700},{5261,20}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="力量",[3]=4,[4]={Str=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Archer_Attr = {[1]=41,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="力量",[3]=4,[4]={Str=1}}, Merchant_Attr = {[1]=61,[2]="無屬性攻擊",[3]=5,[4]={NeutralAtk=0.01}}, Monk_Attr = {[1]=52,[2]="生命上限%",[3]=3,[4]={MaxHpPer=0.02}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="力量",[3]=4,[4]={Str=1}}, Rogue_Attr = {[1]=32,[2]="靈巧",[3]=4,[4]={Dex=1}}, Bard_Attr = {[1]=42,[2]="體質",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="體質",[3]=4,[4]={Vit=1}}},
|
||
[910006] = {id = 910006, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[910008] = {id = 910008, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[910009] = {id = 910009, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[910010] = {id = 910010, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[910011] = {id = 910011, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[910012] = {id = 910012, Cost = {{100,0},{140,600}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[10390000] = {id = 10390000, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[10400000] = {id = 10400000, Cost = {{100,0},{140,4500},{5261,30}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="龍之庇護-火免",[3]=5,[5]=14080}, Magician_Attr = {[1]=21,[2]="元素漩渦-融合",[3]=6,[5]=24010}, Thief_Attr = {[1]=31,[2]="劇毒蔓延",[3]=5,[5]=34060}, Archer_Attr = {[1]=41,[2]="狼突擊-協同",[3]=6,[5]=44030}, Acolyte_Attr = {[1]=51,[2]="緩毒術-長效",[3]=6,[5]=54020}, Merchant_Attr = {[1]=61,[2]="自爆-強化",[3]=6,[5]=64040}, Monk_Attr = {[1]=52,[2]="點穴-活血",[3]=5,[5]=124080}, Crusader_Attr = {[1]=12,[2]="虔誠-長效",[3]=5,[5]=74050}, Alchemist_Attr = {[1]=62,[2]="快速生長",[3]=5,[5]=134020}, Rogue_Attr = {[1]=32,[2]="黑洞陷阱-專精",[3]=5,[5]=94030}, Bard_Attr = {[1]=42,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Dancer_Attr = {[1]=43,[2]="雷拉德的晨露-強體",[3]=6,[5]=102046}, Sage_Attr = {[1]=22,[2]="閃電之槍-壓制",[3]=6,[5]=82029}},
|
||
[10410000] = {id = 10410000, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[10420000] = {id = 10420000, Cost = {{100,0},{140,1800}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[920000] = {id = 920000, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="鋼鐵之心-冷卻",[3]=5,[5]=13040}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Acolyte_Attr = {[1]=51,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Merchant_Attr = {[1]=61,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Monk_Attr = {[1]=52,[2]="攻防轉換",[3]=6,[5]=123030}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Rogue_Attr = {[1]=32,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Bard_Attr = {[1]=42,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Sage_Attr = {[1]=22,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}},
|
||
[920001] = {id = 920001, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[920002] = {id = 920002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[920003] = {id = 920003, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[920004] = {id = 920004, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[920005] = {id = 920005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[920006] = {id = 920006, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=2}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[930000] = {id = 930000, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[930001] = {id = 930001, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Magician_Attr = {[1]=21,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Thief_Attr = {[1]=31,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Acolyte_Attr = {[1]=51,[2]="幸運之頌歌-延時",[3]=5,[5]=53050}, Merchant_Attr = {[1]=61,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Monk_Attr = {[1]=52,[2]="攻防轉換",[3]=6,[5]=123030}, Crusader_Attr = {[1]=12,[2]="魔法穿刺精修",[3]=1,[4]={MDamSpike=0.02}}, Alchemist_Attr = {[1]=62,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Rogue_Attr = {[1]=32,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Bard_Attr = {[1]=42,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Dancer_Attr = {[1]=43,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[930002] = {id = 930002, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[930003] = {id = 930003, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[930004] = {id = 930004, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[930005] = {id = 930005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[930006] = {id = 930006, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[940000] = {id = 940000, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="狂擊-精通",[3]=6,[5]=13010}, Magician_Attr = {[1]=21,[2]="隕石術Ⅰ",[3]=5,[5]=22048}, Thief_Attr = {[1]=31,[2]="音速投擲-穿甲",[3]=5,[5]=33010}, Archer_Attr = {[1]=41,[2]="風之步-防護",[3]=6,[5]=43010}, Acolyte_Attr = {[1]=51,[2]="天使之擊-強效",[3]=5,[5]=53010}, Merchant_Attr = {[1]=61,[2]="大聲吶喊-防禦",[3]=6,[5]=63020}, Monk_Attr = {[1]=52,[2]="治療加成",[3]=3,[4]={HealEncPer=0.02}}, Crusader_Attr = {[1]=12,[2]="魔力恩賜",[3]=5,[5]=73040}, Alchemist_Attr = {[1]=62,[2]="強酸火焰瓶投擲-強化",[3]=6,[5]=133010}, Rogue_Attr = {[1]=32,[2]="致殘襲擊-殘虐",[3]=5,[5]=93020}, Bard_Attr = {[1]=42,[2]="戰鼓震天-多效",[3]=5,[5]=103010}, Dancer_Attr = {[1]=43,[2]="戰鼓震天-多效",[3]=5,[5]=103010}, Sage_Attr = {[1]=22,[2]="自由施法-警戒",[3]=5,[5]=83010}},
|
||
[940001] = {id = 940001, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[940002] = {id = 940002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="閃避",[3]=3,[4]={Flee=1}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="命中",[3]=1,[4]={Hit=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[940003] = {id = 940003, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[940004] = {id = 940004, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="鋼鐵之心-冷卻",[3]=5,[5]=13040}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Acolyte_Attr = {[1]=51,[2]="幸運之頌歌-延時",[3]=5,[5]=53050}, Merchant_Attr = {[1]=61,[2]="火屬性防護",[3]=3,[4]={BeFireDamPer=0.02}}, Monk_Attr = {[1]=52,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Crusader_Attr = {[1]=12,[2]="魔法穿刺精修",[3]=1,[4]={MDamSpike=0.02}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Rogue_Attr = {[1]=32,[2]="冰凍抵抗",[3]=3,[4]={FreezeDef=0.03}}, Bard_Attr = {[1]=42,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Dancer_Attr = {[1]=43,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[940005] = {id = 940005, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[940006] = {id = 940006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[950000] = {id = 950000, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="狂擊-精通",[3]=6,[5]=13010}, Magician_Attr = {[1]=21,[2]="強化念力",[3]=5,[5]=23030}, Thief_Attr = {[1]=31,[2]="音速投擲-穿甲",[3]=5,[5]=33010}, Archer_Attr = {[1]=41,[2]="風之步-防護",[3]=6,[5]=43010}, Acolyte_Attr = {[1]=51,[2]="天使之擊-強效",[3]=5,[5]=53010}, Merchant_Attr = {[1]=61,[2]="大聲吶喊-防禦",[3]=6,[5]=63020}, Monk_Attr = {[1]=52,[2]="治療加成",[3]=3,[4]={HealEncPer=0.02}}, Crusader_Attr = {[1]=12,[2]="魔力恩賜",[3]=5,[5]=73040}, Alchemist_Attr = {[1]=62,[2]="強酸火焰瓶投擲-強化",[3]=6,[5]=133010}, Rogue_Attr = {[1]=32,[2]="致殘襲擊-殘虐",[3]=5,[5]=93020}, Bard_Attr = {[1]=42,[2]="吹口哨-強化",[3]=5,[5]=103020}, Dancer_Attr = {[1]=43,[2]="勿忘我-強化",[3]=5,[5]=113010}, Sage_Attr = {[1]=22,[2]="易燃之網-強效",[3]=5,[5]=83020}},
|
||
[950001] = {id = 950001, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[950002] = {id = 950002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[950003] = {id = 950003, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[950004] = {id = 950004, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[950005] = {id = 950005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[950006] = {id = 950006, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[950007] = {id = 950007, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=2}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[950008] = {id = 950008, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[950009] = {id = 950009, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[950010] = {id = 950010, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[950011] = {id = 950011, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[950012] = {id = 950012, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="敏捷精修",[3]=4,[4]={Agi=1}}, Magician_Attr = {[1]=21,[2]="水屬性攻擊",[3]=5,[4]={WaterAtk=0.01}}, Thief_Attr = {[1]=31,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Archer_Attr = {[1]=41,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="幸運之頌歌-延時",[3]=5,[5]=53050}, Merchant_Attr = {[1]=61,[2]="幸運精修",[3]=4,[4]={Luk=1}}, Monk_Attr = {[1]=52,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Crusader_Attr = {[1]=12,[2]="捨命庇護-強效",[3]=6,[5]=73050}, Alchemist_Attr = {[1]=62,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Rogue_Attr = {[1]=32,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Bard_Attr = {[1]=42,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Dancer_Attr = {[1]=43,[2]="忽視物防",[3]=5,[4]={IgnoreDef=0.01}}, Sage_Attr = {[1]=22,[2]="風屬性攻擊",[3]=5,[4]={WindAtk=0.01}}},
|
||
[960000] = {id = 960000, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="敏捷精修",[3]=4,[4]={Agi=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="隱匿強化-延時",[3]=6,[5]=33040}, Archer_Attr = {[1]=41,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="聖母之祈福-多效",[3]=5,[5]=53040}, Merchant_Attr = {[1]=61,[2]="幸運精修",[3]=4,[4]={Luk=1}}, Monk_Attr = {[1]=52,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Crusader_Attr = {[1]=12,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.02}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Rogue_Attr = {[1]=32,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Bard_Attr = {[1]=42,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[960001] = {id = 960001, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[960002] = {id = 960002, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Dancer_Attr = {[1]=43,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[960003] = {id = 960003, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=2}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[960004] = {id = 960004, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[960005] = {id = 960005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="閃避",[3]=3,[4]={Flee=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=3}}},
|
||
[960006] = {id = 960006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[970000] = {id = 970000, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=5,[5]=13020}, Magician_Attr = {[1]=21,[2]="泥潭沼澤-弱化",[3]=6,[5]=23010}, Thief_Attr = {[1]=31,[2]="刺殺光環-防護",[3]=6,[5]=33030}, Archer_Attr = {[1]=41,[2]="普攻傷害",[3]=5,[5]=43030}, Acolyte_Attr = {[1]=51,[2]="光耀之堂-強效",[3]=5,[5]=53020}, Merchant_Attr = {[1]=61,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Monk_Attr = {[1]=52,[2]="弓身彈影-加速",[3]=6,[5]=123020}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-冷卻",[3]=5,[5]=73020}, Alchemist_Attr = {[1]=62,[2]="音速利爪-尖銳",[3]=6,[5]=133040}, Rogue_Attr = {[1]=32,[2]="擒拿-強化",[3]=5,[5]=93030}, Bard_Attr = {[1]=42,[2]="普攻精修",[3]=6,[5]=103030}, Dancer_Attr = {[1]=43,[2]="普攻精修",[3]=6,[5]=103030}, Sage_Attr = {[1]=22,[2]="地元素領域-固結",[3]=6,[5]=83030}},
|
||
[970002] = {id = 970002, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[970003] = {id = 970003, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[970004] = {id = 970004, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[970005] = {id = 970005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}},
|
||
[970006] = {id = 970006, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[970007] = {id = 970007, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[970008] = {id = 970008, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[970009] = {id = 970009, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="敏捷精修",[3]=4,[4]={Agi=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="智力精修",[3]=4,[4]={Int=1}}, Archer_Attr = {[1]=41,[2]="智力精修",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="聖母之祈福-多效",[3]=5,[5]=53040}, Merchant_Attr = {[1]=61,[2]="幸運精修",[3]=4,[4]={Luk=1}}, Monk_Attr = {[1]=52,[2]="智力精修",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="捨命庇護-強效",[3]=6,[5]=73050}, Alchemist_Attr = {[1]=62,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Bard_Attr = {[1]=42,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[970010] = {id = 970010, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[970011] = {id = 970011, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[970012] = {id = 970012, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[980000] = {id = 980000, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=5,[5]=13020}, Magician_Attr = {[1]=21,[2]="泥潭沼澤-弱化",[3]=6,[5]=23010}, Thief_Attr = {[1]=31,[2]="刺殺光環-防護",[3]=6,[5]=33030}, Archer_Attr = {[1]=41,[2]="普攻傷害",[3]=5,[5]=43030}, Acolyte_Attr = {[1]=51,[2]="光耀之堂-強效",[3]=5,[5]=53020}, Merchant_Attr = {[1]=61,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Monk_Attr = {[1]=52,[2]="弓身彈影-加速",[3]=6,[5]=123020}, Crusader_Attr = {[1]=12,[2]="迴旋盾擊-冷卻",[3]=5,[5]=73020}, Alchemist_Attr = {[1]=62,[2]="音速利爪-尖銳",[3]=6,[5]=133040}, Rogue_Attr = {[1]=32,[2]="擒拿-強化",[3]=5,[5]=93030}, Bard_Attr = {[1]=42,[2]="普攻精修",[3]=6,[5]=103030}, Dancer_Attr = {[1]=43,[2]="普攻精修",[3]=6,[5]=103030}, Sage_Attr = {[1]=22,[2]="地元素領域-固結",[3]=6,[5]=83030}},
|
||
[980001] = {id = 980001, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=3}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[980002] = {id = 980002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[980003] = {id = 980003, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[980004] = {id = 980004, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="敏捷精修",[3]=4,[4]={Agi=1}}, Magician_Attr = {[1]=21,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}, Thief_Attr = {[1]=31,[2]="隱匿強化-延時",[3]=6,[5]=33040}, Archer_Attr = {[1]=41,[2]="陷阱精修",[3]=6,[5]=43040}, Acolyte_Attr = {[1]=51,[2]="聖母之祈福-多效",[3]=5,[5]=53040}, Merchant_Attr = {[1]=61,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Monk_Attr = {[1]=52,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="物理防禦%",[3]=3,[4]={DefPer=0.02}}, Bard_Attr = {[1]=42,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Dancer_Attr = {[1]=43,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Sage_Attr = {[1]=22,[2]="地屬性攻擊",[3]=5,[4]={EarthAtk=0.01}}},
|
||
[980005] = {id = 980005, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="閃避",[3]=3,[4]={Flee=1}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="物理防禦",[3]=3,[4]={Def=2}}},
|
||
[980006] = {id = 980006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[990000] = {id = 990000, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[990001] = {id = 990001, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="衝鋒攻擊",[3]=5,[5]=13020}, Magician_Attr = {[1]=21,[2]="魔力增幅-延時",[3]=6,[5]=23020}, Thief_Attr = {[1]=31,[2]="刺殺光環-防護",[3]=6,[5]=33030}, Archer_Attr = {[1]=41,[2]="魔傷加成",[3]=2,[4]={MDamIncrease=0.01}}, Acolyte_Attr = {[1]=51,[2]="灑水祈福-多效",[3]=5,[5]=53030}, Merchant_Attr = {[1]=61,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Monk_Attr = {[1]=52,[2]="物理穿刺精修",[3]=1,[4]={DamSpike=0.01}}, Crusader_Attr = {[1]=12,[2]="魔力恩賜",[3]=5,[5]=73040}, Alchemist_Attr = {[1]=62,[2]="伊琳諾雅的祈福",[3]=6,[5]=133020}, Rogue_Attr = {[1]=32,[2]="擒拿-強化",[3]=5,[5]=93030}, Bard_Attr = {[1]=42,[2]="冷笑話-強化",[3]=5,[5]=103040}, Dancer_Attr = {[1]=43,[2]="驚聲尖叫-強化",[3]=5,[5]=113020}, Sage_Attr = {[1]=22,[2]="HP轉換-強效",[3]=6,[5]=83040}},
|
||
[990002] = {id = 990002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="閃避",[3]=3,[4]={Flee=1}}, Dancer_Attr = {[1]=43,[2]="閃避",[3]=3,[4]={Flee=1}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[990003] = {id = 990003, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Magician_Attr = {[1]=21,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Thief_Attr = {[1]=31,[2]="智力精修",[3]=4,[4]={Int=1}}, Archer_Attr = {[1]=41,[2]="智力精修",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Merchant_Attr = {[1]=61,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Monk_Attr = {[1]=52,[2]="智力精修",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Bard_Attr = {[1]=42,[2]="體質精修",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質精修",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}},
|
||
[990005] = {id = 990005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[990006] = {id = 990006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=3}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[990007] = {id = 990007, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[990008] = {id = 990008, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Magician_Attr = {[1]=21,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Thief_Attr = {[1]=31,[2]="智力精修",[3]=4,[4]={Int=1}}, Archer_Attr = {[1]=41,[2]="智力精修",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Merchant_Attr = {[1]=61,[2]="火屬性防護",[3]=3,[4]={BeFireDamPer=0.02}}, Monk_Attr = {[1]=52,[2]="智力精修",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.02}}, Alchemist_Attr = {[1]=62,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Rogue_Attr = {[1]=32,[2]="冰凍抵抗",[3]=3,[4]={FreezeDef=0.03}}, Bard_Attr = {[1]=42,[2]="體質精修",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質精修",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}},
|
||
[990009] = {id = 990009, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="物理防禦",[3]=3,[4]={Def=3}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=3}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[990010] = {id = 990010, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[990011] = {id = 990011, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=6}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Merchant_Attr = {[1]=61,[2]="命中",[3]=1,[4]={Hit=2}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Rogue_Attr = {[1]=32,[2]="物理防禦",[3]=3,[4]={Def=3}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=4.5}}},
|
||
[990012] = {id = 990012, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="命中",[3]=1,[4]={Hit=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="物理攻擊",[3]=1,[4]={Atk=5}}, Acolyte_Attr = {[1]=51,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="物理防禦",[3]=3,[4]={Def=2}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[990013] = {id = 990013, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Magician_Attr = {[1]=21,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Thief_Attr = {[1]=31,[2]="靈巧精修",[3]=4,[4]={Dex=1}}, Archer_Attr = {[1]=41,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Acolyte_Attr = {[1]=51,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Merchant_Attr = {[1]=61,[2]="火屬性防護",[3]=3,[4]={BeFireDamPer=0.02}}, Monk_Attr = {[1]=52,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Crusader_Attr = {[1]=12,[2]="捨命庇護-強效",[3]=6,[5]=73050}, Alchemist_Attr = {[1]=62,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Rogue_Attr = {[1]=32,[2]="冰凍抵抗",[3]=3,[4]={FreezeDef=0.03}}, Bard_Attr = {[1]=42,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Sage_Attr = {[1]=22,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}},
|
||
[990014] = {id = 990014, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=2}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[990015] = {id = 990015, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="魔傷減免",[3]=3,[4]={MDamReduc=0.01}}, Magician_Attr = {[1]=21,[2]="強化念力",[3]=5,[5]=23030}, Thief_Attr = {[1]=31,[2]="隱匿-防護",[3]=5,[5]=33020}, Archer_Attr = {[1]=41,[2]="多重掃射-專精",[3]=5,[5]=43020}, Acolyte_Attr = {[1]=51,[2]="物理穿刺精修",[3]=1,[4]={DamSpike=0.02}}, Merchant_Attr = {[1]=61,[2]="武器修理-精通",[3]=5,[5]=63030}, Monk_Attr = {[1]=52,[2]="金剛不壞-幻影",[3]=5,[5]=123010}, Crusader_Attr = {[1]=12,[2]="捨命攻擊-強化",[3]=5,[5]=73010}, Alchemist_Attr = {[1]=62,[2]="生命體禁術",[3]=6,[5]=133030}, Rogue_Attr = {[1]=32,[2]="潛擊-急速",[3]=5,[5]=93010}, Bard_Attr = {[1]=42,[2]="吹口哨-強化",[3]=5,[5]=103020}, Dancer_Attr = {[1]=43,[2]="勿忘我-強化",[3]=5,[5]=113010}, Sage_Attr = {[1]=22,[2]="易燃之網-強效",[3]=5,[5]=83020}},
|
||
[990016] = {id = 990016, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[990017] = {id = 990017, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[990018] = {id = 990018, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}},
|
||
[1000000] = {id = 1000000, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}},
|
||
[1000001] = {id = 1000001, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1000002] = {id = 1000002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[1000003] = {id = 1000003, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=1}}, Acolyte_Attr = {[1]=51,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
|
||
[1000004] = {id = 1000004, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Alchemist_Attr = {[1]=62,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Rogue_Attr = {[1]=32,[2]="閃避",[3]=3,[4]={Flee=2}}, Bard_Attr = {[1]=42,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Dancer_Attr = {[1]=43,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1000005] = {id = 1000005, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Thief_Attr = {[1]=31,[2]="閃避",[3]=3,[4]={Flee=1}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="命中",[3]=1,[4]={Hit=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[1000006] = {id = 1000006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="物理防禦",[3]=3,[4]={Def=3}}, Thief_Attr = {[1]=31,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="物理防禦",[3]=3,[4]={Def=3}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Dancer_Attr = {[1]=43,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1010000] = {id = 1010000, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="正義裁決-魔攻",[3]=6,[5]=13030}, Magician_Attr = {[1]=21,[2]="魔力增幅-延時",[3]=6,[5]=23020}, Thief_Attr = {[1]=31,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Archer_Attr = {[1]=41,[2]="魔傷加成",[3]=2,[4]={MDamIncrease=0.01}}, Acolyte_Attr = {[1]=51,[2]="灑水祈福-多效",[3]=5,[5]=53030}, Merchant_Attr = {[1]=61,[2]="速度激發-強化",[3]=5,[5]=63010}, Monk_Attr = {[1]=52,[2]="物理穿刺精修",[3]=1,[4]={DamSpike=0.01}}, Crusader_Attr = {[1]=12,[2]="光之盾-反射",[3]=6,[5]=73030}, Alchemist_Attr = {[1]=62,[2]="伊琳諾雅的祈福",[3]=6,[5]=133020}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="冷笑話-強化",[3]=5,[5]=103040}, Dancer_Attr = {[1]=43,[2]="驚聲尖叫-強化",[3]=5,[5]=113020}, Sage_Attr = {[1]=22,[2]="HP轉換-強效",[3]=6,[5]=83040}},
|
||
[1010001] = {id = 1010001, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Crusader_Attr = {[1]=12,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}},
|
||
[1010002] = {id = 1010002, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=2}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=36}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=1}}},
|
||
[1010003] = {id = 1010003, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=3}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=3}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1010004] = {id = 1010004, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Magician_Attr = {[1]=21,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Thief_Attr = {[1]=31,[2]="靈巧精修",[3]=4,[4]={Dex=1}}, Archer_Attr = {[1]=41,[2]="陷阱精修",[3]=6,[5]=43040}, Acolyte_Attr = {[1]=51,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Merchant_Attr = {[1]=61,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Monk_Attr = {[1]=52,[2]="暴擊防護精修",[3]=3,[4]={CriRes=3}}, Crusader_Attr = {[1]=12,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.02}}, Alchemist_Attr = {[1]=62,[2]="火屬性攻擊",[3]=5,[4]={FireAtk=0.01}}, Rogue_Attr = {[1]=32,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Bard_Attr = {[1]=42,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Dancer_Attr = {[1]=43,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Sage_Attr = {[1]=22,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}},
|
||
[1010005] = {id = 1010005, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=4}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="暴擊",[3]=1,[4]={Cri=0.6}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[1010006] = {id = 1010006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Archer_Attr = {[1]=41,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=5.4}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1020000] = {id = 1020000, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Sage_Attr = {[1]=22,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}},
|
||
[1020001] = {id = 1020001, Cost = {{100,0},{140,3600},{5261,24}}, StarPoint = 100, ResetCost = {{100,3200}}, Swordman_Attr = {[1]=11,[2]="正義裁決-魔攻",[3]=6,[5]=13030}, Magician_Attr = {[1]=21,[2]="強化念力",[3]=5,[5]=23030}, Thief_Attr = {[1]=31,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Archer_Attr = {[1]=41,[2]="魔傷加成",[3]=2,[4]={MDamIncrease=0.01}}, Acolyte_Attr = {[1]=51,[2]="灑水祈福-多效",[3]=5,[5]=53030}, Merchant_Attr = {[1]=61,[2]="速度激發-強化",[3]=5,[5]=63010}, Monk_Attr = {[1]=52,[2]="物理穿刺精修",[3]=1,[4]={DamSpike=0.01}}, Crusader_Attr = {[1]=12,[2]="光之盾-反射",[3]=6,[5]=73030}, Alchemist_Attr = {[1]=62,[2]="音速利爪-尖銳",[3]=6,[5]=133040}, Rogue_Attr = {[1]=32,[2]="毒屬性攻擊",[3]=5,[4]={PoisoningAtk=0.01}}, Bard_Attr = {[1]=42,[2]="吹口哨-強化",[3]=5,[5]=103020}, Dancer_Attr = {[1]=43,[2]="勿忘我-強化",[3]=5,[5]=113010}, Sage_Attr = {[1]=22,[2]="易燃之網-強效",[3]=5,[5]=83020}},
|
||
[1020002] = {id = 1020002, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Magician_Attr = {[1]=21,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Thief_Attr = {[1]=31,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Bard_Attr = {[1]=42,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊",[3]=1,[4]={Cri=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1020003] = {id = 1020003, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="物理防禦",[3]=3,[4]={Def=2}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Monk_Attr = {[1]=52,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=2.8}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
|
||
[1020004] = {id = 1020004, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Magician_Attr = {[1]=21,[2]="魔法攻擊",[3]=2,[4]={MAtk=5}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Alchemist_Attr = {[1]=62,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.5}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}},
|
||
[1020005] = {id = 1020005, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Thief_Attr = {[1]=31,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Archer_Attr = {[1]=41,[2]="閃避",[3]=3,[4]={Flee=2}}, Acolyte_Attr = {[1]=51,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Merchant_Attr = {[1]=61,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Alchemist_Attr = {[1]=62,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Dancer_Attr = {[1]=43,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Sage_Attr = {[1]=22,[2]="魔法防禦",[3]=3,[4]={MDef=2}}},
|
||
[1020006] = {id = 1020006, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="物理防禦",[3]=3,[4]={Def=3}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Merchant_Attr = {[1]=61,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=50}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=3}}, Rogue_Attr = {[1]=32,[2]="魔法防禦",[3]=3,[4]={MDef=2}}, Bard_Attr = {[1]=42,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Dancer_Attr = {[1]=43,[2]="生命上限",[3]=3,[4]={MaxHp=45}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1020007] = {id = 1020007, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Magician_Attr = {[1]=21,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Thief_Attr = {[1]=31,[2]="智力精修",[3]=4,[4]={Int=1}}, Archer_Attr = {[1]=41,[2]="智力精修",[3]=4,[4]={Int=1}}, Acolyte_Attr = {[1]=51,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}, Merchant_Attr = {[1]=61,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Monk_Attr = {[1]=52,[2]="智力精修",[3]=4,[4]={Int=1}}, Crusader_Attr = {[1]=12,[2]="暈眩抵抗",[3]=3,[4]={StunDef=0.02}}, Alchemist_Attr = {[1]=62,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.02}}, Rogue_Attr = {[1]=32,[2]="卸除盾牌-遠程",[3]=6,[5]=93040}, Bard_Attr = {[1]=42,[2]="體質精修",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質精修",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="生存精修",[3]=3,[4]={MaxHpPer=0.01}}},
|
||
[1020008] = {id = 1020008, Cost = {{100,0},{140,1500}}, StarPoint = 6, ResetCost = {{100,800}}, Swordman_Attr = {[1]=11,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=30}}, Acolyte_Attr = {[1]=51,[2]="物理攻擊",[3]=1,[4]={Atk=3.6}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=4.2}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=3}}, Crusader_Attr = {[1]=12,[2]="精煉魔攻",[3]=2,[4]={MRefine=2.6}}, Alchemist_Attr = {[1]=62,[2]="精煉物攻",[3]=1,[4]={Refine=2.6}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=35}}, Bard_Attr = {[1]=42,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Dancer_Attr = {[1]=43,[2]="暴擊防護",[3]=3,[4]={CriRes=1.2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=40}}},
|
||
[1020009] = {id = 1020009, Cost = {{100,0},{140,2400},{5261,18}}, StarPoint = 20, ResetCost = {{100,1600}}, Swordman_Attr = {[1]=11,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Magician_Attr = {[1]=21,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Thief_Attr = {[1]=31,[2]="靈巧精修",[3]=4,[4]={Dex=1}}, Archer_Attr = {[1]=41,[2]="陷阱精修",[3]=6,[5]=43040}, Acolyte_Attr = {[1]=51,[2]="法力精修",[3]=3,[4]={MaxSpPer=0.02}}, Merchant_Attr = {[1]=61,[2]="火屬性防護",[3]=3,[4]={BeFireDamPer=0.02}}, Monk_Attr = {[1]=52,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}, Crusader_Attr = {[1]=12,[2]="聖屬性攻擊",[3]=5,[4]={HolyAtk=0.01}}, Alchemist_Attr = {[1]=62,[2]="人形種族減傷",[3]=3,[4]={DemiHumanResPer=0.01}}, Rogue_Attr = {[1]=32,[2]="卸除盾牌-遠程",[3]=6,[5]=93040}, Bard_Attr = {[1]=42,[2]="體質精修",[3]=4,[4]={Vit=1}}, Dancer_Attr = {[1]=43,[2]="體質精修",[3]=4,[4]={Vit=1}}, Sage_Attr = {[1]=22,[2]="攻速精修",[3]=1,[4]={SkillASPD=0.01}}},
|
||
[1020011] = {id = 1020011, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Magician_Attr = {[1]=21,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Thief_Attr = {[1]=31,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Archer_Attr = {[1]=41,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理攻擊",[3]=1,[4]={Atk=3.5}}, Monk_Attr = {[1]=52,[2]="魔法上限",[3]=3,[4]={MaxSp=2}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="物理防禦",[3]=3,[4]={Def=2}}, Rogue_Attr = {[1]=32,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="魔法攻擊",[3]=2,[4]={MAtk=3.6}}},
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[1020012] = {id = 1020012, Cost = {{100,0},{140,500}}, StarPoint = 2, ResetCost = {{100,400}}, Swordman_Attr = {[1]=11,[2]="物理攻擊",[3]=1,[4]={Atk=3}}, Magician_Attr = {[1]=21,[2]="精煉魔攻",[3]=2,[4]={MRefine=2}}, Thief_Attr = {[1]=31,[2]="精煉物攻",[3]=1,[4]={Refine=2}}, Archer_Attr = {[1]=41,[2]="暴擊防護",[3]=3,[4]={CriRes=0.9}}, Acolyte_Attr = {[1]=51,[2]="生命上限",[3]=3,[4]={MaxHp=24}}, Merchant_Attr = {[1]=61,[2]="物理防禦",[3]=3,[4]={Def=2}}, Monk_Attr = {[1]=52,[2]="生命上限",[3]=3,[4]={MaxHp=28}}, Crusader_Attr = {[1]=12,[2]="生命上限",[3]=3,[4]={MaxHp=40}}, Alchemist_Attr = {[1]=62,[2]="魔法防禦",[3]=3,[4]={MDef=1}}, Rogue_Attr = {[1]=32,[2]="物理攻擊",[3]=1,[4]={Atk=4.5}}, Bard_Attr = {[1]=42,[2]="物理防禦",[3]=3,[4]={Def=2}}, Dancer_Attr = {[1]=43,[2]="物理防禦",[3]=3,[4]={Def=2}}, Sage_Attr = {[1]=22,[2]="生命上限",[3]=3,[4]={MaxHp=32}}},
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}
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return Table_Rune |