136 lines
3.6 KiB
Plaintext
136 lines
3.6 KiB
Plaintext
autoImport("LotteryView")
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autoImport("LotteryDetailCombineCell")
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autoImport("LotteryRecoverCombineCell")
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LotteryEquipView = class("LotteryEquipView", LotteryView)
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LotteryEquipView.ViewType = LotteryView.ViewType
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local wrapConfig = {}
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function LotteryEquipView:FindObjs()
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LotteryEquipView.super.FindObjs(self)
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self.ticket = self:FindGO("Ticket"):GetComponent(UILabel)
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self.ticketCost = self:FindGO("TicketCost"):GetComponent(UILabel)
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self.detailRoot = self:FindGO("DetailRoot")
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self.recoverRoot = self:FindGO("RecoverRoot")
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self.recoverEmpty = self:FindGO("RecoverEmpty")
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self.recoverTotalLabel = self:FindGO("RecoverTotalLabel"):GetComponent(UILabel)
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self.recoverLabel = self:FindGO("RecoverLabel"):GetComponent(UILabel)
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self.recoverBtn = self:FindGO("RecoverBtn"):GetComponent(UIMultiSprite)
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end
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function LotteryEquipView:AddEvts()
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LotteryEquipView.super.AddEvts(self)
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local ticketBtn = self:FindGO("TicketBtn")
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self:AddClickEvent(ticketBtn, function ()
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self:Ticket()
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end)
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local toRecoverBtn = self:FindGO("ToRecoverBtn")
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self:AddClickEvent(toRecoverBtn, function ()
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self:ToRecover()
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end)
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local recoverReturnBtn = self:FindGO("RecoverReturnBtn")
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self:AddClickEvent(recoverReturnBtn, function ()
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self:ShowRecover(false)
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end)
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self:AddClickEvent(self.recoverBtn.gameObject, function ()
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self:Recover()
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end)
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end
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function LotteryEquipView:AddViewEvts()
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LotteryEquipView.super.AddViewEvts(self)
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self:AddListenEvt(ItemEvent.ItemUpdate, self.HandleItemUpdate)
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end
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function LotteryEquipView:InitShow()
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LotteryEquipView.super.InitShow(self)
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self.lotteryType = LotteryType.Equip
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self.recoverSelect = {}
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self.isUpdateRecover = true
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local detailContainer = self:FindGO("DetailContainer")
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self.detailHelper = WrapListCtrl.new(detailContainer, LotteryDetailCell, "LotteryEquipCell", WrapListCtrl_Dir.Vertical, 3, 135)
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self.detailHelper:AddEventListener(MouseEvent.MouseClick, self.ClickDetail, self)
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--recover
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local container = self:FindGO("RecoverContainer")
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TableUtility.TableClear(wrapConfig)
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wrapConfig.wrapObj = container
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wrapConfig.pfbNum = 5
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wrapConfig.cellName = "LotteryRecoverCombineCell"
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wrapConfig.control = LotteryRecoverCombineCell
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wrapConfig.dir = 1
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self.recoverHelper = WrapCellHelper.new(wrapConfig)
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self.recoverHelper:AddEventListener(MouseEvent.MouseClick, self.ClickRecover, self)
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self.recoverHelper:AddEventListener(LotteryEvent.Select, self.SelectRecover, self)
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--icon
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self:InitTicket()
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self:InitRecover()
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self:UpdateTicket()
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self:UpdateTicketCost()
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self:ShowRecover(false)
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self:InitView()
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end
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function LotteryEquipView:Lottery()
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local data = LotteryProxy.Instance:GetInfo(self.lotteryType)
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if data then
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self:CallLottery(data.price, nil, nil, 1)
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end
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end
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function LotteryEquipView:LotteryTen()
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local data = LotteryProxy.Instance:GetInfo(self.lotteryType)
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if data then
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self:CallLottery(data.price, nil, nil, 10)
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end
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end
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function LotteryEquipView:Ticket()
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self:CallTicket()
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end
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function LotteryEquipView:InitView()
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LotteryEquipView.super.InitView(self)
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local data = LotteryProxy.Instance:GetInfo(self.lotteryType)
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if data then
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self:UpdateCost()
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self.detailHelper:ResetDatas(data.items)
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end
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end
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function LotteryEquipView:UpdateSkip()
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local isShow = FunctionFirstTime.me:IsFirstTime(FunctionFirstTime.LotteryEquip)
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self.skipBtn.gameObject:SetActive(not isShow)
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end
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function LotteryEquipView:ShowRecover(isShow)
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self.isShowRecover = isShow
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self.detailRoot:SetActive(not isShow)
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self.recoverRoot:SetActive(isShow)
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end
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function LotteryEquipView:HandleItemUpdate(note)
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self:UpdateTicket()
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if self.isShowRecover then
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self:UpdateRecover()
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else
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self.isUpdateRecover = true
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end
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end |