ro-table/Asstes/Resources/Script/FrameWork/GUI/Tips/PetAdventureHeadTip.txt
2025-06-04 05:02:57 +08:00

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autoImport("BaseTip")
autoImport("PetInfoLabelCell");
PetAdventureHeadTip = class("PetAdventureHeadTip", BaseTip)
local SkillIconScaleSize = 0.8
local const_cellHeight = 100
function PetAdventureHeadTip:Init()
self:FindObj()
end
function PetAdventureHeadTip:FindObj()
self.closecomp = self.gameObject:GetComponent(CloseWhenClickOtherPlace);
self.closecomp.callBack = function (go)
self:CloseSelf();
end
local headGO = self:FindGO("PlayerHeadCell");
self.headIconCell = PlayerFaceCell.new(headGO);
self.headData = HeadImageData.new();
self.namelab = self:FindComponent("Name", UILabel);
self.friendly_valuelab = self:FindComponent("Value", UILabel, self:FindGO("Friendly"));
self.level_valuelab = self:FindComponent("Value", UILabel, self:FindGO("Level"));
self.friendly_slider = self:FindComponent("Friend_ExpSlider", UISlider);
self.level_slider = self:FindComponent("Level_ExpSlider", UISlider);
self.race = self:FindComponent("Race",UISprite);
self.nature = self:FindComponent("Nature",UISprite);
self.bgImg = self:FindComponent("Bg",UISprite);
local table = self:FindComponent("skillTable", UITable);
self.attriCtl = UIGridListCtrl.new(table, PetInfoLabelCell, "PetInfoLabelCell");
self.bgFrame = self:FindComponent("BgFrame",UIWidget)
self.bgInitHeight = self.bgImg.height
PetAdventureHeadTip.super.Init(self);
end
function PetAdventureHeadTip:SetData(data)
self.petEggData=data
if(not self.petEggData)then return end
if(self.petEggData)then
local attriDatas = {}
self.headData:TransByPetEggData(self.petEggData);
self.headIconCell:SetData(self.headData);
self.namelab.text = self.petEggData.name;
self.friendly_valuelab.text = "Lv " .. self.petEggData.friendlv;
self.level_valuelab.text = "Lv " .. self.petEggData.lv;
local natureIcon = self.petEggData:GetNatureIcon() or "Fire";
local raceIcon = self.petEggData:GetRaceIcon() or "series_tianshi";
IconManager:SetUIIcon(natureIcon,self.nature)
IconManager:SetUIIcon(raceIcon,self.race)
self.friendly_slider.value = self.petEggData:GetPetFriendPercent();
local expslider_value = 0;
local nowlvConfig = Table_PetBaseLevel[self.petEggData.lv + 1];
if(nowlvConfig)then
self.level_slider.value = self.petEggData.exp/nowlvConfig.NeedExp_2;
else
self.level_slider.value = 1;
end
if(self.petEggData.skillids and #self.petEggData.skillids>0)then
local skilldatas = {};
skilldatas[1] = PetInfoLabelCell.Type.Skill;
skilldatas[2] = self.petEggData.skillids;
local length = #self.petEggData.skillids
if(length>4)then
self.bgImg.height = ( length - 4 ) * const_cellHeight + self.bgInitHeight
else
self.bgImg.height = self.bgInitHeight
end
self.bgFrame:ResetAndUpdateAnchors()
skilldatas[4]=true
skilldatas[5]=SkillIconScaleSize
table.insert(attriDatas, skilldatas);
end
self.attriCtl:ResetDatas(attriDatas);
end
end
function PetAdventureHeadTip:AddIgnoreBounds(obj)
if(self.gameObject and self.closecomp)then
self.closecomp:AddTarget(obj.transform);
end
end
function PetAdventureHeadTip:CloseSelf()
TipsView.Me():HideCurrent();
end
function PetAdventureHeadTip:DestroySelf()
if(not Slua.IsNull(self.gameObject))then
GameObject.Destroy(self.gameObject);
end
end