346 lines
61 KiB
Plaintext
346 lines
61 KiB
Plaintext
--md5:e8586b46d47a2d29220e3f8b4351302c
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Table_ActionAnime = {
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[0] = {id = 0, Action = '待機', Name = 'wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
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[1] = {id = 1, Action = '跑', Name = 'walk', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[3] = {id = 3, Action = '坐', Name = 'sit_down', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, },
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[5] = {id = 5, Action = '被擊', Name = 'hit', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[7] = {id = 7, Action = '死亡', Name = 'die', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
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[8] = {id = 8, Action = '戰鬥', Name = 'attack_wait', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[9] = {id = 9, Action = '無聊', Name = 'playshow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_2 = 1, },
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[11] = {id = 11, Action = '普通攻擊', Name = 'attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[12] = {id = 12, Action = '快速攻擊-廢棄', Name = 'quick_attack', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[21] = {id = 21, Action = '蓄力', Name = 'skill_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[22] = {id = 22, Action = '呤唱', Name = 'reading', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, },
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[23] = {id = 23, Action = '技能使用', Name = 'use_skill', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[26] = {id = 26, Action = '技能使用2', Name = 'use_skill2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[25] = {id = 25, Action = '魔法施放', Name = 'use_magic', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, },
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[31] = {id = 31, Action = '鼓掌', Name = 'play_clap', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[32] = {id = 32, Action = '飛吻', Name = 'play_kiss', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[33] = {id = 33, Action = '跳舞', Name = 'play_dance', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[34] = {id = 34, Action = '鞠躬', Name = 'play_bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[35] = {id = 35, Action = '招手', Name = 'play_wave', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[36] = {id = 36, Action = '指點', Name = 'play_point', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[37] = {id = 37, Action = '睡覺', Name = 'play_sleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[38] = {id = 38, Action = '採集', Name = 'collect', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[39] = {id = 39, Action = '勝利', Name = 'victory', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, },
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[40] = {id = 40, Action = '裝死', Name = 'feign_death', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, },
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[41] = {id = 41, Action = '受傷', Name = 'injured', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
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[42] = {id = 42, Action = '待機牽手', Name = 'wait_HandIn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[43] = {id = 43, Action = '待機被牽手', Name = 'wait_InHand', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[44] = {id = 44, Action = '跑步牽手', Name = 'walk_HandIn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[45] = {id = 45, Action = '跑步被牽手', Name = 'walk_InHand', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[46] = {id = 46, Action = '攻擊-持矛', Name = 'attack_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[47] = {id = 47, Action = '戰鬥待機-待矛', Name = 'attack_wait_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[48] = {id = 48, Action = '裝死-持矛', Name = 'feign_death_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[49] = {id = 49, Action = '蓄力-持矛', Name = 'skill_ready_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[50] = {id = 50, Action = '魔法釋放-持矛', Name = 'use_magic_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[51] = {id = 51, Action = '技能釋放-持矛', Name = 'use_skill_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[52] = {id = 52, Action = '跑-持矛', Name = 'walk_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[53] = {id = 53, Action = '被擊-持矛', Name = 'hit_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[54] = {id = 54, Action = '死亡-持矛', Name = 'die_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
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[55] = {id = 55, Action = '技能使用2-持矛', Name = 'use_skill2_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[56] = {id = 56, Action = '投擲', Name = 'throwing', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, },
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[57] = {id = 57, Action = '坐2', Name = 'sit_down2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[58] = {id = 58, Action = '求婚下跪', Name = 'play_kneel', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[59] = {id = 59, Action = '擺拍動作1', Name = 'show_girl1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[60] = {id = 60, Action = '個性坐姿', Name = 'sit_down3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, Condition = 1},
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[61] = {id = 61, Action = '攻擊-持短劍', Name = 'attack_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[62] = {id = 62, Action = '戰鬥待機-持短劍', Name = 'attack_wait_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[63] = {id = 63, Action = '死亡-持短劍', Name = 'die_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
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[64] = {id = 64, Action = '被擊-持短劍', Name = 'hit_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[65] = {id = 65, Action = '吟唱-持短劍', Name = 'reading_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[66] = {id = 66, Action = '蓄力-持短劍', Name = 'use_skill_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[67] = {id = 67, Action = '技能釋放-持短劍', Name = 'skill_ready_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[68] = {id = 68, Action = '出生動作', Name = 'born', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[69] = {id = 69, Action = '擺拍動作1', Name = 'pose1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[70] = {id = 70, Action = '擺拍動作1-鏡像', Name = 'pose1_m', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[71] = {id = 71, Action = '擺拍動作2', Name = 'pose2', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[72] = {id = 72, Action = '擺拍動作2-鏡像', Name = 'pose2_m', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[73] = {id = 73, Action = '擺拍動作-職業專屬', Name = 'posejob1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[74] = {id = 74, Action = '技能使用3-持矛', Name = 'use_skill3_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[75] = {id = 75, Action = '僕人-消失動作', Name = 'disappear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
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[76] = {id = 76, Action = '僕人-走路動作', Name = 'roam', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[77] = {id = 77, Action = '僕人-被摸頭', Name = 'Tap', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
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[78] = {id = 78, Action = '僕人-未被摸頭', Name = 'Untap', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
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[80] = {id = 80, Action = '獅子座', Name = 'pose_S5', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[81] = {id = 81, Action = '技能使用3', Name = 'use_skill3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[82] = {id = 82, Action = '寵物-開心', Name = 'happy', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
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[83] = {id = 83, Action = '寵物-吃', Name = 'eat', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[84] = {id = 84, Action = '寵物-被摸', Name = 'be_touch', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[85] = {id = 85, Action = '寵物-被抱起', Name = 'wait_BeHold', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[86] = {id = 86, Action = '寵物-抱起走路', Name = 'walk_BeHold', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[87] = {id = 87, Action = '摸寵物(矮)', Name = 'touch_low', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[88] = {id = 88, Action = '摸寵物(高)', Name = 'touch_high', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[89] = {id = 89, Action = '抱寵物-待機', Name = 'wait_HoldPet', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[90] = {id = 90, Action = '抱寵物-走', Name = 'walk_HoldPet', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[91] = {id = 91, Action = '冒險家之一禮', Name = 'pose_showweapon', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, },
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[92] = {id = 92, Action = '比心', Name = 'play_handheart', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[93] = {id = 93, Action = '斜靠', Name = 'pose_3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[94] = {id = 94, Action = '優雅躺下', Name = 'play_lazysleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[95] = {id = 95, Action = '單膝跪地', Name = 'play_onekneeldown', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[96] = {id = 96, Action = '雙人動作-舉高', Name = 'HeightRaise', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, },
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[97] = {id = 97, Action = '雙人動作-親吻', Name = 'KissEmbracen', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, },
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[98] = {id = 98, Action = '雙人動作-被舉高', Name = 'be_HeightRaise', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, },
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[99] = {id = 99, Action = '雙人動作-被親吻', Name = 'be_KissEmbracen', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, },
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[100] = {id = 100, Action = '[騎乘]待機', Name = 'ride_wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
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[101] = {id = 101, Action = '[騎乘]跑', Name = 'ride_walk', PlayerActionB = 'ride_wait', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, },
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[102] = {id = 102, Action = '[騎乘]採集', Name = 'ride_collect', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
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[103] = {id = 103, Action = '[騎乘]坐', Name = 'ride_sit_down', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
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[105] = {id = 105, Action = '[騎乘]被擊', Name = 'ride_hit', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[107] = {id = 107, Action = '[騎乘]死亡', Name = 'ride_die', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
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[108] = {id = 108, Action = '[騎乘]戰鬥待機', Name = 'ride_attack_wait', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[109] = {id = 109, Action = '[騎乘]待機小動作', Name = 'ride_playshow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_2 = 1, },
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[111] = {id = 111, Action = '[騎乘]普通攻擊', Name = 'ride_attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[112] = {id = 112, Action = '[騎乘]快速攻擊', Name = 'ride_quick_attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
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[121] = {id = 121, Action = '[騎乘]蓄力', Name = 'ride_skill_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[122] = {id = 122, Action = '[騎乘]呤唱', Name = 'ride_reading', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[123] = {id = 123, Action = '[騎乘]技能使用', Name = 'ride_use_skill', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[126] = {id = 126, Action = '[騎乘]技能使用2', Name = 'ride_use_skill2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[125] = {id = 125, Action = '[騎乘]魔法施放', Name = 'ride_use_magic', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[127] = {id = 127, Action = '衝刺', Name = 'sprint', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[128] = {id = 128, Action = '拍攝', Name = 'shooting', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
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[129] = {id = 129, Action = '界面選擇-待機', Name = 'choose_wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[130] = {id = 130, Action = '界面選擇-轉向', Name = 'choose_turn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[131] = {id = 131, Action = '界面選擇-待機2', Name = 'choose_wait2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[132] = {id = 132, Action = '界面選擇-轉向2', Name = 'choose_turn2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[133] = {id = 133, Action = '界面選擇-選擇秀', Name = 'choose_show', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[134] = {id = 134, Action = '[騎乘]攻擊-持矛', Name = 'ride_attack_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[135] = {id = 135, Action = '[騎乘]戰鬥待機-持矛', Name = 'ride_attack_wait_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[136] = {id = 136, Action = '[騎乘]蓄力-持矛', Name = 'ride_skill_ready_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[137] = {id = 137, Action = '[騎乘]被擊-持矛', Name = 'ride_hit_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[138] = {id = 138, Action = '[騎乘]吟唱-持矛', Name = 'ride_readying_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[139] = {id = 139, Action = '[騎乘]技能使用-持矛', Name = 'ride_use_skill_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[140] = {id = 140, Action = '[騎乘]死亡-持矛', Name = 'ride_die_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
|
|
[141] = {id = 141, Action = '[騎乘]技能使用2-持矛', Name = 'ride_use_skill2_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[142] = {id = 142, Action = '[騎乘]技能使用3-持矛', Name = 'ride_use_skill3_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[143] = {id = 143, Action = '攻擊-持錘', Name = 'attack_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[144] = {id = 144, Action = '戰鬥待機-持錘', Name = 'attack_wait_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[145] = {id = 145, Action = '死亡-持錘', Name = 'feign_death_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[146] = {id = 146, Action = '被擊-持錘', Name = 'hit_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[147] = {id = 147, Action = '擺拍動作-職業-持錘', Name = 'posejob1_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[148] = {id = 148, Action = '吟唱-持錘', Name = 'reading_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[149] = {id = 149, Action = '蓄力-持錘', Name = 'skill_ready_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[150] = {id = 150, Action = '魔法釋放-持錘', Name = 'use_magic_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[151] = {id = 151, Action = '技能釋放1-持錘', Name = 'use_skill_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[152] = {id = 152, Action = '技能釋放2-持錘', Name = 'use_skill2_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[153] = {id = 153, Action = '技能釋放3-持錘', Name = 'use_skill3_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[154] = {id = 154, Action = '跑-持錘', Name = 'walk_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[155] = {id = 155, Action = '[騎乘]攻擊-持劍', Name = 'ride_attack_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[156] = {id = 156, Action = '[騎乘]戰鬥待機-持劍', Name = 'ride_attack_wait_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[157] = {id = 157, Action = '[騎乘]蓄力-持劍', Name = 'ride_skill_ready_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[158] = {id = 158, Action = '[騎乘]被擊-持劍', Name = 'ride_hit_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[159] = {id = 159, Action = '[騎乘]吟唱-持劍', Name = 'ride_readying_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[160] = {id = 160, Action = '[騎乘]技能使用-持劍', Name = 'ride_use_skill_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[161] = {id = 161, Action = '[騎乘]死亡-持劍', Name = 'ride_die_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, },
|
|
[162] = {id = 162, Action = '[騎乘]技能使用2-持劍', Name = 'ride_use_skill2_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[163] = {id = 163, Action = '[騎乘]技能使用3-持劍', Name = 'ride_use_skill3_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[164] = {id = 164, Action = '技能釋放-斧頭', Name = 'use_skill_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[165] = {id = 165, Action = '攻擊-斧頭', Name = 'attack_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[166] = {id = 166, Action = '戰鬥待機-斧頭', Name = 'attack_wait_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[167] = {id = 167, Action = '吟唱-斧頭', Name = 'reading_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[168] = {id = 168, Action = '魔法釋放-斧頭', Name = 'use_magic_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[169] = {id = 169, Action = '技能裝備-斧頭', Name = 'skill_ready_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[170] = {id = 170, Action = '被擊-斧頭', Name = 'hit_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[171] = {id = 171, Action = '跑-斧頭', Name = 'walk_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[172] = {id = 172, Action = '攻擊-持劍', Name = 'attack_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[173] = {id = 173, Action = '戰鬥待機-持劍', Name = 'attack_wait_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[174] = {id = 174, Action = '被擊-持劍', Name = 'hit_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[175] = {id = 175, Action = '吟唱-持劍', Name = 'reading_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[176] = {id = 176, Action = '技能準備-持劍', Name = 'skill_ready_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[177] = {id = 177, Action = '魔法釋放-持劍', Name = 'use_magic_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[178] = {id = 178, Action = '技能釋放-持劍', Name = 'use_skill_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[179] = {id = 179, Action = '跑-持劍', Name = 'walk_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[180] = {id = 180, Action = '技能釋放-持弓', Name = 'use_skill_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[181] = {id = 181, Action = '攻擊-持弓', Name = 'attack_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[182] = {id = 182, Action = '戰鬥待機-持弓', Name = 'attack_wait_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[183] = {id = 183, Action = '技能準備-持弓', Name = 'skill_ready_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[184] = {id = 184, Action = '被擊-持弓', Name = 'hit_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[185] = {id = 185, Action = '跑-持弓', Name = 'walk_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[186] = {id = 186, Action = '魔法釋放-持弓', Name = 'use_magic_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[187] = {id = 187, Action = '吟唱-持弓', Name = 'reading_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[188] = {id = 188, Action = '攻擊-持杖', Name = 'attack_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[189] = {id = 189, Action = '戰鬥待機-持杖', Name = 'attack_wait_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[190] = {id = 190, Action = '被擊-持杖', Name = 'hit_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[191] = {id = 191, Action = '吟唱-持杖', Name = 'reading_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[192] = {id = 192, Action = '魔法釋放-持杖', Name = 'use_magic_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[193] = {id = 193, Action = '跑-持杖', Name = 'walk_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[194] = {id = 194, Action = '技能準備-持杖', Name = 'skill_ready_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[195] = {id = 195, Action = '技能釋放-持杖', Name = 'use_skill_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[196] = {id = 196, Action = '技能釋放2-持杖', Name = 'use_skill2_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[200] = {id = 200, Action = '功能動作', Name = 'functional_action', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[201] = {id = 201, Action = '功能動作2', Name = 'functional_action2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[202] = {id = 202, Action = '功能動作3', Name = 'functional_action3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[203] = {id = 203, Action = '料理-召喚廚具', Name = 'cook_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[204] = {id = 204, Action = '料理-忙碌製作', Name = 'cook_ing', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[205] = {id = 205, Action = '料理-製作成功', Name = 'cook_get', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[206] = {id = 206, Action = '料理-製作失敗', Name = 'cook_fail', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[207] = {id = 207, Action = '料理-吃料理1', Name = 'eat1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[208] = {id = 208, Action = '料理-吃料理2', Name = 'eat2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[209] = {id = 209, Action = '料理-吃料理3', Name = 'eat3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[210] = {id = 210, Action = '料理-吃完料理滿足1', Name = 'eat_end1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[211] = {id = 211, Action = '料理-吃完料理滿足2', Name = 'eat_end2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[212] = {id = 212, Action = '料理-吃完料理滿足3', Name = 'eat_end3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, },
|
|
[213] = {id = 213, Action = '功能動作4', Name = 'functional_action4', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[214] = {id = 214, Action = '功能動作5', Name = 'functional_action5', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[215] = {id = 215, Action = '功能動作6', Name = 'functional_action6', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[216] = {id = 216, Action = '功能動作7', Name = 'functional_action7', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, },
|
|
[217] = {id = 217, Action = '職業擺拍-弓箭', Name = 'posejob1_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[218] = {id = 218, Action = '職業擺拍-拳刃', Name = 'posejob1_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[219] = {id = 219, Action = '職業擺拍-刺客短刀', Name = 'posejob1_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[220] = {id = 220, Action = '職業擺拍-拳套', Name = 'posejob1_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[221] = {id = 221, Action = '職業擺拍-矛', Name = 'posejob1_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[222] = {id = 222, Action = '職業擺拍-法杖', Name = 'posejob1_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[223] = {id = 223, Action = '職業擺拍-鞭子', Name = 'posejob1_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[224] = {id = 224, Action = '職業擺拍-魔法書', Name = 'posejob1_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[225] = {id = 225, Action = '職業擺拍-樂器', Name = 'posejob1_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[301] = {id = 301, Action = '處女座', Name = 'pose_S6', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[302] = {id = 302, Action = '天平座', Name = 'pose_S7', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[303] = {id = 303, Action = '天蠍座', Name = 'pose_S8', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[304] = {id = 304, Action = '射手座', Name = 'pose_S9', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[305] = {id = 305, Action = '摩羯座', Name = 'pose_S10', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[306] = {id = 306, Action = '水瓶座', Name = 'pose_S11', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[307] = {id = 307, Action = '雙魚座', Name = 'pose_S12', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[308] = {id = 308, Action = '白羊座', Name = 'pose_S1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[309] = {id = 309, Action = '金牛座', Name = 'pose_S2', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[310] = {id = 310, Action = '雙子座', Name = 'pose_S3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[311] = {id = 311, Action = '巨蟹座', Name = 'pose_S4', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[312] = {id = 312, Action = '獅子座', Name = 'pose_S13', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[313] = {id = 313, Action = '動作-冒險家之一禮!', Name = 'pose_showweapon', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[314] = {id = 314, Action = '動作-比心!', Name = 'play_handheart', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[315] = {id = 315, Action = '動作-斜靠!', Name = 'pose_3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[316] = {id = 316, Action = '動作-優雅躺下!', Name = 'play_lazysleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, },
|
|
[500] = {id = 500, Action = '機關陷阱動作1-1', Name = 'state1001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[501] = {id = 501, Action = '機關陷阱動作1-2', Name = 'state1002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[502] = {id = 502, Action = '機關陷阱動作2-1', Name = 'state2001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[503] = {id = 503, Action = '機關陷阱動作2-2', Name = 'state2002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[504] = {id = 504, Action = '機關陷阱動作3-1', Name = 'state3001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[505] = {id = 505, Action = '機關陷阱動作3-2', Name = 'state3002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[506] = {id = 506, Action = '機關陷阱動作4-1', Name = 'state4001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[507] = {id = 507, Action = '機關陷阱動作4-2', Name = 'state4002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[508] = {id = 508, Action = '機關陷阱動作5-1', Name = 'state5001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[509] = {id = 509, Action = '機關陷阱動作5-2', Name = 'state5002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[510] = {id = 510, Action = '機關陷阱動作6-1', Name = 'state6001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[511] = {id = 511, Action = '機關陷阱動作6-2', Name = 'state6002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[512] = {id = 512, Action = '機關陷阱動作7-1', Name = 'state7001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[513] = {id = 513, Action = '機關陷阱動作7-2', Name = 'state7002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[600] = {id = 600, Action = '攻擊-拳刃', Name = 'attack_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[601] = {id = 601, Action = '戰鬥待機-拳刃', Name = 'attack_wait_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[602] = {id = 602, Action = '被擊-拳刃', Name = 'hit_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[603] = {id = 603, Action = '吟唱-拳刃', Name = 'reading_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[604] = {id = 604, Action = '技能準備-拳刃', Name = 'skill_ready_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[605] = {id = 605, Action = '魔法釋放-拳刃', Name = 'use_magic_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[606] = {id = 606, Action = '技能釋放-拳刃', Name = 'use_skill_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[607] = {id = 607, Action = '技能釋放2-拳刃', Name = 'use_skill2_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[608] = {id = 608, Action = '跑-拳刃', Name = 'walk_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[609] = {id = 609, Action = '攻擊-拳套', Name = 'attack_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[610] = {id = 610, Action = '戰鬥待機-拳套', Name = 'attack_wait_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[611] = {id = 611, Action = '被擊-拳套', Name = 'hit_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[612] = {id = 612, Action = '吟唱-拳套', Name = 'reading_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[613] = {id = 613, Action = '技能準備-拳套', Name = 'skill_ready_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[614] = {id = 614, Action = '魔法釋放-拳套', Name = 'use_magic_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[615] = {id = 615, Action = '技能釋放-拳套', Name = 'use_skill_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[616] = {id = 616, Action = '技能釋放2-拳套', Name = 'use_skill2_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[617] = {id = 617, Action = '技能釋放3-拳套', Name = 'use_skill3_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[618] = {id = 618, Action = '跑-拳套', Name = 'walk_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[619] = {id = 619, Action = '跑-短刀', Name = 'walk_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[620] = {id = 620, Action = '[騎乘]魔法釋放-劍', Name = 'ride_use_magic_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[621] = {id = 621, Action = '[騎乘]魔法釋放-矛', Name = 'ride_use_magic_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[622] = {id = 622, Action = '[騎乘]攻擊-短刀', Name = 'ride_attack_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[623] = {id = 623, Action = '[騎乘]戰鬥待機-短刀', Name = 'ride_attack_wait_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[624] = {id = 624, Action = '[騎乘]技能準備-短刀', Name = 'ride_skill_ready_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[625] = {id = 625, Action = '[騎乘]被擊-短刀', Name = 'ride_hit_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[626] = {id = 626, Action = '[騎乘]吟唱-短刀', Name = 'ride_readying_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[627] = {id = 627, Action = '[騎乘]技能釋放-短刀', Name = 'ride_use_skill_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[628] = {id = 628, Action = '[騎乘]死亡-短刀', Name = 'ride_die_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[629] = {id = 629, Action = '[騎乘]技能釋放2-短刀', Name = 'ride_use_skill2_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[630] = {id = 630, Action = '[騎乘]技能釋放3-短刀', Name = 'ride_use_skill3_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[631] = {id = 631, Action = '[騎乘]攻擊-斧', Name = 'ride_attack_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[632] = {id = 632, Action = '[騎乘]戰鬥待機-斧', Name = 'ride_attack_wait_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[633] = {id = 633, Action = '[騎乘]技能準備-斧', Name = 'ride_skill_ready_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[634] = {id = 634, Action = '[騎乘]被擊-斧', Name = 'ride_hit_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[635] = {id = 635, Action = '[騎乘]吟唱-斧', Name = 'ride_readying_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[636] = {id = 636, Action = '[騎乘]技能釋放-斧', Name = 'ride_use_skill_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[637] = {id = 637, Action = '[騎乘]死亡-斧', Name = 'ride_die_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[638] = {id = 638, Action = '[騎乘]技能釋放2-斧', Name = 'ride_use_skill2_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[639] = {id = 639, Action = '[騎乘]技能釋放3-斧', Name = 'ride_use_skill3_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[640] = {id = 640, Action = '[騎乘]攻擊-錘子', Name = 'ride_attack_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[641] = {id = 641, Action = '[騎乘]戰鬥待機-錘子', Name = 'ride_attack_wait_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[642] = {id = 642, Action = '[騎乘]技能準備-錘子', Name = 'ride_skill_ready_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[643] = {id = 643, Action = '[騎乘]被擊-錘子', Name = 'ride_hit_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[644] = {id = 644, Action = '[騎乘]吟唱-錘子', Name = 'ride_readying_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[645] = {id = 645, Action = '[騎乘]技能釋放-錘子', Name = 'ride_use_skill_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[646] = {id = 646, Action = '[騎乘]死亡-錘子', Name = 'ride_die_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[647] = {id = 647, Action = '[騎乘]技能釋放2-錘子', Name = 'ride_use_skill2_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[648] = {id = 648, Action = '[騎乘]技能釋放3-錘子', Name = 'ride_use_skill3_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[649] = {id = 649, Action = '[騎乘]吟唱-弓', Name = 'ride_reading_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[650] = {id = 650, Action = '[騎乘]吟唱-法杖', Name = 'ride_reading_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[651] = {id = 651, Action = '[騎乘]吟唱-劍', Name = 'ride_reading_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[652] = {id = 652, Action = '[騎乘]吟唱-矛', Name = 'ride_reading_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[653] = {id = 653, Action = '[騎乘]吟唱-拳套', Name = 'ride_reading_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[654] = {id = 654, Action = '[騎乘]吟唱-拳刃', Name = 'ride_reading_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[655] = {id = 655, Action = '[騎乘]吟唱-短刀(刺客)', Name = 'ride_reading_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[656] = {id = 656, Action = '[騎乘]吟唱-短刀', Name = 'ride_reading_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[657] = {id = 657, Action = '[騎乘]吟唱-斧頭', Name = 'ride_reading_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[658] = {id = 658, Action = '[騎乘]吟唱-錘子', Name = 'ride_reading_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[659] = {id = 659, Action = '攻擊-持短劍', Name = 'attack_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[660] = {id = 660, Action = '戰鬥待機-持短劍', Name = 'attack_wait_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[661] = {id = 661, Action = '死亡-持短劍', Name = 'die_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, },
|
|
[662] = {id = 662, Action = '被擊-持短劍', Name = 'hit_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[663] = {id = 663, Action = '吟唱-持短劍', Name = 'reading_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[664] = {id = 664, Action = '蓄力-持短劍', Name = 'use_skill_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[665] = {id = 665, Action = '技能釋放-持短劍', Name = 'skill_ready_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[666] = {id = 666, Action = '跑-短刀', Name = 'walk_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[667] = {id = 667, Action = '[騎乘]攻擊-短刀', Name = 'ride_attack_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[668] = {id = 668, Action = '[騎乘]戰鬥待機-短刀', Name = 'ride_attack_wait_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[669] = {id = 669, Action = '[騎乘]技能準備-短刀', Name = 'ride_skill_ready_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[670] = {id = 670, Action = '[騎乘]被擊-短刀', Name = 'ride_hit_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[671] = {id = 671, Action = '[騎乘]吟唱-短刀', Name = 'ride_readying_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[672] = {id = 672, Action = '[騎乘]技能釋放-短刀', Name = 'ride_use_skill_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[673] = {id = 673, Action = '[騎乘]死亡-短刀', Name = 'ride_die_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, },
|
|
[674] = {id = 674, Action = '[騎乘]技能釋放2-短刀', Name = 'ride_use_skill2_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[675] = {id = 675, Action = '[騎乘]技能釋放3-短刀', Name = 'ride_use_skill3_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[676] = {id = 676, Action = '[騎乘]吟唱-短刀', Name = 'ride_reading_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[677] = {id = 677, Action = '[騎乘]攻擊-弓', Name = 'ride_attack_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[678] = {id = 678, Action = '[騎乘]戰鬥待機-弓', Name = 'ride_attack_wait_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[679] = {id = 679, Action = '[騎乘]技能準備-弓', Name = 'ride_skill_ready_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[680] = {id = 680, Action = '[騎乘]被擊-弓', Name = 'ride_hit_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[681] = {id = 681, Action = '[騎乘]吟唱-弓', Name = 'ride_readying_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[682] = {id = 682, Action = '[騎乘]技能釋放-弓', Name = 'ride_use_skill_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[683] = {id = 683, Action = '[騎乘]技能釋放2-弓', Name = 'ride_use_skill2_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[684] = {id = 684, Action = '[騎乘]技能釋放3-弓', Name = 'ride_use_skill3_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[685] = {id = 685, Action = '[騎乘]魔法釋放-弓', Name = 'ride_use_magic_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[686] = {id = 686, Action = '騎士衝鋒', Name = 'sprint_knight', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
|
|
[687] = {id = 687, Action = '[騎乘]騎士衝鋒', Name = 'ride_sprint_knight', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[689] = {id = 689, Action = '攻擊-鞭子', Name = 'attack_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[699] = {id = 699, Action = '戰鬥待機-鞭子', Name = 'attack_wait_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[700] = {id = 700, Action = '被擊-鞭子', Name = 'hit_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[701] = {id = 701, Action = '吟唱-鞭子', Name = 'reading_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[702] = {id = 702, Action = '技能準備-鞭子', Name = 'skill_ready_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[703] = {id = 703, Action = '魔法釋放-鞭子', Name = 'use_magic_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[704] = {id = 704, Action = '魔法釋放2-鞭子', Name = 'use_magic2_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[705] = {id = 705, Action = '技能釋放-鞭子', Name = 'use_skill_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[706] = {id = 706, Action = '技能釋放2-鞭子', Name = 'use_skill2_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[707] = {id = 707, Action = '技能釋放3-鞭子', Name = 'use_skill3_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[708] = {id = 708, Action = '跑-鞭子', Name = 'walk_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[709] = {id = 709, Action = '攻擊-魔法書', Name = 'attack_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[710] = {id = 710, Action = '戰鬥待機-魔法書', Name = 'attack_wait_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[711] = {id = 711, Action = '被擊-魔法書', Name = 'hit_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[712] = {id = 712, Action = '吟唱-魔法書', Name = 'reading_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[713] = {id = 713, Action = '技能準備-魔法書', Name = 'skill_ready_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[714] = {id = 714, Action = '魔法釋放-魔法書', Name = 'use_magic_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[715] = {id = 715, Action = '技能釋放-魔法書', Name = 'use_skill_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[716] = {id = 716, Action = '技能釋放2-魔法書', Name = 'use_skill2_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[717] = {id = 717, Action = '技能釋放3-魔法書', Name = 'use_skill3_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[718] = {id = 718, Action = '跑-魔法書', Name = 'walk_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[719] = {id = 719, Action = '攻擊-樂器', Name = 'attack_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[720] = {id = 720, Action = '戰鬥待機-樂器', Name = 'attack_wait_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[721] = {id = 721, Action = '被擊-樂器', Name = 'hit_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[722] = {id = 722, Action = '吟唱-樂器', Name = 'reading_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[723] = {id = 723, Action = '技能準備-樂器', Name = 'skill_ready_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[724] = {id = 724, Action = '魔法釋放-樂器', Name = 'use_magic_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[725] = {id = 725, Action = '技能釋放-樂器', Name = 'use_skill_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[726] = {id = 726, Action = '技能釋放2-樂器', Name = 'use_skill2_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[727] = {id = 727, Action = '技能釋放3-樂器', Name = 'use_skill3_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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[728] = {id = 728, Action = '跑-樂器', Name = 'walk_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, },
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}
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return Table_ActionAnime |