94 lines
2.5 KiB
Plaintext
94 lines
2.5 KiB
Plaintext
BoothNameView = class("BoothNameView", ContainerView)
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BoothNameView.ViewType = UIViewType.PopUpLayer
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function BoothNameView:Init()
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self:FindObjs()
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self:AddEvts()
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self:AddViewEvts()
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self:InitShow()
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end
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function BoothNameView:FindObjs()
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self.sign = self:FindGO("Sign"):GetComponent(UIMultiSprite)
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self.signTitle = self:FindGO("SignTitle"):GetComponent(UILabel)
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self.input = self:FindGO("Input"):GetComponent(UIInput)
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UIUtil.LimitInputCharacter(self.input, GameConfig.Booth.name_length_max)
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end
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function BoothNameView:AddEvts()
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local confirmBtn = self:FindGO("ConfirmBtn")
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self:AddClickEvent(confirmBtn, function ()
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self:ClickConfirm()
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end)
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end
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function BoothNameView:AddViewEvts()
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self:AddListenEvt(ServiceEvent.NUserBoothReqUserCmd, self.HandleBoothReq)
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self:AddListenEvt(LoadSceneEvent.FinishLoad, self.CloseSelf)
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end
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function BoothNameView:InitShow()
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local viewdata = self.viewdata.viewdata
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if viewdata ~= nil then
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self.playerID = viewdata.playerID
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end
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self:UpdateSign()
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self:UpdateName()
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end
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function BoothNameView:UpdateSign()
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local level = BoothProxy.Instance:GetScoreLevel(MyselfProxy.Instance:GetBoothScore())
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self.sign.CurrentState = level
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local name = ""
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local scoreConfig = GameConfig.Booth.score[level]
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if scoreConfig ~= nil then
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name = scoreConfig.name
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end
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self.signTitle.text = string.format(ZhString.Booth_SignName, name)
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end
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function BoothNameView:UpdateName()
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if self.playerID ~= nil then
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local name = BoothProxy.Instance:GetName(self.playerID)
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if name ~= nil then
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self.input.value = name
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return
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end
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end
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self.input.value = string.format(ZhString.Booth_Name, Game.Myself.data.name)
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end
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function BoothNameView:ClickConfirm()
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if #self.input.value < 1 then
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MsgManager.ShowMsgByID(25700)
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return
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end
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if FunctionMaskWord.Me():CheckMaskWord(self.input.value , FunctionMaskWord.MaskWordType.SpecialSymbol|FunctionMaskWord.MaskWordType.Chat) then
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MsgManager.ShowMsgByID(2604)
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return
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end
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if self.playerID ~= nil then
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if BoothProxy.Instance:IsSimulateMode() then
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BoothProxy.Instance:SetSimulateMode(true, self.input.value)
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self:sendNotification(BoothEvent.ChangeName)
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self:CloseSelf()
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else
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ServiceNUserProxy.Instance:CallBoothReqUserCmd(self.input.value, BoothProxy.OperEnum.Update)
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end
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else
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BoothProxy.Instance:SetSimulateMode(true, self.input.value)
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self:sendNotification(UIEvent.JumpPanel, {view = PanelConfig.BoothMainView})
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self:CloseSelf()
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end
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end
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function BoothNameView:HandleBoothReq(note)
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self:CloseSelf()
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end |