1966 lines
781 KiB
Plaintext
1966 lines
781 KiB
Plaintext
--md5:8169e089e086a300287a4dcb535772a3
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Table_Body = {
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[1] = {id = 1, NameZh = '初心者', NameEn = 'Novice_M', ModelDir = 'Body/Player/Novice_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Novice_M', Texture = 'Novice_M', AvatarBody = 'Body_Novice_M', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1466,0x00000000}, HeadIcon = ''},
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[2] = {id = 2, NameZh = '初心者_女', NameEn = 'Novice_F', ModelDir = 'Body/Player/Novice_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Novice_F', Texture = 'Novice_F', AvatarBody = 'Body_Novice_F', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1467,0x00000000}, HeadIcon = ''},
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[3] = {id = 3, NameZh = '劍士', NameEn = 'Swordman_M', ModelDir = 'Body/Player/Swordman_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Swordman_M', Texture = 'Swordman_M', AvatarBody = 'Body_Swordman_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1516,0x00000000}, HeadIcon = ''},
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[4] = {id = 4, NameZh = '劍士_女', NameEn = 'Swordman_F', ModelDir = 'Body/Player/Swordman_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Swordman_F', Texture = 'Swordman_F', AvatarBody = 'Body_Swordman_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1517,0x00000000}, HeadIcon = ''},
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[5] = {id = 5, NameZh = '騎士', NameEn = 'Knight_M', ModelDir = 'Body/Player/Knight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Knight_M', Texture = 'Knight_M', AvatarBody = 'Body_Knight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1470,0x00000000}, HeadIcon = ''},
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[6] = {id = 6, NameZh = '騎士_女', NameEn = 'Knight_F', ModelDir = 'Body/Player/Knight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Knight_F', Texture = 'Knight_F', AvatarBody = 'Body_Knight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1471,0x00000000}, HeadIcon = ''},
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[7] = {id = 7, NameZh = '騎士領主', NameEn = 'LordKnight_M', ModelDir = 'Body/Player/LordKnight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'LordKnight_M', Texture = 'LordKnight_M', AvatarBody = 'Body_LordKnight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1472,0x00000000}, HeadIcon = ''},
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[8] = {id = 8, NameZh = '騎士領主_女', NameEn = 'LordKnight_F', ModelDir = 'Body/Player/LordKnight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'LordKnight_F', Texture = 'LordKnight_F', AvatarBody = 'Body_Lordknight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1473,0x00000000}, HeadIcon = ''},
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[9] = {id = 9, NameZh = '符文騎士', NameEn = 'RuneKnight_M', ModelDir = 'Body/Player/RuneKnight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RuneKnight_M', Texture = 'RuneKnight_M', AvatarBody = 'Body_RuneKnight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1474,0x00000000}, HeadIcon = ''},
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[10] = {id = 10, NameZh = '符文騎士_女', NameEn = 'RuneKnight_F', ModelDir = 'Body/Player/RuneKnight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RuneKnight_F', Texture = 'RuneKnight_F', AvatarBody = 'Body_RuneKnight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1475,0x00000000}, HeadIcon = ''},
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[11] = {id = 11, NameZh = '魔法師', NameEn = 'Magician_M', ModelDir = 'Body/Player/Magician_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magician_M', Texture = 'Magician_M', AvatarBody = 'Body_Magician_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1476,0x00000000}, HeadIcon = ''},
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[12] = {id = 12, NameZh = '魔法師_女', NameEn = 'Magician_F', ModelDir = 'Body/Player/Magician_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magician_F', Texture = 'Magician_F', AvatarBody = 'Body_Magician_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1477,0x00000000}, HeadIcon = ''},
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[13] = {id = 13, NameZh = '巫師', NameEn = 'Wizard_M', ModelDir = 'Body/Player/Wizard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wizard_M', Texture = 'Wizard_M', AvatarBody = 'Body_Wizard_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1478,0x00000000}, HeadIcon = ''},
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[14] = {id = 14, NameZh = '巫師_女', NameEn = 'Wizard_F', ModelDir = 'Body/Player/Wizard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wizard_F', Texture = 'Wizard_F', AvatarBody = 'Body_Wizard_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1479,0x00000000}, HeadIcon = ''},
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[15] = {id = 15, NameZh = '超魔導士', NameEn = 'HighWizard_M', ModelDir = 'Body/Player/HighWizard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighWizard_M', Texture = 'HighWizard_M', AvatarBody = 'Body_HighWizard_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1480,0x00000000}, HeadIcon = ''},
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[16] = {id = 16, NameZh = '超魔導士_女', NameEn = 'HighWizard_F', ModelDir = 'Body/Player/HighWizard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighWizard_F', Texture = 'HighWizard_F', AvatarBody = 'Body_HighWizard_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1481,0x00000000}, HeadIcon = ''},
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[17] = {id = 17, NameZh = '大法師', NameEn = 'Warlock_M', ModelDir = 'Body/Player/Warlock_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Warlock_M', Texture = 'Warlock_M', AvatarBody = 'Body_Warlock_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1482,0x00000000}, HeadIcon = ''},
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[18] = {id = 18, NameZh = '大法師_女', NameEn = 'Warlock_F', ModelDir = 'Body/Player/Warlock_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Warlock_F', Texture = 'Warlock_F', AvatarBody = 'Body_Warlock_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1483,0x00000000}, HeadIcon = ''},
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[19] = {id = 19, NameZh = '盜賊', NameEn = 'Thief_M', ModelDir = 'Body/Player/Thief_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Thief_M', Texture = 'Thief_M', AvatarBody = 'Body_Thief_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1484,0x00000000}, HeadIcon = ''},
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[20] = {id = 20, NameZh = '盜賊_女', NameEn = 'Thief_F', ModelDir = 'Body/Player/Thief_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Thief_F', Texture = 'Thief_F', AvatarBody = 'Body_Thief_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1485,0x00000000}, HeadIcon = ''},
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[21] = {id = 21, NameZh = '刺客', NameEn = 'Assassin_M', ModelDir = 'Body/Player/Assassin_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Assassin_M', Texture = 'Assassin_M', AvatarBody = 'Body_Assassin_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1486,0x00000000}, HeadIcon = ''},
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[22] = {id = 22, NameZh = '刺客_女', NameEn = 'Assassin_F', ModelDir = 'Body/Player/Assassin_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Assassin_F', Texture = 'Assassin_F', AvatarBody = 'Body_Assassin_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1487,0x00000000}, HeadIcon = ''},
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[23] = {id = 23, NameZh = '十字刺客', NameEn = 'AssassinCross_M', ModelDir = 'Body/Player/AssassinCross_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'AssassinCross_M', Texture = 'AssassinCross_M', AvatarBody = 'Body_AssassinCross_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1488,0x00000000}, HeadIcon = ''},
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[24] = {id = 24, NameZh = '十字刺客_女', NameEn = 'AssassinCross_F', ModelDir = 'Body/Player/AssassinCross_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'AssassinCross_F', Texture = 'AssassinCross_F', AvatarBody = 'Body_AssassinCross_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1489,0x00000000}, HeadIcon = ''},
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[25] = {id = 25, NameZh = '十字切割者', NameEn = 'GuillotineCross_M', ModelDir = 'Body/Player/GuillotineCross_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'GuillotineCross_M', Texture = 'GuillotineCross_M', AvatarBody = 'Body_GuillotineCross_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1490,0x00000000}, HeadIcon = ''},
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[26] = {id = 26, NameZh = '十字切割者_女', NameEn = 'GuillotineCross_F', ModelDir = 'Body/Player/GuillotineCross_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'GuillotineCross_F', Texture = 'GuillotineCross_F', AvatarBody = 'Body_GuillotineCross_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1491,0x00000000}, HeadIcon = ''},
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[27] = {id = 27, NameZh = '弓手', NameEn = 'Archer_M', ModelDir = 'Body/Player/Archer_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archer_M', Texture = 'Archer_M', AvatarBody = 'Body_Archer_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1492,0x00000000}, HeadIcon = ''},
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[28] = {id = 28, NameZh = '弓手_女', NameEn = 'Archer_F', ModelDir = 'Body/Player/Archer_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archer_F', Texture = 'Archer_F', AvatarBody = 'Body_Archer_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1493,0x00000000}, HeadIcon = ''},
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[29] = {id = 29, NameZh = '獵人', NameEn = 'Hunter_M', ModelDir = 'Body/Player/Hunter_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Hunter_M', Texture = 'Hunter_M', AvatarBody = 'Body_Hunter_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1494,0x00000000}, HeadIcon = ''},
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[30] = {id = 30, NameZh = '獵人_女', NameEn = 'Hunter_F', ModelDir = 'Body/Player/Hunter_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Hunter_F', Texture = 'Hunter_F', AvatarBody = 'Body_Hunter_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1495,0x00000000}, HeadIcon = ''},
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[31] = {id = 31, NameZh = '神射手', NameEn = 'Sniper_M', ModelDir = 'Body/Player/Sniper_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sniper_M', Texture = 'Sniper_M', AvatarBody = 'Body_Sniper_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1496,0x00000000}, HeadIcon = ''},
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[32] = {id = 32, NameZh = '神射手_女', NameEn = 'Sniper_F', ModelDir = 'Body/Player/Sniper_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sniper_F', Texture = 'Sniper_F', AvatarBody = 'Body_Sniper_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1497,0x00000000}, HeadIcon = ''},
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[33] = {id = 33, NameZh = '遊俠', NameEn = 'Ranger_M', ModelDir = 'Body/Player/Ranger_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Ranger_M', Texture = 'Ranger_M', AvatarBody = 'Body_Ranger_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1498,0x00000000}, HeadIcon = ''},
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[34] = {id = 34, NameZh = '遊俠_女', NameEn = 'Ranger_F', ModelDir = 'Body/Player/Ranger_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Ranger_F', Texture = 'Ranger_F', AvatarBody = 'Body_Ranger_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1499,0x00000000}, HeadIcon = ''},
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[35] = {id = 35, NameZh = '服侍', NameEn = 'Acolyte_M', ModelDir = 'Body/Player/Acolyte_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Acolyte_M', Texture = 'Acolyte_M', AvatarBody = 'Body_Acolyte_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1500,0x00000000}, HeadIcon = ''},
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[36] = {id = 36, NameZh = '服侍_女', NameEn = 'Acolyte_F', ModelDir = 'Body/Player/Acolyte_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Acolyte_F', Texture = 'Acolyte_F', AvatarBody = 'Body_Acolyte_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1501,0x00000000}, HeadIcon = ''},
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[37] = {id = 37, NameZh = '牧師', NameEn = 'Priest_M', ModelDir = 'Body/Player/Priest_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Priest_M', Texture = 'Priest_M', AvatarBody = 'Body_Priest_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1502,0x00000000}, HeadIcon = ''},
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[38] = {id = 38, NameZh = '牧師_女', NameEn = 'Priest_F', ModelDir = 'Body/Player/Priest_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Priest_F', Texture = 'Priest_F', AvatarBody = 'Body_Priest_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1503,0x00000000}, HeadIcon = ''},
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[39] = {id = 39, NameZh = '神官', NameEn = 'HighPriest_M', ModelDir = 'Body/Player/HighPriest_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighPriest_M', Texture = 'HighPriest_M', AvatarBody = 'Body_HighPriest_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1504,0x00000000}, HeadIcon = ''},
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[40] = {id = 40, NameZh = '神官_女', NameEn = 'HighPriest_F', ModelDir = 'Body/Player/HighPriest_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighPriest_F', Texture = 'HighPriest_F', AvatarBody = 'Body_HighPriest_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1505,0x00000000}, HeadIcon = ''},
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[41] = {id = 41, NameZh = '大主教', NameEn = 'Archbishop_M', ModelDir = 'Body/Player/Archbishop_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archbishop_M', Texture = 'Archbishop_M', AvatarBody = 'Body_Archbishop_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1506,0x00000000}, HeadIcon = ''},
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[42] = {id = 42, NameZh = '大主教_女', NameEn = 'Archbishop_F', ModelDir = 'Body/Player/Archbishop_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archbishop_F', Texture = 'Archbishop_F', AvatarBody = 'Body_Archbishop_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1507,0x00000000}, HeadIcon = ''},
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[43] = {id = 43, NameZh = '商人', NameEn = 'Merchant_M', ModelDir = 'Body/Player/Merchant_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Merchant_M', Texture = 'Merchant_M', AvatarBody = 'Body_Merchant_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1508,0x00000000}, HeadIcon = ''},
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[44] = {id = 44, NameZh = '商人_女', NameEn = 'Merchant_F', ModelDir = 'Body/Player/Merchant_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Merchant_F', Texture = 'Merchant_F', AvatarBody = 'Body_Merchant_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1509,0x00000000}, HeadIcon = ''},
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[45] = {id = 45, NameZh = '鐵匠', NameEn = 'Blacksmith_M', ModelDir = 'Body/Player/Blacksmith_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Blacksmith_M', Texture = 'Blacksmith_M', AvatarBody = 'Body_Blacksmith_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1510,0x00000000}, HeadIcon = ''},
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[46] = {id = 46, NameZh = '鐵匠_女', NameEn = 'Blacksmith_F', ModelDir = 'Body/Player/Blacksmith_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Blacksmith_F', Texture = 'Blacksmith_F', AvatarBody = 'Body_Blacksmith_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1511,0x00000000}, HeadIcon = ''},
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[47] = {id = 47, NameZh = '神工匠', NameEn = 'Whitesmith_M', ModelDir = 'Body/Player/Whitesmith_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Whitesmith_M', Texture = 'Whitesmith_M', AvatarBody = 'Body_Whitesmith_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1512,0x00000000}, HeadIcon = ''},
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[48] = {id = 48, NameZh = '神工匠_女', NameEn = 'Whitesmith_F', ModelDir = 'Body/Player/Whitesmith_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Whitesmith_F', Texture = 'Whitesmith_F', AvatarBody = 'Body_Whitesmith_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1513,0x00000000}, HeadIcon = ''},
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[49] = {id = 49, NameZh = '機匠', NameEn = 'Mechanic_M', ModelDir = 'Body/Player/Mechanic_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Mechanic_M', Texture = 'Mechanic_M', AvatarBody = 'Body_Mechanic_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1514,0x00000000}, HeadIcon = ''},
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[50] = {id = 50, NameZh = '機匠_女', NameEn = 'Mechanic_F', ModelDir = 'Body/Player/Mechanic_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Mechanic_F', Texture = 'Mechanic_F', AvatarBody = 'Body_Mechanic_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1515,0x00000000}, HeadIcon = ''},
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[53] = {id = 53, NameZh = '十字軍', NameEn = 'Crusader_M', ModelDir = 'Body/Player/Crusader_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Crusader_M', Texture = 'Crusader_M', AvatarBody = 'Body_Crusader_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1518,0x00000000}, HeadIcon = ''},
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[54] = {id = 54, NameZh = '十字軍_女', NameEn = 'Crusader_F', ModelDir = 'Body/Player/Crusader_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Crusader_F', Texture = 'Crusader_F', AvatarBody = 'Body_Crusader_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1519,0x00000000}, HeadIcon = ''},
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[55] = {id = 55, NameZh = '聖殿騎士', NameEn = 'Paladin_M', ModelDir = 'Body/Player/Paladin_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Paladin_M', Texture = 'Paladin_M', AvatarBody = 'Body_Paladin_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1520,0x00000000}, HeadIcon = ''},
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[56] = {id = 56, NameZh = '聖殿騎士_女', NameEn = 'Paladin_F', ModelDir = 'Body/Player/Paladin_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Paladin_F', Texture = 'Paladin_F', AvatarBody = 'Body_Paladin_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1521,0x00000000}, HeadIcon = ''},
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[57] = {id = 57, NameZh = '皇家衛士', NameEn = 'RoyalGuard_M', ModelDir = 'Body/Player/RoyalGuard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RoyalGuard_M', Texture = 'RoyalGuard_M', AvatarBody = 'Body_RoyalGuard_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1522,0x00000000}, HeadIcon = ''},
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[58] = {id = 58, NameZh = '皇家衛士_女', NameEn = 'RoyalGuard_F', ModelDir = 'Body/Player/RoyalGuard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RoyalGuard_F', Texture = 'RoyalGuard_F', AvatarBody = 'Body_RoyalGuard_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1523,0x00000000}, HeadIcon = ''},
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[60] = {id = 60, NameZh = '武僧', NameEn = 'Monk_M', ModelDir = 'Body/Player/Monk_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Monk_M', Texture = 'Monk_M', AvatarBody = 'Body_Monk_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61] = {id = 61, NameZh = '武僧_女', NameEn = 'Monk_F', ModelDir = 'Body/Player/Monk_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Monk_F', Texture = 'Monk_F', AvatarBody = 'Body_Monk_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[62] = {id = 62, NameZh = '武術宗師', NameEn = 'Champion_M', ModelDir = 'Body/Player/Champion_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Champion_M', Texture = 'Champion_M', AvatarBody = 'Body_Champion_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[63] = {id = 63, NameZh = '武術宗師_女', NameEn = 'Champion_F', ModelDir = 'Body/Player/Champion_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Champion_F', Texture = 'Champion_F', AvatarBody = 'Body_Champion_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[64] = {id = 64, NameZh = '修羅', NameEn = 'Sura_M', ModelDir = 'Body/Player/Sura_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sura_M', Texture = 'Sura_M', AvatarBody = 'Body_Sura_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[65] = {id = 65, NameZh = '修羅_女', NameEn = 'Sura_F', ModelDir = 'Body/Player/Sura_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sura_F', Texture = 'Sura_F', AvatarBody = 'Body_Sura_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[67] = {id = 67, NameZh = '鍊金術士', NameEn = 'Alchemist_M', ModelDir = 'Body/Player/Alchemist_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Alchemist_M', Texture = 'Alchemist_M', AvatarBody = 'Body_Alchemist_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[68] = {id = 68, NameZh = '鍊金術士_女', NameEn = 'Alchemist_F', ModelDir = 'Body/Player/Alchemist_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Alchemist_F', Texture = 'Alchemist_F', AvatarBody = 'Body_Alchemist_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[69] = {id = 69, NameZh = '創造者', NameEn = 'Creator_M', ModelDir = 'Body/Player/Creator_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Creator_M', Texture = 'Creator_M', AvatarBody = 'Body_Creator_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[70] = {id = 70, NameZh = '創造者_女', NameEn = 'Creator_F', ModelDir = 'Body/Player/Creator_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Creator_F', Texture = 'Creator_F', AvatarBody = 'Body_Creator_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[71] = {id = 71, NameZh = '基因學者', NameEn = 'Genetic_M', ModelDir = 'Body/Player/Genetic_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Genetic_M', Texture = 'Genetic_M', AvatarBody = 'Body_Genetic_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[72] = {id = 72, NameZh = '基因學者_女', NameEn = 'Genetic_F', ModelDir = 'Body/Player/Genetic_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Genetic_F', Texture = 'Genetic_F', AvatarBody = 'Body_Genetic_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[73] = {id = 73, NameZh = '流氓男', NameEn = 'Rogue_M', ModelDir = 'Body/Player/Rogue_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Rogue_M', Texture = 'Rogue_M', AvatarBody = 'Body_Rogue_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[74] = {id = 74, NameZh = '流氓女', NameEn = 'Rogue_F', ModelDir = 'Body/Player/Rogue_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Rogue_F', Texture = 'Rogue_F', AvatarBody = 'Body_Rogue_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[75] = {id = 75, NameZh = '神行太保男', NameEn = 'Chaser_M', ModelDir = 'Body/Player/Chaser_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Chaser_M', Texture = 'Chaser_M', AvatarBody = 'Body_Chaser_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[76] = {id = 76, NameZh = '神行太保女', NameEn = 'Chaser_F', ModelDir = 'Body/Player/Chaser_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Chaser_F', Texture = 'Chaser_F', AvatarBody = 'Body_Chaser_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[77] = {id = 77, NameZh = '逐影男', NameEn = 'ShadowChaser_M', ModelDir = 'Body/Player/ShadowChaser_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'ShadowChaser_M', Texture = 'ShadowChaser_M', AvatarBody = 'Body_ShadowChaser_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[78] = {id = 78, NameZh = '逐影女', NameEn = 'ShadowChaser_F', ModelDir = 'Body/Player/ShadowChaser_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'ShadowChaser_F', Texture = 'ShadowChaser_F', AvatarBody = 'Body_ShadowChaser_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[79] = {id = 79, NameZh = '詩人', NameEn = 'Bard', ModelDir = 'Body/Player/Bard', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Bard', Texture = 'Bard', AvatarBody = 'Body_Bard_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[80] = {id = 80, NameZh = '舞娘', NameEn = 'Dancer', ModelDir = 'Body/Player/Dancer', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Dancer', Texture = 'Dancer', AvatarBody = 'Body_Dancer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[81] = {id = 81, NameZh = '搞笑藝人', NameEn = 'Minstrel', ModelDir = 'Body/Player/Minstrel', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Minstrel', Texture = 'Minstrel', AvatarBody = 'Body_Minstrel_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[82] = {id = 82, NameZh = '冷豔舞姬', NameEn = 'Gypsy', ModelDir = 'Body/Player/Gypsy', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Gypsy', Texture = 'Gypsy', AvatarBody = 'Body_Gypsy_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[83] = {id = 83, NameZh = '宮廷樂師', NameEn = 'Maestro', ModelDir = 'Body/Player/Maestro', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Maestro', Texture = 'Maestro', AvatarBody = 'Body_Maestro_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[84] = {id = 84, NameZh = '漫遊舞者', NameEn = 'Wanderer', ModelDir = 'Body/Player/Wanderer', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wanderer', Texture = 'Wanderer', AvatarBody = 'Body_Wanderer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[85] = {id = 85, NameZh = '賢者男', NameEn = 'Sage_M', ModelDir = 'Body/Player/Sage_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sage_M', Texture = 'Sage_M', AvatarBody = 'Body_Sage_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[86] = {id = 86, NameZh = '賢者女', NameEn = 'Sage_F', ModelDir = 'Body/Player/Sage_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sage_F', Texture = 'Sage_F', AvatarBody = 'Body_Sage_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[87] = {id = 87, NameZh = '智者男', NameEn = 'Scholar_M', ModelDir = 'Body/Player/Scholar_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Scholar_M', Texture = 'Scholar_M', AvatarBody = 'Body_Scholar_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[88] = {id = 88, NameZh = '智者女', NameEn = 'Scholar_F', ModelDir = 'Body/Player/Scholar_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Scholar_F', Texture = 'Scholar_F', AvatarBody = 'Body_Scholar_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[89] = {id = 89, NameZh = '元素使男', NameEn = 'Soroerer_M', ModelDir = 'Body/Player/Soroerer_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Soroerer_M', Texture = 'Soroerer_M', AvatarBody = 'Body_Soroerer_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[90] = {id = 90, NameZh = '元素使女', NameEn = 'Soroerer_F', ModelDir = 'Body/Player/Soroerer_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Soroerer_F', Texture = 'Soroerer_F', AvatarBody = 'Body_Soroerer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[91] = {id = 91, NameZh = '魔導機甲', NameEn = 'Magic_Gear_M', ModelDir = 'Body/Player/Magic_Gear_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magic_Gear_M', Texture = 'Magic_Gear_M', AvatarBody = 'Body_Magic_Gear', PublicAnime = 'Magic_Gear_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[92] = {id = 92, NameZh = '魔導機甲', NameEn = 'Magic_Gear_F', ModelDir = 'Body/Player/Magic_Gear_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magic_Gear_F', Texture = 'Magic_Gear_F', AvatarBody = 'Body_Magic_Gear', PublicAnime = 'Magic_Gear_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[93] = {id = 93, NameZh = '魔導機甲3000', NameEn = 'Magic_Gear_H_M', ModelDir = 'Body/Player/Magic_Gear_H_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magic_Gear_H_M', Texture = 'Magic_Gear_H_M', AvatarBody = 'Body_Magic_Gear_H_M', PublicAnime = 'Magic_Gear_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[94] = {id = 94, NameZh = '魔導機甲3000', NameEn = 'Magic_Gear_H_F', ModelDir = 'Body/Player/Magic_Gear_H_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magic_Gear_H_F', Texture = 'Magic_Gear_H_F', AvatarBody = 'Body_Magic_Gear_H_M', PublicAnime = 'Magic_Gear_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[95] = {id = 95, NameZh = '盜賊_死亡', NameEn = 'Thief_M', ModelDir = 'Body/Player/Thief_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Thief_M', Texture = 'Thief_M_dead', AvatarBody = 'Body_Thief_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1484,0x00000000}, HeadIcon = ''},
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[96] = {id = 96, NameZh = '初心者_死亡', NameEn = 'Novice_M_dead', ModelDir = 'Body/Player/Novice_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Novice_M', Texture = 'Novice_M_dead', AvatarBody = 'Body_Novice_M', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1466,0x00000000}, HeadIcon = ''},
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[97] = {id = 97, NameZh = '初心者_死亡_女', NameEn = 'Novice_F_dead', ModelDir = 'Body/Player/Novice_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Novice_F', Texture = 'Novice_F_dead', AvatarBody = 'Body_Novice_F', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1467,0x00000000}, HeadIcon = ''},
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[98] = {id = 98, NameZh = '劍士_死亡', NameEn = 'Swordman_M_dead', ModelDir = 'Body/Player/Swordman_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Swordman_M', Texture = 'Swordman_M_dead', AvatarBody = 'Body_Swordman_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1516,0x00000000}, HeadIcon = ''},
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[99] = {id = 99, NameZh = '劍士_死亡_女', NameEn = 'Swordman_F_dead', ModelDir = 'Body/Player/Swordman_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Swordman_F', Texture = 'Swordman_F_dead', AvatarBody = 'Body_Swordman_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1517,0x00000000}, HeadIcon = ''},
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[100] = {id = 100, NameZh = '騎士_死亡', NameEn = 'Knight_M_dead', ModelDir = 'Body/Player/Knight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Knight_M', Texture = 'Knight_M_dead', AvatarBody = 'Body_Knight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1470,0x00000000}, HeadIcon = ''},
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[101] = {id = 101, NameZh = '騎士_死亡_女', NameEn = 'Knight_F_dead', ModelDir = 'Body/Player/Knight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Knight_F', Texture = 'Knight_F_dead', AvatarBody = 'Body_Knight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1471,0x00000000}, HeadIcon = ''},
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[102] = {id = 102, NameZh = '騎士領主_死亡', NameEn = 'LordKnight_M_dead', ModelDir = 'Body/Player/LordKnight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'LordKnight_M', Texture = 'LordKnight_M_dead', AvatarBody = 'Body_LordKnight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1472,0x00000000}, HeadIcon = ''},
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[103] = {id = 103, NameZh = '騎士領主_死亡_女', NameEn = 'LordKnight_F_dead', ModelDir = 'Body/Player/LordKnight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'LordKnight_F', Texture = 'LordKnight_F_dead', AvatarBody = 'Body_Lordknight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1473,0x00000000}, HeadIcon = ''},
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[104] = {id = 104, NameZh = '符文騎士_死亡', NameEn = 'RuneKnight_M_dead', ModelDir = 'Body/Player/RuneKnight_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RuneKnight_M', Texture = 'RuneKnight_M_dead', AvatarBody = 'Body_RuneKnight_M', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1474,0x00000000}, HeadIcon = ''},
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[105] = {id = 105, NameZh = '符文騎士_死亡_女', NameEn = 'RuneKnight_F_dead', ModelDir = 'Body/Player/RuneKnight_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RuneKnight_F', Texture = 'RuneKnight_F_dead', AvatarBody = 'Body_RuneKnight_F', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1475,0x00000000}, HeadIcon = ''},
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[106] = {id = 106, NameZh = '魔法師_死亡', NameEn = 'Magician_M_dead', ModelDir = 'Body/Player/Magician_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magician_M', Texture = 'Magician_M_dead', AvatarBody = 'Body_Magician_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1476,0x00000000}, HeadIcon = ''},
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[107] = {id = 107, NameZh = '魔法師_死亡_女', NameEn = 'Magician_F_dead', ModelDir = 'Body/Player/Magician_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Magician_F', Texture = 'Magician_F_dead', AvatarBody = 'Body_Magician_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1477,0x00000000}, HeadIcon = ''},
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[108] = {id = 108, NameZh = '巫師_死亡', NameEn = 'Wizard_M_dead', ModelDir = 'Body/Player/Wizard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wizard_M', Texture = 'Wizard_M_dead', AvatarBody = 'Body_Wizard_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1478,0x00000000}, HeadIcon = ''},
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[109] = {id = 109, NameZh = '巫師_死亡_女', NameEn = 'Wizard_F_dead', ModelDir = 'Body/Player/Wizard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wizard_F', Texture = 'Wizard_F_dead', AvatarBody = 'Body_Wizard_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1479,0x00000000}, HeadIcon = ''},
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[110] = {id = 110, NameZh = '超魔導士_死亡', NameEn = 'HighWizard_M_dead', ModelDir = 'Body/Player/HighWizard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighWizard_M', Texture = 'HighWizard_M_dead', AvatarBody = 'Body_HighWizard_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1480,0x00000000}, HeadIcon = ''},
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[111] = {id = 111, NameZh = '超魔導士_死亡_女', NameEn = 'HighWizard_F_dead', ModelDir = 'Body/Player/HighWizard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighWizard_F', Texture = 'HighWizard_F_dead', AvatarBody = 'Body_HighWizard_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1481,0x00000000}, HeadIcon = ''},
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[112] = {id = 112, NameZh = '大法師_死亡', NameEn = 'Warlock_M_dead', ModelDir = 'Body/Player/Warlock_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Warlock_M', Texture = 'Warlock_M_dead', AvatarBody = 'Body_Warlock_M', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1482,0x00000000}, HeadIcon = ''},
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[113] = {id = 113, NameZh = '大法師_死亡_女', NameEn = 'Warlock_F_dead', ModelDir = 'Body/Player/Warlock_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Warlock_F', Texture = 'Warlock_F_dead', AvatarBody = 'Body_Warlock_F', PublicAnime = 'Wizard_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1483,0x00000000}, HeadIcon = ''},
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[115] = {id = 115, NameZh = '盜賊_死亡_女', NameEn = 'Thief_F_dead', ModelDir = 'Body/Player/Thief_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Thief_F', Texture = 'Thief_F_dead', AvatarBody = 'Body_Thief_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1485,0x00000000}, HeadIcon = ''},
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[116] = {id = 116, NameZh = '刺客_死亡', NameEn = 'Assassin_M_dead', ModelDir = 'Body/Player/Assassin_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Assassin_M', Texture = 'Assassin_M_dead', AvatarBody = 'Body_Assassin_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1486,0x00000000}, HeadIcon = ''},
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[117] = {id = 117, NameZh = '刺客_死亡_女', NameEn = 'Assassin_F_dead', ModelDir = 'Body/Player/Assassin_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Assassin_F', Texture = 'Assassin_F_dead', AvatarBody = 'Body_Assassin_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1487,0x00000000}, HeadIcon = ''},
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[118] = {id = 118, NameZh = '十字刺客_死亡', NameEn = 'AssassinCross_M_dead', ModelDir = 'Body/Player/AssassinCross_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'AssassinCross_M', Texture = 'AssassinCross_M_dead', AvatarBody = 'Body_AssassinCross_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1488,0x00000000}, HeadIcon = ''},
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[119] = {id = 119, NameZh = '十字刺客_死亡_女', NameEn = 'AssassinCross_F_dead', ModelDir = 'Body/Player/AssassinCross_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'AssassinCross_F', Texture = 'AssassinCross_F_dead', AvatarBody = 'Body_AssassinCross_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1489,0x00000000}, HeadIcon = ''},
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[120] = {id = 120, NameZh = '十字切割者_死亡', NameEn = 'GuillotineCross_M_dead', ModelDir = 'Body/Player/GuillotineCross_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'GuillotineCross_M', Texture = 'GuillotineCross_M_dead', AvatarBody = 'Body_GuillotineCross_M', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1490,0x00000000}, HeadIcon = ''},
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[121] = {id = 121, NameZh = '十字切割者_死亡_女', NameEn = 'GuillotineCross_F_dead', ModelDir = 'Body/Player/GuillotineCross_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'GuillotineCross_F', Texture = 'GuillotineCross_F_dead', AvatarBody = 'Body_GuillotineCross_F', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1491,0x00000000}, HeadIcon = ''},
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[122] = {id = 122, NameZh = '弓手_死亡', NameEn = 'Archer_M_dead', ModelDir = 'Body/Player/Archer_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archer_M', Texture = 'Archer_M_dead', AvatarBody = 'Body_Archer_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1492,0x00000000}, HeadIcon = ''},
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[123] = {id = 123, NameZh = '弓手_死亡_女', NameEn = 'Archer_F_dead', ModelDir = 'Body/Player/Archer_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archer_F', Texture = 'Archer_F_dead', AvatarBody = 'Body_Archer_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1493,0x00000000}, HeadIcon = ''},
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[124] = {id = 124, NameZh = '獵人_死亡', NameEn = 'Hunter_M_dead', ModelDir = 'Body/Player/Hunter_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Hunter_M', Texture = 'Hunter_M_dead', AvatarBody = 'Body_Hunter_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1494,0x00000000}, HeadIcon = ''},
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[125] = {id = 125, NameZh = '獵人_死亡_女', NameEn = 'Hunter_F_dead', ModelDir = 'Body/Player/Hunter_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Hunter_F', Texture = 'Hunter_F_dead', AvatarBody = 'Body_Hunter_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1495,0x00000000}, HeadIcon = ''},
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[126] = {id = 126, NameZh = '神射手_死亡', NameEn = 'Sniper_M_dead', ModelDir = 'Body/Player/Sniper_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sniper_M', Texture = 'Sniper_M_dead', AvatarBody = 'Body_Sniper_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1496,0x00000000}, HeadIcon = ''},
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[127] = {id = 127, NameZh = '神射手_死亡_女', NameEn = 'Sniper_F_dead', ModelDir = 'Body/Player/Sniper_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sniper_F', Texture = 'Sniper_F_dead', AvatarBody = 'Body_Sniper_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1497,0x00000000}, HeadIcon = ''},
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[128] = {id = 128, NameZh = '遊俠_死亡', NameEn = 'Ranger_M_dead', ModelDir = 'Body/Player/Ranger_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Ranger_M', Texture = 'Ranger_M_dead', AvatarBody = 'Body_Ranger_M', PublicAnime = 'Ranger_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1498,0x00000000}, HeadIcon = ''},
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[129] = {id = 129, NameZh = '遊俠_死亡_女', NameEn = 'Ranger_F_dead', ModelDir = 'Body/Player/Ranger_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Ranger_F', Texture = 'Ranger_F_dead', AvatarBody = 'Body_Ranger_F', PublicAnime = 'Ranger_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1499,0x00000000}, HeadIcon = ''},
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[130] = {id = 130, NameZh = '服侍_死亡', NameEn = 'Acolyte_M_dead', ModelDir = 'Body/Player/Acolyte_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Acolyte_M', Texture = 'Acolyte_M_dead', AvatarBody = 'Body_Acolyte_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1500,0x00000000}, HeadIcon = ''},
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[131] = {id = 131, NameZh = '服侍_死亡_女', NameEn = 'Acolyte_F_dead', ModelDir = 'Body/Player/Acolyte_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Acolyte_F', Texture = 'Acolyte_F_dead', AvatarBody = 'Body_Acolyte_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1501,0x00000000}, HeadIcon = ''},
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[132] = {id = 132, NameZh = '牧師_死亡', NameEn = 'Priest_M_dead', ModelDir = 'Body/Player/Priest_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Priest_M', Texture = 'Priest_M_dead', AvatarBody = 'Body_Priest_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1502,0x00000000}, HeadIcon = ''},
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[133] = {id = 133, NameZh = '牧師_死亡_女', NameEn = 'Priest_F_dead', ModelDir = 'Body/Player/Priest_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Priest_F', Texture = 'Priest_F_dead', AvatarBody = 'Body_Priest_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1503,0x00000000}, HeadIcon = ''},
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[134] = {id = 134, NameZh = '神官_死亡', NameEn = 'HighPriest_M_dead', ModelDir = 'Body/Player/HighPriest_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighPriest_M', Texture = 'HighPriest_M_dead', AvatarBody = 'Body_HighPriest_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1504,0x00000000}, HeadIcon = ''},
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[135] = {id = 135, NameZh = '神官_死亡_女', NameEn = 'HighPriest_F_dead', ModelDir = 'Body/Player/HighPriest_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'HighPriest_F', Texture = 'HighPriest_F_dead', AvatarBody = 'Body_HighPriest_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1505,0x00000000}, HeadIcon = ''},
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[136] = {id = 136, NameZh = '大主教_死亡', NameEn = 'Archbishop_M_dead', ModelDir = 'Body/Player/Archbishop_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archbishop_M', Texture = 'Archbishop_M_dead', AvatarBody = 'Body_Archbishop_M', PublicAnime = 'Priest_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1506,0x00000000}, HeadIcon = ''},
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[137] = {id = 137, NameZh = '大主教_死亡_女', NameEn = 'Archbishop_F_dead', ModelDir = 'Body/Player/Archbishop_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Archbishop_F', Texture = 'Archbishop_F_dead', AvatarBody = 'Body_Archbishop_F', PublicAnime = 'Priest_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1507,0x00000000}, HeadIcon = ''},
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[138] = {id = 138, NameZh = '商人_死亡', NameEn = 'Merchant_M_dead', ModelDir = 'Body/Player/Merchant_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Merchant_M', Texture = 'Merchant_M_dead', AvatarBody = 'Body_Merchant_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1508,0x00000000}, HeadIcon = ''},
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[139] = {id = 139, NameZh = '商人_死亡_女', NameEn = 'Merchant_F_dead', ModelDir = 'Body/Player/Merchant_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Merchant_F', Texture = 'Merchant_F_dead', AvatarBody = 'Body_Merchant_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1509,0x00000000}, HeadIcon = ''},
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[140] = {id = 140, NameZh = '鐵匠_死亡', NameEn = 'Blacksmith_M_dead', ModelDir = 'Body/Player/Blacksmith_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Blacksmith_M', Texture = 'Blacksmith_M_dead', AvatarBody = 'Body_Blacksmith_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1510,0x00000000}, HeadIcon = ''},
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[141] = {id = 141, NameZh = '鐵匠_死亡_女', NameEn = 'Blacksmith_F_dead', ModelDir = 'Body/Player/Blacksmith_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Blacksmith_F', Texture = 'Blacksmith_F_dead', AvatarBody = 'Body_Blacksmith_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1511,0x00000000}, HeadIcon = ''},
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[142] = {id = 142, NameZh = '神工匠_死亡', NameEn = 'Whitesmith_M_dead', ModelDir = 'Body/Player/Whitesmith_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Whitesmith_M', Texture = 'Whitesmith_M_dead', AvatarBody = 'Body_Whitesmith_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1512,0x00000000}, HeadIcon = ''},
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[143] = {id = 143, NameZh = '神工匠_死亡_女', NameEn = 'Whitesmith_F_dead', ModelDir = 'Body/Player/Whitesmith_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Whitesmith_F', Texture = 'Whitesmith_F_dead', AvatarBody = 'Body_Whitesmith_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1513,0x00000000}, HeadIcon = ''},
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[144] = {id = 144, NameZh = '機匠_死亡', NameEn = 'Mechanic_M_dead', ModelDir = 'Body/Player/Mechanic_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Mechanic_M', Texture = 'Mechanic_M_dead', AvatarBody = 'Body_Mechanic_M', PublicAnime = 'Mechanic_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1514,0x00000000}, HeadIcon = ''},
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[145] = {id = 145, NameZh = '機匠_死亡_女', NameEn = 'Mechanic_F_dead', ModelDir = 'Body/Player/Mechanic_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Mechanic_F', Texture = 'Mechanic_F_dead', AvatarBody = 'Body_Mechanic_F', PublicAnime = 'Merchant_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1515,0x00000000}, HeadIcon = ''},
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[146] = {id = 146, NameZh = '十字軍_死亡', NameEn = 'Crusader_M_dead', ModelDir = 'Body/Player/Crusader_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Crusader_M', Texture = 'Crusader_M_dead', AvatarBody = 'Body_Crusader_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1518,0x00000000}, HeadIcon = ''},
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[147] = {id = 147, NameZh = '十字軍_死亡_女', NameEn = 'Crusader_F_dead', ModelDir = 'Body/Player/Crusader_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Crusader_F', Texture = 'Crusader_F_dead', AvatarBody = 'Body_Crusader_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1519,0x00000000}, HeadIcon = ''},
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[148] = {id = 148, NameZh = '聖殿騎士_死亡', NameEn = 'Paladin_M_dead', ModelDir = 'Body/Player/Paladin_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Paladin_M', Texture = 'Paladin_M_dead', AvatarBody = 'Body_Paladin_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1520,0x00000000}, HeadIcon = ''},
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[149] = {id = 149, NameZh = '聖殿騎士_死亡_女', NameEn = 'Paladin_F_dead', ModelDir = 'Body/Player/Paladin_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Paladin_F', Texture = 'Paladin_F_dead', AvatarBody = 'Body_Paladin_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1521,0x00000000}, HeadIcon = ''},
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[150] = {id = 150, NameZh = '皇家衛士_死亡', NameEn = 'RoyalGuard_M_dead', ModelDir = 'Body/Player/RoyalGuard_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RoyalGuard_M', Texture = 'RoyalGuard_M_dead', AvatarBody = 'Body_RoyalGuard_M', PublicAnime = 'Crusader_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1522,0x00000000}, HeadIcon = ''},
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[151] = {id = 151, NameZh = '皇家衛士_死亡_女', NameEn = 'RoyalGuard_F_dead', ModelDir = 'Body/Player/RoyalGuard_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'RoyalGuard_F', Texture = 'RoyalGuard_F_dead', AvatarBody = 'Body_RoyalGuard_F', PublicAnime = 'Crusader_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1523,0x00000000}, HeadIcon = ''},
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[152] = {id = 152, NameZh = '武僧_死亡', NameEn = 'Monk_M_dead', ModelDir = 'Body/Player/Monk_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Monk_M', Texture = 'Monk_M_dead', AvatarBody = 'Body_Monk_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[153] = {id = 153, NameZh = '武僧_女', NameEn = 'Monk_F_dead', ModelDir = 'Body/Player/Monk_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Monk_F', Texture = 'Monk_F_dead', AvatarBody = 'Body_Monk_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[154] = {id = 154, NameZh = '武術宗師_死亡', NameEn = 'Champion_M_dead', ModelDir = 'Body/Player/Champion_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Champion_M', Texture = 'Champion_M_dead', AvatarBody = 'Body_Champion_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[155] = {id = 155, NameZh = '武術宗師_女', NameEn = 'Champion_F_dead', ModelDir = 'Body/Player/Champion_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Champion_F', Texture = 'Champion_F_dead', AvatarBody = 'Body_Champion_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[156] = {id = 156, NameZh = '修羅_死亡', NameEn = 'Sura_M_dead', ModelDir = 'Body/Player/Sura_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sura_M', Texture = 'Sura_M_dead', AvatarBody = 'Body_Sura_M', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[157] = {id = 157, NameZh = '修羅_女', NameEn = 'Sura_F_dead', ModelDir = 'Body/Player/Sura_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sura_F', Texture = 'Sura_F_dead', AvatarBody = 'Body_Sura_F', PublicAnime = 'Monk_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[158] = {id = 158, NameZh = '鍊金術士_死亡', NameEn = 'Alchemist_M_dead', ModelDir = 'Body/Player/Alchemist_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Alchemist_M', Texture = 'Alchemist_M_dead', AvatarBody = 'Body_Alchemist_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[159] = {id = 159, NameZh = '鍊金術士_女', NameEn = 'Alchemist_F_dead', ModelDir = 'Body/Player/Alchemist_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Alchemist_F', Texture = 'Alchemist_F_dead', AvatarBody = 'Body_Alchemist_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[160] = {id = 160, NameZh = '創造者_死亡', NameEn = 'Creator_M_dead', ModelDir = 'Body/Player/Creator_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Creator_M', Texture = 'Creator_M_dead', AvatarBody = 'Body_Creator_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[161] = {id = 161, NameZh = '創造者_女', NameEn = 'Creator_F_dead', ModelDir = 'Body/Player/Creator_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Creator_F', Texture = 'Creator_F_dead', AvatarBody = 'Body_Creator_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[162] = {id = 162, NameZh = '基因學者_死亡', NameEn = 'Genetic_M_dead', ModelDir = 'Body/Player/Genetic_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Genetic_M', Texture = 'Genetic_M_dead', AvatarBody = 'Body_Genetic_M', PublicAnime = 'Alchemist_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[163] = {id = 163, NameZh = '基因學者_女', NameEn = 'Genetic_F_dead', ModelDir = 'Body/Player/Genetic_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Genetic_F', Texture = 'Genetic_F_dead', AvatarBody = 'Body_Genetic_F', PublicAnime = 'Alchemist_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[164] = {id = 164, NameZh = '流氓男_死亡', NameEn = 'Rogue_M_dead', ModelDir = 'Body/Player/Rogue_M/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Rogue_M', Texture = 'Rogue_M_dead', AvatarBody = 'Body_Rogue_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[165] = {id = 165, NameZh = '流氓女_死亡', NameEn = 'Rogue_F_dead', ModelDir = 'Body/Player/Rogue_F/', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Rogue_F', Texture = 'Rogue_F_dead', AvatarBody = 'Body_Rogue_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[166] = {id = 166, NameZh = '神行太保男_死亡', NameEn = 'Chaser_M_dead', ModelDir = 'Body/Player/Chaser_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Chaser_M', Texture = 'Chaser_M_dead', AvatarBody = 'Body_Chaser_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[167] = {id = 167, NameZh = '神行太保女_死亡', NameEn = 'Chaser_F_dead', ModelDir = 'Body/Player/Chaser_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Chaser_F', Texture = 'Chaser_F_dead', AvatarBody = 'Body_Chaser_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[168] = {id = 168, NameZh = '逐影男_死亡', NameEn = 'ShadowChaser_M_dead', ModelDir = 'Body/Player/ShadowChaser_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'ShadowChaser_M', Texture = 'ShadowChaser_M_dead', AvatarBody = 'Body_ShadowChaser_M', PublicAnime = 'Rogue_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[169] = {id = 169, NameZh = '逐影女_死亡', NameEn = 'ShadowChaser_F_dead', ModelDir = 'Body/Player/ShadowChaser_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'ShadowChaser_F', Texture = 'ShadowChaser_F_dead', AvatarBody = 'Body_ShadowChaser_F', PublicAnime = 'Rogue_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[170] = {id = 170, NameZh = '詩人_死亡', NameEn = 'Bard_dead', ModelDir = 'Body/Player/Bard', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Bard', Texture = 'Bard_dead', AvatarBody = 'Body_Bard_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[171] = {id = 171, NameZh = '舞娘_死亡', NameEn = 'Dancer_dead', ModelDir = 'Body/Player/Dancer', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Dancer', Texture = 'Dancer_dead', AvatarBody = 'Body_Dancer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[172] = {id = 172, NameZh = '搞笑藝人_死亡', NameEn = 'Minstrel_dead', ModelDir = 'Body/Player/Minstrel', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Minstrel', Texture = 'Minstrel_dead', AvatarBody = 'Body_Minstrel_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[173] = {id = 173, NameZh = '冷豔舞姬_死亡', NameEn = 'Gypsy_dead', ModelDir = 'Body/Player/Gypsy', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Gypsy', Texture = 'Gypsy_dead', AvatarBody = 'Body_Gypsy_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[174] = {id = 174, NameZh = '宮廷樂師_死亡', NameEn = 'Maestro_dead', ModelDir = 'Body/Player/Maestro', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Maestro', Texture = 'Maestro_dead', AvatarBody = 'Body_Maestro_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[175] = {id = 175, NameZh = '漫遊舞者_死亡', NameEn = 'Wanderer_dead', ModelDir = 'Body/Player/Wanderer', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Wanderer', Texture = 'Wanderer_dead', AvatarBody = 'Body_Wanderer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[176] = {id = 176, NameZh = '賢者男_死亡', NameEn = 'Sage_M_dead', ModelDir = 'Body/Player/Sage_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sage_M', Texture = 'Sage_M_dead', AvatarBody = 'Body_Sage_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[177] = {id = 177, NameZh = '賢者女_死亡', NameEn = 'Sage_F_dead', ModelDir = 'Body/Player/Sage_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Sage_F', Texture = 'Sage_F_dead', AvatarBody = 'Body_Sage_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[178] = {id = 178, NameZh = '智者男_死亡', NameEn = 'Scholar_M_dead', ModelDir = 'Body/Player/Scholar_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Scholar_M', Texture = 'Scholar_M_dead', AvatarBody = 'Body_Scholar_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[179] = {id = 179, NameZh = '智者女_死亡', NameEn = 'Scholar_F_dead', ModelDir = 'Body/Player/Scholar_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Scholar_F', Texture = 'Scholar_F_dead', AvatarBody = 'Body_Scholar_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[180] = {id = 180, NameZh = '元素使男_死亡', NameEn = 'Soroerer_M_dead', ModelDir = 'Body/Player/Soroerer_M', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Soroerer_M', Texture = 'Soroerer_M_dead', AvatarBody = 'Body_Soroerer_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[181] = {id = 181, NameZh = '元素使女_死亡', NameEn = 'Soroerer_F_dead', ModelDir = 'Body/Player/Soroerer_F', AssesoriesDiePoint = {0.5,0,0.5}, ModelName = 'Soroerer_F', Texture = 'Soroerer_F_dead', AvatarBody = 'Body_Soroerer_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[182] = {id = 182, NameZh = '勾玉機甲男', NameEn = 'Magatama_gear_M', ModelDir = 'Body/Player/Magatama_gear_M', AssesoriesDiePoint = {}, ModelName = 'Magatama_gear_M', Texture = 'Magatama_gear_M', AvatarBody = 'Body_Magatama_gear_M', PublicAnime = 'Magic_Gear_M', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[183] = {id = 183, NameZh = '勾玉機甲女', NameEn = 'Magatama_gear_F', ModelDir = 'Body/Player/Magatama_gear_F', AssesoriesDiePoint = {}, ModelName = 'Magatama_gear_F', Texture = 'Magatama_gear_F', AvatarBody = 'Body_Magatama_gear_F', PublicAnime = 'Magic_Gear_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[201] = {id = 201, NameZh = '時裝-小魔女A配色1', NameEn = 'P_BlackWitchA1', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_1', AvatarBody = 'Body_P_BlackWitchA1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[202] = {id = 202, NameZh = '時裝-小魔女A配色2', NameEn = 'P_BlackWitchA2', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_2', AvatarBody = 'Body_P_BlackWitchA2', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[203] = {id = 203, NameZh = '時裝-小魔女A配色3', NameEn = 'P_BlackWitchA3', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_3', AvatarBody = 'Body_P_BlackWitchA3', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[204] = {id = 204, NameZh = '時裝-小魔女A配色4', NameEn = 'P_BlackWitchA4', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_4', AvatarBody = 'Body_P_BlackWitchA4', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[205] = {id = 205, NameZh = '時裝-小魔女A配色5', NameEn = 'P_BlackWitchA5', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_5', AvatarBody = 'Body_P_BlackWitchA', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[206] = {id = 206, NameZh = '時裝-小魔女A配色6', NameEn = 'P_BlackWitchA6', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_6', AvatarBody = 'Body_P_BlackWitchA', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[207] = {id = 207, NameZh = '時裝-小魔女A配色7', NameEn = 'P_BlackWitchA7', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_7', AvatarBody = 'Body_P_BlackWitchA', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[208] = {id = 208, NameZh = '時裝-小魔女A配色8', NameEn = 'P_BlackWitchA8', ModelDir = 'Body/Player/P_BlackWitchA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWitchA', Texture = 'P_BlackWitchA_8', AvatarBody = 'Body_P_BlackWitchA', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[211] = {id = 211, NameZh = '時裝-黑巫師A配色1', NameEn = 'P_BlackWizzardA1', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_1', AvatarBody = 'Body_P_BlackWizzardA1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[212] = {id = 212, NameZh = '時裝-黑巫師A配色2', NameEn = 'P_BlackWizzardA2', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_2', AvatarBody = 'Body_P_BlackWizzardA2', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[213] = {id = 213, NameZh = '時裝-黑巫師A配色3', NameEn = 'P_BlackWizzardA3', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_3', AvatarBody = 'Body_P_BlackWizzardA3', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[214] = {id = 214, NameZh = '時裝-黑巫師A配色4', NameEn = 'P_BlackWizzardA4', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_4', AvatarBody = 'Body_P_BlackWizzardA4', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[215] = {id = 215, NameZh = '時裝-黑巫師A配色5', NameEn = 'P_BlackWizzardA5', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_5', AvatarBody = 'Body_P_BlackWizzardA', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[216] = {id = 216, NameZh = '時裝-黑巫師A配色6', NameEn = 'P_BlackWizzardA6', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_6', AvatarBody = 'Body_P_BlackWizzardA', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[217] = {id = 217, NameZh = '時裝-黑巫師A配色7', NameEn = 'P_BlackWizzardA7', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_7', AvatarBody = 'Body_P_BlackWizzardA', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[218] = {id = 218, NameZh = '時裝-黑巫師A配色8', NameEn = 'P_BlackWizzardA8', ModelDir = 'Body/Player/P_BlackWizzardA', AssesoriesDiePoint = {}, ModelName = 'P_BlackWizzardA', Texture = 'P_BlackWizzardA_8', AvatarBody = 'Body_P_BlackWizzardA', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[219] = {id = 219, NameZh = '時裝-海拉男', NameEn = 'P_Hela_Body_M', ModelDir = 'Body/Player/P_Hela_Body_M', AssesoriesDiePoint = {}, ModelName = 'P_Hela_Body_M', Texture = 'P_Hela_Body_M', AvatarBody = 'Body_P_Hela_Body_M_51241', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[220] = {id = 220, NameZh = '時裝-海拉女', NameEn = 'P_Hela_Body_F', ModelDir = 'Body/Player/P_Hela_Body_F', AssesoriesDiePoint = {}, ModelName = 'P_Hela_Body_F', Texture = 'P_Hela_Body_F', AvatarBody = 'Body_P_Hela_Body_F_51251', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[221] = {id = 221, NameZh = '時裝-聖誕男', NameEn = 'Santa_M', ModelDir = 'Body/Player/Santa_M', AssesoriesDiePoint = {}, ModelName = 'Santa_M', Texture = 'Santa_M', AvatarBody = 'Body_Santa_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[222] = {id = 222, NameZh = '隊員服時裝(男)', NameEn = 'TeamSuit_M', ModelDir = 'Body/Player/TeamSuit_M', AssesoriesDiePoint = {}, ModelName = 'TeamSuit_M', Texture = 'TeamSuit_M', AvatarBody = 'Body_TeamSuit_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[223] = {id = 223, NameZh = '隊員服時裝(女)', NameEn = 'TeamSuit_F', ModelDir = 'Body/Player/TeamSuit_F', AssesoriesDiePoint = {}, ModelName = 'TeamSuit_F', Texture = 'TeamSuit_F', AvatarBody = 'Body_TeamSuit_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[231] = {id = 231, NameZh = '時裝-聖誕女', NameEn = 'Santa_F', ModelDir = 'Body/Player/Santa_F', AssesoriesDiePoint = {}, ModelName = 'Santa_F', Texture = 'Santa_F', AvatarBody = 'Body_Santa_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[232] = {id = 232, NameZh = '迪迦奧特曼男', NameEn = 'Daltman', ModelDir = 'Body/Player/Daltman', AssesoriesDiePoint = {}, ModelName = 'Daltman', Texture = 'Daltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_DAltman'},
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[233] = {id = 233, NameZh = '迪迦奧特曼女', NameEn = 'Daltman', ModelDir = 'Body/Player/Daltman', AssesoriesDiePoint = {}, ModelName = 'Daltman', Texture = 'Daltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_DAltman'},
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[234] = {id = 234, NameZh = '賽羅奧特曼男', NameEn = 'CeroAltman', ModelDir = 'Body/Player/CeroAltman', AssesoriesDiePoint = {}, ModelName = 'CeroAltman', Texture = 'CeroAltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_CeroAltman'},
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[235] = {id = 235, NameZh = '賽羅奧特曼女', NameEn = 'CeroAltman', ModelDir = 'Body/Player/CeroAltman', AssesoriesDiePoint = {}, ModelName = 'CeroAltman', Texture = 'CeroAltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_CeroAltman'},
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[236] = {id = 236, NameZh = '歐布奧特曼男', NameEn = 'OBbuAltman', ModelDir = 'Body/Player/OBbuAltman', AssesoriesDiePoint = {}, ModelName = 'OBbuAltman', Texture = 'OBbuAltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_OBbuAltman'},
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[237] = {id = 237, NameZh = '歐布奧特曼女', NameEn = 'OBbuAltman', ModelDir = 'Body/Player/OBbuAltman', AssesoriesDiePoint = {}, ModelName = 'OBbuAltman', Texture = 'OBbuAltman', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_OBbuAltman'},
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[238] = {id = 238, NameZh = '哥莫拉睡衣女', NameEn = 'GemolaPajamas_F', ModelDir = 'Body/Player/GemolaPajamas_F', AssesoriesDiePoint = {}, ModelName = 'GemolaPajamas_F', Texture = 'GemolaPajamas_F', AvatarBody = '', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_GemolaPajamas_F'},
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[239] = {id = 239, NameZh = '哥莫拉睡衣男', NameEn = 'GemolaPajamas_M', ModelDir = 'Body/Player/GemolaPajamas_M', AssesoriesDiePoint = {}, ModelName = 'GemolaPajamas_M', Texture = 'GemolaPajamas_M', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'body_GemolaPajamas_M'},
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[241] = {id = 241, NameZh = '時裝-春節男1', NameEn = 'Springfestival_M_1', ModelDir = 'Body/Player/Springfestival_M', AssesoriesDiePoint = {}, ModelName = 'Springfestival_M', Texture = 'Springfestival_M_1', AvatarBody = 'Body_Springfestival_M_1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[242] = {id = 242, NameZh = '時裝-春節男2', NameEn = 'Springfestival_M_2', ModelDir = 'Body/Player/Springfestival_M', AssesoriesDiePoint = {}, ModelName = 'Springfestival_M', Texture = 'Springfestival_M_2', AvatarBody = 'Body_Springfestival_M_2', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[243] = {id = 243, NameZh = '時裝-春節男3', NameEn = 'Springfestival_M_3', ModelDir = 'Body/Player/Springfestival_M', AssesoriesDiePoint = {}, ModelName = 'Springfestival_M', Texture = 'Springfestival_M_3', AvatarBody = 'Body_Springfestival_M_3', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[244] = {id = 244, NameZh = '時裝-春節男4', NameEn = 'Springfestival_M_4', ModelDir = 'Body/Player/Springfestival_M', AssesoriesDiePoint = {}, ModelName = 'Springfestival_M', Texture = 'Springfestival_M_4', AvatarBody = 'Body_Springfestival_M_4', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[251] = {id = 251, NameZh = '時裝-春節女1', NameEn = 'Springfestival_F_1', ModelDir = 'Body/Player/Springfestival_F', AssesoriesDiePoint = {}, ModelName = 'Springfestival_F', Texture = 'Springfestival_F_1', AvatarBody = 'Body_Springfestival_F_1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[252] = {id = 252, NameZh = '時裝-春節女2', NameEn = 'Springfestival_F_2', ModelDir = 'Body/Player/Springfestival_F', AssesoriesDiePoint = {}, ModelName = 'Springfestival_F', Texture = 'Springfestival_F_2', AvatarBody = 'Body_Springfestival_F_2', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[253] = {id = 253, NameZh = '時裝-春節女3', NameEn = 'Springfestival_F_3', ModelDir = 'Body/Player/Springfestival_F', AssesoriesDiePoint = {}, ModelName = 'Springfestival_F', Texture = 'Springfestival_F_3', AvatarBody = 'Body_Springfestival_F_3', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[254] = {id = 254, NameZh = '時裝-春節女4', NameEn = 'Springfestival_F_4', ModelDir = 'Body/Player/Springfestival_F', AssesoriesDiePoint = {}, ModelName = 'Springfestival_F', Texture = 'Springfestival_F_4', AvatarBody = 'Body_Springfestival_F_4', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[261] = {id = 261, NameZh = '時裝-一週年慶-男1', NameEn = 'P_YearGift_M_1', ModelDir = 'Body/Player/P_YearGift_M_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_M_1', Texture = 'P_YearGift_M_1_1', AvatarBody = 'Body_P_YearGift_M_1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[262] = {id = 262, NameZh = '時裝-一週年慶-男2', NameEn = 'P_YearGift_M_2', ModelDir = 'Body/Player/P_YearGift_M_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_M_1', Texture = 'P_YearGift_M_1_2', AvatarBody = 'Body_P_YearGift_M_1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[263] = {id = 263, NameZh = '時裝-一週年慶-男3', NameEn = 'P_YearGift_M_3', ModelDir = 'Body/Player/P_YearGift_M_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_M_1', Texture = 'P_YearGift_M_1_3', AvatarBody = 'Body_P_YearGift_M_1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[264] = {id = 264, NameZh = '時裝-一週年慶-男4', NameEn = 'P_YearGift_M_4', ModelDir = 'Body/Player/P_YearGift_M_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_M_1', Texture = 'P_YearGift_M_1_4', AvatarBody = 'Body_P_YearGift_M_1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[271] = {id = 271, NameZh = '時裝-一週年慶-女1', NameEn = 'P_YearGift_F_1', ModelDir = 'Body/Player/P_YearGift_F_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_F_1', Texture = 'P_YearGift_F_1_1', AvatarBody = 'Body_P_YearGift_F_1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[272] = {id = 272, NameZh = '時裝-一週年慶-女2', NameEn = 'P_YearGift_F_2', ModelDir = 'Body/Player/P_YearGift_F_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_F_1', Texture = 'P_YearGift_F_1_2', AvatarBody = 'Body_P_YearGift_F_1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[273] = {id = 273, NameZh = '時裝-一週年慶-女3', NameEn = 'P_YearGift_F_3', ModelDir = 'Body/Player/P_YearGift_F_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_F_1', Texture = 'P_YearGift_F_1_3', AvatarBody = 'Body_P_YearGift_F_1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[274] = {id = 274, NameZh = '時裝-一週年慶-女4', NameEn = 'P_YearGift_F_4', ModelDir = 'Body/Player/P_YearGift_F_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_F_1', Texture = 'P_YearGift_F_1_4', AvatarBody = 'Body_P_YearGift_F_1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[275] = {id = 275, NameZh = '結婚男', NameEn = 'Wedding_M', ModelDir = 'Body/Player/Wedding_M', AssesoriesDiePoint = {}, ModelName = 'Wedding_M', Texture = 'Wedding_M', AvatarBody = 'Body_Wedding_M', PublicAnime = 'Skin_M1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[276] = {id = 276, NameZh = '結婚女', NameEn = 'Wedding_F', ModelDir = 'Body/Player/Wedding_F', AssesoriesDiePoint = {}, ModelName = 'Wedding_F', Texture = 'Wedding_F', AvatarBody = 'Body_Wedding_F', PublicAnime = 'Skin_F1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[277] = {id = 277, NameZh = '結婚男-高級版', NameEn = 'Wedding_High_M', ModelDir = 'Body/Player/Wedding_High_M', AssesoriesDiePoint = {}, ModelName = 'Wedding_High_M', Texture = 'Wedding_High_M', AvatarBody = 'Body_Wedding_High_M', PublicAnime = 'Skin_M1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[278] = {id = 278, NameZh = '結婚女-高級版', NameEn = 'Wedding_High_F', ModelDir = 'Body/Player/Wedding_High_F', AssesoriesDiePoint = {}, ModelName = 'Wedding_High_F', Texture = 'Wedding_High_F', AvatarBody = 'Body_Wedding_High_F', PublicAnime = 'Skin_F1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[279] = {id = 279, NameZh = '卡普拉男', NameEn = 'Kafra_M', ModelDir = 'Body/Player/Kafra_M', AssesoriesDiePoint = {}, ModelName = 'Kafra_M', Texture = 'Kafra_M', AvatarBody = 'Body_Kafra_M', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[280] = {id = 280, NameZh = '卡普拉女', NameEn = 'Kafra_F', ModelDir = 'Body/Player/Kafra_F', AssesoriesDiePoint = {}, ModelName = 'Kafra_F', Texture = 'Kafra_F', AvatarBody = 'Body_Kafra_F', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[281] = {id = 281, NameZh = '暗月時裝-男1', NameEn = 'DarkMoonCircus_M1', ModelDir = 'Body/Player/DarkMoonCircus_M', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_M', Texture = 'DarkMoonCircus_M1', AvatarBody = 'Body_DarkMoonCircus_M1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[282] = {id = 282, NameZh = '暗月時裝-男2', NameEn = 'DarkMoonCircus_M2', ModelDir = 'Body/Player/DarkMoonCircus_M', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_M', Texture = 'DarkMoonCircus_M2', AvatarBody = 'Body_DarkMoonCircus_M2', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[283] = {id = 283, NameZh = '暗月時裝-男3', NameEn = 'DarkMoonCircus_M3', ModelDir = 'Body/Player/DarkMoonCircus_M', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_M', Texture = 'DarkMoonCircus_M3', AvatarBody = 'Body_DarkMoonCircus_M3', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[284] = {id = 284, NameZh = '暗月時裝-男4', NameEn = 'DarkMoonCircus_M4', ModelDir = 'Body/Player/DarkMoonCircus_M', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_M', Texture = 'DarkMoonCircus_M4', AvatarBody = 'Body_DarkMoonCircus_M4', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[291] = {id = 291, NameZh = '暗月時裝-女1', NameEn = 'DarkMoonCircus_F1', ModelDir = 'Body/Player/DarkMoonCircus_F', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_F', Texture = 'DarkMoonCircus_F1', AvatarBody = 'Body_DarkMoonCircus_F1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[292] = {id = 292, NameZh = '暗月時裝-女2', NameEn = 'DarkMoonCircus_F2', ModelDir = 'Body/Player/DarkMoonCircus_F', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_F', Texture = 'DarkMoonCircus_F2', AvatarBody = 'Body_DarkMoonCircus_F2', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[293] = {id = 293, NameZh = '暗月時裝-女3', NameEn = 'DarkMoonCircus_F3', ModelDir = 'Body/Player/DarkMoonCircus_F', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_F', Texture = 'DarkMoonCircus_F3', AvatarBody = 'Body_DarkMoonCircus_F3', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[294] = {id = 294, NameZh = '暗月時裝-女4', NameEn = 'DarkMoonCircus_F4', ModelDir = 'Body/Player/DarkMoonCircus_F', AssesoriesDiePoint = {}, ModelName = 'DarkMoonCircus_F', Texture = 'DarkMoonCircus_F4', AvatarBody = 'Body_DarkMoonCircus_F4', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[301] = {id = 301, NameZh = '黑騎士時裝-男1', NameEn = 'Black_Knight_M1', ModelDir = 'Body/Player/Black_Knight_M', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_M', Texture = 'Black_Knight_M1', AvatarBody = 'Body_Black_Knight_M1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[302] = {id = 302, NameZh = '黑騎士時裝-男2', NameEn = 'Black_Knight_M2', ModelDir = 'Body/Player/Black_Knight_M', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_M', Texture = 'Black_Knight_M2', AvatarBody = 'Body_Black_Knight_M2', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[303] = {id = 303, NameZh = '黑騎士時裝-男3', NameEn = 'Black_Knight_M3', ModelDir = 'Body/Player/Black_Knight_M', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_M', Texture = 'Black_Knight_M3', AvatarBody = 'Body_Black_Knight_M3', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[304] = {id = 304, NameZh = '黑騎士時裝-男4', NameEn = 'Black_Knight_M4', ModelDir = 'Body/Player/Black_Knight_M', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_M', Texture = 'Black_Knight_M4', AvatarBody = 'Body_Black_Knight_M4', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[311] = {id = 311, NameZh = '黑騎士時裝-女1', NameEn = 'Black_Knight_F1', ModelDir = 'Body/Player/Black_Knight_F', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_F', Texture = 'Black_Knight_F1', AvatarBody = 'Body_Black_Knight_F1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[312] = {id = 312, NameZh = '黑騎士時裝-女2', NameEn = 'Black_Knight_F2', ModelDir = 'Body/Player/Black_Knight_F', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_F', Texture = 'Black_Knight_F2', AvatarBody = 'Body_Black_Knight_F2', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[313] = {id = 313, NameZh = '黑騎士時裝-女3', NameEn = 'Black_Knight_F3', ModelDir = 'Body/Player/Black_Knight_F', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_F', Texture = 'Black_Knight_F3', AvatarBody = 'Body_Black_Knight_F3', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[314] = {id = 314, NameZh = '黑騎士時裝-女4', NameEn = 'Black_Knight_F4', ModelDir = 'Body/Player/Black_Knight_F', AssesoriesDiePoint = {}, ModelName = 'Black_Knight_F', Texture = 'Black_Knight_F4', AvatarBody = 'Body_Black_Knight_F4', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[321] = {id = 321, NameZh = '沙灘時裝男1', NameEn = 'Beach_M1', ModelDir = 'Body/Player/Beach_M', AssesoriesDiePoint = {}, ModelName = 'Beach_M', Texture = 'Beach_M1', AvatarBody = 'Body_Beach_M1', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[322] = {id = 322, NameZh = '沙灘時裝男2', NameEn = 'Beach_M2', ModelDir = 'Body/Player/Beach_M', AssesoriesDiePoint = {}, ModelName = 'Beach_M', Texture = 'Beach_M2', AvatarBody = 'Body_Beach_M2', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[323] = {id = 323, NameZh = '沙灘時裝男3', NameEn = 'Beach_M3', ModelDir = 'Body/Player/Beach_M', AssesoriesDiePoint = {}, ModelName = 'Beach_M', Texture = 'Beach_M3', AvatarBody = 'Body_Beach_M3', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[324] = {id = 324, NameZh = '沙灘時裝男4', NameEn = 'Beach_M4', ModelDir = 'Body/Player/Beach_M', AssesoriesDiePoint = {}, ModelName = 'Beach_M', Texture = 'Beach_M4', AvatarBody = 'Body_Beach_M4', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[331] = {id = 331, NameZh = '泳裝女4', NameEn = 'Beach_F1', ModelDir = 'Body/Player/Beach_F', AssesoriesDiePoint = {}, ModelName = 'Beach_F', Texture = 'Beach_F1', AvatarBody = 'Body_Beach_F1', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[332] = {id = 332, NameZh = '泳裝女5', NameEn = 'Beach_F2', ModelDir = 'Body/Player/Beach_F', AssesoriesDiePoint = {}, ModelName = 'Beach_F', Texture = 'Beach_F2', AvatarBody = 'Body_Beach_F2', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[333] = {id = 333, NameZh = '泳裝女6', NameEn = 'Beach_F3', ModelDir = 'Body/Player/Beach_F', AssesoriesDiePoint = {}, ModelName = 'Beach_F', Texture = 'Beach_F3', AvatarBody = 'Body_Beach_F3', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[334] = {id = 334, NameZh = '泳裝女7', NameEn = 'Beach_F4', ModelDir = 'Body/Player/Beach_F', AssesoriesDiePoint = {}, ModelName = 'Beach_F', Texture = 'Beach_F4', AvatarBody = 'Body_Beach_F4', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[341] = {id = 341, NameZh = '漢服男1', NameEn = 'Han_M1', ModelDir = 'Body/Player/Han_M', AssesoriesDiePoint = {}, ModelName = 'Han_M', Texture = 'Han_M1', AvatarBody = 'Body_Han_M1_51261', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[342] = {id = 342, NameZh = '漢服男2', NameEn = 'Han_M2', ModelDir = 'Body/Player/Han_M', AssesoriesDiePoint = {}, ModelName = 'Han_M', Texture = 'Han_M2', AvatarBody = 'Body_Han_M1_51262', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[343] = {id = 343, NameZh = '漢服男3', NameEn = 'Han_M3', ModelDir = 'Body/Player/Han_M', AssesoriesDiePoint = {}, ModelName = 'Han_M', Texture = 'Han_M3', AvatarBody = 'Body_Han_M1_51263', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[344] = {id = 344, NameZh = '漢服男4', NameEn = 'Han_M4', ModelDir = 'Body/Player/Han_M', AssesoriesDiePoint = {}, ModelName = 'Han_M', Texture = 'Han_M4', AvatarBody = 'Body_Han_M1_51264', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[351] = {id = 351, NameZh = '漢服女1', NameEn = 'Han_F1', ModelDir = 'Body/Player/Han_F', AssesoriesDiePoint = {}, ModelName = 'Han_F', Texture = 'Han_F1', AvatarBody = 'Body_Han_F1_51271', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[352] = {id = 352, NameZh = '漢服女2', NameEn = 'Han_F2', ModelDir = 'Body/Player/Han_F', AssesoriesDiePoint = {}, ModelName = 'Han_F', Texture = 'Han_F2', AvatarBody = 'Body_Han_F1_51272', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[353] = {id = 353, NameZh = '漢服女3', NameEn = 'Han_F3', ModelDir = 'Body/Player/Han_F', AssesoriesDiePoint = {}, ModelName = 'Han_F', Texture = 'Han_F3', AvatarBody = 'Body_Han_F1_51273', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[354] = {id = 354, NameZh = '漢服女4', NameEn = 'Han_F4', ModelDir = 'Body/Player/Han_F', AssesoriesDiePoint = {}, ModelName = 'Han_F', Texture = 'Han_F4', AvatarBody = 'Body_Han_F1_51274', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[361] = {id = 361, NameZh = '楓葉男1', NameEn = 'Maple_M1', ModelDir = 'Body/Player/Maple_M', AssesoriesDiePoint = {}, ModelName = 'Maple_M', Texture = 'Maple_M_1', AvatarBody = 'Body_Maple_M1_51201', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[362] = {id = 362, NameZh = '楓葉男2', NameEn = 'Maple_M2', ModelDir = 'Body/Player/Maple_M', AssesoriesDiePoint = {}, ModelName = 'Maple_M', Texture = 'Maple_M_2', AvatarBody = 'Body_Maple_M1_51202', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[363] = {id = 363, NameZh = '楓葉男3', NameEn = 'Maple_M3', ModelDir = 'Body/Player/Maple_M', AssesoriesDiePoint = {}, ModelName = 'Maple_M', Texture = 'Maple_M_3', AvatarBody = 'Body_Maple_M1_51203', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[371] = {id = 371, NameZh = '楓葉女1', NameEn = 'Maple_F1', ModelDir = 'Body/Player/Maple_F', AssesoriesDiePoint = {}, ModelName = 'Maple_F', Texture = 'Maple_F_1', AvatarBody = 'Body_Maple_F1_51211', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[372] = {id = 372, NameZh = '楓葉女2', NameEn = 'Maple_F2', ModelDir = 'Body/Player/Maple_F', AssesoriesDiePoint = {}, ModelName = 'Maple_F', Texture = 'Maple_F_2', AvatarBody = 'Body_Maple_F1_51212', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[373] = {id = 373, NameZh = '楓葉女3', NameEn = 'Maple_F3', ModelDir = 'Body/Player/Maple_F', AssesoriesDiePoint = {}, ModelName = 'Maple_F', Texture = 'Maple_F_3', AvatarBody = 'Body_Maple_F1_51213', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[381] = {id = 381, NameZh = '學院風時裝男1', NameEn = 'College_M1', ModelDir = 'Body/Player/College_M', AssesoriesDiePoint = {}, ModelName = 'College_M', Texture = 'College_M_1', AvatarBody = 'Body_College_M1_51281', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[382] = {id = 382, NameZh = '學院風時裝男2', NameEn = 'College_M2', ModelDir = 'Body/Player/College_M', AssesoriesDiePoint = {}, ModelName = 'College_M', Texture = 'College_M_2', AvatarBody = 'Body_College_M1_51282', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[383] = {id = 383, NameZh = '學院風時裝男3', NameEn = 'College_M3', ModelDir = 'Body/Player/College_M', AssesoriesDiePoint = {}, ModelName = 'College_M', Texture = 'College_M_3', AvatarBody = 'Body_College_M1_51283', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[384] = {id = 384, NameZh = '學院風時裝男4', NameEn = 'College_M4', ModelDir = 'Body/Player/College_M', AssesoriesDiePoint = {}, ModelName = 'College_M', Texture = 'College_M_4', AvatarBody = 'Body_College_M1_51284', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[391] = {id = 391, NameZh = '學院風時裝女1', NameEn = 'College_F1', ModelDir = 'Body/Player/College_F', AssesoriesDiePoint = {}, ModelName = 'College_F', Texture = 'College_F_1', AvatarBody = 'Body_College_F1_51291', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[392] = {id = 392, NameZh = '學院風時裝女2', NameEn = 'College_F2', ModelDir = 'Body/Player/College_F', AssesoriesDiePoint = {}, ModelName = 'College_F', Texture = 'College_F_2', AvatarBody = 'Body_College_F1_51292', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[393] = {id = 393, NameZh = '學院風時裝女3', NameEn = 'College_F3', ModelDir = 'Body/Player/College_F', AssesoriesDiePoint = {}, ModelName = 'College_F', Texture = 'College_F_3', AvatarBody = 'Body_College_F1_51293', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[394] = {id = 394, NameZh = '學院風時裝女4', NameEn = 'College_F4', ModelDir = 'Body/Player/College_F', AssesoriesDiePoint = {}, ModelName = 'College_F', Texture = 'College_F_4', AvatarBody = 'Body_College_F1_51294', PublicAnime = 'Skin_F', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1000] = {id = 1000, NameZh = '替代造型', NameEn = 'standbody', ModelDir = 'Body/Player/StandBody/', AssesoriesDiePoint = {}, ModelName = 'StandBody', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1001] = {id = 1001, NameZh = '一般市民男', NameEn = 'Man', ModelDir = 'Body/NPC/Man/', AssesoriesDiePoint = {}, ModelName = 'Man', Texture = 'Man', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Man_stand', WalkSE = 'Npc/Man_move', AttackSE = 'Npc/Man_attack', BeHitSE = 'Npc/Man_damage', DieSE = 'Npc/Man_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1524,0x00000000}, HeadIcon = ''},
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[1002] = {id = 1002, NameZh = '一般市民女', NameEn = 'Woman', ModelDir = 'Body/NPC/Woman/', AssesoriesDiePoint = {}, ModelName = 'Woman', Texture = 'Woman', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Woman_stand', WalkSE = 'Npc/Woman_move', AttackSE = 'Npc/Woman_attack', BeHitSE = 'Npc/Woman_damage', DieSE = 'Npc/Woman_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1525,0x00000000}, HeadIcon = ''},
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[1003] = {id = 1003, NameZh = '女童', NameEn = 'Girl', ModelDir = 'Body/NPC/Girl/', AssesoriesDiePoint = {}, ModelName = 'Girl', Texture = 'Girl', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Girl_stand', WalkSE = 'Npc/Girl_move', AttackSE = 'Npc/Girl_attack', BeHitSE = 'Npc/Girl_damage', DieSE = 'Npc/Girl_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1526,0x00000000}, HeadIcon = ''},
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[1004] = {id = 1004, NameZh = '男童', NameEn = 'Boy', ModelDir = 'Body/NPC/Boy/', AssesoriesDiePoint = {}, ModelName = 'Boy', Texture = 'Boy', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Boy_stand', WalkSE = 'Npc/Boy_move', AttackSE = 'Npc/Boy_attack', BeHitSE = 'Npc/Boy_damage', DieSE = 'Npc/Boy_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1527,0x00000000}, HeadIcon = ''},
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[1005] = {id = 1005, NameZh = '工會旗幟', NameEn = 'Guild_Flag', ModelDir = 'Body/NPC/Guild_Flag/', AssesoriesDiePoint = {}, ModelName = 'Guild_Flag', Texture = 'Guild_Flag', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Guild_Flag_stand', WalkSE = 'Npc/Guild_Flag_move', AttackSE = 'Npc/Guild_Flag_attack', BeHitSE = 'Npc/Guild_Flag_damage', DieSE = 'Npc/Guild_Flag_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1528,0x00000000}, HeadIcon = ''},
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[1006] = {id = 1006, NameZh = '伊米爾之書', NameEn = 'YmirBook', ModelDir = 'Body/NPC/YmirBook/', AssesoriesDiePoint = {}, ModelName = 'YmirBook', Texture = 'YmirBook', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/YmirBook_stand', WalkSE = 'Npc/YmirBook_move', AttackSE = 'Npc/YmirBook_attack', BeHitSE = 'Npc/YmirBook_damage', DieSE = 'Npc/YmirBook_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1529,0x00000000}, HeadIcon = ''},
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[1008] = {id = 1008, NameZh = '衛兵', NameEn = 'Guard', ModelDir = 'Body/NPC/Guard/', AssesoriesDiePoint = {}, ModelName = 'Guard', Texture = 'Guard', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/Guard_stand', WalkSE = 'Npc/Guard_move', AttackSE = 'Npc/Guard_attack', BeHitSE = 'Npc/Guard_damage', DieSE = 'Npc/Guard_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1531,0x00000000}, HeadIcon = ''},
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[1009] = {id = 1009, NameZh = '皇家衛士', NameEn = 'Royal_Guard', ModelDir = 'Body/NPC/Royal_Guard/', AssesoriesDiePoint = {}, ModelName = 'Royal_Guard', Texture = 'Royal_Guard', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/Royal_Guard_stand', WalkSE = 'Npc/Royal_Guard_move', AttackSE = 'Npc/Royal_Guard_attack', BeHitSE = 'Npc/Royal_Guard_damage', DieSE = 'Npc/Royal_Guard_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1532,0x00000000}, HeadIcon = ''},
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[1011] = {id = 1011, NameZh = '武官', NameEn = 'General', ModelDir = 'Body/NPC/General/', AssesoriesDiePoint = {}, ModelName = 'General', Texture = 'General', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/General_stand', WalkSE = 'Npc/General_move', AttackSE = 'Npc/General_attack', BeHitSE = 'Npc/General_damage', DieSE = 'Npc/General_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1534,0x00000000}, HeadIcon = ''},
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[1012] = {id = 1012, NameZh = '神父', NameEn = 'Father', ModelDir = 'Body/NPC/Father/', AssesoriesDiePoint = {}, ModelName = 'Father', Texture = 'Father', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Father_stand', WalkSE = 'Npc/Father_move', AttackSE = 'Npc/Father_attack', BeHitSE = 'Npc/Father_damage', DieSE = 'Npc/Father_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1535,0x00000000}, HeadIcon = ''},
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[1013] = {id = 1013, NameZh = '修女', NameEn = 'Sister', ModelDir = 'Body/NPC/Sister/', AssesoriesDiePoint = {}, ModelName = 'Sister', Texture = 'Sister', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Sister_stand', WalkSE = 'Npc/Sister_move', AttackSE = 'Npc/Sister_attack', BeHitSE = 'Npc/Sister_damage', DieSE = 'Npc/Sister_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1536,0x00000000}, HeadIcon = ''},
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[1014] = {id = 1014, NameZh = '忽克連', NameEn = 'Equipmaster', ModelDir = 'Body/NPC/Equipmaster/', AssesoriesDiePoint = {}, ModelName = 'Equipmaster', Texture = 'Equipmaster', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Equipmaster_stand', WalkSE = 'Npc/Equipmaster_move', AttackSE = 'Npc/Equipmaster_attack', BeHitSE = 'Npc/Equipmaster_damage', DieSE = 'Npc/Equipmaster_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1537,0x00000000}, HeadIcon = ''},
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[1015] = {id = 1015, NameZh = '卡普拉', NameEn = 'Capra', ModelDir = 'Body/NPC/Capra/', AssesoriesDiePoint = {}, ModelName = 'Capra', Texture = 'Capra', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Capra_stand', WalkSE = 'Npc/Capra_move', AttackSE = 'Npc/Capra_attack', BeHitSE = 'Npc/Capra_damage', DieSE = 'Npc/Capra_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1538,0x00000000}, HeadIcon = ''},
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[1016] = {id = 1016, NameZh = '看板', NameEn = 'Board', ModelDir = 'Body/NPC/Board/', AssesoriesDiePoint = {}, ModelName = 'Board', Texture = 'Board', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Board_stand', WalkSE = 'Npc/Board_move', AttackSE = 'Npc/Board_attack', BeHitSE = 'Npc/Board_damage', DieSE = 'Npc/Board_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1539,0x00000000}, HeadIcon = 'NPC_Board'},
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[1019] = {id = 1019, NameZh = '瓦爾基里', NameEn = 'Valkyrie', ModelDir = 'Body/NPC/Valkyrie/', AssesoriesDiePoint = {}, ModelName = 'Valkyrie', Texture = 'Valkyrie', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Valkyrie_stand', WalkSE = 'Npc/Valkyrie_move', AttackSE = 'Npc/Valkyrie_attack', BeHitSE = 'Npc/Valkyrie_damage', DieSE = 'Npc/Valkyrie_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1542,0x00000000}, HeadIcon = ''},
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[1020] = {id = 1020, NameZh = '拉赫使者', NameEn = 'Rachel_Ambassador', ModelDir = 'Body/NPC/Rachel_Ambassador/', AssesoriesDiePoint = {}, ModelName = 'Rachel_Ambassador', Texture = 'Rachel_Ambassador', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Rachel_Ambassador_stand', WalkSE = 'Npc/Rachel_Ambassador_move', AttackSE = 'Npc/Rachel_Ambassador_attack', BeHitSE = 'Npc/Rachel_Ambassador_damage', DieSE = 'Npc/Rachel_Ambassador_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1543,0x00000000}, HeadIcon = ''},
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[1021] = {id = 1021, NameZh = '共和國使者', NameEn = 'Juno_Ambassador', ModelDir = 'Body/NPC/Juno_Ambassador/', AssesoriesDiePoint = {}, ModelName = 'Juno_Ambassador', Texture = 'Juno_Ambassador', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Juno_Ambassador_stand', WalkSE = 'Npc/Juno_Ambassador_move', AttackSE = 'Npc/Juno_Ambassador_attack', BeHitSE = 'Npc/Juno_Ambassador_damage', DieSE = 'Npc/Juno_Ambassador_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1544,0x00000000}, HeadIcon = ''},
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[1022] = {id = 1022, NameZh = '盧恩內務官', NameEn = 'Rune_Ambassador', ModelDir = 'Body/NPC/Rune_Ambassador/', AssesoriesDiePoint = {}, ModelName = 'Rune_Ambassador', Texture = 'Rune_Ambassador', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Rune_Ambassador_stand', WalkSE = 'Npc/Rune_Ambassador_move', AttackSE = 'Npc/Rune_Ambassador_attack', BeHitSE = 'Npc/Rune_Ambassador_damage', DieSE = 'Npc/Rune_Ambassador_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1545,0x00000000}, HeadIcon = ''},
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[1023] = {id = 1023, NameZh = '華麗金屬', NameEn = 'Empelium', ModelDir = 'Body/NPC/Empelium/', AssesoriesDiePoint = {}, ModelName = 'Empelium', Texture = 'Empelium', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Empelium_stand', WalkSE = 'Npc/Empelium_move', AttackSE = 'Npc/Empelium_attack', BeHitSE = 'Npc/Empelium_damage', DieSE = 'Npc/Empelium_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1546,0x00000000}, HeadIcon = ''},
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[1024] = {id = 1024, NameZh = '三國同盟長', NameEn = 'Leader', ModelDir = 'Body/NPC/Leader/', AssesoriesDiePoint = {}, ModelName = 'Leader', Texture = 'Leader', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Leader_stand', WalkSE = 'Npc/Leader_move', AttackSE = 'Npc/Leader_attack', BeHitSE = 'Npc/Leader_damage', DieSE = 'Npc/Leader_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1025] = {id = 1025, NameZh = '郵箱', NameEn = 'Mail', ModelDir = 'Body/NPC/Mail/', AssesoriesDiePoint = {}, ModelName = 'Mail', Texture = 'Mail', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Mail_stand', WalkSE = 'Npc/Mail_move', AttackSE = 'Npc/Mail_attack', BeHitSE = 'Npc/Mail_damage', DieSE = 'Npc/Mail_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1548,0x00000000}, HeadIcon = ''},
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[1026] = {id = 1026, NameZh = '地刺陷阱', NameEn = 'Floor_trap', ModelDir = 'Body/NPC/Floor_trap/', AssesoriesDiePoint = {}, ModelName = 'Floor_trap', Texture = 'Floor_trap', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Floor_trap_stand', WalkSE = 'Npc/Floor_trap_move', AttackSE = 'Npc/Floor_trap_attack', BeHitSE = 'Npc/Floor_trap_damage', DieSE = 'Npc/Floor_trap_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1549,0x00000000}, HeadIcon = ''},
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[1028] = {id = 1028, NameZh = '能入地的鐵柵欄', NameEn = 'Fence', ModelDir = 'Body/NPC/Fence/', AssesoriesDiePoint = {}, ModelName = 'Fence', Texture = 'Fence', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Fence_stand', WalkSE = 'Npc/Fence_move', AttackSE = 'Npc/Fence_attack', BeHitSE = 'Npc/Fence_damage', DieSE = 'Npc/Fence_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1551,0x00000000}, HeadIcon = ''},
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[1038] = {id = 1038, NameZh = '箱子', NameEn = 'Box', ModelDir = 'Body/NPC/Box/', AssesoriesDiePoint = {}, ModelName = 'Box', Texture = 'Box', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Box_stand', WalkSE = 'Npc/Box_move', AttackSE = 'Npc/Box_attack', BeHitSE = 'Npc/Box_damage', DieSE = 'Npc/Box_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1561,0x00000000}, HeadIcon = ''},
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[1040] = {id = 1040, NameZh = '開關', NameEn = 'Wood_on_off', ModelDir = 'Body/NPC/Wood_on_off/', AssesoriesDiePoint = {}, ModelName = 'Wood_on_off', Texture = 'Wood_on_off', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Wood_on_off_stand', WalkSE = 'Npc/Wood_on_off_move', AttackSE = 'Npc/Wood_on_off_attack', BeHitSE = 'Npc/Wood_on_off_damage', DieSE = 'Npc/Wood_on_off_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1558,0x00000000}, HeadIcon = ''},
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[1058] = {id = 1058, NameZh = '艾莉兒', NameEn = 'Arielle', ModelDir = 'Body/NPC/Arielle/', AssesoriesDiePoint = {}, ModelName = 'Arielle', Texture = 'Arielle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Arielle_stand', WalkSE = 'Npc/Arielle_move', AttackSE = 'Npc/Arielle_attack', BeHitSE = 'Npc/Arielle_damage', DieSE = 'Npc/Arielle_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1062] = {id = 1062, NameZh = '路障', NameEn = 'Stop', ModelDir = 'Body/NPC/Stop', AssesoriesDiePoint = {}, ModelName = 'Stop', Texture = 'Stop', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Stop_stand', WalkSE = 'Npc/Stop_move', AttackSE = 'Npc/Stop_attack', BeHitSE = 'Npc/Stop_damage', DieSE = 'Npc/Stop_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1063] = {id = 1063, NameZh = '獵鷹', NameEn = 'Eagle', ModelDir = 'Body/NPC/Eagle', AssesoriesDiePoint = {}, ModelName = 'Eagle', Texture = 'Eagle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Eagle_stand', WalkSE = 'Npc/Eagle_move', AttackSE = 'Npc/Eagle_attack', BeHitSE = 'Npc/Eagle_damage', DieSE = 'Npc/Eagle_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1064] = {id = 1064, NameZh = '公告板', NameEn = 'Borad_S', ModelDir = 'Body/NPC/Borad_S', AssesoriesDiePoint = {}, ModelName = 'Borad_S', Texture = 'Borad_S', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Borad_S_stand', WalkSE = 'Npc/Borad_S_move', AttackSE = 'Npc/Borad_S_attack', BeHitSE = 'Npc/Borad_S_damage', DieSE = 'Npc/Borad_S_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1065] = {id = 1065, NameZh = '光牆', NameEn = 'LightWall', ModelDir = 'Body/NPC/LightWall', AssesoriesDiePoint = {}, ModelName = 'LightWall', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/LightWall_stand', WalkSE = 'Npc/LightWall_move', AttackSE = 'Npc/LightWall_attack', BeHitSE = 'Npc/LightWall_damage', DieSE = 'Npc/LightWall_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1066] = {id = 1066, NameZh = '採集品', NameEn = 'Gather', ModelDir = 'Body/NPC/Gather/', AssesoriesDiePoint = {}, ModelName = 'Gather', Texture = 'Gather', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Gather_stand', WalkSE = 'Monster/Gather_move', AttackSE = 'Monster/Gather_attack', BeHitSE = 'Monster/Gather_damage', DieSE = 'Monster/Gather_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1653,0x00000000}, HeadIcon = ''},
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[1067] = {id = 1067, NameZh = '魔法陣', NameEn = 'Magicspell', ModelDir = 'Body/NPC/Magicspell', AssesoriesDiePoint = {}, ModelName = 'Magicspell', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Magicspell_stand', WalkSE = 'Npc/Magicspell_move', AttackSE = 'Npc/Magicspell_attack', BeHitSE = 'Npc/Magicspell_damage', DieSE = 'Npc/Magicspell_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1068] = {id = 1068, NameZh = '地雷陷阱', NameEn = 'LandMine', ModelDir = 'Body/NPC/LandMine/', AssesoriesDiePoint = {}, ModelName = 'LandMine', Texture = 'LandMine', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/LandMine_stand', WalkSE = 'Npc/LandMine_move', AttackSE = 'Npc/LandMine_attack', BeHitSE = 'Npc/LandMine_damage', DieSE = 'Npc/LandMine_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1069] = {id = 1069, NameZh = '定位陷阱', NameEn = 'AnkleSnare', ModelDir = 'Body/NPC/AnkleSnare/', AssesoriesDiePoint = {}, ModelName = 'AnkleSnare', Texture = 'AnkleSnare', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/AnkleSnare_stand', WalkSE = 'Npc/AnkleSnare_move', AttackSE = 'Npc/AnkleSnare_attack', BeHitSE = 'Npc/AnkleSnare_damage', DieSE = 'Npc/AnkleSnare_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1070] = {id = 1070, NameZh = '睡魔陷阱', NameEn = 'SleepTrap', ModelDir = 'Body/NPC/SleepTrap/', AssesoriesDiePoint = {}, ModelName = 'SleepTrap', Texture = 'SleepTrap', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/SleepTrap_stand', WalkSE = 'Npc/SleepTrap_move', AttackSE = 'Npc/SleepTrap_attack', BeHitSE = 'Npc/SleepTrap_damage', DieSE = 'Npc/SleepTrap_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1071] = {id = 1071, NameZh = 'boss箱子', NameEn = 'BossBOX', ModelDir = 'Body/NPC/BossBox/', AssesoriesDiePoint = {}, ModelName = 'BossBox', Texture = 'BossBox', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/BossBOX_stand', WalkSE = 'Npc/BossBOX_move', AttackSE = 'Npc/BossBOX_attack', BeHitSE = 'Npc/BossBOX_damage', DieSE = 'Npc/BossBOX_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1072] = {id = 1072, NameZh = '空間裂縫', NameEn = 'Space_Crack', ModelDir = 'Body/NPC/Space_Crack/', AssesoriesDiePoint = {}, ModelName = 'Space_Crack', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Space_Crack_stand', WalkSE = 'Npc/Space_Crack_move', AttackSE = 'Npc/Space_Crack_attack', BeHitSE = 'Npc/Space_Crack_damage', DieSE = 'Npc/Space_Crack_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1073] = {id = 1073, NameZh = '夢羅克女性商人', NameEn = 'Emily', ModelDir = 'Body/NPC/Emily', AssesoriesDiePoint = {}, ModelName = 'Emily', Texture = 'Emily', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Emily_stand', WalkSE = 'Npc/Emily_move', AttackSE = 'Npc/Emily_attack', BeHitSE = 'Npc/Emily_damage', DieSE = 'Npc/Emily_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1074] = {id = 1074, NameZh = '夢羅克男性商人', NameEn = 'Hardeye', ModelDir = 'Body/NPC/Hardeye', AssesoriesDiePoint = {}, ModelName = 'Hardeye', Texture = 'Hardeye', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Hardeye_stand', WalkSE = 'Npc/Hardeye_move', AttackSE = 'Npc/Hardeye_attack', BeHitSE = 'Npc/Hardeye_damage', DieSE = 'Npc/Hardeye_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1075] = {id = 1075, NameZh = '侍衛', NameEn = 'ArkSoldier', ModelDir = 'Body/NPC/ArkSoldier/', AssesoriesDiePoint = {}, ModelName = 'ArkSoldier', Texture = 'ArkSoldier', AvatarBody = '', PublicAnime = 'Royal_Guard', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Guard_stand', WalkSE = 'Npc/Guard_move', AttackSE = 'Npc/Guard_attack', BeHitSE = 'Npc/Guard__damage', DieSE = 'Npc/Guard__die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1531,0x00000000}, HeadIcon = ''},
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[1076] = {id = 1076, NameZh = '大賢者', NameEn = 'Varmunt', ModelDir = 'Body/NPC/Varmunt/', AssesoriesDiePoint = {}, ModelName = 'Varmunt', Texture = 'Varmunt', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Guard_stand', WalkSE = 'Npc/Guard_move', AttackSE = 'Npc/Guard_attack', BeHitSE = 'Npc/Guard__damage', DieSE = 'Npc/Guard__die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1531,0x00000000}, HeadIcon = ''},
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[1077] = {id = 1077, NameZh = '研究所大門', NameEn = 'IornDoor', ModelDir = 'Body/NPC/IronDoor', AssesoriesDiePoint = {}, ModelName = 'IronDoor', Texture = 'IronDoor', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/IornDoor_stand', WalkSE = 'Monster/IornDoor_move', AttackSE = 'Monster/IornDoor_attack', BeHitSE = 'Monster/IornDoor_damage', DieSE = 'Monster/IornDoor_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1078] = {id = 1078, NameZh = '強化艙', NameEn = 'Creator', ModelDir = 'Body/NPC/Creator', AssesoriesDiePoint = {}, ModelName = 'Creator', Texture = 'Creator', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Creator_stand', WalkSE = 'Monster/Creator_move', AttackSE = 'Monster/Creator_attack', BeHitSE = 'Monster/Creator_damage', DieSE = 'Monster/Creator_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1079] = {id = 1079, NameZh = '夢羅克大陸衛隊', NameEn = 'Messenger', ModelDir = 'Body/NPC/Messenger', AssesoriesDiePoint = {}, ModelName = 'Messenger', Texture = 'Messenger', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Messenger_stand', WalkSE = 'Monster/Messenger_move', AttackSE = 'Monster/Messenger_attack', BeHitSE = 'Monster/Messenger_damage', DieSE = 'Monster/Messenger_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1080] = {id = 1080, NameZh = '泛用型空白NPC', NameEn = 'SetNPC', ModelDir = 'Body/NPC/SetNPC', AssesoriesDiePoint = {}, ModelName = 'SetNPC', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/SetNPC_stand', WalkSE = 'Monster/SetNPC_move', AttackSE = 'Monster/SetNPC_attack', BeHitSE = 'Monster/SetNPC_damage', DieSE = 'Monster/SetNPC_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1081] = {id = 1081, NameZh = '泛用型閃光NPC', NameEn = 'ShineNPC_MH', ModelDir = 'Body/NPC/ShineNPC_MH', AssesoriesDiePoint = {}, ModelName = 'ShineNPC_MH', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/ShineNPC_MH_stand', WalkSE = 'Monster/ShineNPC_MH_move', AttackSE = 'Monster/ShineNPC_MH_attack', BeHitSE = 'Monster/ShineNPC_MH_damage', DieSE = 'Monster/ShineNPC_MH_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1082] = {id = 1082, NameZh = '粉紅色的花', NameEn = 'Pink_flower', ModelDir = 'Body/NPC/Pink_flower', AssesoriesDiePoint = {}, ModelName = 'Pink_flower', Texture = 'Pink_flower', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Pink_flower_stand', WalkSE = 'Monster/Pink_flower_move', AttackSE = 'Monster/Pink_flower_attack', BeHitSE = 'Monster/Pink_flower_damage', DieSE = 'Monster/Pink_flower_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1083] = {id = 1083, NameZh = '音樂盒', NameEn = 'MusicBox', ModelDir = 'Body/NPC/MusicBox', AssesoriesDiePoint = {}, ModelName = 'MusicBox', Texture = 'MusicBox', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/MusicBox_stand', WalkSE = 'Monster/MusicBox_move', AttackSE = 'Monster/MusicBox_attack', BeHitSE = 'Monster/MusicBox_damage', DieSE = 'Monster/MusicBox_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1084] = {id = 1084, NameZh = '分解爐', NameEn = 'Waste_Stove', ModelDir = 'Body/NPC/Waste_Stove', AssesoriesDiePoint = {}, ModelName = 'Waste_Stove', Texture = 'Waste_Stove', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Waste_Stove_stand', WalkSE = 'Monster/Waste_Stove_move', AttackSE = 'Monster/Waste_Stove_attack', BeHitSE = 'Monster/Waste_Stove_damage', DieSE = 'Monster/Waste_Stove_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1085] = {id = 1085, NameZh = '忽克連', NameEn = 'Equipmaster2', ModelDir = 'Body/NPC/Equipmaster2/', AssesoriesDiePoint = {}, ModelName = 'Equipmaster2', Texture = 'Equipmaster2', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Equipmaster2_stand', WalkSE = 'Npc/Equipmaster2_move', AttackSE = 'Npc/Equipmaster2_attack', BeHitSE = 'Npc/Equipmaster2_damage', DieSE = 'Npc/Equipmaster2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1537,0x00000000}, HeadIcon = ''},
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[1086] = {id = 1086, NameZh = '傳送門', NameEn = 'TeleportPoint', ModelDir = 'Body/NPC/TeleportPoint', AssesoriesDiePoint = {}, ModelName = 'TeleportPoint', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1087] = {id = 1087, NameZh = '微笑小姐', NameEn = 'MissSmile', ModelDir = 'Body/NPC/MissSmile/', AssesoriesDiePoint = {}, ModelName = 'MissSmile', Texture = 'MissSmile', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/MissSmile_stand', WalkSE = 'Npc/MissSmile_move', AttackSE = 'Npc/MissSmile_attack', BeHitSE = 'Npc/MissSmile', DieSE = 'Npc/MissSmile', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1531,0x00000000}, HeadIcon = ''},
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[1088] = {id = 1088, NameZh = '雲遊的吟遊詩人', NameEn = 'GreenGleeman', ModelDir = 'Body/NPC/GreenGleeman/', AssesoriesDiePoint = {}, ModelName = 'GreenGleeman', Texture = 'GreenGleeman', AvatarBody = '', PublicAnime = 'GreenGleeman', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/GreenGleeman_stand', WalkSE = 'Npc/GreenGleeman_move', AttackSE = 'Npc/GreenGleeman_attack', BeHitSE = 'Npc/GreenGleeman_damage', DieSE = 'Npc/GreenGleeman_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1089] = {id = 1089, NameZh = '雷諾里塞', NameEn = 'Raynojose', ModelDir = 'Body/NPC/Raynojose/', AssesoriesDiePoint = {}, ModelName = 'Raynojose', Texture = 'Raynojose', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/Raynojose_stand', WalkSE = 'Npc/Raynojose_move', AttackSE = 'Npc/Raynojose_attack', BeHitSE = 'Npc/Raynojose_damage', DieSE = 'Npc/Raynojose_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1090] = {id = 1090, NameZh = '樂園團男', NameEn = 'Eden_M', ModelDir = 'Body/NPC/Eden_M/', AssesoriesDiePoint = {}, ModelName = 'Eden_M', Texture = 'Eden_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/Eden_M_stand', WalkSE = 'Npc/Eden_M_move', AttackSE = 'Npc/Eden_M_attack', BeHitSE = 'Npc/Eden_M_damage', DieSE = 'Npc/Eden_M_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1091] = {id = 1091, NameZh = '樂園團女', NameEn = 'Eden_F', ModelDir = 'Body/NPC/Eden_F/', AssesoriesDiePoint = {}, ModelName = 'Eden_F', Texture = 'Eden_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/Eden_F_stand', WalkSE = 'Npc/Eden_F_move', AttackSE = 'Npc/Eden_F_attack', BeHitSE = 'Npc/Eden_F_damage', DieSE = 'Npc/Eden_F_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1092] = {id = 1092, NameZh = '冒險家男', NameEn = 'Adventurer_M', ModelDir = 'Body/NPC/Adventurer_M/', AssesoriesDiePoint = {}, ModelName = 'Adventurer_M', Texture = 'Adventurer_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Adventurer_M_stand', WalkSE = 'Npc/Adventurer_M_move', AttackSE = 'Npc/Adventurer_M_attack', BeHitSE = 'Npc/Adventurer_M_damage', DieSE = 'Npc/Adventurer_M_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1093] = {id = 1093, NameZh = '冒險家女', NameEn = 'Adventurer_F', ModelDir = 'Body/NPC/Adventurer_F/', AssesoriesDiePoint = {}, ModelName = 'Adventurer_F', Texture = 'Adventurer_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Adventurer_F_stand', WalkSE = 'Npc/Adventurer_F_move', AttackSE = 'Npc/Adventurer_F_attack', BeHitSE = 'Npc/Adventurer_F_damage', DieSE = 'Npc/Adventurer_F_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1094] = {id = 1094, NameZh = '阻擋', NameEn = 'Obstacle', ModelDir = 'Body/NPC/Obstacle/', AssesoriesDiePoint = {}, ModelName = 'Obstacle', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1095] = {id = 1095, NameZh = '怪物傳送門', NameEn = 'MonsterTeleport', ModelDir = 'Body/NPC/Task_magic3', AssesoriesDiePoint = {}, ModelName = 'Task_magic3', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1096] = {id = 1096, NameZh = '冰霜陷阱', NameEn = 'FrostTrap', ModelDir = 'Body/NPC/AnkleSnare/', AssesoriesDiePoint = {}, ModelName = 'FrostTrap', Texture = 'FrostTrap', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/FrostTrap_stand', WalkSE = 'Npc/FrostTrap_move', AttackSE = 'Npc/FrostTrap_attack', BeHitSE = 'Npc/FrostTrap_damage', DieSE = 'Npc/FrostTrap_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1097] = {id = 1097, NameZh = '爆散陷阱', NameEn = 'ExplosiveTrap', ModelDir = 'Body/NPC/SleepTrap/', AssesoriesDiePoint = {}, ModelName = 'ExplosiveTrap', Texture = 'SleepTrap', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/ExplosiveTrap_stand', WalkSE = 'Npc/ExplosiveTrap_move', AttackSE = 'Npc/ExplosiveTrap_attack', BeHitSE = 'Npc/ExplosiveTrap_damage', DieSE = 'Npc/ExplosiveTrap_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1098] = {id = 1098, NameZh = '雲遊的吟遊詩人2', NameEn = 'GreenGleeman2', ModelDir = 'Body/NPC/GreenGleeman/', AssesoriesDiePoint = {}, ModelName = 'GreenGleeman', Texture = 'GreenGleeman2', AvatarBody = '', PublicAnime = 'GreenGleeman', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/GreenGleeman2_stand', WalkSE = 'Npc/GreenGleeman2_move', AttackSE = 'Npc/GreenGleeman2_attack', BeHitSE = 'Npc/GreenGleeman2_damage', DieSE = 'Npc/GreenGleeman2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1099] = {id = 1099, NameZh = '絕對領域', NameEn = 'heart_circle', ModelDir = 'Body/NPC/heart_circle/', AssesoriesDiePoint = {}, ModelName = 'heart_circle', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1100] = {id = 1100, NameZh = '一般市民男2', NameEn = 'Man2', ModelDir = 'Body/NPC/Man2/', AssesoriesDiePoint = {}, ModelName = 'Man2', Texture = 'Man2', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1101] = {id = 1101, NameZh = '一般市民女2', NameEn = 'Woman2', ModelDir = 'Body/NPC/Woman2/', AssesoriesDiePoint = {}, ModelName = 'Woman2', Texture = 'Woman2', AvatarBody = '', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1102] = {id = 1102, NameZh = '重熙', NameEn = 'Man3', ModelDir = 'Body/NPC/Man3/', AssesoriesDiePoint = {}, ModelName = 'Man3', Texture = 'Man3', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1103] = {id = 1103, NameZh = '美羽', NameEn = 'Miu', ModelDir = 'Body/NPC/Miu', AssesoriesDiePoint = {}, ModelName = 'Miu', Texture = 'Miu', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1104] = {id = 1104, NameZh = '站崗的皇家衛士', NameEn = 'Royal_Guard', ModelDir = 'Body/NPC/Royal_Guard/', AssesoriesDiePoint = {}, ModelName = 'Royal_Guard', Texture = 'Royal_Guard', AvatarBody = '', PublicAnime = 'Royal_Guard', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Royal_Guard_stand', WalkSE = 'Npc/Royal_Guard_move', AttackSE = 'Npc/Royal_Guard_attack', BeHitSE = 'Npc/Royal_Guard_damage', DieSE = 'Npc/Royal_Guard_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1105] = {id = 1105, NameZh = '老奶奶', NameEn = 'OldWoman', ModelDir = 'Body/NPC/Oldwoman/', AssesoriesDiePoint = {}, ModelName = 'Oldwoman', Texture = 'Oldwoman', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1106] = {id = 1106, NameZh = '大鬍子武僧', NameEn = 'Monk1', ModelDir = 'Body/NPC/Monk1/', AssesoriesDiePoint = {}, ModelName = 'Monk1', Texture = 'Monk1', AvatarBody = '', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1107] = {id = 1107, NameZh = '卡魯船長', NameEn = 'Carlu', ModelDir = 'Body/NPC/Carlu/', AssesoriesDiePoint = {}, ModelName = 'Carlu', Texture = 'Carlu', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1108] = {id = 1108, NameZh = '老學者', NameEn = 'Teacher', ModelDir = 'Body/NPC/Teacher/', AssesoriesDiePoint = {}, ModelName = 'Teacher', Texture = 'Teacher', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1109] = {id = 1109, NameZh = '斐揚統帥', NameEn = 'PayonLord', ModelDir = 'Body/NPC/PayonLord/', AssesoriesDiePoint = {}, ModelName = 'PayonLord', Texture = 'PayonLord', AvatarBody = '', PublicAnime = 'Monk_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1110] = {id = 1110, NameZh = '希默梅思', NameEn = 'Heinrich', ModelDir = 'Body/NPC/Heinrich/', AssesoriesDiePoint = {}, ModelName = 'Heinrich', Texture = 'Heinrich', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1111] = {id = 1111, NameZh = '畫架', NameEn = 'Stand_Picture', ModelDir = 'Body/NPC/Stand_Picture/', AssesoriesDiePoint = {}, ModelName = 'Stand_Picture', Texture = 'Stand_Picture', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1112] = {id = 1112, NameZh = '大漩渦', NameEn = 'StormUnderSea', ModelDir = 'Body/Monster/StormUnderSea/', AssesoriesDiePoint = {}, ModelName = 'StormUnderSea', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1113] = {id = 1113, NameZh = '管家', NameEn = 'Butler', ModelDir = 'Body/NPC/Npc_Butler/', AssesoriesDiePoint = {}, ModelName = 'Npc_Butler', Texture = 'Npc_Butler', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1114] = {id = 1114, NameZh = '貓小友', NameEn = 'Friendlycat', ModelDir = 'Body/Monster/KongfuCat/', AssesoriesDiePoint = {}, ModelName = 'KongfuCat', Texture = 'KongfuCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = 'Friendlycat', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1115] = {id = 1115, NameZh = '廚師貓小友', NameEn = 'ChefFriend', ModelDir = 'Body/Monster/KongfuCat/', AssesoriesDiePoint = {}, ModelName = 'KongfuCat', Texture = 'KongfuCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = 'ChefFriend', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1116] = {id = 1116, NameZh = '公會門', NameEn = 'Guild_Door', ModelDir = 'Body/NPC/Guild_Door/', AssesoriesDiePoint = {}, ModelName = 'Guild_Door', Texture = 'Guild_Door', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, AlwaysAnimate = 1, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1117] = {id = 1117, NameZh = '公會傳送門', NameEn = 'Guild_Teleport', ModelDir = 'Body/NPC/Guild_Teleport/', AssesoriesDiePoint = {}, ModelName = 'Guild_Teleport', Texture = 'Guild_Teleport', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1118] = {id = 1118, NameZh = '雷藏', NameEn = 'LighttingCast', ModelDir = 'Body/NPC/LighttingCast/', AssesoriesDiePoint = {}, ModelName = 'LighttingCast', Texture = 'LighttingCast', AvatarBody = '', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1119] = {id = 1119, NameZh = '無名', NameEn = 'Cutmounk', ModelDir = 'Body/NPC/Cutmounk/', AssesoriesDiePoint = {}, ModelName = 'Cutmounk', Texture = 'Cutmounk', AvatarBody = '', PublicAnime = 'Assassin_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1120] = {id = 1120, NameZh = '空氣牆', NameEn = 'AirWall', ModelDir = 'Body/NPC/AirWall/', AssesoriesDiePoint = {}, ModelName = 'AirWall', Texture = 'AirWall', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, AlwaysAnimate = 1, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1121] = {id = 1121, NameZh = '禮物薑餅人', NameEn = 'Cookie_Gift_hong', ModelDir = 'Body/NPC/Cookie_Gift/', AssesoriesDiePoint = {}, ModelName = 'Cookie_Gift_hong', Texture = 'Cookie_Gift_hong', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1123] = {id = 1123, NameZh = '2套騎士', NameEn = 'LordKnight_M_D', ModelDir = 'Body/Player/LordKnight_M/', AssesoriesDiePoint = {}, ModelName = 'LordKnight_M', Texture = 'LordKnight_M_D', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1124] = {id = 1124, NameZh = 'big1', NameEn = 'BigCat1', ModelDir = 'Body/NPC/BigCat_1/', AssesoriesDiePoint = {}, ModelName = 'BigCat_1', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1125] = {id = 1125, NameZh = 'big2', NameEn = 'BigCat2', ModelDir = 'Body/NPC/BigCat_2/', AssesoriesDiePoint = {}, ModelName = 'BigCat_2', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1126] = {id = 1126, NameZh = 'big3', NameEn = 'BigCat3', ModelDir = 'Body/NPC/BigCat_3/', AssesoriesDiePoint = {}, ModelName = 'BigCat_3', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1127] = {id = 1127, NameZh = 'big4', NameEn = 'BigCat4', ModelDir = 'Body/NPC/BigCat_4/', AssesoriesDiePoint = {}, ModelName = 'BigCat_4', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1128] = {id = 1128, NameZh = 'big5', NameEn = 'BigCat5', ModelDir = 'Body/NPC/BigCat_5/', AssesoriesDiePoint = {}, ModelName = 'BigCat_5', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1129] = {id = 1129, NameZh = 'big6', NameEn = 'BigCat6', ModelDir = 'Body/NPC/BigCat_6/', AssesoriesDiePoint = {}, ModelName = 'BigCat_6', Texture = 'BigCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1130] = {id = 1130, NameZh = '白西裝', NameEn = 'Man4', ModelDir = 'Body/Player/Wedding_M/', AssesoriesDiePoint = {}, ModelName = 'Wedding_M', Texture = 'Man4', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1131] = {id = 1131, NameZh = '招財貓', NameEn = 'BigCat_Money', ModelDir = 'Body/NPC/BigCat_Money/', AssesoriesDiePoint = {}, ModelName = 'BigCat_Money', Texture = 'BigCat_Money', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1132] = {id = 1132, NameZh = '兔子燈1', NameEn = 'Rabbit_Light1', ModelDir = 'Body/NPC/Rabbit_Light/', AssesoriesDiePoint = {}, ModelName = 'Rabbit_Light', Texture = 'Rabbit_Light1', AvatarBody = '', PublicAnime = 'Rabbit_Light', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1133] = {id = 1133, NameZh = '兔子燈2', NameEn = 'Rabbit_Light2', ModelDir = 'Body/NPC/Rabbit_Light/', AssesoriesDiePoint = {}, ModelName = 'Rabbit_Light', Texture = 'Rabbit_Light2', AvatarBody = '', PublicAnime = 'Rabbit_Light', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1134] = {id = 1134, NameZh = '有年份的石碑', NameEn = 'Old_Statue', ModelDir = 'Body/NPC/Old_Statue/', AssesoriesDiePoint = {}, ModelName = 'Old_Statue', Texture = 'Old_Statue', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1135] = {id = 1135, NameZh = '荊棘', NameEn = 'Trap_Plant', ModelDir = 'Body/NPC/Trap_Plant/', AssesoriesDiePoint = {}, ModelName = 'Trap_Plant', Texture = 'Trap_Plant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1136] = {id = 1136, NameZh = '怨氣', NameEn = 'MonsterSmoke', ModelDir = 'Body/NPC/MonsterSmoke/', AssesoriesDiePoint = {}, ModelName = 'MonsterSmoke', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1137] = {id = 1137, NameZh = '邪惡箱子', NameEn = 'MimicBox', ModelDir = 'Body/NPC/MimicBox/', AssesoriesDiePoint = {}, ModelName = 'MimicBox', Texture = 'MimicBox', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1138] = {id = 1138, NameZh = '傭兵貓1', NameEn = 'SoldierCat1', ModelDir = 'Body/NPC/SoldierCat1/', AssesoriesDiePoint = {}, ModelName = 'SoldierCat1', Texture = 'SoldierCat1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1139] = {id = 1139, NameZh = '傭兵貓2', NameEn = 'SoldierCat2', ModelDir = 'Body/NPC/SoldierCat2/', AssesoriesDiePoint = {}, ModelName = 'SoldierCat2', Texture = 'SoldierCat2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1140] = {id = 1140, NameZh = '傭兵貓3', NameEn = 'SoldierCat3', ModelDir = 'Body/NPC/SoldierCat3/', AssesoriesDiePoint = {}, ModelName = 'SoldierCat3', Texture = 'SoldierCat3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1141] = {id = 1141, NameZh = '傭兵貓4', NameEn = 'SoldierCat4', ModelDir = 'Body/NPC/SoldierCat4/', AssesoriesDiePoint = {}, ModelName = 'SoldierCat4', Texture = 'SoldierCat4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1145] = {id = 1145, NameZh = '占卜貓', NameEn = 'DivineCat', ModelDir = 'Body/NPC/DivineCat/', AssesoriesDiePoint = {}, ModelName = 'DivineCat', Texture = 'DivineCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1146] = {id = 1146, NameZh = '結婚女', NameEn = 'Wedding_F', ModelDir = 'Body/Player/Wedding_F/', AssesoriesDiePoint = {}, ModelName = 'Wedding_F', Texture = 'Wedding_F', AvatarBody = '', PublicAnime = 'Lordknight_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1148] = {id = 1148, NameZh = '結婚男', NameEn = 'Wedding_M', ModelDir = 'Body/Player/Wedding_M/', AssesoriesDiePoint = {}, ModelName = 'Wedding_M', Texture = 'Wedding_M', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1149] = {id = 1149, NameZh = '深淵騎士的旗子', NameEn = 'Abyssknight_flags', ModelDir = 'Body/NPC/Abyssknight_flags/', AssesoriesDiePoint = {}, ModelName = 'Abyssknight_flags', Texture = 'Abyssknight_flags', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1150] = {id = 1150, NameZh = '雲遊的吟遊詩人3', NameEn = 'GreenGleeman3', ModelDir = 'Body/NPC/GreenGleeman3/', AssesoriesDiePoint = {}, ModelName = 'GreenGleeman3', Texture = 'GreenGleeman3', AvatarBody = '', PublicAnime = 'GreenGleeman', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1151] = {id = 1151, NameZh = '飄書', NameEn = 'DarkBook', ModelDir = 'Body/NPC/DarkBook/', AssesoriesDiePoint = {}, ModelName = 'DarkBook', Texture = 'DarkBook', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1152] = {id = 1152, NameZh = '飄劍', NameEn = 'Mysteltainnl', ModelDir = 'Body/NPC/Mysteltainnl/', AssesoriesDiePoint = {}, ModelName = 'Mysteltainnl', Texture = 'Mysteltainnl', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1153] = {id = 1153, NameZh = '髮髻', NameEn = 'SceneObj_1', ModelDir = 'Body/NPC/SceneObj_1/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_1', Texture = 'SceneObj_1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1154] = {id = 1154, NameZh = '破頭盔', NameEn = 'SceneObj_2', ModelDir = 'Body/NPC/SceneObj_2/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_2', Texture = 'SceneObj_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1155] = {id = 1155, NameZh = '披風', NameEn = 'SceneObj_3', ModelDir = 'Body/NPC/SceneObj_3/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_3', Texture = 'SceneObj_3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1156] = {id = 1156, NameZh = '日記本', NameEn = 'SceneObj_4', ModelDir = 'Body/NPC/SceneObj_4/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_4', Texture = 'SceneObj_4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1157] = {id = 1157, NameZh = '石碑', NameEn = 'SceneObj_5', ModelDir = 'Body/NPC/SceneObj_5/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_5', Texture = 'SceneObj_5', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1158] = {id = 1158, NameZh = '禮帽', NameEn = 'SceneObj_6', ModelDir = 'Body/NPC/SceneObj_6/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_6', Texture = 'SceneObj_6', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1159] = {id = 1159, NameZh = '劍', NameEn = 'SceneObj_7', ModelDir = 'Body/NPC/SceneObj_7/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_7', Texture = 'SceneObj_7', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1160] = {id = 1160, NameZh = '鐵匠車', NameEn = 'Pushcart', ModelDir = 'Body/NPC/Pushcart/', AssesoriesDiePoint = {}, ModelName = 'Pushcart', Texture = 'Pushcart', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1161] = {id = 1161, NameZh = '復活節彩蛋', NameEn = 'Pecopeco_Egg_Color', ModelDir = 'Body/Monster/Pecopeco_Egg', AssesoriesDiePoint = {}, ModelName = 'Pecopeco_Egg', Texture = 'Pecopeco_Egg_Color', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1162] = {id = 1162, NameZh = '福金', NameEn = 'FullKing', ModelDir = 'Body/NPC/FullKing', AssesoriesDiePoint = {}, ModelName = 'FullKing', Texture = 'FullKing', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1165] = {id = 1165, NameZh = '公會門2', NameEn = 'Guild_Door2', ModelDir = 'Body/NPC/Guild_Door2/', AssesoriesDiePoint = {}, ModelName = 'Guild_Door2', Texture = 'Guild_Door2', AvatarBody = '', PublicAnime = 'Guild_Door2', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1166] = {id = 1166, NameZh = '公會門3', NameEn = 'Guild_Door3', ModelDir = 'Body/NPC/Guild_Door3/', AssesoriesDiePoint = {}, ModelName = 'Guild_Door3', Texture = 'Guild_Door3', AvatarBody = '', PublicAnime = 'Guild_Door2', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1167] = {id = 1167, NameZh = '公會守護者', NameEn = 'Sword_Armor', ModelDir = 'Body/Monster/Sword_Armor/', AssesoriesDiePoint = {}, ModelName = 'Sword_Armor', Texture = 'Sword_Armor', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1168] = {id = 1168, NameZh = '浮空旋轉奇怪盾', NameEn = 'GuradSheild', ModelDir = 'Body/NPC/GuradShield/', AssesoriesDiePoint = {}, ModelName = 'GuradShield', Texture = 'GuradShield', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1169] = {id = 1169, NameZh = '弓箭守衛', NameEn = 'Bow_Armor', ModelDir = 'Body/Monster/Sword_Armor/', AssesoriesDiePoint = {}, ModelName = 'Sword_Armor', Texture = 'Sword_Armor', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = 'Bow_Armor', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1170] = {id = 1170, NameZh = '華麗金屬底座', NameEn = 'Empelium_seat', ModelDir = 'Body/NPC/Empelium_seat/', AssesoriesDiePoint = {}, ModelName = 'Empelium_seat', Texture = 'Empelium_seat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1171] = {id = 1171, NameZh = '相機', NameEn = 'CameraBoy', ModelDir = 'Body/NPC/CameraBoy/', AssesoriesDiePoint = {}, ModelName = 'CameraBoy', Texture = 'CameraBoy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1172] = {id = 1172, NameZh = '塗鴉', NameEn = 'Picture_Wall01', ModelDir = 'Body/NPC/Picture_Wall01/', AssesoriesDiePoint = {}, ModelName = 'Picture_Wall01', Texture = 'Picture_Wall01', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1173] = {id = 1173, NameZh = '畫框', NameEn = 'Picture_Wall02', ModelDir = 'Body/NPC/Picture_Wall02/', AssesoriesDiePoint = {}, ModelName = 'Picture_Wall02', Texture = 'Picture_Wall02', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1174] = {id = 1174, NameZh = '癢棒', NameEn = 'Cat_Club_Body', ModelDir = 'Body/NPC/Cat_Club_Body/', AssesoriesDiePoint = {}, ModelName = 'Cat_Club_Body', Texture = 'Cat_Club_Body', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1175] = {id = 1175, NameZh = '惡作劇棒子', NameEn = 'BiliGun_Body', ModelDir = 'Body/NPC/BiliGun_Body/', AssesoriesDiePoint = {}, ModelName = 'BiliGun_Body', Texture = 'BiliGun_Body', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1176] = {id = 1176, NameZh = '變傻槍', NameEn = 'Trouble_Staff_Body', ModelDir = 'Body/NPC/Trouble_Staff_Body/', AssesoriesDiePoint = {}, ModelName = 'Trouble_Staff_Body', Texture = 'Trouble_Staff_Body', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 11, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1177] = {id = 1177, NameZh = '米特', NameEn = 'Mite', ModelDir = 'Body/NPC/Mite/', AssesoriesDiePoint = {}, ModelName = 'Mite', Texture = 'Mite', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1178] = {id = 1178, NameZh = '五角星領域', NameEn = 'toy_510', ModelDir = 'Body/NPC/toy_510', AssesoriesDiePoint = {}, ModelName = 'toy_510', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1179] = {id = 1179, NameZh = '煙花', NameEn = 'toy_511', ModelDir = 'Body/NPC/toy_511/', AssesoriesDiePoint = {}, ModelName = 'toy_511', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1180] = {id = 1180, NameZh = '頭骨', NameEn = 'SceneObj_8', ModelDir = 'Body/NPC/SceneObj_8/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_8', Texture = 'SceneObj_8', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1181] = {id = 1181, NameZh = '花冠', NameEn = 'SceneObj_9', ModelDir = 'Body/NPC/SceneObj_9/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_9', Texture = 'SceneObj_9', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1182] = {id = 1182, NameZh = '權杖', NameEn = 'SceneObj_10', ModelDir = 'Body/NPC/SceneObj_10/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_10', Texture = 'SceneObj_10', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1183] = {id = 1183, NameZh = '繩子', NameEn = 'SceneObj_11', ModelDir = 'Body/NPC/SceneObj_11/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_11', Texture = 'SceneObj_11', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1184] = {id = 1184, NameZh = '面具', NameEn = 'SceneObj_12', ModelDir = 'Body/NPC/SceneObj_12/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_12', Texture = 'SceneObj_12', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1185] = {id = 1185, NameZh = '男劍士石像', NameEn = 'Swordman_M_Stone', ModelDir = 'Body/NPC/Swordman_M_Stone/', AssesoriesDiePoint = {}, ModelName = 'Swordman_M_Stone', Texture = 'Swordman_M_Stone', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1186] = {id = 1186, NameZh = '女劍士畫中', NameEn = 'Swordman_F_Draw', ModelDir = 'Body/NPC/Swordman_F_Draw/', AssesoriesDiePoint = {}, ModelName = 'Swordman_F_Draw', Texture = 'Swordman_F_Draw_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1187] = {id = 1187, NameZh = '女劍士不在畫中', NameEn = 'Swordman_F_NoDraw', ModelDir = 'Body/NPC/Swordman_F_Draw/', AssesoriesDiePoint = {}, ModelName = 'Swordman_F_Draw', Texture = 'Swordman_F_Draw_3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1188] = {id = 1188, NameZh = '蛋殼帽', NameEn = 'SceneObj_14', ModelDir = 'Body/NPC/SceneObj_14/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_14', Texture = 'SceneObj_14', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1189] = {id = 1189, NameZh = '抽卡機', NameEn = 'CardMech', ModelDir = 'Body/NPC/CardMech/', AssesoriesDiePoint = {}, ModelName = 'CardMech', Texture = 'CardMech', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1190] = {id = 1190, NameZh = '工會地圖路障', NameEn = 'Stop_Runis', ModelDir = 'Body/NPC/Stop_Runis/', AssesoriesDiePoint = {}, ModelName = 'Stop_Runis', Texture = 'Stop_Runis', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1191] = {id = 1191, NameZh = '地上瓶子', NameEn = 'SceneObj_13', ModelDir = 'Body/NPC/SceneObj_13/', AssesoriesDiePoint = {}, ModelName = 'SceneObj_13', Texture = 'SceneObj_13', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1192] = {id = 1192, NameZh = '招小喵', NameEn = 'zhaoxiaomiao', ModelDir = 'Body/NPC/zhaoxiaomiao/', AssesoriesDiePoint = {}, ModelName = 'zhaoxiaomiao', Texture = 'zhaoxiaomiao', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1193] = {id = 1193, NameZh = '工會星盤的碑', NameEn = 'Statue_Runis', ModelDir = 'Body/NPC/Statue_Runis/', AssesoriesDiePoint = {}, ModelName = 'Statue_Runis', Texture = 'Statue_Runis', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1194] = {id = 1194, NameZh = '工會地圖開關', NameEn = 'OnOff_Obelisk', ModelDir = 'Body/NPC/OnOff_Obelisk/', AssesoriesDiePoint = {}, ModelName = 'OnOff_Obelisk', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1195] = {id = 1195, NameZh = '貓神1', NameEn = 'Catgod1', ModelDir = 'Body/NPC/Catgod1', AssesoriesDiePoint = {}, ModelName = 'Catgod1', Texture = 'Catgod1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1196] = {id = 1196, NameZh = '貓神2', NameEn = 'Catgod2', ModelDir = 'Body/NPC/Catgod1', AssesoriesDiePoint = {}, ModelName = 'Catgod1', Texture = 'Catgod2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1197] = {id = 1197, NameZh = '貓神3', NameEn = 'Catgod3', ModelDir = 'Body/NPC/Catgod1', AssesoriesDiePoint = {}, ModelName = 'Catgod1', Texture = 'Catgod3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1198] = {id = 1198, NameZh = '巨貓入口貓', NameEn = 'Hugecat_N', ModelDir = 'Body/NPC/Hugecat_N', AssesoriesDiePoint = {}, ModelName = 'Hugecat_N', Texture = 'Hugecat_N', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1199] = {id = 1199, NameZh = '雙向傳送', NameEn = 'TwoWayWarpPortal', ModelDir = 'Body/NPC/TwoWayWarpPortal', AssesoriesDiePoint = {}, ModelName = 'TwoWayWarpPortal', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1200] = {id = 1200, NameZh = '畢由', NameEn = 'Beyou', ModelDir = 'Body/MVP/Beyou', AssesoriesDiePoint = {}, ModelName = 'Beyou', Texture = 'Beyou', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1201] = {id = 1201, NameZh = '鐵氈', NameEn = 'Blacksmith_Desk', ModelDir = 'Body/NPC/Blacksmith_Desk/', AssesoriesDiePoint = {}, ModelName = 'Blacksmith_Desk', Texture = 'Blacksmith_Desk', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1202] = {id = 1202, NameZh = '肉排', NameEn = 'Rib', ModelDir = 'Body/NPC/Rib', AssesoriesDiePoint = {}, ModelName = 'Rib', Texture = 'Rib', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1203] = {id = 1203, NameZh = '肉串', NameEn = 'Kebab', ModelDir = 'Body/NPC/Kebab', AssesoriesDiePoint = {}, ModelName = 'Kebab', Texture = 'Kebab', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1204] = {id = 1204, NameZh = '肉湯', NameEn = 'Broth', ModelDir = 'Body/NPC/Broth', AssesoriesDiePoint = {}, ModelName = 'Broth', Texture = 'Broth', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1205] = {id = 1205, NameZh = '全肉宴', NameEn = 'MeatHill', ModelDir = 'Body/NPC/MeatHill', AssesoriesDiePoint = {}, ModelName = 'MeatHill', Texture = 'MeatHill', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1206] = {id = 1206, NameZh = '拌菜', NameEn = 'Salad', ModelDir = 'Body/NPC/Salad', AssesoriesDiePoint = {}, ModelName = 'Salad', Texture = 'Salad', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1207] = {id = 1207, NameZh = '烤菜', NameEn = 'GreensBBQ', ModelDir = 'Body/NPC/GreensBBQ', AssesoriesDiePoint = {}, ModelName = 'GreensBBQ', Texture = 'GreensBBQ', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1208] = {id = 1208, NameZh = '菜湯', NameEn = 'VegetableSoup', ModelDir = 'Body/NPC/VegetableSoup', AssesoriesDiePoint = {}, ModelName = 'VegetableSoup', Texture = 'VegetableSoup', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1209] = {id = 1209, NameZh = '超健康素食主義餐', NameEn = 'VegetarianMeal', ModelDir = 'Body/NPC/VegetarianMeal', AssesoriesDiePoint = {}, ModelName = 'VegetarianMeal', Texture = 'VegetarianMeal', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1210] = {id = 1210, NameZh = '魚介餐', NameEn = 'FishFillet', ModelDir = 'Body/NPC/FishFillet', AssesoriesDiePoint = {}, ModelName = 'FishFillet', Texture = 'FishFillet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1211] = {id = 1211, NameZh = '魚介烤串', NameEn = 'Aquagrilll', ModelDir = 'Body/NPC/Aquagrilll', AssesoriesDiePoint = {}, ModelName = 'Aquagrilll', Texture = 'Aquagrilll', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1212] = {id = 1212, NameZh = '魚介湯', NameEn = 'Dashi', ModelDir = 'Body/NPC/Dashi', AssesoriesDiePoint = {}, ModelName = 'Dashi', Texture = 'Dashi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1213] = {id = 1213, NameZh = '究極海鮮大餐', NameEn = 'SeafoodFeast', ModelDir = 'Body/NPC/SeafoodFeast', AssesoriesDiePoint = {}, ModelName = 'SeafoodFeast', Texture = 'SeafoodFeast', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1214] = {id = 1214, NameZh = '水果汁', NameEn = 'Juice', ModelDir = 'Body/NPC/Juice', AssesoriesDiePoint = {}, ModelName = 'Juice', Texture = 'Juice', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1215] = {id = 1215, NameZh = '麵包', NameEn = 'Bread', ModelDir = 'Body/NPC/Bread', AssesoriesDiePoint = {}, ModelName = 'Bread', Texture = 'Bread', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1216] = {id = 1216, NameZh = '蛋糕', NameEn = 'Cake', ModelDir = 'Body/NPC/Cake', AssesoriesDiePoint = {}, ModelName = 'Cake', Texture = 'Cake', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1217] = {id = 1217, NameZh = '餅乾', NameEn = 'Cookies', ModelDir = 'Body/NPC/Cookies', AssesoriesDiePoint = {}, ModelName = 'Cookies', Texture = 'Cookies', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1218] = {id = 1218, NameZh = '冰淇淋', NameEn = 'Icecream', ModelDir = 'Body/NPC/Icecream', AssesoriesDiePoint = {}, ModelName = 'Icecream', Texture = 'Icecream', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1219] = {id = 1219, NameZh = '紅茶', NameEn = 'BlackTea', ModelDir = 'Body/NPC/BlackTea', AssesoriesDiePoint = {}, ModelName = 'BlackTea', Texture = 'BlackTea', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1220] = {id = 1220, NameZh = '皇家下午茶套餐', NameEn = 'RoyalTeaSet', ModelDir = 'Body/NPC/RoyalTeaSet', AssesoriesDiePoint = {}, ModelName = 'RoyalTeaSet', Texture = 'RoyalTeaSet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1221] = {id = 1221, NameZh = '黑暗料理', NameEn = 'DeepDark', ModelDir = 'Body/NPC/DeepDark', AssesoriesDiePoint = {}, ModelName = 'DeepDark', Texture = 'DeepDark', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1222] = {id = 1222, NameZh = '地上的羽毛帽', NameEn = 'SceneObj_15', ModelDir = 'Head/Feather_Bonnet', AssesoriesDiePoint = {}, ModelName = 'SceneObj_15', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1223] = {id = 1223, NameZh = '寵物蛋', NameEn = 'PetEgg', ModelDir = 'Body/NPC/PetEgg', AssesoriesDiePoint = {}, ModelName = 'PetEgg', Texture = 'PetEgg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1224] = {id = 1224, NameZh = '公會的個人倉庫箱子', NameEn = 'Storage', ModelDir = 'Body/NPC/Storage/', AssesoriesDiePoint = {}, ModelName = 'Storage', Texture = 'Storage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1225] = {id = 1225, NameZh = '地上錘子', NameEn = 'Task_RustHammer', ModelDir = 'Body/Monster/Task_RustHammer/', AssesoriesDiePoint = {}, ModelName = 'Task_RustHammer', Texture = 'Task_RustHammer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1226] = {id = 1226, NameZh = '地上鎧甲', NameEn = 'Task_FractureArmor', ModelDir = 'Body/Monster/Task_FractureArmor/', AssesoriesDiePoint = {}, ModelName = 'Task_FractureArmor', Texture = 'Task_FractureArmor', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1227] = {id = 1227, NameZh = '地上面具', NameEn = 'Task_HiddenMask', ModelDir = 'Body/Monster/Task_HiddenMask/', AssesoriesDiePoint = {}, ModelName = 'Task_HiddenMask', Texture = 'Task_HiddenMask', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1228] = {id = 1228, NameZh = '地上匕首', NameEn = 'Task_SharpDagger', ModelDir = 'Body/Monster/Task_SharpDagger/', AssesoriesDiePoint = {}, ModelName = 'Task_SharpDagger', Texture = 'Task_SharpDagger', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1229] = {id = 1229, NameZh = '廚王', NameEn = 'Cook_King', ModelDir = 'Body/NPC/Cook_King/', AssesoriesDiePoint = {}, ModelName = 'Cook_King', Texture = 'Cook_King', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1230] = {id = 1230, NameZh = '廚長', NameEn = 'Cook_Experts', ModelDir = 'Body/NPC/Cook_Experts/', AssesoriesDiePoint = {}, ModelName = 'Cook_Experts', Texture = 'Cook_Experts', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1231] = {id = 1231, NameZh = '男廚', NameEn = 'Cook_M', ModelDir = 'Body/NPC/Cook_M/', AssesoriesDiePoint = {}, ModelName = 'Cook_M', Texture = 'Cook_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1232] = {id = 1232, NameZh = '女廚', NameEn = 'Cook_F', ModelDir = 'Body/NPC/Cook_F/', AssesoriesDiePoint = {}, ModelName = 'Cook_F', Texture = 'Cook_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1233] = {id = 1233, NameZh = '地上號角', NameEn = 'Task_DeathHorn', ModelDir = 'Body/Monster/Task_DeathHorn', AssesoriesDiePoint = {}, ModelName = 'Task_DeathHorn', Texture = 'Task_DeathHorn', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1234] = {id = 1234, NameZh = '鍾1', NameEn = 'PendulumClock', ModelDir = 'Body/NPC/PendulumClock_S', AssesoriesDiePoint = {}, ModelName = 'PendulumClock_S', Texture = 'PendulumClock_S', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1235] = {id = 1235, NameZh = '鍾2', NameEn = 'PocketWatch', ModelDir = 'Body/NPC/PocketWatch', AssesoriesDiePoint = {}, ModelName = 'PocketWatch', Texture = 'PocketWatch', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1236] = {id = 1236, NameZh = '時空魔杖', NameEn = 'Task_MagicStaff', ModelDir = 'Body/NPC/Task_MagicStaff', AssesoriesDiePoint = {}, ModelName = 'Task_MagicStaff', Texture = 'Task_MagicStaff', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1237] = {id = 1237, NameZh = '耶夢加得', NameEn = 'MagicSnake_Human', ModelDir = 'Body/NPC/MagicSnake_Human', AssesoriesDiePoint = {}, ModelName = 'MagicSnake_Human', Texture = 'MagicSnake_Human', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1238] = {id = 1238, NameZh = '耶夢加得-半神', NameEn = 'MagicSnake', ModelDir = 'Body/Monster/MagicSnake', AssesoriesDiePoint = {}, ModelName = 'MagicSnake', Texture = 'MagicSnake', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1239] = {id = 1239, NameZh = '扭蛋機', NameEn = 'LotteryMech', ModelDir = 'Body/NPC/LotteryMech', AssesoriesDiePoint = {}, ModelName = 'LotteryMech', Texture = 'LotteryMech', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1240] = {id = 1240, NameZh = '扭蛋機2', NameEn = 'LotteryMech2', ModelDir = 'Body/NPC/LotteryMech', AssesoriesDiePoint = {}, ModelName = 'LotteryMech', Texture = 'LotteryMech02', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1241] = {id = 1241, NameZh = '扭蛋機3', NameEn = 'LotteryMech3', ModelDir = 'Body/NPC/LotteryMech', AssesoriesDiePoint = {}, ModelName = 'LotteryMech', Texture = 'LotteryMech03', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1242] = {id = 1242, NameZh = '女武神侍衛', NameEn = '_dead', ModelDir = 'Body/MVP/Rrandgris', AssesoriesDiePoint = {}, ModelName = 'Rrandgris', Texture = 'Rrandgris_NPC', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1243] = {id = 1243, NameZh = '拍賣卡普拉', NameEn = '', ModelDir = 'Body/NPC/Capra/', AssesoriesDiePoint = {}, ModelName = 'Capra', Texture = 'Capra', AvatarBody = '', PublicAnime = 'Capra2', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1244] = {id = 1244, NameZh = '料理臺桌子', NameEn = 'ECPbody1', ModelDir = 'Body/NPC/ECPbody', AssesoriesDiePoint = {}, ModelName = 'ECPbody1', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1245] = {id = 1245, NameZh = '料理臺燒烤架', NameEn = 'ECPbody2', ModelDir = 'Body/NPC/ECPbody', AssesoriesDiePoint = {}, ModelName = 'ECPbody2', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1246] = {id = 1246, NameZh = '料理臺煮鍋', NameEn = 'ECPbody3', ModelDir = 'Body/NPC/ECPbody', AssesoriesDiePoint = {}, ModelName = 'ECPbody3', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1247] = {id = 1247, NameZh = '料理臺冰糕店', NameEn = 'ECPbody4', ModelDir = 'Body/NPC/ECPbody', AssesoriesDiePoint = {}, ModelName = 'ECPbody4', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1248] = {id = 1248, NameZh = '艾希', NameEn = 'Icey', ModelDir = 'Body/NPC/Icey', AssesoriesDiePoint = {}, ModelName = 'Icey', Texture = 'Icey', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1249] = {id = 1249, NameZh = 'Wendy', NameEn = 'Wendy', ModelDir = 'Wing/Icey_Wing', AssesoriesDiePoint = {}, ModelName = 'Icey_Wing', Texture = 'Icey_Wing', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'Icey_Wing2', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1250] = {id = 1250, NameZh = 'W', NameEn = 'Kafra1', ModelDir = 'Body/NPC/Kafra1/', AssesoriesDiePoint = {}, ModelName = 'Kafra1', Texture = 'Kafra1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1251] = {id = 1251, NameZh = '狄波蘿太', NameEn = 'Kafra2', ModelDir = 'Body/NPC/Kafra2/', AssesoriesDiePoint = {}, ModelName = 'Kafra2', Texture = 'Kafra2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1252] = {id = 1252, NameZh = '繡靈', NameEn = 'Kafra3', ModelDir = 'Body/NPC/Kafra3/', AssesoriesDiePoint = {}, ModelName = 'Kafra3', Texture = 'Kafra3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1253] = {id = 1253, NameZh = '克拉麗絲', NameEn = 'Kafra4', ModelDir = 'Body/NPC/Kafra4/', AssesoriesDiePoint = {}, ModelName = 'Kafra4', Texture = 'Kafra4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1254] = {id = 1254, NameZh = '泰依琳', NameEn = 'Kafra5', ModelDir = 'Body/NPC/Kafra5/', AssesoriesDiePoint = {}, ModelName = 'Kafra5', Texture = 'Kafra5', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1255] = {id = 1255, NameZh = '妣妮', NameEn = 'Kafra6', ModelDir = 'Body/NPC/Kafra6/', AssesoriesDiePoint = {}, ModelName = 'Kafra6', Texture = 'Kafra6', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1256] = {id = 1256, NameZh = '弓箭守衛', NameEn = 'Bow_Armor', ModelDir = 'Body/Monster/Sword_Armor/', AssesoriesDiePoint = {}, ModelName = 'Sword_Armor', Texture = 'Sword_Armor', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'Bow_Armor', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1257] = {id = 1257, NameZh = '耶夢加得-黃金', NameEn = 'MagicSnake_Human_yellow', ModelDir = 'Body/NPC/MagicSnake_Human', AssesoriesDiePoint = {}, ModelName = 'MagicSnake_Human', Texture = 'MagicSnake_Human_yellow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1258] = {id = 1258, NameZh = '耶夢加得-黃金半神', NameEn = 'MagicSnake_yellow', ModelDir = 'Body/Monster/MagicSnake', AssesoriesDiePoint = {}, ModelName = 'MagicSnake', Texture = 'MagicSnake_yellow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1259] = {id = 1259, NameZh = '雪人', NameEn = 'Iceman', ModelDir = 'Body/NPC/Iceman', AssesoriesDiePoint = {}, ModelName = 'Iceman', Texture = 'Iceman', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1260] = {id = 1260, NameZh = '聖誕老人', NameEn = 'Xmas', ModelDir = 'Body/NPC/Xmas', AssesoriesDiePoint = {}, ModelName = 'Xmas', Texture = 'Xmas', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1261] = {id = 1261, NameZh = '小丑', NameEn = 'Clown', ModelDir = 'Body/NPC/Clown', AssesoriesDiePoint = {}, ModelName = 'Clown', Texture = 'Clown', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1262] = {id = 1262, NameZh = '聖誕女', NameEn = 'Xmas_F', ModelDir = 'Body/NPC/Xmas_F', AssesoriesDiePoint = {}, ModelName = 'Xmas_F', Texture = 'Xmas_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1263] = {id = 1263, NameZh = '聖誕男', NameEn = 'Xmas_M', ModelDir = 'Body/NPC/Xmas_M', AssesoriesDiePoint = {}, ModelName = 'Xmas_M', Texture = 'Xmas_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1264] = {id = 1264, NameZh = '大爺', NameEn = 'Elder_M', ModelDir = 'Body/NPC/Elder_M', AssesoriesDiePoint = {}, ModelName = 'Elder_M', Texture = 'Elder_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1265] = {id = 1265, NameZh = '大嬸', NameEn = 'Elder_F', ModelDir = 'Body/NPC/Elder_F', AssesoriesDiePoint = {}, ModelName = 'Elder_F', Texture = 'Elder_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1266] = {id = 1266, NameZh = '鍊金公會會長', NameEn = 'ChefMaster_Alchemist', ModelDir = 'Body/NPC/ChefMaster_Alchemist', AssesoriesDiePoint = {}, ModelName = 'ChefMaster_Alchemist', Texture = 'ChefMaster_Alchemist', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1267] = {id = 1267, NameZh = '聖誕妹子', NameEn = 'Xmas_Girl', ModelDir = 'Body/NPC/Xmas_Girl', AssesoriesDiePoint = {}, ModelName = 'Xmas_Girl', Texture = 'Xmas_Girl', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1268] = {id = 1268, NameZh = '敘事者', NameEn = 'Speaker', ModelDir = 'Body/NPC/Speaker', AssesoriesDiePoint = {}, ModelName = 'Speaker', Texture = 'Speaker', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1270] = {id = 1270, NameZh = '地獄植物', NameEn = 'HellPlant', ModelDir = 'Body/Monster/HellPlant', AssesoriesDiePoint = {}, ModelName = 'HellPlant', Texture = 'HellPlant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1271] = {id = 1271, NameZh = '手推車2', NameEn = 'Pushcart2', ModelDir = 'Body/NPC/Pushcart2/', AssesoriesDiePoint = {}, ModelName = 'Pushcart2', Texture = 'Pushcart2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1272] = {id = 1272, NameZh = '手推車3', NameEn = 'Pushcart3', ModelDir = 'Body/NPC/Pushcart3/', AssesoriesDiePoint = {}, ModelName = 'Pushcart3', Texture = 'Pushcart3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1273] = {id = 1273, NameZh = '小鬼頭', NameEn = 'Girl2', ModelDir = 'Body/NPC/Girl2', AssesoriesDiePoint = {}, ModelName = 'Girl2', Texture = 'Girl2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1274] = {id = 1274, NameZh = '喃西', NameEn = 'Woman3', ModelDir = 'Body/NPC/Woman3', AssesoriesDiePoint = {}, ModelName = 'Woman3', Texture = 'Woman3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1275] = {id = 1275, NameZh = '斯佩夏爾掉落的零件Specialre_Parts', NameEn = '', ModelDir = 'Body/NPC/Specialre_Parts/', AssesoriesDiePoint = {}, ModelName = 'Specialre_Parts', Texture = 'Specialre_Parts', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1276] = {id = 1276, NameZh = '魔王水晶', NameEn = 'TrapedAtroce', ModelDir = 'Body/NPC/TrapedAtroce', AssesoriesDiePoint = {}, ModelName = 'TrapedAtroce', Texture = 'TrapedAtroce', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1277] = {id = 1277, NameZh = '艾米斯可魯', NameEn = 'Amistr', ModelDir = 'Body/Monster/Amistr', AssesoriesDiePoint = {}, ModelName = 'Amistr', Texture = 'Amistr', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Amistr'},
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[1278] = {id = 1278, NameZh = '(進化的)艾米斯可魯', NameEn = 'Amistr_Evo', ModelDir = 'Body/Monster/Amistr_Evo', AssesoriesDiePoint = {}, ModelName = 'Amistr_Evo', Texture = 'Amistr_Evo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Amistr_Evo'},
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[1279] = {id = 1279, NameZh = '飛裡樂', NameEn = 'Filir', ModelDir = 'Body/Monster/Filir', AssesoriesDiePoint = {}, ModelName = 'Filir', Texture = 'Filir', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Filir'},
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[1280] = {id = 1280, NameZh = '(進化的)飛裡樂', NameEn = 'Filir_Evo', ModelDir = 'Body/Monster/Filir_Evo', AssesoriesDiePoint = {}, ModelName = 'Filir_Evo', Texture = 'Filir_Evo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Filir_Evo'},
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[1281] = {id = 1281, NameZh = '麗芙', NameEn = 'Lif', ModelDir = 'Body/Monster/Lif', AssesoriesDiePoint = {}, ModelName = 'Lif', Texture = 'Lif', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Lif'},
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[1282] = {id = 1282, NameZh = '(進化的)麗芙 ', NameEn = 'Lif_Evo', ModelDir = 'Body/Monster/Lif_Evo', AssesoriesDiePoint = {}, ModelName = 'Lif_Evo', Texture = 'Lif_Evo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Lif_Evo'},
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[1283] = {id = 1283, NameZh = '巴里米樂斯', NameEn = 'Vanilmirth', ModelDir = 'Body/Monster/Vanilmirth', AssesoriesDiePoint = {}, ModelName = 'Vanilmirth', Texture = 'Vanilmirth', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Vanilmirth'},
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[1284] = {id = 1284, NameZh = '(進化的)巴里米樂斯', NameEn = 'Vanilmirth_Evo', ModelDir = 'Body/Monster/Vanilmirth_Evo', AssesoriesDiePoint = {}, ModelName = 'Vanilmirth_Evo', Texture = 'Vanilmirth_Evo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Vanilmirth_Evo'},
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[1285] = {id = 1285, NameZh = '貓管家', NameEn = 'CatButler', ModelDir = 'Body/NPC/CatButler', AssesoriesDiePoint = {}, ModelName = 'CatButler', Texture = 'CatButler', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1287] = {id = 1287, NameZh = '大蛋糕1', NameEn = 'HugeCake', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1288] = {id = 1288, NameZh = '大蛋糕2', NameEn = 'HugeCake2', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'HugeCake2', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1289] = {id = 1289, NameZh = '大蛋糕3', NameEn = 'HugeCake3', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'HugeCake3', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1290] = {id = 1290, NameZh = '大蛋糕4', NameEn = 'HugeCake4', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'HugeCake4', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1291] = {id = 1291, NameZh = '大蛋糕5', NameEn = 'HugeCake5', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'HugeCake5', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1292] = {id = 1292, NameZh = '大蛋糕6', NameEn = 'HugeCake6', ModelDir = 'Body/NPC/HugeCake', AssesoriesDiePoint = {}, ModelName = 'HugeCake1', Texture = 'HugeCake1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'HugeCake6', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1293] = {id = 1293, NameZh = '公會建造-貓酒吧_區域', NameEn = 'CATBar', ModelDir = 'Body/NPC/CATBar', AssesoriesDiePoint = {}, ModelName = 'CATBar', Texture = 'CATBar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1294] = {id = 1294, NameZh = '公會建造貓酒吧_貓', NameEn = 'CATBar_CAT', ModelDir = 'Body/NPC/CATBar_CAT', AssesoriesDiePoint = {}, ModelName = 'CATBar_CAT', Texture = 'CATBar_CAT', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1295] = {id = 1295, NameZh = '公會建造抽獎機', NameEn = 'CATLuckDraw', ModelDir = 'Body/NPC/CATLuckDraw', AssesoriesDiePoint = {}, ModelName = 'CATLuckDraw', Texture = 'CATLuckDraw', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1296] = {id = 1296, NameZh = '公會建造魔法縫紉機_區域', NameEn = 'CATMagicSew', ModelDir = 'Body/NPC/CATMagicSew', AssesoriesDiePoint = {}, ModelName = 'CATMagicSew', Texture = 'CATMagicSew', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1297] = {id = 1297, NameZh = '公會建造魔法縫紉機_縫紉機', NameEn = 'CATMagicSew_Machine', ModelDir = 'Body/NPC/CATMagicSew_Machine', AssesoriesDiePoint = {}, ModelName = 'CATMagicSew_Machine', Texture = 'CATMagicSew_Machine', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1298] = {id = 1298, NameZh = '貓爬架', NameEn = 'CATFrame', ModelDir = 'Body/NPC/CATFrame', AssesoriesDiePoint = {}, ModelName = 'CATFrame', Texture = 'CATFrame', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1299] = {id = 1299, NameZh = '貓砂盆', NameEn = 'CATLitter', ModelDir = 'Body/NPC/CATLitter', AssesoriesDiePoint = {}, ModelName = 'CATLitter', Texture = 'CATLitter', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1300] = {id = 1300, NameZh = '佔坑女神像', NameEn = 'Goddess', ModelDir = 'Body/NPC/Goddess', AssesoriesDiePoint = {}, ModelName = 'Goddess', Texture = 'Goddess', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1301] = {id = 1301, NameZh = '放地上的薑餅頭飾', NameEn = 'CookieHairpin', ModelDir = 'Head/CookieHairpin/', AssesoriesDiePoint = {}, ModelName = 'CookieHairpin', Texture = 'CookieHairpin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'CookieHairpin_Ground', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1302] = {id = 1302, NameZh = '波利大亂鬥相關特效', NameEn = 'Monkcat_skill_hitbuff', ModelDir = 'Body/NPC/Monkcat_skill_hitbuff', AssesoriesDiePoint = {}, ModelName = 'Monkcat_skill_hitbuff', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1303] = {id = 1303, NameZh = '卡侖-冰錐', NameEn = 'Garm_Ice', ModelDir = 'Body/NPC/Garm_Ice/', AssesoriesDiePoint = {}, ModelName = 'Garm_Ice', Texture = 'Garm_Ice', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1306] = {id = 1306, NameZh = '櫻花小姐-娜娜美', NameEn = 'Nanami', ModelDir = 'Body/NPC/Nanami/', AssesoriesDiePoint = {}, ModelName = 'Nanami', Texture = 'Nanami', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1307] = {id = 1307, NameZh = '井邊少女-優舞可', NameEn = 'Yowuki', ModelDir = 'Body/NPC/Yowuki/', AssesoriesDiePoint = {}, ModelName = 'Yowuki', Texture = 'Yowuki', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1308] = {id = 1308, NameZh = '菓子婆婆', NameEn = 'Wagashi', ModelDir = 'Body/NPC/Wagashi/', AssesoriesDiePoint = {}, ModelName = 'Wagashi', Texture = 'Wagashi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1309] = {id = 1309, NameZh = '麵包大叔', NameEn = 'UncleBakery', ModelDir = 'Body/NPC/UncleBakery/', AssesoriesDiePoint = {}, ModelName = 'UncleBakery', Texture = 'UncleBakery', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1310] = {id = 1310, NameZh = '神社女巫', NameEn = 'ShrineSorceress', ModelDir = 'Body/NPC/ShrineSorceress/', AssesoriesDiePoint = {}, ModelName = 'ShrineSorceress', Texture = 'ShrineSorceress', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1311] = {id = 1311, NameZh = '櫻花樹下死亡的透明女鬼', NameEn = 'SakuraMVP', ModelDir = 'Body/MVP/SakuraMVP/', AssesoriesDiePoint = {}, ModelName = 'SakuraMVP', Texture = 'SakuraMVP_E', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1314] = {id = 1314, NameZh = '櫻花少年', NameEn = 'SakuraBoy', ModelDir = 'Body/NPC/SakuraBoy/', AssesoriesDiePoint = {}, ModelName = 'SakuraBoy', Texture = 'SakuraBoy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1315] = {id = 1315, NameZh = '櫻花少女', NameEn = 'SakuraGirl', ModelDir = 'Body/NPC/SakuraGirl/', AssesoriesDiePoint = {}, ModelName = 'SakuraMVP', Texture = 'SakuraMVP', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1316] = {id = 1316, NameZh = '櫻花樹下死亡的女鬼', NameEn = 'SakuraMVP', ModelDir = 'Body/MVP/SakuraMVP/', AssesoriesDiePoint = {}, ModelName = 'SakuraMVP', Texture = 'SakuraMVP', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1317] = {id = 1317, NameZh = '女裝大佬摩根', NameEn = 'MorganGirl', ModelDir = 'Body/NPC/MorganGirl/', AssesoriesDiePoint = {}, ModelName = 'MorganGirl', Texture = 'MorganGirl', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1318] = {id = 1318, NameZh = '櫻花樹下的地藏靈', NameEn = 'Ksitigarbha', ModelDir = 'Body/NPC/Ksitigarbha/', AssesoriesDiePoint = {}, ModelName = 'Ksitigarbha', Texture = 'Ksitigarbha', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1319] = {id = 1319, NameZh = '扭蛋機-活動', NameEn = 'LotteryMech_Activity', ModelDir = 'Body/NPC/LotteryMech_Activity/', AssesoriesDiePoint = {}, ModelName = 'LotteryMech_Activity', Texture = 'LotteryMech_Activity', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1320] = {id = 1320, NameZh = 'Aori', NameEn = 'Aori', ModelDir = 'Body/NPC/Aori', AssesoriesDiePoint = {}, ModelName = 'Aori', Texture = 'Aori', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1321] = {id = 1321, NameZh = '拉麵料理', NameEn = 'OrdinaryRamen', ModelDir = 'Body/NPC/OrdinaryRame', AssesoriesDiePoint = {}, ModelName = 'OrdinaryRamen', Texture = 'OrdinaryRamen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1322] = {id = 1322, NameZh = '櫻花拉麵', NameEn = 'SakuraRamen', ModelDir = 'Body/NPC/SakuraRamen', AssesoriesDiePoint = {}, ModelName = 'SakuraRamen', Texture = 'SakuraRamen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1323] = {id = 1323, NameZh = '地上的金蘋果', NameEn = 'GoldApple_floor', ModelDir = 'Body/NPC/GoldApple/', AssesoriesDiePoint = {}, ModelName = 'GoldApple', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'GoldApple_floor', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1324] = {id = 1324, NameZh = '雷神之錘-石頭', NameEn = 'ThorHammer_stone', ModelDir = 'Body/NPC/ThorHammer/', AssesoriesDiePoint = {}, ModelName = 'ThorHammer', Texture = 'ThorHammer2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1325] = {id = 1325, NameZh = '萬神的注視-石頭', NameEn = 'GodsGaze_stone', ModelDir = 'Body/NPC/GodsGaze/', AssesoriesDiePoint = {}, ModelName = 'GodsGaze', Texture = 'GodsGaze2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1326] = {id = 1326, NameZh = '金枝-石頭', NameEn = 'GoldBranch_stone', ModelDir = 'Body/NPC/GoldBranch/', AssesoriesDiePoint = {}, ModelName = 'GoldBranch', Texture = 'GoldBranch2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1327] = {id = 1327, NameZh = '萬物安息-石頭', NameEn = 'AllThingsPeace_stone', ModelDir = 'Body/NPC/AllThingsPeace/', AssesoriesDiePoint = {}, ModelName = 'AllThingsPeace', Texture = 'AllThingsPeace2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1328] = {id = 1328, NameZh = '提爾鋒-石頭', NameEn = 'TyrSword_stone', ModelDir = 'Body/NPC/TyrSword/', AssesoriesDiePoint = {}, ModelName = 'TyrSword', Texture = 'TyrSword2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1329] = {id = 1329, NameZh = '銀槲之劍-石頭', NameEn = 'SliverOaKnife_stone', ModelDir = 'Body/NPC/SliverOaKnife/', AssesoriesDiePoint = {}, ModelName = 'SliverOaKnife', Texture = 'SliverOaKnife2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1330] = {id = 1330, NameZh = '永恆之槍-石頭', NameEn = 'EternalSpear_stone', ModelDir = 'Body/NPC/EternalSpear/', AssesoriesDiePoint = {}, ModelName = 'EternalSpear', Texture = 'EternalSpear2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1331] = {id = 1331, NameZh = '湮滅者-石頭', NameEn = 'Annihilate_stone', ModelDir = 'Body/NPC/Annihilate/', AssesoriesDiePoint = {}, ModelName = 'Annihilate', Texture = 'Annihilate2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1332] = {id = 1332, NameZh = '硝煙終結者-石頭', NameEn = 'WarTerminator_stone', ModelDir = 'Body/NPC/WarTerminator/', AssesoriesDiePoint = {}, ModelName = 'WarTerminator', Texture = 'WarTerminator2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1333] = {id = 1333, NameZh = '凜冬結晶-石頭', NameEn = 'WinterCrystal_stone', ModelDir = 'Body/NPC/WinterCrystal/', AssesoriesDiePoint = {}, ModelName = 'WinterCrystal', Texture = 'WinterCrystal2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1334] = {id = 1334, NameZh = '月神的呢喃、拂曉之光-石頭', NameEn = 'Guilt_Mus', ModelDir = 'Body/NPC/Guilt_Mus/', AssesoriesDiePoint = {}, ModelName = 'Guilt_Mus', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1335] = {id = 1335, NameZh = '全知魔神書-石頭', NameEn = 'Guilt_Book', ModelDir = 'Body/NPC/Guilt_Book', AssesoriesDiePoint = {}, ModelName = 'Guilt_Book', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1336] = {id = 1336, NameZh = '鐵氈', NameEn = 'DragonLronMat', ModelDir = 'Body/NPC/DragonLronMat/', AssesoriesDiePoint = {}, ModelName = 'DragonLronMat', Texture = 'DragonLronMat1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1337] = {id = 1337, NameZh = '幸福小姐', NameEn = 'Miss_Happiness', ModelDir = 'Body/NPC/Miss_Happiness', AssesoriesDiePoint = {}, ModelName = 'Miss_Happiness', Texture = 'Miss_Happiness', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1338] = {id = 1338, NameZh = '大主教', NameEn = 'OldArchbishop', ModelDir = 'Body/NPC/OldArchbishop', AssesoriesDiePoint = {}, ModelName = 'OldArchbishop', Texture = 'OldArchbishop', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1339] = {id = 1339, NameZh = '司儀', NameEn = 'MasterOfCeremonies', ModelDir = 'Body/NPC/MasterOfCeremonies', AssesoriesDiePoint = {}, ModelName = 'MasterOfCeremonies', Texture = 'MasterOfCeremonies', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1340] = {id = 1340, NameZh = '龍先生', NameEn = 'MrLong', ModelDir = 'Body/NPC/MrLong', AssesoriesDiePoint = {}, ModelName = 'MrLong', Texture = 'MrLong', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1341] = {id = 1341, NameZh = '和服少女', NameEn = 'Miyabi', ModelDir = 'Body/Monster/Miyabi/', AssesoriesDiePoint = {}, ModelName = 'Miyabi', Texture = 'Miyabi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1342] = {id = 1342, NameZh = '紙片鬼', NameEn = 'Paper', ModelDir = 'Body/Monster/Paper/', AssesoriesDiePoint = {}, ModelName = 'Paper', Texture = 'Paper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1343] = {id = 1343, NameZh = '邪鬼兵', NameEn = 'Skeleton_Firelock', ModelDir = 'Body/Monster/Skeleton_Firelock/', AssesoriesDiePoint = {}, ModelName = 'Skeleton_Firelock', Texture = 'Skeleton_Firelock', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1344] = {id = 1344, NameZh = '元靈武士', NameEn = 'Incantation_Samurai', ModelDir = 'Body/MVP/Incantation_Samurai/', AssesoriesDiePoint = {}, ModelName = 'Incantation_Samurai', Texture = 'Incantation_Samurai', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1345] = {id = 1345, NameZh = '櫻花樹1', NameEn = 'SakuraTree1', ModelDir = 'Body/NPC/SakuraTree1', AssesoriesDiePoint = {}, ModelName = 'SakuraTree1', Texture = 'SakuraTree1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1346] = {id = 1346, NameZh = '櫻花樹2', NameEn = 'SakuraTree2', ModelDir = 'Body/NPC/SakuraTree2', AssesoriesDiePoint = {}, ModelName = 'SakuraTree2', Texture = 'SakuraTree2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1347] = {id = 1347, NameZh = '櫻花樹3', NameEn = 'SakuraTree3', ModelDir = 'Body/NPC/SakuraTree3', AssesoriesDiePoint = {}, ModelName = 'SakuraTree3', Texture = 'SakuraTree3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1348] = {id = 1348, NameZh = '公會寶箱-普隆德拉', NameEn = 'GuildBox_P', ModelDir = 'Body/NPC/GuildBox_P', AssesoriesDiePoint = {}, ModelName = 'GuildBox_P', Texture = 'GuildBox_P', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1349] = {id = 1349, NameZh = '公會寶箱-吉芬', NameEn = 'GuildBox_J', ModelDir = 'Body/NPC/GuildBox_J', AssesoriesDiePoint = {}, ModelName = 'GuildBox_J', Texture = 'GuildBox_J', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1350] = {id = 1350, NameZh = '公會寶箱-斐揚', NameEn = 'GuildBox_F', ModelDir = 'Body/NPC/GuildBox_F', AssesoriesDiePoint = {}, ModelName = 'GuildBox_F', Texture = 'GuildBox_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1351] = {id = 1351, NameZh = '公會寶箱-艾爾帕蘭', NameEn = 'GuildBox_A', ModelDir = 'Body/NPC/GuildBox_A', AssesoriesDiePoint = {}, ModelName = 'GuildBox_A', Texture = 'GuildBox_A', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1352] = {id = 1352, NameZh = 'KFC外賣', NameEn = 'KFCman', ModelDir = 'Body/NPC/KFCman', AssesoriesDiePoint = {}, ModelName = 'KFCman', Texture = 'KFCman', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1353] = {id = 1353, NameZh = '聖經', NameEn = 'Bible', ModelDir = 'Body/NPC/Bible', AssesoriesDiePoint = {}, ModelName = 'Bible', Texture = 'Bible', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1354] = {id = 1354, NameZh = 'KFC低級料理', NameEn = 'KFCpackage', ModelDir = 'Body/NPC/KFCpackage', AssesoriesDiePoint = {}, ModelName = 'KFCpackage', Texture = 'KFCpackage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1355] = {id = 1355, NameZh = 'KFC高級料理', NameEn = 'KFCpackage_H', ModelDir = 'Body/NPC/KFCpackage_H', AssesoriesDiePoint = {}, ModelName = 'KFCpackage_H', Texture = 'KFCpackage_H', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1356] = {id = 1356, NameZh = '朱諾衛兵', NameEn = 'JunoGuard', ModelDir = 'Body/NPC/JunoGuard', AssesoriesDiePoint = {}, ModelName = 'JunoGuard', Texture = 'JunoGuard', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1357] = {id = 1357, NameZh = '朱諾學者', NameEn = 'JunoScholar', ModelDir = 'Body/NPC/JunoScholar', AssesoriesDiePoint = {}, ModelName = 'JunoScholar', Texture = 'JunoScholar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1358] = {id = 1358, NameZh = 'KFC上校', NameEn = 'KFCCaptain', ModelDir = 'Body/NPC/KFCCaptain', AssesoriesDiePoint = {}, ModelName = 'KFCCaptain', Texture = 'KFCCaptain', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1359] = {id = 1359, NameZh = '沙漏', NameEn = 'TimeCt', ModelDir = 'Body/NPC/TimeCt', AssesoriesDiePoint = {}, ModelName = 'TimeCt', Texture = 'TimeCt', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1360] = {id = 1360, NameZh = '紙牌副本-普通卡', NameEn = 'PokerCard_OR', ModelDir = 'Body/NPC/PokerCard_OR', AssesoriesDiePoint = {}, ModelName = 'PokerCard_OR', Texture = 'PokerCard_OR', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1361] = {id = 1361, NameZh = '紙牌副本-BOSS卡', NameEn = 'PokerCard_BOSS', ModelDir = 'Body/NPC/PokerCard_BOSS', AssesoriesDiePoint = {}, ModelName = 'PokerCard_BOSS', Texture = 'PokerCard_BOSS', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1362] = {id = 1362, NameZh = '女助理', NameEn = 'Kafra7', ModelDir = 'Body/NPC/Kafra7', AssesoriesDiePoint = {}, ModelName = 'Kafra7', Texture = 'Kafra7', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1363] = {id = 1363, NameZh = '男助理', NameEn = 'MaleAssistant', ModelDir = 'Body/NPC/MaleAssistant', AssesoriesDiePoint = {}, ModelName = 'MaleAssistant', Texture = 'MaleAssistant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1364] = {id = 1364, NameZh = '塞壬', NameEn = 'Silent', ModelDir = 'Body/NPC/Silent', AssesoriesDiePoint = {}, ModelName = 'Silent', Texture = 'Silent', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1365] = {id = 1365, NameZh = '索斯', NameEn = 'Sause', ModelDir = 'Body/NPC/Sause', AssesoriesDiePoint = {}, ModelName = 'Sause', Texture = 'Sause', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1366] = {id = 1366, NameZh = '大總統', NameEn = 'President', ModelDir = 'Body/NPC/President', AssesoriesDiePoint = {}, ModelName = 'President', Texture = 'President', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1367] = {id = 1367, NameZh = '朱諾大賢者', NameEn = 'JunoGreatSage', ModelDir = 'Body/NPC/JunoGreatSage', AssesoriesDiePoint = {}, ModelName = 'JunoGreatSage', Texture = 'JunoGreatSage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1368] = {id = 1368, NameZh = '寶勒世伏', NameEn = 'PaulSver', ModelDir = 'Body/NPC/PaulSver', AssesoriesDiePoint = {}, ModelName = 'PaulSver', Texture = 'PaulSver', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1369] = {id = 1369, NameZh = '老鐵匠', NameEn = 'ElderSmith', ModelDir = 'Body/NPC/ElderSmith', AssesoriesDiePoint = {}, ModelName = 'ElderSmith', Texture = 'ElderSmith', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1370] = {id = 1370, NameZh = '女市民4', NameEn = 'Woman4', ModelDir = 'Body/NPC/Woman4', AssesoriesDiePoint = {}, ModelName = 'Woman4', Texture = 'Woman4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1371] = {id = 1371, NameZh = '男市民5', NameEn = 'Man5', ModelDir = 'Body/NPC/Man5', AssesoriesDiePoint = {}, ModelName = 'Man5', Texture = 'Man5', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1372] = {id = 1372, NameZh = '商販', NameEn = 'Chapman', ModelDir = 'Body/NPC/Chapman', AssesoriesDiePoint = {}, ModelName = 'Chapman', Texture = 'Chapman', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1373] = {id = 1373, NameZh = '準他投票', NameEn = 'CEStaff', ModelDir = 'Body/NPC/CEStaff', AssesoriesDiePoint = {}, ModelName = 'CEStaff', Texture = 'CEStaff', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1374] = {id = 1374, NameZh = '準他經理', NameEn = 'CEManager', ModelDir = 'Body/NPC/CEManager', AssesoriesDiePoint = {}, ModelName = 'CEManager', Texture = 'CEManager', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1375] = {id = 1375, NameZh = '狼突擊', NameEn = 'Mount_GrandWolf', ModelDir = 'Body/Mount/Mount_GrandWolf/', AssesoriesDiePoint = {}, ModelName = 'Mount_GrandWolf', Texture = 'Mount_GrandWolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1376] = {id = 1376, NameZh = '魔導機械', NameEn = 'Magic_Gear', ModelDir = 'Body/NPC/Magic_Gear', AssesoriesDiePoint = {}, ModelName = 'Magic_Gear', Texture = 'Magic_Gear', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1377] = {id = 1377, NameZh = '朱諾水晶', NameEn = 'yuno_CT', ModelDir = 'Body/NPC/yuno_CT', AssesoriesDiePoint = {}, ModelName = 'yuno_CT', Texture = 'yuno_CT', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1378] = {id = 1378, NameZh = '開花', NameEn = 'FreshFlower', ModelDir = 'Body/NPC/FreshFlower', AssesoriesDiePoint = {}, ModelName = 'FreshFlower', Texture = 'FreshFlower', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1379] = {id = 1379, NameZh = '太陽神頭飾', NameEn = 'Helm_Of_Sun', ModelDir = 'Body/NPC/Helm_Of_Sun', AssesoriesDiePoint = {}, ModelName = 'Helm_Of_Sun', Texture = 'Helm_Of_Sun', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1380] = {id = 1380, NameZh = '月神頭飾', NameEn = 'Helm_Of_Moon', ModelDir = 'Body/NPC/Helm_Of_Moon', AssesoriesDiePoint = {}, ModelName = 'Helm_Of_Moon', Texture = 'Helm_Of_Moon', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1381] = {id = 1381, NameZh = '星神頭飾', NameEn = 'Helm_Of_Stars', ModelDir = 'Body/NPC/Helm_Of_Stars', AssesoriesDiePoint = {}, ModelName = 'Helm_Of_Stars', Texture = 'Helm_Of_Stars', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1382] = {id = 1382, NameZh = '太陽神背飾', NameEn = 'WingHelm_Of_Sun', ModelDir = 'Body/NPC/WingHelm_Of_Sun', AssesoriesDiePoint = {}, ModelName = 'WingHelm_Of_Sun', Texture = 'WingHelm_Of_Sun', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1383] = {id = 1383, NameZh = '月神背飾', NameEn = 'WingHelm_Of_Moon', ModelDir = 'Body/NPC/WingHelm_Of_Moon', AssesoriesDiePoint = {}, ModelName = 'WingHelm_Of_Moon', Texture = 'WingHelm_Of_Moon', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1384] = {id = 1384, NameZh = '星神背飾', NameEn = 'WingHelm_Of_Stars', ModelDir = 'Body/NPC/WingHelm_Of_Stars', AssesoriesDiePoint = {}, ModelName = 'WingHelm_Of_Stars', Texture = 'WingHelm_Of_Stars', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1385] = {id = 1385, NameZh = '神器盾牌', NameEn = 'Hervor', ModelDir = 'Body/NPC/Hervor', AssesoriesDiePoint = {}, ModelName = 'Hervor', Texture = 'Hervor', AvatarBody = '', PublicAnime = 'Helm_sun', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1386] = {id = 1386, NameZh = '寵物商人', NameEn = 'Petsale', ModelDir = 'Body/NPC/Petsale', AssesoriesDiePoint = {}, ModelName = 'Petsale', Texture = 'Petsale', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1387] = {id = 1387, NameZh = '服裝店大佬', NameEn = 'ChefMaster_Alchemist', ModelDir = 'Body/NPC/ChefMaster_Alchemist', AssesoriesDiePoint = {}, ModelName = 'ChefMaster_Alchemist', Texture = 'ChefMaster_Alchemist2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1388] = {id = 1388, NameZh = '電擊陷阱', NameEn = 'ElectricShocker', ModelDir = 'Body/NPC/ElectricShocker', AssesoriesDiePoint = {}, ModelName = 'ElectricShocker', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1389] = {id = 1389, NameZh = '荊棘陷阱', NameEn = 'ThornTrap', ModelDir = 'Body/NPC/ThornTrap', AssesoriesDiePoint = {}, ModelName = 'ThornTrap', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1390] = {id = 1390, NameZh = '大塔', NameEn = 'BT_Tower1', ModelDir = 'Body/NPC/BT_Tower1', AssesoriesDiePoint = {}, ModelName = 'BT_Tower1', Texture = 'BT_Tower1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1391] = {id = 1391, NameZh = '小塔', NameEn = 'BT_Tower2', ModelDir = 'Body/NPC/BT_Tower2', AssesoriesDiePoint = {}, ModelName = 'BT_Tower2', Texture = 'BT_Tower2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1392] = {id = 1392, NameZh = '光環大', NameEn = 'BT_Field1', ModelDir = 'Body/NPC/BT_Field1', AssesoriesDiePoint = {}, ModelName = 'BT_Field1', Texture = '', AvatarBody = '', PublicAnime = 'BT_Field1', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1393] = {id = 1393, NameZh = '光環小', NameEn = 'BT_Field2', ModelDir = 'Body/NPC/BT_Field2', AssesoriesDiePoint = {}, ModelName = 'BT_Field2', Texture = '', AvatarBody = '', PublicAnime = 'BT_Field1', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1394] = {id = 1394, NameZh = '公會建造-神器頭飾製作設施', NameEn = 'CatButler2', ModelDir = 'Body/NPC/CatButler2/', AssesoriesDiePoint = {}, ModelName = 'CatButler2', Texture = 'CatButler2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1395] = {id = 1395, NameZh = '公會建造波利沙發', NameEn = 'CATSofa', ModelDir = 'Body/NPC/CatSofa/', AssesoriesDiePoint = {}, ModelName = 'CATSofa', Texture = 'CATSofa', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1396] = {id = 1396, NameZh = '卡侖', NameEn = 'Garm', ModelDir = 'Body/Mount/Mount_Garm/', AssesoriesDiePoint = {}, ModelName = 'Mount_Garm', Texture = 'Mount_Garm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1397] = {id = 1397, NameZh = '狼', NameEn = 'Wolf', ModelDir = 'Body/Monster/Wolf', AssesoriesDiePoint = {}, ModelName = 'Wolf', Texture = 'Wolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1398] = {id = 1398, NameZh = '迪迦奧特曼男', NameEn = 'Daltman_N', ModelDir = 'Body/Player/Daltman', AssesoriesDiePoint = {}, ModelName = 'Daltman', Texture = 'Daltman', AvatarBody = 'Daltman', PublicAnime = '', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = 'Daltman_N', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1399] = {id = 1399, NameZh = '賽羅奧特曼男', NameEn = 'CeroAltman_N', ModelDir = 'Body/Player/CeroAltman', AssesoriesDiePoint = {}, ModelName = 'CeroAltman', Texture = 'CeroAltman', AvatarBody = 'CeroAltman', PublicAnime = '', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = 'CeroAltman_N', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1400] = {id = 1400, NameZh = '歐布奧特曼男', NameEn = 'OBbuAltman_N', ModelDir = 'Body/Player/OBbuAltman', AssesoriesDiePoint = {}, ModelName = 'OBbuAltman', Texture = 'OBbuAltman', AvatarBody = 'OBbuAltman', PublicAnime = '', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = 'OBbuAltman_N', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1401] = {id = 1401, NameZh = '奧特曼扭蛋機', NameEn = 'AltManThomas', ModelDir = 'Body/NPC/AltManThomas', AssesoriesDiePoint = {}, ModelName = 'AltManThomas', Texture = 'AltManThomas', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1402] = {id = 1402, NameZh = '西格蒙德幻影NPC', NameEn = 'Varmunt_Shadow', ModelDir = 'Body/NPC/Varmunt_Shadow', AssesoriesDiePoint = {}, ModelName = 'Varmunt_Shadow', Texture = 'Varmunt_Shadow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1403] = {id = 1403, NameZh = '卡牌屋的主人NPC', NameEn = 'CardMaster', ModelDir = 'Body/NPC/CardMaster', AssesoriesDiePoint = {}, ModelName = 'CardMaster', Texture = 'CardMaster', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1404] = {id = 1404, NameZh = '夢幻之鏡大貓', NameEn = 'DreamMirror', ModelDir = 'Body/NPC/DreamMirror', AssesoriesDiePoint = {}, ModelName = 'DreamMirror', Texture = 'DreamMirror', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1405] = {id = 1405, NameZh = '夢幻之鏡花海', NameEn = 'DreamMirror', ModelDir = 'Body/NPC/DreamMirror', AssesoriesDiePoint = {}, ModelName = 'DreamMirror', Texture = 'DreamMirror_flower3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1406] = {id = 1406, NameZh = '夢幻之鏡摩天輪', NameEn = 'DreamMirror', ModelDir = 'Body/NPC/DreamMirror', AssesoriesDiePoint = {}, ModelName = 'DreamMirror', Texture = 'DreamMirror_Wheel2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1407] = {id = 1407, NameZh = '執事男', NameEn = 'Kafra_M_N', ModelDir = 'Body/NPC/Kafra_M_N', AssesoriesDiePoint = {}, ModelName = 'Kafra_M_N', Texture = 'Kafra_M_N', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1408] = {id = 1408, NameZh = '執事女', NameEn = 'Kafra_F_N', ModelDir = 'Body/NPC/Kafra_F_N', AssesoriesDiePoint = {}, ModelName = 'Kafra_F_N', Texture = 'Kafra_F_N', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1409] = {id = 1409, NameZh = '舞臺1', NameEn = 'Dance_stage', ModelDir = 'Body/NPC/Dance_stage', AssesoriesDiePoint = {}, ModelName = 'Dance_stage', Texture = 'Dance_stage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1410] = {id = 1410, NameZh = '舞臺2', NameEn = 'Dance_stage', ModelDir = 'Body/NPC/Dance_stage', AssesoriesDiePoint = {}, ModelName = 'Dance_stage', Texture = 'Dance_stage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1411] = {id = 1411, NameZh = '舞臺3', NameEn = 'Dance_stage', ModelDir = 'Body/NPC/Dance_stage', AssesoriesDiePoint = {}, ModelName = 'Dance_stage', Texture = 'Dance_stage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1412] = {id = 1412, NameZh = '男僕1', NameEn = 'butler1', ModelDir = 'Body/NPC/butler1', AssesoriesDiePoint = {}, ModelName = 'butler1', Texture = 'butler1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1413] = {id = 1413, NameZh = '男僕2', NameEn = 'butler2', ModelDir = 'Body/NPC/butler2', AssesoriesDiePoint = {}, ModelName = 'butler2', Texture = 'butler2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1414] = {id = 1414, NameZh = '男僕3', NameEn = 'butler3', ModelDir = 'Body/NPC/butler3', AssesoriesDiePoint = {}, ModelName = 'butler3', Texture = 'butler3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1415] = {id = 1415, NameZh = '男僕4', NameEn = 'butler4', ModelDir = 'Body/NPC/butler4', AssesoriesDiePoint = {}, ModelName = 'butler4', Texture = 'butler4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1416] = {id = 1416, NameZh = '男僕5', NameEn = 'butler5', ModelDir = 'Body/NPC/butler5', AssesoriesDiePoint = {}, ModelName = 'butler5', Texture = 'butler5', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1417] = {id = 1417, NameZh = '男僕6', NameEn = 'butler6', ModelDir = 'Body/NPC/butler6', AssesoriesDiePoint = {}, ModelName = 'butler6', Texture = 'butler6', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1418] = {id = 1418, NameZh = '男僕7', NameEn = 'butler7', ModelDir = 'Body/NPC/butler7', AssesoriesDiePoint = {}, ModelName = 'butler7', Texture = 'butler7', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1419] = {id = 1419, NameZh = '男僕8', NameEn = 'butler8', ModelDir = 'Body/NPC/butler8', AssesoriesDiePoint = {}, ModelName = 'butler8', Texture = 'butler8', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1420] = {id = 1420, NameZh = '男僕9', NameEn = 'butler9', ModelDir = 'Body/NPC/butler9', AssesoriesDiePoint = {}, ModelName = 'butler9', Texture = 'butler9', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1421] = {id = 1421, NameZh = '女僕1', NameEn = 'Maid1', ModelDir = 'Body/NPC/Maid1', AssesoriesDiePoint = {}, ModelName = 'Maid1', Texture = 'Maid1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1422] = {id = 1422, NameZh = '女僕2', NameEn = 'Maid2', ModelDir = 'Body/NPC/Maid2', AssesoriesDiePoint = {}, ModelName = 'Maid2', Texture = 'Maid2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1423] = {id = 1423, NameZh = '女僕3', NameEn = 'Maid3', ModelDir = 'Body/NPC/Maid3', AssesoriesDiePoint = {}, ModelName = 'Maid3', Texture = 'Maid3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1424] = {id = 1424, NameZh = '女僕4', NameEn = 'Maid4', ModelDir = 'Body/NPC/Maid4', AssesoriesDiePoint = {}, ModelName = 'Maid4', Texture = 'Maid4', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1425] = {id = 1425, NameZh = '女僕5', NameEn = 'Maid5', ModelDir = 'Body/NPC/Maid5', AssesoriesDiePoint = {}, ModelName = 'Maid5', Texture = 'Maid5', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1426] = {id = 1426, NameZh = '女僕6', NameEn = 'Maid6', ModelDir = 'Body/NPC/Maid6', AssesoriesDiePoint = {}, ModelName = 'Maid6', Texture = 'Maid6', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1427] = {id = 1427, NameZh = '女僕7', NameEn = 'Maid7', ModelDir = 'Body/NPC/Maid7', AssesoriesDiePoint = {}, ModelName = 'Maid7', Texture = 'Maid7', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1428] = {id = 1428, NameZh = '女僕8', NameEn = 'Maid8', ModelDir = 'Body/NPC/Maid8', AssesoriesDiePoint = {}, ModelName = 'Maid8', Texture = 'Maid8', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1429] = {id = 1429, NameZh = '女僕9', NameEn = 'Maid9', ModelDir = 'Body/NPC/Maid9', AssesoriesDiePoint = {}, ModelName = 'Maid9', Texture = 'Maid9', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1430] = {id = 1430, NameZh = '塞壬新', NameEn = 'Seren_new', ModelDir = 'Body/NPC/Seren_new', AssesoriesDiePoint = {}, ModelName = 'Seren_new', Texture = 'Seren_new', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1431] = {id = 1431, NameZh = '蠟燭', NameEn = 'Candle', ModelDir = 'Body/NPC/Candle', AssesoriesDiePoint = {}, ModelName = 'Candle', Texture = 'Candle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1432] = {id = 1432, NameZh = '樹屋', NameEn = 'Cat_house', ModelDir = 'Body/NPC/Cat_house', AssesoriesDiePoint = {}, ModelName = 'Cat_house', Texture = 'Cat_house', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1433] = {id = 1433, NameZh = '貓組1', NameEn = 'Cat_cat1', ModelDir = 'Body/NPC/Cat_cat1', AssesoriesDiePoint = {}, ModelName = 'Cat_cat1', Texture = 'Cat_cat1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1434] = {id = 1434, NameZh = '貓組2', NameEn = 'Cat_cat2', ModelDir = 'Body/NPC/Cat_cat2', AssesoriesDiePoint = {}, ModelName = 'Cat_cat2', Texture = 'Cat_cat2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1435] = {id = 1435, NameZh = '貓組3', NameEn = 'Cat_cat3', ModelDir = 'Body/NPC/Cat_cat3', AssesoriesDiePoint = {}, ModelName = 'Cat_cat3', Texture = 'Cat_cat3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1436] = {id = 1436, NameZh = '大貝殼', NameEn = 'Big_shell', ModelDir = 'Body/NPC/Big_shell', AssesoriesDiePoint = {}, ModelName = 'Big_shell', Texture = 'Big_shell', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1437] = {id = 1437, NameZh = '試驗', NameEn = 'Beach_Cap', ModelDir = 'Head/Beach_Cap/', AssesoriesDiePoint = {}, ModelName = 'Beach_Cap', Texture = 'Beach_Cap', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1438] = {id = 1438, NameZh = '酒瓶', NameEn = 'Wine_bottle', ModelDir = 'Body/NPC/Wine_bottle', AssesoriesDiePoint = {}, ModelName = 'Wine_bottle', Texture = 'Wine_bottle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1439] = {id = 1439, NameZh = '放在地上的生命瓶', NameEn = 'LifeBottle', ModelDir = 'Head/LifeBottle', AssesoriesDiePoint = {}, ModelName = 'LifeBottle', Texture = 'LifeBottle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'LifeBottle_OF', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1440] = {id = 1440, NameZh = '放在地上的蜂蜜罐', NameEn = 'ZipperBear_OF', ModelDir = 'Head/ZipperBear', AssesoriesDiePoint = {}, ModelName = 'ZipperBear', Texture = 'ZipperBear', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = 'ZipperBear_OF', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1441] = {id = 1441, NameZh = '鐵門', NameEn = 'Iron_door', ModelDir = 'Body/NPC/Iron_door', AssesoriesDiePoint = {}, ModelName = 'Iron_door', Texture = 'Iron_door', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1442] = {id = 1442, NameZh = '達納託斯', NameEn = 'Thanatos_Young', ModelDir = 'Body/NPC/Thanatos_Young', AssesoriesDiePoint = {}, ModelName = 'Thanatos_Young', Texture = 'Thanatos_Young', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1443] = {id = 1443, NameZh = '薇格', NameEn = 'Weige', ModelDir = 'Body/NPC/Weige', AssesoriesDiePoint = {}, ModelName = 'Weige', Texture = 'Weige', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1444] = {id = 1444, NameZh = '海拉', NameEn = 'Hela', ModelDir = 'Body/NPC/Hela', AssesoriesDiePoint = {}, ModelName = 'Hela', Texture = 'Hela', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1445] = {id = 1445, NameZh = '加姆', NameEn = 'Jarm', ModelDir = 'Body/NPC/Jarm', AssesoriesDiePoint = {}, ModelName = 'Jarm', Texture = 'Jarm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1446] = {id = 1446, NameZh = '墓地幽靈1', NameEn = 'GhostA', ModelDir = 'Scene/NPC/GhostA', AssesoriesDiePoint = {}, ModelName = 'GhostA', Texture = 'GhostA', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1447] = {id = 1447, NameZh = '墓地幽靈2', NameEn = 'GhostB', ModelDir = 'Scene/NPC/GhostB', AssesoriesDiePoint = {}, ModelName = 'GhostB', Texture = 'GhostB', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1448] = {id = 1448, NameZh = '祭壇', NameEn = 'Altar', ModelDir = 'Body/NPC/Altar', AssesoriesDiePoint = {}, ModelName = 'Altar', Texture = 'Altar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1449] = {id = 1449, NameZh = '鬼火', NameEn = 'Horong', ModelDir = 'Body/Monster/Horong', AssesoriesDiePoint = {}, ModelName = 'Horong_g', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1450] = {id = 1450, NameZh = '華萊士', NameEn = 'Wallace', ModelDir = 'Body/NPC/Wallace', AssesoriesDiePoint = {}, ModelName = 'Wallace', Texture = 'Wallace', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1451] = {id = 1451, NameZh = '傳送陣1', NameEn = 'TelAltar1', ModelDir = 'Body/NPC/TelAltar1', AssesoriesDiePoint = {}, ModelName = 'TelAltar1', Texture = 'TelAltar1', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1452] = {id = 1452, NameZh = '傳送陣2', NameEn = 'TelAltar2', ModelDir = 'Body/NPC/TelAltar2', AssesoriesDiePoint = {}, ModelName = 'TelAltar2', Texture = 'TelAltar2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1453] = {id = 1453, NameZh = '一般市民女2_死亡', NameEn = 'Woman2_dead', ModelDir = 'Body/NPC/Woman2/', AssesoriesDiePoint = {}, ModelName = 'Woman2', Texture = 'Woman2_dead', AvatarBody = '', PublicAnime = 'AssassinCross_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1454] = {id = 1454, NameZh = '海拉_死亡', NameEn = 'Hela', ModelDir = 'Body/NPC/Hela', AssesoriesDiePoint = {}, ModelName = 'Hela', Texture = 'Hela_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1455] = {id = 1455, NameZh = '加姆怪物', NameEn = 'Jarm_Monster', ModelDir = 'Body/Monster/Jarm_Monster', AssesoriesDiePoint = {}, ModelName = 'Jarm_Monster', Texture = 'Jarm_Monster', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1456] = {id = 1456, NameZh = '灰白卡普拉', NameEn = 'Capra_Dead', ModelDir = 'Body/NPC/Capra', AssesoriesDiePoint = {}, ModelName = 'Capra', Texture = 'Capra_Dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1457] = {id = 1457, NameZh = '灰白商人', NameEn = 'Hardeye_Dead', ModelDir = 'Body/NPC/Hardeye', AssesoriesDiePoint = {}, ModelName = 'Hardeye', Texture = 'Hardeye_Dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1458] = {id = 1458, NameZh = '上升的魂', NameEn = 'Soul_Rise', ModelDir = 'Body/NPC/Soul_Rise', AssesoriesDiePoint = {}, ModelName = 'Soul_Rise', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1459] = {id = 1459, NameZh = '海拉變身', NameEn = 'Hela_Change', ModelDir = 'Body/NPC/Hela_Change', AssesoriesDiePoint = {}, ModelName = 'Hela_Change', Texture = 'Hela_Change', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1460] = {id = 1460, NameZh = '老鐵匠_死亡', NameEn = 'ElderSmith_dead', ModelDir = 'Body/NPC/ElderSmith', AssesoriesDiePoint = {}, ModelName = 'ElderSmith', Texture = 'ElderSmith_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1461] = {id = 1461, NameZh = '一般市民男2_死亡', NameEn = 'Man2_dead', ModelDir = 'Body/NPC/Man2/', AssesoriesDiePoint = {}, ModelName = 'Man2', Texture = 'Man2_dead', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1462] = {id = 1462, NameZh = '雲遊的吟遊詩人_死亡', NameEn = 'GreenGleeman_dead', ModelDir = 'Body/NPC/GreenGleeman/', AssesoriesDiePoint = {}, ModelName = 'GreenGleeman', Texture = 'GreenGleeman_dead', AvatarBody = '', PublicAnime = 'GreenGleeman', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Npc/GreenGleeman_dead_stand', WalkSE = 'Npc/GreenGleeman_dead_move', AttackSE = 'Npc/GreenGleeman_dead_attack', BeHitSE = 'Npc/GreenGleeman_dead_damage', DieSE = 'Npc/GreenGleeman_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1547,0x00000000}, HeadIcon = ''},
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[1463] = {id = 1463, NameZh = '美食花', NameEn = 'Perfume_flower', ModelDir = 'Body/NPC/Perfume_flower', AssesoriesDiePoint = {}, ModelName = 'Perfume_flower', Texture = 'Perfume_flower', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1464] = {id = 1464, NameZh = '法老禮甕', NameEn = 'Pharaoh_Jar', ModelDir = 'Body/NPC/Pharaoh_Jar', AssesoriesDiePoint = {}, ModelName = 'Pharaoh_Jar', Texture = 'Pharaoh_Jar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1465] = {id = 1465, NameZh = '狒狒禮甕', NameEn = 'Baboon_Jar', ModelDir = 'Body/NPC/Baboon_Jar', AssesoriesDiePoint = {}, ModelName = 'Baboon_Jar', Texture = 'Baboon_Jar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1466] = {id = 1466, NameZh = '胡狼禮甕', NameEn = 'Jackal_Jar', ModelDir = 'Body/NPC/Jackal_Jar', AssesoriesDiePoint = {}, ModelName = 'Jackal_Jar', Texture = 'Jackal_Jar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1467] = {id = 1467, NameZh = '鷹隼禮甕', NameEn = 'Eagle_Jar', ModelDir = 'Body/NPC/Eagle_Jar', AssesoriesDiePoint = {}, ModelName = 'Eagle_Jar', Texture = 'Eagle_Jar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1468] = {id = 1468, NameZh = '金色神燈', NameEn = 'Golden_lamp', ModelDir = 'Body/NPC/Golden_lamp', AssesoriesDiePoint = {}, ModelName = 'Golden_lamp', Texture = 'Golden_lamp', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1469] = {id = 1469, NameZh = '哥布林王雕像A', NameEn = 'Goblin_statue_A', ModelDir = 'Body/NPC/Goblin_statue_A', AssesoriesDiePoint = {}, ModelName = 'Goblin_statue_A', Texture = 'Goblin_statue_A', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1470] = {id = 1470, NameZh = '商店墓碑', NameEn = 'Tombstone', ModelDir = 'Body/NPC/Tombstone', AssesoriesDiePoint = {}, ModelName = 'Tombstone', Texture = 'Tombstone', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1471] = {id = 1471, NameZh = '卡普拉女_死亡', NameEn = 'Kafra_F_dead', ModelDir = 'Body/Player/Kafra_F', AssesoriesDiePoint = {}, ModelName = 'Kafra_F', Texture = 'Kafra_F_dead', AvatarBody = 'Body_Kafra_F', PublicAnime = 'Skin_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1472] = {id = 1472, NameZh = '女童_死亡', NameEn = 'Girl_dead', ModelDir = 'Body/NPC/Girl/', AssesoriesDiePoint = {}, ModelName = 'Girl', Texture = 'Girl_dead', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Npc/Girl_dead_stand', WalkSE = 'Npc/Girl_dead_move', AttackSE = 'Npc/Girl_dead_attack', BeHitSE = 'Npc/Girl_dead_damage', DieSE = 'Npc/Girl_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1526,0x00000000}, HeadIcon = ''},
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[1473] = {id = 1473, NameZh = '老學者_死亡', NameEn = 'Teacher_dead', ModelDir = 'Body/NPC/Teacher/', AssesoriesDiePoint = {}, ModelName = 'Teacher', Texture = 'Teacher_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1474] = {id = 1474, NameZh = '大嬸_死亡', NameEn = 'Elder_F_dead', ModelDir = 'Body/NPC/Elder_F', AssesoriesDiePoint = {}, ModelName = 'Elder_F', Texture = 'Elder_F_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1475] = {id = 1475, NameZh = '男市民5_死亡', NameEn = 'Man5_dead', ModelDir = 'Body/NPC/Man5', AssesoriesDiePoint = {}, ModelName = 'Man5', Texture = 'Man5_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1476] = {id = 1476, NameZh = '上弦月髮夾', NameEn = 'First_Moon', ModelDir = 'Body\\NPC\\First_Moon', AssesoriesDiePoint = {}, ModelName = 'First_Moon_Hair_Pin', Texture = 'First_Moon_Hair_Pin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1477] = {id = 1477, NameZh = '一週年慶-女死亡', NameEn = 'P_YearGift_F_dead', ModelDir = 'Body/Player/P_YearGift_F_1', AssesoriesDiePoint = {}, ModelName = 'P_YearGift_F_1', Texture = 'P_YearGift_F_1_4_dead', AvatarBody = '', PublicAnime = 'Skin_F', LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1478] = {id = 1478, NameZh = '南瓜NPC', NameEn = 'Pumpkinpc', ModelDir = 'Body/NPC/Pumpkinpc', AssesoriesDiePoint = {}, ModelName = 'Pumpkinpc', Texture = 'Pumpkinpc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1479] = {id = 1479, NameZh = '哥布林Npc', NameEn = 'Goblin_n', ModelDir = 'Body/NPC/Goblin_n', AssesoriesDiePoint = {}, ModelName = 'Goblin_n', Texture = 'Goblin_n', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1480] = {id = 1480, NameZh = '加姆變身', NameEn = 'Jarm_Change', ModelDir = 'Body/NPC/Jarm_Change', AssesoriesDiePoint = {}, ModelName = 'Jarm_Change', Texture = 'Jarm_Change', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1481] = {id = 1481, NameZh = '回聲', NameEn = 'Echo', ModelDir = 'Body\\NPC\\Echo', AssesoriesDiePoint = {}, ModelName = 'Echo', Texture = 'Echo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1482] = {id = 1482, NameZh = '壞蘋果', NameEn = 'BadApple', ModelDir = 'Body/NPC/BadApple', AssesoriesDiePoint = {}, ModelName = 'BadApple', Texture = 'BadApple', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1483] = {id = 1483, NameZh = '女僕1_死亡', NameEn = 'Kafra1', ModelDir = 'Body/NPC/Kafra1', AssesoriesDiePoint = {}, ModelName = 'Kafra1', Texture = 'Kafra1_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {"functional_action3","functional_action4","functional_action5","functional_action6","functional_action7"}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1484] = {id = 1484, NameZh = '結婚男_死亡', NameEn = 'Wedding_M', ModelDir = 'Body/Player/Wedding_M', AssesoriesDiePoint = {}, ModelName = 'Wedding_M', Texture = 'Wedding_M_dead', AvatarBody = 'Body_Wedding_M', PublicAnime = 'Skin_M1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1485] = {id = 1485, NameZh = '結婚女_死亡', NameEn = 'Wedding_F', ModelDir = 'Body/Player/Wedding_F', AssesoriesDiePoint = {}, ModelName = 'Wedding_F', Texture = 'Wedding_F_dead', AvatarBody = 'Body_Wedding_F', PublicAnime = 'Skin_F1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1486] = {id = 1486, NameZh = '結婚男-高級版_死亡', NameEn = 'Wedding_High_M', ModelDir = 'Body/Player/Wedding_High_M', AssesoriesDiePoint = {}, ModelName = 'Wedding_High_M', Texture = 'Wedding_High_M_dead', AvatarBody = 'Body_Wedding_High_M', PublicAnime = 'Skin_M1', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 4, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1487] = {id = 1487, NameZh = '水元素球NPC', NameEn = 'MagicBall_water', ModelDir = 'Body/NPC/MagicBall_water_NPC', AssesoriesDiePoint = {}, ModelName = 'MagicBall_water_NPC', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1488] = {id = 1488, NameZh = '火元素球NPC', NameEn = 'MagicBall_fire', ModelDir = 'Body/NPC/MagicBall_fire_NPC', AssesoriesDiePoint = {}, ModelName = 'MagicBall_fire_NPC', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1489] = {id = 1489, NameZh = '地元素球NPC', NameEn = 'MagicBall_land', ModelDir = 'Body/NPC/MagicBall_land_NPC', AssesoriesDiePoint = {}, ModelName = 'MagicBall_land_NPC', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1490] = {id = 1490, NameZh = '風元素球NPC', NameEn = 'MagicBall_wind', ModelDir = 'Body/NPC/MagicBall_wind_NPC', AssesoriesDiePoint = {}, ModelName = 'MagicBall_wind_NPC', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1491] = {id = 1491, NameZh = '獸人女戰士_死亡', NameEn = 'Orc_lady_dead', ModelDir = 'Body/Monster/Orc_lady', AssesoriesDiePoint = {}, ModelName = 'Orc_lady', Texture = 'Orc_lady_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1492] = {id = 1492, NameZh = '獸人戰士_死亡', NameEn = 'Orc_dead', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Orc_dead_stand', WalkSE = 'Monster/Orc_dead_move', AttackSE = 'Monster/Orc_dead_attack', BeHitSE = 'Monster/Orc_dead_damage', DieSE = 'Monster/Orc_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1603,0x00000000}, HeadIcon = ''},
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[1493] = {id = 1493, NameZh = '魔法鍛造爐', NameEn = 'Magic_forging', ModelDir = 'Body/NPC/Magic_forging', AssesoriesDiePoint = {}, ModelName = 'Magic_forging', Texture = 'Magic_forging', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1494] = {id = 1494, NameZh = 'pvp傳送門', NameEn = 'Portal', ModelDir = 'Body/NPC/Portal', AssesoriesDiePoint = {}, ModelName = 'Portal', Texture = 'Portal', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1495] = {id = 1495, NameZh = '男僕3_dead', NameEn = 'butler3_dead', ModelDir = 'Body/NPC/butler3', AssesoriesDiePoint = {}, ModelName = 'butler3', Texture = 'butler3_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1496] = {id = 1496, NameZh = '鋼琴A', NameEn = 'Piano_A', ModelDir = 'Body/NPC/Piano_A', AssesoriesDiePoint = {}, ModelName = 'Piano_A', Texture = 'Piano_A', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1497] = {id = 1497, NameZh = '鋼琴B', NameEn = 'Piano_B', ModelDir = 'Body/NPC/Piano_B', AssesoriesDiePoint = {}, ModelName = 'Piano_B', Texture = 'Piano_B', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1498] = {id = 1498, NameZh = '哥布林王雕像B', NameEn = 'Goblin_statue_B', ModelDir = 'Body/NPC/Goblin_statue_B', AssesoriesDiePoint = {}, ModelName = 'Goblin_statue_B', Texture = 'Goblin_statue_B', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1499] = {id = 1499, NameZh = '海鮮料理', NameEn = 'Sea_food', ModelDir = 'Body/NPC/Sea_food', AssesoriesDiePoint = {}, ModelName = 'Sea_food', Texture = 'Sea_food', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1500] = {id = 1500, NameZh = '中央buff球', NameEn = 'Ele_Center', ModelDir = 'Body/NPC/Ele_Center', AssesoriesDiePoint = {}, ModelName = 'Ele_Center', Texture = 'Ele_Center', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1501] = {id = 1501, NameZh = '護士', NameEn = '', ModelDir = 'Body\\NPC\\hushi', AssesoriesDiePoint = {}, ModelName = 'hushi', Texture = 'hushi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[1502] = {id = 1502, NameZh = '縫紉機非公會版', NameEn = '', ModelDir = 'Body/NPC/CATMagicSew_Machine', AssesoriesDiePoint = {}, ModelName = 'CATMagicSew_MachineG', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10001] = {id = 10001, NameZh = '波利', NameEn = 'Poring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Poring_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1564,0x00000000}, HeadIcon = 'boli'},
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[10002] = {id = 10002, NameZh = '土波利', NameEn = 'Drops', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Drops', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Drops_stand', WalkSE = 'Monster/Drops_move', AttackSE = 'Monster/Drops_attack', BeHitSE = 'Monster/Drops_damage', DieSE = 'Monster/Drops_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1564,0x00000000}, HeadIcon = 'Drops'},
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[10003] = {id = 10003, NameZh = '冰波利', NameEn = 'Marin', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Marin', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Marin_stand', WalkSE = 'Monster/Marin_move', AttackSE = 'Monster/Marin_attack', BeHitSE = 'Monster/Marin_damage', DieSE = 'Monster/Marin_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1565,0x00000000}, HeadIcon = 'Marin'},
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[10004] = {id = 10004, NameZh = '熔岩波利', NameEn = 'Magmaring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Magmaring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Magmaring_stand', WalkSE = 'Monster/Magmaring_move', AttackSE = 'Monster/Magmaring_attack', BeHitSE = 'Monster/Magmaring_damage', DieSE = 'Monster/Magmaring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1566,0x00000000}, HeadIcon = 'Magmaring'},
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[10005] = {id = 10005, NameZh = '波波利', NameEn = 'Poporing', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Poporing', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Poporing_stand', WalkSE = 'Monster/Poporing_move', AttackSE = 'Monster/Poporing_attack', BeHitSE = 'Monster/Poporing_damage', DieSE = 'Monster/Poporing_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1567,0x00000000}, HeadIcon = 'Poporing'},
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[10006] = {id = 10006, NameZh = '黃金波利', NameEn = 'Goldpring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Goldpring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Goldpring_stand', WalkSE = 'Monster/Goldpring_move', AttackSE = 'Monster/Goldpring_attack', BeHitSE = 'Monster/Goldpring_damage', DieSE = 'Monster/Goldpring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1568,0x00000000}, HeadIcon = 'Goldpring'},
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[10007] = {id = 10007, NameZh = '綠棉蟲', NameEn = 'Fabre', ModelDir = 'Body/Monster/Fabre/', AssesoriesDiePoint = {}, ModelName = 'Fabre', Texture = 'Fabre', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Fabre_stand', WalkSE = 'Monster/Fabre_move', AttackSE = 'Monster/Fabre_attack', BeHitSE = 'Monster/Fabre_damage', DieSE = 'Monster/Fabre_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1569,0x00000000}, HeadIcon = ''},
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[10009] = {id = 10009, NameZh = '瘋兔', NameEn = 'Lunatic', ModelDir = 'Body/Monster/Lunatic/', AssesoriesDiePoint = {}, ModelName = 'Lunatic', Texture = 'Lunatic', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Lunatic_stand', WalkSE = 'Monster/Lunatic_move', AttackSE = 'Monster/Lunatic_attack', BeHitSE = 'Monster/Lunatic_damage', DieSE = 'Monster/Lunatic_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1571,0x00000000}, HeadIcon = 'fengtu'},
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[10010] = {id = 10010, NameZh = '白鼠', NameEn = 'Tarou', ModelDir = 'Body/Monster/Tarou/', AssesoriesDiePoint = {}, ModelName = 'Tarou', Texture = 'Tarou', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Tarou_stand', WalkSE = 'Monster/Tarou_stand', AttackSE = 'Monster/Tarou_attack', BeHitSE = 'Monster/Tarou_damage', DieSE = 'Monster/Tarou_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1572,0x00000000}, HeadIcon = ''},
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[10011] = {id = 10011, NameZh = '浮勒盜蟲', NameEn = 'Thiefbug', ModelDir = 'Body/Monster/Thiefbug/', AssesoriesDiePoint = {}, ModelName = 'Thiefbug', Texture = 'Thiefbig', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Thiefbug_stand', WalkSE = 'Monster/Thiefbug_move', AttackSE = 'Monster/Thiefbug_attack', BeHitSE = 'Monster/Fabre_damage', DieSE = 'Monster/Fabre_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1573,0x00000000}, HeadIcon = ''},
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[10012] = {id = 10012, NameZh = '魔菇', NameEn = 'Spore', ModelDir = 'Body/Monster/Spore', AssesoriesDiePoint = {}, ModelName = 'Spore', Texture = 'Spore', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Spore_stand', WalkSE = 'Monster/Spore_move', AttackSE = 'Monster/Spore_attack', BeHitSE = 'Monster/Spore_damage', DieSE = 'Monster/Spore_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1574,0x00000000}, HeadIcon = ''},
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[10013] = {id = 10013, NameZh = '溜溜猴', NameEn = 'Yoyo', ModelDir = 'Body/Monster/Yoyo/', AssesoriesDiePoint = {}, ModelName = 'Yoyo', Texture = 'Yoyo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Yoyo_stand', WalkSE = 'Monster/Yoyo_move', AttackSE = 'Monster/Yoyo_attack', BeHitSE = 'Monster/Yoyo_damage', DieSE = 'Monster/Yoyo_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1575,0x00000000}, HeadIcon = 'Yoyo'},
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[10014] = {id = 10014, NameZh = '野豬', NameEn = 'Savage', ModelDir = 'Body/Monster/Savage/', AssesoriesDiePoint = {}, ModelName = 'Savage', Texture = 'Savage', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Savage_stand', WalkSE = 'Monster/Savage_move', AttackSE = 'Monster/Savage_attack', BeHitSE = 'Monster/Savage_damage', DieSE = 'Monster/Savage_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1576,0x00000000}, HeadIcon = ''},
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[10015] = {id = 10015, NameZh = '樹精', NameEn = 'Wilow', ModelDir = 'Body/Monster/Wilow/', AssesoriesDiePoint = {}, ModelName = 'Wilow', Texture = 'Wilow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wilow_stand', WalkSE = 'Monster/Wilow_move', AttackSE = 'Monster/Wilow_attack', BeHitSE = 'Monster/Wilow_damage', DieSE = 'Monster/Wilow_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1577,0x00000000}, HeadIcon = ''},
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[10016] = {id = 10016, NameZh = '海葵', NameEn = 'Hydra', ModelDir = 'Body/Monster/Hydra/', AssesoriesDiePoint = {}, ModelName = 'Hydra', Texture = 'Hydra', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Hydra_stand', WalkSE = 'Monster/Hydra_move', AttackSE = 'Monster/Hydra_attack', BeHitSE = 'Monster/Hydra_damage', DieSE = 'Monster/Hydra_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1578,0x00000000}, HeadIcon = ''},
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[10017] = {id = 10017, NameZh = '白幽靈', NameEn = 'Whisper', ModelDir = 'Body/Monster/Whisper/', AssesoriesDiePoint = {}, ModelName = 'Whisper', Texture = 'Whisper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Whisper_stand', WalkSE = 'Monster/Whisper_move', AttackSE = 'Monster/Whisper_attack', BeHitSE = 'Monster/Whisper_damage', DieSE = 'Monster/Whisper_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1578,0x00000000}, HeadIcon = ''},
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[10018] = {id = 10018, NameZh = '邪骸海盜', NameEn = 'Skeleton_Pirate', ModelDir = 'Body/Monster/Skeleton_Pirate/', AssesoriesDiePoint = {}, ModelName = 'Skeleton_Pirate', Texture = 'Skeleton_Pirate', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Skeleton_Pirate_stand', WalkSE = 'Monster/Vocal_move', AttackSE = 'Monster/Skeleton_Pirate_attack', BeHitSE = 'Monster/Skeleton_Pirate_damage', DieSE = 'Monster/Skeleton_Pirate_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1580,0x00000000}, HeadIcon = ''},
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[10019] = {id = 10019, NameZh = '螃蟹', NameEn = 'Vadon', ModelDir = 'Body/Monster/Vadon/', AssesoriesDiePoint = {}, ModelName = 'Vadon', Texture = 'Vadon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Vadon_stand', WalkSE = 'Monster/Vadon_move', AttackSE = 'Monster/Vadon_attack', BeHitSE = 'Monster/Vadon_damage', DieSE = 'Monster/Vadon_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1581,0x00000000}, HeadIcon = ''},
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[10020] = {id = 10020, NameZh = '劍魚', NameEn = 'Swordfish', ModelDir = 'Body/Monster/Swordfish/', AssesoriesDiePoint = {}, ModelName = 'Swordfish', Texture = 'Swordfish', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Swordfish_stand', WalkSE = 'Monster/Swordfish_move', AttackSE = 'Monster/Swordfish_attack', BeHitSE = 'Monster/Swordfish_damage', DieSE = 'Monster/Swordfish_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1582,0x00000000}, HeadIcon = ''},
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[10021] = {id = 10021, NameZh = '馬克', NameEn = 'Marc', ModelDir = 'Body/Monster/Marc/', AssesoriesDiePoint = {}, ModelName = 'Marc', Texture = 'Marc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Marc_stand', WalkSE = 'Monster/Marc_move', AttackSE = 'Monster/Marc_attack', BeHitSE = 'Monster/Marc_damage', DieSE = 'Monster/Marc_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1583,0x00000000}, HeadIcon = ''},
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[10022] = {id = 10022, NameZh = '蜂兵', NameEn = 'Bee', ModelDir = 'Body/Monster/Bee/', AssesoriesDiePoint = {}, ModelName = 'Bee', Texture = 'Bee', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bee_stand', WalkSE = 'Monster/Bee_move', AttackSE = 'Monster/Bee_attack', BeHitSE = 'Monster/Bee_damage', DieSE = 'Monster/Bee_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1584,0x00000000}, HeadIcon = ''},
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[10023] = {id = 10023, NameZh = '克瑞米', NameEn = 'Creamy', ModelDir = 'Body/Monster/Creamy/', AssesoriesDiePoint = {}, ModelName = 'Creamy', Texture = 'Creamy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Creamy_stand', WalkSE = 'Monster/Creamy_move', AttackSE = 'Monster/Creamy_attack', BeHitSE = 'Monster/Creamy_damage', DieSE = 'Monster/Creamy_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1585,0x00000000}, HeadIcon = ''},
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[10024] = {id = 10024, NameZh = '艾吉歐蜈蚣', NameEn = 'Argiope', ModelDir = 'Body/Monster/Argiope/', AssesoriesDiePoint = {}, ModelName = 'Argiope', Texture = 'Argiope', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Argiope_stand', WalkSE = 'Monster/Argiope_move', AttackSE = 'Monster/Argiope_attack', BeHitSE = 'Monster/Argiope_damage', DieSE = 'Monster/Argiope_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1586,0x00000000}, HeadIcon = ''},
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[10025] = {id = 10025, NameZh = '吸血蝙蝠', NameEn = 'Farmiliar', ModelDir = 'Body/Monster/Farmiliar/', AssesoriesDiePoint = {}, ModelName = 'Farmiliar', Texture = 'Farmiliar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Farmiliar_stand', WalkSE = 'Monster/Farmiliar_move', AttackSE = 'Monster/Farmiliar_attack', BeHitSE = 'Monster/Farmiliar_damage', DieSE = 'Monster/Farmiliar_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1587,0x00000000}, HeadIcon = ''},
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[10026] = {id = 10026, NameZh = '紅蝙蝠', NameEn = 'Drainliar', ModelDir = 'Body/Monster/Farmiliar/', AssesoriesDiePoint = {}, ModelName = 'Farmiliar', Texture = 'Drainliar', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Drainliar_stand', WalkSE = 'Monster/Drainliar_move', AttackSE = 'Monster/Drainliar_attack', BeHitSE = 'Monster/Drainliar_damage', DieSE = 'Monster/Drainliar_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1588,0x00000000}, HeadIcon = ''},
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[10027] = {id = 10027, NameZh = '蝙蝠弓箭手', NameEn = 'Gargoyle', ModelDir = 'Body/Monster/Gargoyle/', AssesoriesDiePoint = {}, ModelName = 'Gargoyle', Texture = 'Gargoyle', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Gargoyle_stand', WalkSE = 'Monster/Gargoyle_move', AttackSE = 'Monster/Gargoyle_attack', BeHitSE = 'Monster/Gargoyle_damage', DieSE = 'Monster/Gargoyle_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1589,0x00000000}, HeadIcon = ''},
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[10028] = {id = 10028, NameZh = '小惡魔', NameEn = 'Deviruchi', ModelDir = 'Body/Monster/Deviruchi/', AssesoriesDiePoint = {}, ModelName = 'Deviruchi', Texture = 'Deviruchi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Deviruchi_stand', WalkSE = 'Monster/Deviruchi_move', AttackSE = 'Monster/Deviruchi_attack', BeHitSE = 'Monster/Deviruchi_damage', DieSE = 'Monster/Deviruchi_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1590,0x00000000}, HeadIcon = 'Deviruchi'},
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[10030] = {id = 10030, NameZh = '夢魘', NameEn = 'Nightmare', ModelDir = 'Body/Monster/Nightmare/', AssesoriesDiePoint = {}, ModelName = 'Nightmare', Texture = 'Nightmare', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Nightmare_stand', WalkSE = 'Monster/Nightmare_move', AttackSE = 'Monster/Nightmare_attack', BeHitSE = 'Monster/Nightmare_damage', DieSE = 'Monster/Nightmare_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1592,0x00000000}, HeadIcon = ''},
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[10031] = {id = 10031, NameZh = '刺刀哥布靈', NameEn = 'Goblin', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Goblin_stand', WalkSE = 'Monster/Goblin_move', AttackSE = 'Monster/Goblin_attack', BeHitSE = 'Monster/Goblin_damage', DieSE = 'Monster/Goblin_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1593,0x00000000}, HeadIcon = ''},
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[10032] = {id = 10032, NameZh = '大斧哥布靈', NameEn = 'Goblin2', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Goblin2', StandSE = 'Monster/Goblin2_stand', WalkSE = 'Monster/Goblin2_move', AttackSE = 'Monster/Goblin2_attack', BeHitSE = 'Monster/Goblin2_damage', DieSE = 'Monster/Goblin2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1594,0x00000000}, HeadIcon = ''},
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[10033] = {id = 10033, NameZh = '榔頭哥布靈', NameEn = 'Goblin3', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Goblin3', StandSE = 'Monster/Goblin3_stand', WalkSE = 'Monster/Goblin3_move', AttackSE = 'Monster/Goblin3_attack', BeHitSE = 'Monster/Goblin3_damage', DieSE = 'Monster/Goblin3_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1595,0x00000000}, HeadIcon = ''},
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[10034] = {id = 10034, NameZh = '長矛哥布靈', NameEn = 'Goblin4', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Goblin4', StandSE = 'Monster/Goblin4_stand', WalkSE = 'Monster/Goblin4_move', AttackSE = 'Monster/Goblin4_attack', BeHitSE = 'Monster/Goblin4_damage', DieSE = 'Monster/Goblin4_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1596,0x00000000}, HeadIcon = ''},
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[10035] = {id = 10035, NameZh = '刺錘哥布靈', NameEn = 'Goblin5', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Goblin5', StandSE = 'Monster/Goblin5_stand', WalkSE = 'Monster/Goblin5_move', AttackSE = 'Monster/Goblin5_attack', BeHitSE = 'Monster/Goblin5_damage', DieSE = 'Monster/Goblin5_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1597,0x00000000}, HeadIcon = ''},
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[10036] = {id = 10036, NameZh = '噴射哥布靈', NameEn = 'Goblin_Panzer', ModelDir = 'Body/Monster/Goblin_Panzer/', AssesoriesDiePoint = {}, ModelName = 'Goblin_Panzer', Texture = 'Goblin_Panzer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Goblin_Panzer_stand', WalkSE = 'Monster/Goblin_Panzer_move', AttackSE = 'Monster/Goblin_Panzer_attack', BeHitSE = 'Monster/Goblin_Panzer_damage', DieSE = 'Monster/Goblin_Panzer_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1598,0x00000000}, HeadIcon = ''},
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[10037] = {id = 10037, NameZh = '弓箭哥布靈', NameEn = 'Goblin_Archer', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Goblin_Archer', StandSE = 'Monster/Goblin_Archer_stand', WalkSE = 'Monster/Goblin_Archer_move', AttackSE = 'Monster/Goblin_Archer_attack', BeHitSE = 'Monster/Goblin_Archer_damage', DieSE = 'Monster/Goblin_Archer_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1599,0x00000000}, HeadIcon = ''},
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[10038] = {id = 10038, NameZh = '獸人腐屍', NameEn = 'Orc_Zombie', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc_Zombie', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Orc_Zombie', StandSE = 'Monster/Orc_Zombie_stand', WalkSE = 'Monster/Orc_Zombie_move', AttackSE = 'Monster/Orc_Zombie_attack', BeHitSE = 'Monster/Orc_Zombie_damage', DieSE = 'Monster/Orc_Zombie_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1600,0x00000000}, HeadIcon = ''},
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[10039] = {id = 10039, NameZh = '邪骸戰士', NameEn = 'Skeleton_Warrior', ModelDir = 'Body/Monster/Skeleton_Archer/', AssesoriesDiePoint = {}, ModelName = 'Skeleton_Archer', Texture = 'Skeleton_Warrior', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Skeleton_Warrior', StandSE = 'Monster/Skeleton_Warrior_stand', WalkSE = 'Monster/Skeleton_Warrior_move', AttackSE = 'Monster/Skeleton_Warrior_attack', BeHitSE = 'Monster/Skeleton_Warrior_damage', DieSE = 'Monster/Skeleton_Warrior_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1601,0x00000000}, HeadIcon = ''},
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[10040] = {id = 10040, NameZh = '邪骸弓箭手', NameEn = 'Skeleton_Archer', ModelDir = 'Body/Monster/Skeleton_Archer/', AssesoriesDiePoint = {}, ModelName = 'Skeleton_Archer', Texture = 'Skeleton_Archer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Skeleton_Archer_stand', WalkSE = 'Monster/Skeleton_Archer_move', AttackSE = 'Monster/Skeleton_Archer_attack', BeHitSE = 'Monster/Skeleton_Archer_damage', DieSE = 'Monster/Skeleton_Archer_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1602,0x00000000}, HeadIcon = ''},
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[10041] = {id = 10041, NameZh = '獸人戰士', NameEn = 'Orc', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Orc_stand', WalkSE = 'Monster/Orc_move', AttackSE = 'Monster/Orc_attack', BeHitSE = 'Monster/Orc_damage', DieSE = 'Monster/Orc_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1603,0x00000000}, HeadIcon = ''},
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[10042] = {id = 10042, NameZh = '獸人弓箭手', NameEn = 'Orc_Archer', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Orc_Archer', StandSE = 'Monster/Orc_Archer_stand', WalkSE = 'Monster/Orc_Archer_move', AttackSE = 'Monster/Orc_Archer_attack', BeHitSE = 'Monster/Orc_Archer_damage', DieSE = 'Monster/Orc_Archer_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1604,0x00000000}, HeadIcon = ''},
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[10043] = {id = 10043, NameZh = '獸人戰士長', NameEn = 'Orc_Captain', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc_Captain', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Orc_Captain', StandSE = 'Monster/Orc_Captain_stand', WalkSE = 'Monster/Orc_Captain_move', AttackSE = 'Monster/Orc_Captain_attack', BeHitSE = 'Monster/Orc_Captain_damage', DieSE = 'Monster/Orc_Captain_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1605,0x00000000}, HeadIcon = ''},
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[10044] = {id = 10044, NameZh = '曼陀羅魔花', NameEn = 'Mandragora', ModelDir = 'Body/Monster/Mandragora/', AssesoriesDiePoint = {}, ModelName = 'Mandragora', Texture = 'Mandragora', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mandragora_stand', WalkSE = 'Monster/Mandragora_move', AttackSE = 'Monster/Mandragora_attack', BeHitSE = 'Monster/Mandragora_damage', DieSE = 'Monster/Mandragora_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1606,0x00000000}, HeadIcon = ''},
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[10045] = {id = 10045, NameZh = '長老樹精', NameEn = 'Wilow_Elder', ModelDir = 'Body/Monster/Wilow/', AssesoriesDiePoint = {}, ModelName = 'Wilow', Texture = 'Wilow_Elder', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wilow_Elder_stand', WalkSE = 'Monster/Wilow_Elder_move', AttackSE = 'Monster/Wilow_Elder_attack', BeHitSE = 'Monster/Wilow_Elder_damage', DieSE = 'Monster/Wilow_Elder_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1607,0x00000000}, HeadIcon = ''},
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[10046] = {id = 10046, NameZh = '大腳熊', NameEn = 'Bigfoot', ModelDir = 'Body/Monster/Bigfoot/', AssesoriesDiePoint = {}, ModelName = 'Bigfoot', Texture = 'Bigfoot', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bigfoot_stand', WalkSE = 'Monster/Bigfoot_move', AttackSE = 'Monster/Bigfoot_attack', BeHitSE = 'Monster/Bigfoot_damage', DieSE = 'Monster/Bigfoot_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1608,0x00000000}, HeadIcon = ''},
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[10047] = {id = 10047, NameZh = '九尾狐', NameEn = 'Ninetail', ModelDir = 'Body/Monster/Ninetail/', AssesoriesDiePoint = {}, ModelName = 'Ninetail', Texture = 'Ninetail', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ninetail_stand', WalkSE = 'Monster/Ninetail_move', AttackSE = 'Monster/Ninetail_attack', BeHitSE = 'Monster/Ninetail_damage', DieSE = 'Monster/Ninetail_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1609,0x00000000}, HeadIcon = ''},
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[10048] = {id = 10048, NameZh = '殭屍', NameEn = 'Munak', ModelDir = 'Body/Monster/Munak/', AssesoriesDiePoint = {}, ModelName = 'Munak', Texture = 'Munak', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Munak_stand', WalkSE = 'Monster/Munak_move', AttackSE = 'Monster/Munak_attack', BeHitSE = 'Monster/Munak_damage', DieSE = 'Monster/Munak_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1610,0x00000000}, HeadIcon = ''},
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[10049] = {id = 10049, NameZh = '妖道', NameEn = 'Bon_cun', ModelDir = 'Body/Monster/Bon_cun/', AssesoriesDiePoint = {}, ModelName = 'Bon_cun', Texture = 'Bon_cun', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bon_cun_stand', WalkSE = 'Monster/Bon_cun_move', AttackSE = 'Monster/Bon_cun_attack', BeHitSE = 'Monster/Bon_cun_damage', DieSE = 'Monster/Bon_cun_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1611,0x00000000}, HeadIcon = ''},
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[10050] = {id = 10050, NameZh = '白蟻', NameEn = 'Ant', ModelDir = 'Body/Monster/Ant/', AssesoriesDiePoint = {}, ModelName = 'Ant', Texture = 'Ant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ant_stand', WalkSE = 'Monster/Ant_move', AttackSE = 'Monster/Ant_attack', BeHitSE = 'Monster/Ant_damage', DieSE = 'Monster/Ant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1612,0x00000000}, HeadIcon = ''},
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[10051] = {id = 10051, NameZh = '兵蟻', NameEn = 'Ant2', ModelDir = 'Body/Monster/Ant/', AssesoriesDiePoint = {}, ModelName = 'Ant', Texture = 'Ant2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ant2_stand', WalkSE = 'Monster/Ant2_move', AttackSE = 'Monster/Ant2_attack', BeHitSE = 'Monster/Ant2_damage', DieSE = 'Monster/Ant2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1613,0x00000000}, HeadIcon = ''},
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[10052] = {id = 10052, NameZh = '工蟻', NameEn = 'Ant3', ModelDir = 'Body/Monster/Ant/', AssesoriesDiePoint = {}, ModelName = 'Ant', Texture = 'Ant3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ant3_stand', WalkSE = 'Monster/Ant3_move', AttackSE = 'Monster/Ant3_attack', BeHitSE = 'Monster/Ant3_damage', DieSE = 'Monster/Ant3_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1614,0x00000000}, HeadIcon = ''},
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[10053] = {id = 10053, NameZh = '黑蟻', NameEn = 'Black_Ant', ModelDir = 'Body/Monster/Black_Ant/', AssesoriesDiePoint = {}, ModelName = 'Black_Ant', Texture = 'Black_Ant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Black_Ant_stand', WalkSE = 'Monster/Black_Ant_move', AttackSE = 'Monster/Black_Ant_attack', BeHitSE = 'Monster/Black_Ant_damage', DieSE = 'Monster/Black_Ant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1615,0x00000000}, HeadIcon = ''},
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[10054] = {id = 10054, NameZh = '黑狐', NameEn = 'Matyr', ModelDir = 'Body/Monster/Matyr/', AssesoriesDiePoint = {}, ModelName = 'Matyr', Texture = 'Matyr', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Matyr_stand', WalkSE = 'Monster/Matyr_move', AttackSE = 'Monster/Matyr_attack', BeHitSE = 'Monster/Matyr_damage', DieSE = 'Monster/Matyr_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1616,0x00000000}, HeadIcon = ''},
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[10055] = {id = 10055, NameZh = '大嘴鳥', NameEn = 'Pecopeco', ModelDir = 'Body/Monster/Pecopeco/', AssesoriesDiePoint = {}, ModelName = 'Pecopeco', Texture = 'Pecopeco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Pecopeco_stand', WalkSE = 'Monster/Pecopeco_move', AttackSE = 'Monster/Pecopeco_attack', BeHitSE = 'Monster/Pecopeco_damage', DieSE = 'Monster/Pecopeco_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1617,0x00000000}, HeadIcon = ''},
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[10056] = {id = 10056, NameZh = '摩卡', NameEn = 'Muka', ModelDir = 'Body/Monster/Muka/', AssesoriesDiePoint = {}, ModelName = 'Muka', Texture = 'Muka', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Muka_stand', WalkSE = 'Monster/Muka_move', AttackSE = 'Monster/Muka_attack', BeHitSE = 'Monster/Muka_damage', DieSE = 'Monster/Muka_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1618,0x00000000}, HeadIcon = ''},
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[10057] = {id = 10057, NameZh = '轉轉蛋', NameEn = 'Eggyra', ModelDir = 'Body/Monster/Eggyra/', AssesoriesDiePoint = {}, ModelName = 'Eggyra', Texture = 'Eggyra', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Eggyra_stand', WalkSE = 'Monster/Eggyra_move', AttackSE = 'Monster/Eggyra_attack', BeHitSE = 'Monster/Eggyra_damage', DieSE = 'Monster/Eggyra_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1619,0x00000000}, HeadIcon = ''},
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[10058] = {id = 10058, NameZh = '木乃伊', NameEn = 'Mummy', ModelDir = 'Body/Monster/Mummy/', AssesoriesDiePoint = {}, ModelName = 'Mummy', Texture = 'Mummy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mummy_stand', WalkSE = 'Monster/Mummy_move', AttackSE = 'Monster/Mummy_attack', BeHitSE = 'Monster/Mummy_damage', DieSE = 'Monster/Mummy_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1620,0x00000000}, HeadIcon = ''},
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[10059] = {id = 10059, NameZh = '馬爾杜克', NameEn = 'Marduk', ModelDir = 'Body/Monster/Marduk/', AssesoriesDiePoint = {}, ModelName = 'Marduk', Texture = 'Marduk', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Marduk_stand', WalkSE = 'Monster/Marduk_move', AttackSE = 'Monster/Marduk_attack', BeHitSE = 'Monster/Marduk_damage', DieSE = 'Monster/Marduk_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1621,0x00000000}, HeadIcon = ''},
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[10060] = {id = 10060, NameZh = '蛇女伊絲', NameEn = 'Isis', ModelDir = 'Body/Monster/Isis/', AssesoriesDiePoint = {}, ModelName = 'Isis', Texture = 'Isis', AvatarBody = '', PublicAnime = 'Isis', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Isis_stand', WalkSE = 'Monster/Isis_move', AttackSE = 'Monster/Isis_attack', BeHitSE = 'Monster/Isis_damage', DieSE = 'Monster/Isis_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1622,0x00000000}, HeadIcon = 'Isis'},
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[10061] = {id = 10061, NameZh = '畢帝特飛龍', NameEn = 'Petit_F', ModelDir = 'Body/Monster/Petit_F/', AssesoriesDiePoint = {}, ModelName = 'Petit_F', Texture = 'Petit_F', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Petit_F_stand', WalkSE = 'Monster/Petit_F_move', AttackSE = 'Monster/Petit_F_attack', BeHitSE = 'Monster/Petit_F_damage', DieSE = 'Monster/Petit_F_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1623,0x00000000}, HeadIcon = ''},
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[10062] = {id = 10062, NameZh = '畢帝特地龍', NameEn = 'Petit', ModelDir = 'Body/Monster/Petit/', AssesoriesDiePoint = {}, ModelName = 'Petit', Texture = 'Petit', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Petit_stand', WalkSE = 'Monster/Petit_move', AttackSE = 'Monster/Petit_attack', BeHitSE = 'Monster/Petit_damage', DieSE = 'Monster/Petit_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1624,0x00000000}, HeadIcon = 'Petit'},
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[10063] = {id = 10063, NameZh = '成年地龍', NameEn = 'Ferus', ModelDir = 'Body/Monster/Ferus/', AssesoriesDiePoint = {}, ModelName = 'Ferus', Texture = 'Ferus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ferus_stand', WalkSE = 'Monster/Ferus_move', AttackSE = 'Monster/Ferus_attack', BeHitSE = 'Monster/Ferus_damage', DieSE = 'Monster/Ferus_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1625,0x00000000}, HeadIcon = ''},
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[10064] = {id = 10064, NameZh = '小巴風特', NameEn = 'Baphomet_S', ModelDir = 'Body/Monster/Baphomet_S/', AssesoriesDiePoint = {}, ModelName = 'Baphomet_S', Texture = 'Baphomet_S', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_S_stand', WalkSE = 'Monster/Baphomet_S_move', AttackSE = 'Monster/Baphomet_S_attack', BeHitSE = 'Monster/Baphomet_S_damage', DieSE = 'Monster/Baphomet_S_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1626,0x00000000}, HeadIcon = 'Baphomet_S'},
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[10065] = {id = 10065, NameZh = '惡魔侍者', NameEn = 'Incubus', ModelDir = 'Body/Monster/Incubus/', AssesoriesDiePoint = {}, ModelName = 'Incubus', Texture = 'Incubus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Incubus_stand', WalkSE = 'Monster/Incubus_move', AttackSE = 'Monster/Incubus_attack', BeHitSE = 'Monster/Incubus_damage', DieSE = 'Monster/Incubus_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1627,0x00000000}, HeadIcon = ''},
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[10066] = {id = 10066, NameZh = '惡魔侍女', NameEn = 'Succubus', ModelDir = 'Body/Monster/Succubus/', AssesoriesDiePoint = {}, ModelName = 'Succubus', Texture = 'Succubus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Succubus_stand', WalkSE = 'Monster/Succubus_move', AttackSE = 'Monster/Succubus_attack', BeHitSE = 'Monster/Succubus_damage', DieSE = 'Monster/Succubus_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1628,0x00000000}, HeadIcon = ''},
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[10067] = {id = 10067, NameZh = '史汀', NameEn = 'Sting', ModelDir = 'Body/Monster/Sting/', AssesoriesDiePoint = {}, ModelName = 'Sting', Texture = 'Sting', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Sting_stand', WalkSE = 'Monster/Sting_move', AttackSE = 'Monster/Sting_attack', BeHitSE = 'Monster/Sting_damage', DieSE = 'Monster/Sting_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1629,0x00000000}, HeadIcon = ''},
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[10068] = {id = 10068, NameZh = '虎蜥人', NameEn = 'Anolian', ModelDir = 'Body/Monster/Anolian/', AssesoriesDiePoint = {}, ModelName = 'Anolian', Texture = 'Anolian', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Anolian_stand', WalkSE = 'Monster/Anolian_move', AttackSE = 'Monster/Anolian_attack', BeHitSE = 'Monster/Anolian_damage', DieSE = 'Monster/Anolian_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1630,0x00000000}, HeadIcon = ''},
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[10069] = {id = 10069, NameZh = '邪惡使者', NameEn = 'Injustice', ModelDir = 'Body/Monster/Injustice/', AssesoriesDiePoint = {}, ModelName = 'Injustice', Texture = 'Injustice', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Injustice_stand', WalkSE = 'Monster/Injustice_move', AttackSE = 'Monster/Injustice_attack', BeHitSE = 'Monster/Injustice_damage', DieSE = 'Monster/Injustice_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1631,0x00000000}, HeadIcon = ''},
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[10070] = {id = 10070, NameZh = '幽靈劍士', NameEn = 'Raydric', ModelDir = 'Body/Monster/Raydric/', AssesoriesDiePoint = {}, ModelName = 'Raydric', Texture = 'Raydric', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Raydric_stand', WalkSE = 'Monster/Raydric_move', AttackSE = 'Monster/Raydric_attack', BeHitSE = 'Monster/Raydric_damage', DieSE = 'Monster/Raydric_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1632,0x00000000}, HeadIcon = ''},
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[10071] = {id = 10071, NameZh = '幽靈弓手', NameEn = 'Raydric_archer', ModelDir = 'Body/Monster/Raydric/', AssesoriesDiePoint = {}, ModelName = 'Raydric', Texture = 'Raydric', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Raydric_archer', StandSE = 'Monster/Raydric_archer_stand', WalkSE = 'Monster/Raydric_archer_move', AttackSE = 'Monster/Raydric_archer_attack', BeHitSE = 'Monster/Raydric_archer_damage', DieSE = 'Monster/Raydric_archer_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1633,0x00000000}, HeadIcon = ''},
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[10072] = {id = 10072, NameZh = '傀儡娃娃', NameEn = 'Marionette', ModelDir = 'Body/Monster/Marionette/', AssesoriesDiePoint = {}, ModelName = 'Marionette', Texture = 'Marionette', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Marionette_stand', WalkSE = 'Monster/Marionette_move', AttackSE = 'Monster/Marionette_attack', BeHitSE = 'Monster/Marionette_damage', DieSE = 'Monster/Marionette_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1634,0x00000000}, HeadIcon = ''},
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[10073] = {id = 10073, NameZh = '卡利斯格', NameEn = 'Khalitzburg', ModelDir = 'Body/Monster/Khalitzburg/', AssesoriesDiePoint = {}, ModelName = 'Khalitzburg', Texture = 'Khalitzburg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Khalitzburg_stand', WalkSE = 'Monster/Khalitzburg_move', AttackSE = 'Monster/Khalitzburg_attack', BeHitSE = 'Monster/Khalitzburg_damage', DieSE = 'Monster/Khalitzburg_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1635,0x00000000}, HeadIcon = ''},
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[10074] = {id = 10074, NameZh = '裘卡', NameEn = 'Joker', ModelDir = 'Body/Monster/Joker/', AssesoriesDiePoint = {}, ModelName = 'Joker', Texture = 'Joker', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Joker_stand', WalkSE = 'Monster/Joker_move', AttackSE = 'Monster/Joker_attack', BeHitSE = 'Monster/Joker_damage', DieSE = 'Monster/Joker_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1636,0x00000000}, HeadIcon = ''},
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[10075] = {id = 10075, NameZh = '邪骸浪人', NameEn = 'Wander_Man', ModelDir = 'Body/Monster/Wander_Man/', AssesoriesDiePoint = {}, ModelName = 'Wander_Man', Texture = 'Wander_Man', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wander_Man_stand', WalkSE = 'Monster/Wander_Man_move', AttackSE = 'Monster/Wander_Man_attack', BeHitSE = 'Monster/Wander_Man_damage', DieSE = 'Monster/Wander_Man_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1637,0x00000000}, HeadIcon = ''},
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[10076] = {id = 10076, NameZh = '邪惡箱', NameEn = 'Mimic', ModelDir = 'Body/Monster/Mimic/', AssesoriesDiePoint = {}, ModelName = 'Mimic', Texture = 'Mimic', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mimic_stand', WalkSE = 'Monster/Mimic_move', AttackSE = 'Monster/Mimic_attack', BeHitSE = 'Monster/Mimic_damage', DieSE = 'Monster/Mimic_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1638,0x00000000}, HeadIcon = ''},
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[10077] = {id = 10077, NameZh = '狂暴邪惡箱', NameEn = 'Ancient_Mimic', ModelDir = 'Body/Monster/Ancient_Mimic/', AssesoriesDiePoint = {}, ModelName = 'Ancient_Mimic', Texture = 'Ancient_Mimic', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ancient_Mimic_stand', WalkSE = 'Monster/Ancient_Mimic_move', AttackSE = 'Monster/Ancient_Mimic_attack', BeHitSE = 'Monster/Ancient_Mimic_damage', DieSE = 'Monster/Ancient_Mimic_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1639,0x00000000}, HeadIcon = ''},
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[10078] = {id = 10078, NameZh = '鬼火', NameEn = 'Horong', ModelDir = 'Body/Monster/Horong', AssesoriesDiePoint = {}, ModelName = 'Horong', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Horong_stand', WalkSE = 'Monster/Horong_move', AttackSE = 'Monster/Horong_attack', BeHitSE = 'Monster/Horong_damage', DieSE = 'Monster/Horong_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1640,0x00000000}, HeadIcon = ''},
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[10079] = {id = 10079, NameZh = '蛋殼小雞', NameEn = 'Picky', ModelDir = 'Body/Monster/Picky', AssesoriesDiePoint = {}, ModelName = 'Picky', Texture = 'Picky', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Picky_stand', WalkSE = 'Monster/Picky_move', AttackSE = 'Monster/Picky_attack', BeHitSE = 'Monster/Picky_damage', DieSE = 'Monster/Picky_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1641,0x00000000}, HeadIcon = ''},
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[10080] = {id = 10080, NameZh = '沙漠幼狼', NameEn = 'LittleWolf', ModelDir = 'Body/Monster/LittleWolf', AssesoriesDiePoint = {}, ModelName = 'LittleWolf', Texture = 'LittleWolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/LittleWolf_stand', WalkSE = 'Monster/LittleWolf_move', AttackSE = 'Monster/LittleWolf_attack', BeHitSE = 'Monster/LittleWolf_damage', DieSE = 'Monster/LittleWolf_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1642,0x00000000}, HeadIcon = 'LittleWolf'},
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[10081] = {id = 10081, NameZh = '螞蟻卵', NameEn = 'Ant_Egg', ModelDir = 'Body/Monster/Ant_Egg', AssesoriesDiePoint = {}, ModelName = 'Ant_Egg', Texture = 'Ant_Egg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ant_Egg_stand', WalkSE = 'Monster/Ant_Egg_move', AttackSE = 'Monster/Ant_Egg_attack', BeHitSE = 'Monster/Ant_Egg_damage', DieSE = 'Monster/Ant_Egg_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1643,0x00000000}, HeadIcon = ''},
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[10082] = {id = 10082, NameZh = '飛行魔書', NameEn = 'RideWord', ModelDir = 'Body/Monster/RideWord', AssesoriesDiePoint = {}, ModelName = 'RideWord', Texture = 'RideWord', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/RideWord_stand', WalkSE = 'Monster/RideWord_move', AttackSE = 'Monster/RideWord_attack', BeHitSE = 'Monster/RideWord_damage', DieSE = 'Monster/RideWord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1644,0x00000000}, HeadIcon = ''},
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[10083] = {id = 10083, NameZh = '大嘴鳥蛋', NameEn = 'PecoPeco_Egg', ModelDir = 'Body/Monster/PecoPeco_Egg', AssesoriesDiePoint = {}, ModelName = 'PecoPeco_Egg', Texture = 'PecoPeco_Egg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/PecoPeco_Egg_stand', WalkSE = 'Monster/PecoPeco_Egg_move', AttackSE = 'Monster/PecoPeco_Egg_attack', BeHitSE = 'Monster/PecoPeco_Egg_damage', DieSE = 'Monster/PecoPeco_Egg_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1645,0x00000000}, HeadIcon = ''},
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[10084] = {id = 10084, NameZh = '蟲蛹', NameEn = 'Pupa', ModelDir = 'Body/Monster/Pupa', AssesoriesDiePoint = {}, ModelName = 'Pupa', Texture = 'Pupa', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1646,0x00000000}, HeadIcon = ''},
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[10085] = {id = 10085, NameZh = '綠草', NameEn = 'Green_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant_Green', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Green_Plant_stand', WalkSE = 'Monster/Green_Plant_move', AttackSE = 'Monster/Green_Plant_attack', BeHitSE = 'Monster/Green_Plant_damage', DieSE = 'Monster/Green_Plant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x2D721F66}, HeadIcon = ''},
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[10086] = {id = 10086, NameZh = '紅草', NameEn = 'Red_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant_Red', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Red_Plant_stand', WalkSE = 'Monster/Red_Plant_move', AttackSE = 'Monster/Red_Plant_attack', BeHitSE = 'Monster/Red_Plant_damage', DieSE = 'Monster/Red_Plant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0xB33C2B66}, HeadIcon = ''},
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[10087] = {id = 10087, NameZh = '藍草', NameEn = 'Bule_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant_Blue', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bule_Plant_stand', WalkSE = 'Monster/Bule_Plant_move', AttackSE = 'Monster/Bule_Plant_attack', BeHitSE = 'Monster/Bule_Plant_damage', DieSE = 'Monster/Bule_Plant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x4868A666}, HeadIcon = ''},
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[10088] = {id = 10088, NameZh = '黃草', NameEn = 'Yellow_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant_Yellow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Yellow_Plant_stand', WalkSE = 'Monster/Yellow_Plant_move', AttackSE = 'Monster/Yellow_Plant_attack', BeHitSE = 'Monster/Yellow_Plant_damage', DieSE = 'Monster/Yellow_Plant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0xC3810B66}, HeadIcon = ''},
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[10089] = {id = 10089, NameZh = '光芒草', NameEn = 'Shining_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Shining_Plant_stand', WalkSE = 'Monster/Shining_Plant_move', AttackSE = 'Monster/Shining_Plant_attack', BeHitSE = 'Monster/Shining_Plant_damage', DieSE = 'Monster/Shining_Plant_die', ReuseActions = {}, DefaultColor = 6, PaintColor = {0xB33C2B66,0x2D721F66,0xC3810B66,0x4868A666,0X81979566,0x00000000}, HeadIcon = ''},
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[10090] = {id = 10090, NameZh = '紅菇', NameEn = 'Red_Mushroom', ModelDir = 'Body/Monster/Mushroom/', AssesoriesDiePoint = {}, ModelName = 'Mushroom', Texture = 'Mushroom', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Red_Mushroom_stand', WalkSE = 'Monster/Red_Mushroom_move', AttackSE = 'Monster/Red_Mushroom_attack', BeHitSE = 'Monster/Red_Mushroom_damage', DieSE = 'Monster/Red_Mushroom_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1652,0x00000000}, HeadIcon = ''},
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[10092] = {id = 10092, NameZh = '白草', NameEn = 'White_Plant', ModelDir = 'Body/Monster/Plant/', AssesoriesDiePoint = {}, ModelName = 'Plant', Texture = 'Plant_white', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/White_Plant_stand', WalkSE = 'Monster/White_Plant_move', AttackSE = 'Monster/White_Plant_attack', BeHitSE = 'Monster/White_Plant_damage', DieSE = 'Monster/White_Plant_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0X81979566}, HeadIcon = ''},
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[10091] = {id = 10091, NameZh = '黑菇', NameEn = 'Black_Mushroom', ModelDir = 'Body/Monster/Mushroom/', AssesoriesDiePoint = {}, ModelName = 'Mushroom', Texture = 'Mushroom2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Black_Mushroom_stand', WalkSE = 'Monster/Black_Mushroom_move', AttackSE = 'Monster/Black_Mushroom_attack', BeHitSE = 'Monster/Black_Mushroom_damage', DieSE = 'Monster/Black_Mushroom_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1653,0x00000000}, HeadIcon = ''},
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[10093] = {id = 10093, NameZh = '白幽靈黃', NameEn = 'Whisper', ModelDir = 'Body/Monster/Whisper/', AssesoriesDiePoint = {}, ModelName = 'Whisper', Texture = 'Whisper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Whisper_stand', WalkSE = 'Monster/Whisper_move', AttackSE = 'Monster/Whisper_attack', BeHitSE = 'Monster/Whisper_damage', DieSE = 'Monster/Whisper_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0xE29B0366}, HeadIcon = ''},
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[10094] = {id = 10094, NameZh = '白幽靈藍', NameEn = 'Whisper', ModelDir = 'Body/Monster/Whisper/', AssesoriesDiePoint = {}, ModelName = 'Whisper', Texture = 'Whisper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Whisper_stand', WalkSE = 'Monster/Whisper_move', AttackSE = 'Monster/Whisper_attack', BeHitSE = 'Monster/Whisper_damage', DieSE = 'Monster/Whisper_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x3F5ABB66}, HeadIcon = ''},
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[10095] = {id = 10095, NameZh = '白幽靈紫', NameEn = 'Whisper', ModelDir = 'Body/Monster/Whisper/', AssesoriesDiePoint = {}, ModelName = 'Whisper', Texture = 'Whisper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Whisper_stand', WalkSE = 'Monster/Whisper_move', AttackSE = 'Monster/Whisper_attack', BeHitSE = 'Monster/Whisper_damage', DieSE = 'Monster/Whisper_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x8441B566}, HeadIcon = ''},
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[10096] = {id = 10096, NameZh = '蒼蠅', NameEn = 'ChonChon', ModelDir = 'Body/Monster/ChonChon/', AssesoriesDiePoint = {}, ModelName = 'ChonChon', Texture = 'ChonChon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/ChonChon_stand', WalkSE = 'Monster/ChonChon_move', AttackSE = 'Monster/ChonChon_attack', BeHitSE = 'Monster/ChonChon_damage', DieSE = 'Monster/ChonChon_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10097] = {id = 10097, NameZh = '綠蒼蠅', NameEn = 'SteelChonChon', ModelDir = 'Body/Monster/ChonChon/', AssesoriesDiePoint = {}, ModelName = 'ChonChon', Texture = 'DragonFly', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/ChonChon_stand', WalkSE = 'Monster/ChonChon_move', AttackSE = 'Monster/ChonChon_attack', BeHitSE = 'Monster/ChonChon_damage', DieSE = 'Monster/ChonChon_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10098] = {id = 10098, NameZh = '赤蒼蠅', NameEn = 'HunterFly', ModelDir = 'Body/Monster/ChonChon/', AssesoriesDiePoint = {}, ModelName = 'ChonChon', Texture = 'HunterFly', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/ChonChon_stand', WalkSE = 'Monster/ChonChon_move', AttackSE = 'Monster/ChonChon_attack', BeHitSE = 'Monster/ChonChon_damage', DieSE = 'Monster/ChonChon_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10099] = {id = 10099, NameZh = '狼', NameEn = 'Wolf', ModelDir = 'Body/Monster/Wolf/', AssesoriesDiePoint = {}, ModelName = 'Wolf', Texture = 'Wolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wolf_stand', WalkSE = 'Monster/Wolf_move', AttackSE = 'Monster/Wolf_attack', BeHitSE = 'Monster/Wolf_damage', DieSE = 'Monster/Wolf_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10100] = {id = 10100, NameZh = '沙漠之狼', NameEn = 'DesertWolf', ModelDir = 'Body/Monster/Wolf/', AssesoriesDiePoint = {}, ModelName = 'Wolf', Texture = 'DesertWolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/DesertWolf_stand', WalkSE = 'Monster/DesertWolf_move', AttackSE = 'Monster/DesertWolf_attack', BeHitSE = 'Monster/DesertWolf_damage', DieSE = 'Monster/DesertWolf_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10101] = {id = 10101, NameZh = '鶚梟首領', NameEn = 'Owl_Duke', ModelDir = 'Body/Monster/Owl_Duke/', AssesoriesDiePoint = {}, ModelName = 'Owl_Duke', Texture = 'Owl_Duke', AvatarBody = '', PublicAnime = 'Owl_Duke', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Owl_Duke_stand', WalkSE = 'Monster/Owl_Duke_move', AttackSE = 'Monster/Owl_Duke_attack', BeHitSE = 'Monster/Owl_Duke_damage', DieSE = 'Monster/Owl_Duke_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10102] = {id = 10102, NameZh = '魔鍋蛋', NameEn = 'Magnolia', ModelDir = 'Body/Monster/Magnolia/', AssesoriesDiePoint = {}, ModelName = 'Magnolia', Texture = 'Magnolia', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Magnolia_stand', WalkSE = 'Monster/Magnolia_move', AttackSE = 'Monster/Magnolia_attack', BeHitSE = 'Monster/Magnolia_damage', DieSE = 'Monster/Magnolia_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10103] = {id = 10103, NameZh = '土人', NameEn = 'Dokebi', ModelDir = 'Body/Monster/Dokebi/', AssesoriesDiePoint = {}, ModelName = 'Dokebi', Texture = 'Dokebi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Dokebi_stand', WalkSE = 'Monster/Dokebi_move', AttackSE = 'Monster/Dokebi_attack', BeHitSE = 'Monster/Dokebi_damage', DieSE = 'Monster/Dokebi_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10104] = {id = 10104, NameZh = '邪骸獸人', NameEn = 'Orc_Skeleton', ModelDir = 'Body/Monster/Orc_Skeleton/', AssesoriesDiePoint = {}, ModelName = 'Orc_Skeleton', Texture = 'Orc_Skeleton', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Orc_Skeleton_stand', WalkSE = 'Monster/Orc_Skeleton_move', AttackSE = 'Monster/Orc_Skeleton_attack', BeHitSE = 'Monster/Orc_Skeleton_damage', DieSE = 'Monster/Orc_Skeleton_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10105] = {id = 10105, NameZh = '噬人花', NameEn = 'Flora', ModelDir = 'Body/Monster/Flora/', AssesoriesDiePoint = {}, ModelName = 'Flora', Texture = 'Flora', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Flora_stand', WalkSE = 'Monster/Flora_move', AttackSE = 'Monster/Flora_attack', BeHitSE = 'Monster/Flora_damage', DieSE = 'Monster/Flora_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10106] = {id = 10106, NameZh = '氣泡蟲', NameEn = 'Marine_Sphere', ModelDir = 'Body/Monster/Marine_Sphere/', AssesoriesDiePoint = {}, ModelName = 'Marine_Sphere', Texture = 'Marine_Sphere', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Marine_Sphere_stand', WalkSE = 'Monster/Marine_Sphere_move', AttackSE = 'Monster/Marine_Sphere_attack', BeHitSE = 'Monster/Marine_Sphere_damage', DieSE = 'Monster/Marine_Sphere_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10107] = {id = 10107, NameZh = '藍鼠', NameEn = 'Cramp', ModelDir = 'Body/Monster/Tarou/', AssesoriesDiePoint = {}, ModelName = 'Tarou', Texture = 'Cramp', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Cramp_stand', WalkSE = 'Monster/Cramp_move', AttackSE = 'Monster/Cramp_attack', BeHitSE = 'Monster/Cramp_damage', DieSE = 'Monster/Cramp_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10108] = {id = 10108, NameZh = '毒魔菇', NameEn = 'PoisonSpore', ModelDir = 'Body/Monster/Spore/', AssesoriesDiePoint = {}, ModelName = 'Spore', Texture = 'PoisonSpore', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/PoisonSpore_stand', WalkSE = 'Monster/PoisonSpore_move', AttackSE = 'Monster/PoisonSpore_attack', BeHitSE = 'Monster/PoisonSpore_damage', DieSE = 'Monster/PoisonSpore_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10109] = {id = 10109, NameZh = '羅達蛙', NameEn = 'Thara_Frog', ModelDir = 'Body/MiniBoss/Thara_Frog/', AssesoriesDiePoint = {}, ModelName = 'Thara_Frog', Texture = 'RodaFrog', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Thara_Frog_stand', WalkSE = 'Monster/Thara_Frog_move', AttackSE = 'Monster/Thara_Frog_attack', BeHitSE = 'Monster/Thara_Frog_damage', DieSE = 'Monster/Thara_Frog_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10110] = {id = 10110, NameZh = '瑪勒盜蟲', NameEn = 'GThiefBug', ModelDir = 'Body/Monster/Thiefbug/', AssesoriesDiePoint = {}, ModelName = 'Thiefbug', Texture = 'GThiefBug', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/GThiefBug_stand', WalkSE = 'Monster/GThiefBug_move', AttackSE = 'Monster/GThiefBug_attack', BeHitSE = 'Monster/GThiefBug_damage', DieSE = 'Monster/GThiefBug_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10111] = {id = 10111, NameZh = '邪骸士兵', NameEn = 'Skeleton_Soldier', ModelDir = 'Body/Monster/Skeleton_Archer/', AssesoriesDiePoint = {}, ModelName = 'Skeleton_Archer', Texture = 'Skeleton_Soldier', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Skeleton_Soldier', StandSE = 'Monster/Skeleton_Soldier_stand', WalkSE = 'Monster/Skeleton_Soldier_move', AttackSE = 'Monster/Skeleton_Soldier_attack', BeHitSE = 'Monster/Skeleton_Soldier_damage', DieSE = 'Monster/Skeleton_Soldier_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1601,0x00000000}, HeadIcon = ''},
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[10112] = {id = 10112, NameZh = '盜蟲卵', NameEn = 'ThifeBug_Egg', ModelDir = 'Body/Monster/ThifeBug_Egg/', AssesoriesDiePoint = {}, ModelName = 'ThifeBug_Egg', Texture = 'ThifeBug_Egg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/ThifeBug_Egg_stand', WalkSE = 'Monster/ThifeBug_Egg_move', AttackSE = 'Monster/ThifeBug_Egg_attack', BeHitSE = 'Monster/ThifeBug_Egg_damage', DieSE = 'Monster/ThifeBug_Egg_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1601,0x00000000}, HeadIcon = ''},
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[10113] = {id = 10113, NameZh = '訓練用假人', NameEn = 'WoodenFake', ModelDir = 'Body/NPC/WoodenTaget/', AssesoriesDiePoint = {}, ModelName = 'WoodenTaget', Texture = 'WoodenTaget', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10114] = {id = 10114, NameZh = '水母', NameEn = 'Marina', ModelDir = 'Body/Monster/Marina', AssesoriesDiePoint = {}, ModelName = 'Marina', Texture = 'Marina', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10115] = {id = 10115, NameZh = '巨石怪', NameEn = 'Golen', ModelDir = 'Body/Monster/Golen/', AssesoriesDiePoint = {}, ModelName = 'Golen', Texture = 'Golen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Golen_stand', WalkSE = 'Monster/Golen_move', AttackSE = 'Monster/Golen_attack', BeHitSE = 'Monster/Golen_damage', DieSE = 'Monster/Golen_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1601,0x00000000}, HeadIcon = ''},
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[10116] = {id = 10116, NameZh = '將軍魔碑', NameEn = 'Greatest_General', ModelDir = 'Body/Monster/Greatest_General/', AssesoriesDiePoint = {}, ModelName = 'Greatest_General', Texture = 'Greatest_General', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Greatest_General_stand', WalkSE = 'Monster/Greatest_General_move', AttackSE = 'Monster/Greatest_General_attack', BeHitSE = 'Monster/Greatest_General_damage', DieSE = 'Monster/Greatest_General_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1601,0x00000000}, HeadIcon = ''},
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[10117] = {id = 10117, NameZh = '黑蟻', NameEn = 'Black_Ant', ModelDir = 'Body/Monster/Black_Ant/', AssesoriesDiePoint = {}, ModelName = 'Black_Ant_D', Texture = 'Black_Ant', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Black_Ant_move', AttackSE = 'Monster/Black_Ant_attack', BeHitSE = 'Monster/Black_Ant_damage', DieSE = 'Monster/Black_Ant_die', ReuseActions = {}, DefaultColor = 2, PaintColor = {}, HeadIcon = ''},
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[10118] = {id = 10118, NameZh = '巫師男黑化', NameEn = 'Wizard_M_D', ModelDir = 'Body/Player/Wizard_M/', AssesoriesDiePoint = {}, ModelName = 'Wizard_M_D', Texture = 'Wizard_M', AvatarBody = '', PublicAnime = 'Wizard_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Wizard_M_D_move', AttackSE = 'Monster/Wizard_M_D_attack', BeHitSE = 'Monster/Wizard_M_D_damage', DieSE = 'Monster/Wizard_M_D_die', ReuseActions = {}, DefaultColor = 2, PaintColor = {}, HeadIcon = ''},
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[10119] = {id = 10119, NameZh = '彩蝶精靈黑化', NameEn = 'Menblatt_D', ModelDir = 'Body/MiniBoss/Menblatt/', AssesoriesDiePoint = {}, ModelName = 'Menblatt_D', Texture = 'Menblatt', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Menblatt_D_move', AttackSE = 'Monster/Menblatt_D_attack', BeHitSE = 'Monster/Menblatt_D_damage', DieSE = 'Monster/Menblatt_D_die', ReuseActions = {}, DefaultColor = 2, PaintColor = {}, HeadIcon = ''},
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[10120] = {id = 10120, NameZh = '法師貓', NameEn = 'MagicCat', ModelDir = 'Body/Monster/MagicCat/', AssesoriesDiePoint = {}, ModelName = 'MagicCat', Texture = 'MagicCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/MagicCat_move', AttackSE = 'Monster/MagicCat_attack', BeHitSE = 'Monster/MagicCat_damage', DieSE = 'Monster/MagicCat_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10121] = {id = 10121, NameZh = '格鬥貓', NameEn = 'KongfuCat', ModelDir = 'Body/Monster/KongfuCat/', AssesoriesDiePoint = {}, ModelName = 'KongfuCat', Texture = 'KongfuCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/KongfuCat_move', AttackSE = 'Monster/KongfuCat_attack', BeHitSE = 'Monster/KongfuCat_damage', DieSE = 'Monster/MagicCat_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10122] = {id = 10122, NameZh = '尖叫曼陀羅', NameEn = 'Mandra', ModelDir = 'Body/Monster/Mandra/', AssesoriesDiePoint = {}, ModelName = 'Mandra', Texture = 'Mandra', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Mandra_move', AttackSE = 'Monster/Mandra_attack', BeHitSE = 'Monster/Mandra_damage', DieSE = 'Monster/Mandra_die', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Mandala'},
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[10123] = {id = 10123, NameZh = '算盤貓', NameEn = 'NijiaCat', ModelDir = 'Body/Monster/NijiaCat/', AssesoriesDiePoint = {}, ModelName = 'NijiaCat', Texture = 'NijiaCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/NijiaCat_move', AttackSE = 'Monster/NijiaCat_attack', BeHitSE = 'Monster/NijiaCat_damage', DieSE = 'Monster/NijiaCat_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10124] = {id = 10124, NameZh = '廚師貓', NameEn = 'ChefCat', ModelDir = 'Body/Monster/ChefCat/', AssesoriesDiePoint = {}, ModelName = 'ChefCat', Texture = 'ChefCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/ChefCat_move', AttackSE = 'Monster/ChefCat_attack', BeHitSE = 'Monster/ChefCat_damage', DieSE = 'Monster/NijiaCat_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10125] = {id = 10125, NameZh = '犬妖', NameEn = 'Kobold', ModelDir = 'Body/Monster/Kobold/', AssesoriesDiePoint = {}, ModelName = 'Kobold', Texture = 'Kobold', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Kobold_move', AttackSE = 'Monster/Kobold_attack', BeHitSE = 'Monster/Kobold_damage', DieSE = 'Monster/Kobold_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10126] = {id = 10126, NameZh = '犬妖弓箭手', NameEn = 'Kobold_Archer', ModelDir = 'Body/Monster/Kobold_Archer/', AssesoriesDiePoint = {}, ModelName = 'Kobold_Archer', Texture = 'Kobold_Archer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Kobold_Archer_move', AttackSE = 'Monster/Kobold_Archer_attack', BeHitSE = 'Monster/Kobold_damage', DieSE = 'Monster/Kobold_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10127] = {id = 10127, NameZh = '狂暴野貓', NameEn = 'Wild_Rose', ModelDir = 'Body/Monster/Wild_Rose/', AssesoriesDiePoint = {}, ModelName = 'Wild_Rose', Texture = 'Wild_Rose', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Wild_Rose_move', AttackSE = 'Monster/Wild_Rose_attack', BeHitSE = 'Monster/Wild_Rose_damage', DieSE = 'Monster/Wild_Rose_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10128] = {id = 10128, NameZh = '鶚梟首領', NameEn = 'Owl_Duke', ModelDir = 'Body/Monster/Owl_Duke/', AssesoriesDiePoint = {}, ModelName = 'Owl_Duke', Texture = 'Owl_Duke', AvatarBody = '', PublicAnime = 'Owl_Duke', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Owl_Duke_move', AttackSE = 'Monster/Owl_Duke_attack', BeHitSE = 'Monster/Owl_Duke_damage', DieSE = 'Monster/Owl_Duke_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10129] = {id = 10129, NameZh = '暗神官', NameEn = 'Evil_Druid', ModelDir = 'Body/Monster/Evil_Druid/', AssesoriesDiePoint = {}, ModelName = 'Evil_Druid', Texture = 'Evil_Druid', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Evil_Druid_move', AttackSE = 'Monster/Evil_Druid_attack', BeHitSE = 'Monster/Evil_Druid_damage', DieSE = 'Monster/Evil_Druid_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10130] = {id = 10130, NameZh = '暗黑祭司', NameEn = 'Dark_Priest', ModelDir = 'Body/Monster/Dark_Priest/', AssesoriesDiePoint = {}, ModelName = 'Dark_Priest', Texture = 'Dark_Priest', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10131] = {id = 10131, NameZh = '飛行魔書', NameEn = 'Rideword', ModelDir = 'Body/Monster/Rideword/', AssesoriesDiePoint = {}, ModelName = 'Rideword', Texture = 'Rideword', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10132] = {id = 10132, NameZh = '邪骸浪人', NameEn = 'Wander_Man', ModelDir = 'Body/Monster/Wander_Man/', AssesoriesDiePoint = {}, ModelName = 'Wander_Man', Texture = 'Wander_Man', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10133] = {id = 10133, NameZh = '風魔巫師', NameEn = 'Wind_Ghost', ModelDir = 'Body/Monster/Wind_Ghost/', AssesoriesDiePoint = {}, ModelName = 'Wind_Ghost', Texture = 'Wind_Ghost', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10134] = {id = 10134, NameZh = '邪惡使者', NameEn = 'Injustice', ModelDir = 'Body/Monster/Injustice/', AssesoriesDiePoint = {}, ModelName = 'Injustice', Texture = 'Injustice', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10135] = {id = 10135, NameZh = '惡靈', NameEn = 'Wraith', ModelDir = 'Body/Monster/Wraith/', AssesoriesDiePoint = {}, ModelName = 'Wraith', Texture = 'Wraith', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = 'Monster/Wraith_attack', BeHitSE = '', DieSE = 'Monster/Wraith_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10136] = {id = 10136, NameZh = '重金屬蝗蟲', NameEn = 'Rocker', ModelDir = 'Body/MiniBoss/Rocker/', AssesoriesDiePoint = {}, ModelName = 'Rocker', Texture = 'Metaller', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10138] = {id = 10138, NameZh = '森靈', NameEn = 'WormTail', ModelDir = 'Body/Monster/WormTail/', AssesoriesDiePoint = {}, ModelName = 'WormTail', Texture = 'WormTail', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10139] = {id = 10139, NameZh = '灰森靈', NameEn = 'StemWorm', ModelDir = 'Body/Monster/WormTail/', AssesoriesDiePoint = {}, ModelName = 'WormTail', Texture = 'StemWorm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10140] = {id = 10140, NameZh = '獵蠅', NameEn = 'Dustiness', ModelDir = 'Body/Monster/Dustiness', AssesoriesDiePoint = {}, ModelName = 'Dustiness', Texture = 'Dustiness', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10141] = {id = 10141, NameZh = '螳螂', NameEn = 'Mantis', ModelDir = 'Body/Monster/Mantis', AssesoriesDiePoint = {}, ModelName = 'Mantis', Texture = 'Mantis', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10142] = {id = 10142, NameZh = '伊特瓢蟲', NameEn = 'Brilight', ModelDir = 'Body/Monster/Brilight', AssesoriesDiePoint = {}, ModelName = 'Brilight', Texture = 'Brilight', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10143] = {id = 10143, NameZh = '梅納海葵', NameEn = 'Penomena', ModelDir = 'Body/Monster/Hydra/', AssesoriesDiePoint = {}, ModelName = 'Hydra', Texture = 'Penomena', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10144] = {id = 10144, NameZh = '朽魔', NameEn = 'Punk', ModelDir = 'Body/Monster/Punk', AssesoriesDiePoint = {}, ModelName = 'Punk', Texture = 'Punk', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = 'Monster/Punk_attack', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10145] = {id = 10145, NameZh = '巫婆', NameEn = 'Bathory', ModelDir = 'Body/Monster/Bathory', AssesoriesDiePoint = {}, ModelName = 'Bathory', Texture = 'Bathory', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = 'Monster/Bathory_attack', BeHitSE = 'Monster/Bathory_damage', DieSE = 'Monster/Bathory_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10146] = {id = 10146, NameZh = '古鐘魔', NameEn = 'Clock', ModelDir = 'Body/Monster/Clock', AssesoriesDiePoint = {}, ModelName = 'Clock', Texture = 'Clock', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10147] = {id = 10147, NameZh = '鍾怪', NameEn = 'Alarm', ModelDir = 'Body/Monster/Alarm', AssesoriesDiePoint = {}, ModelName = 'Alarm', Texture = 'Alarm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = 'Monster/Alarm_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10148] = {id = 10148, NameZh = '邪惡靈魔導士', NameEn = 'Elder', ModelDir = 'Body/Monster/Elder', AssesoriesDiePoint = {}, ModelName = 'Elder', Texture = 'Elder', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = 'Monster/Elder_attack', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10149] = {id = 10149, NameZh = '大本鐘', NameEn = 'BigBen', ModelDir = 'Body/Monster/Clock', AssesoriesDiePoint = {}, ModelName = 'Clock', Texture = 'BigBen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10150] = {id = 10150, NameZh = '獸人女戰士', NameEn = 'Orc_lady', ModelDir = 'Body/Monster/Orc_lady', AssesoriesDiePoint = {}, ModelName = 'Orc_lady', Texture = 'Orc_lady', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10151] = {id = 10151, NameZh = '愛麗哲', NameEn = 'Aliza', ModelDir = 'Body/Monster/Alizhe', AssesoriesDiePoint = {}, ModelName = 'Alizhe', Texture = 'Alizhe', AvatarBody = '', PublicAnime = 'Alice', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10152] = {id = 10152, NameZh = '黑魔女', NameEn = 'BlackWitch', ModelDir = 'Body/Monster/BlackWitch', AssesoriesDiePoint = {}, ModelName = 'BlackWitch', Texture = 'BlackWitch', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10153] = {id = 10153, NameZh = '波利B型', NameEn = 'Poring_Pet', ModelDir = 'Body/Monster/Poring_Pet/', AssesoriesDiePoint = {}, ModelName = 'Poring_Pet', Texture = 'Poring_Pet', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Poring_Pet_move', AttackSE = 'Monster/Poring_Pet_attack', BeHitSE = 'Monster/Poring_Pet_damage', DieSE = 'Monster/Poring_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1563,0x00000000}, HeadIcon = 'Poring_Pet'},
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[10154] = {id = 10154, NameZh = '瘋兔B型', NameEn = 'Lunatic_Pet', ModelDir = 'Body/Monster/Lunatic/', AssesoriesDiePoint = {}, ModelName = 'Lunatic', Texture = 'Lunatic_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Lunatic_Pet_stand', WalkSE = 'Monster/Lunatic_Pet_move', AttackSE = 'Monster/Lunatic_Pet_attack', BeHitSE = 'Monster/Lunatic_Pet_damage', DieSE = 'Monster/Lunatic_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1571,0x00000000}, HeadIcon = 'Eclipse'},
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[10155] = {id = 10155, NameZh = '溜溜猴B型', NameEn = 'Yoyo_Pet', ModelDir = 'Body/Monster/Yoyo_Pet/', AssesoriesDiePoint = {}, ModelName = 'Yoyo_Pet', Texture = 'Yoyo_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Yoyo_Pet_stand', WalkSE = 'Monster/Yoyo_Pet_move', AttackSE = 'Monster/Yoyo_Pet_attack', BeHitSE = 'Monster/Yoyo_Pet_damage', DieSE = 'Monster/Yoyo_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1575,0x00000000}, HeadIcon = 'Yoyo_Pet'},
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[10156] = {id = 10156, NameZh = '小野豬', NameEn = 'Savage_Baby', ModelDir = 'Body/Monster/Savage_Baby/', AssesoriesDiePoint = {}, ModelName = 'Savage_Baby', Texture = 'Savage_Baby', AvatarBody = '', PublicAnime = 'Savage_Baby', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Savage_Baby'},
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[10157] = {id = 10157, NameZh = '小野豬B型', NameEn = 'Savage_Baby_Pet', ModelDir = 'Body/Monster/Savage_Baby_Pet/', AssesoriesDiePoint = {}, ModelName = 'Savage_Baby_Pet', Texture = 'Savage_Baby_Pet', AvatarBody = '', PublicAnime = 'Savage_Baby', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Savage_Baby_Pet'},
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[10158] = {id = 10158, NameZh = '蛇女伊絲B型', NameEn = 'Isis_Pet', ModelDir = 'Body/Monster/Isis_Pet/', AssesoriesDiePoint = {}, ModelName = 'Isis_Pet', Texture = 'Isis_Pet', AvatarBody = '', PublicAnime = 'Isis', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Isis_Pet_stand', WalkSE = 'Monster/Isis_Pet_move', AttackSE = 'Monster/Isis_Pet_attack', BeHitSE = 'Monster/Isis_Pet_damage', DieSE = 'Monster/Isis_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1622,0x00000000}, HeadIcon = 'Isis_Pet'},
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[10159] = {id = 10159, NameZh = '畢帝特地龍B型', NameEn = 'Petit_Pet', ModelDir = 'Body/Monster/Petit_Pet/', AssesoriesDiePoint = {}, ModelName = 'Petit_Pet', Texture = 'Petit_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Petit_Pet_stand', WalkSE = 'Monster/Petit_Pet_move', AttackSE = 'Monster/Petit_Pet_attack', BeHitSE = 'Monster/Petit_Pet_damage', DieSE = 'Monster/Petit_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1624,0x00000000}, HeadIcon = 'Petit_Pet'},
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[10160] = {id = 10160, NameZh = '小巴風特B型', NameEn = 'Baphomet_S_Pet', ModelDir = 'Body/Monster/Baphomet_S_Pet/', AssesoriesDiePoint = {}, ModelName = 'Baphomet_S_Pet', Texture = 'Baphomet_S_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_S_Pet_stand', WalkSE = 'Monster/Baphomet_S_Pet_move', AttackSE = 'Monster/Baphomet_S_Pet_attack', BeHitSE = 'Monster/Baphomet_S_Pet_damage', DieSE = 'Monster/Baphomet_S_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1626,0x00000000}, HeadIcon = 'Baphomet_S_Pet'},
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[10161] = {id = 10161, NameZh = '沙漠幼狼B型', NameEn = 'littleWolf_Pet', ModelDir = 'Body/Monster/littleWolf_Pet', AssesoriesDiePoint = {}, ModelName = 'littleWolf_Pet', Texture = 'littleWolf_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/littleWolf_Pet_stand', WalkSE = 'Monster/littleWolf_Pet_move', AttackSE = 'Monster/littleWolf_Pet_attack', BeHitSE = 'Monster/littleWolf_Pet_damage', DieSE = 'Monster/littleWolf_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1642,0x00000000}, HeadIcon = 'LittleWolf_Pet'},
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[10162] = {id = 10162, NameZh = '小惡魔B型', NameEn = 'Deviruchi_Pet', ModelDir = 'Body/Monster/Deviruchi_Pet/', AssesoriesDiePoint = {}, ModelName = 'Deviruchi_Pet', Texture = 'Deviruchi_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Deviruchi_Pet_stand', WalkSE = 'Monster/Deviruchi_Pet_move', AttackSE = 'Monster/Deviruchi_Pet_attack', BeHitSE = 'Monster/Deviruchi_Pet_damage', DieSE = 'Monster/Deviruchi_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1590,0x00000000}, HeadIcon = 'Deviruchi_Pet'},
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[10163] = {id = 10163, NameZh = '尖叫曼陀羅B型', NameEn = 'Mandra_Pet', ModelDir = 'Body/Monster/Mandra_Pet/', AssesoriesDiePoint = {}, ModelName = 'Mandra_Pet', Texture = 'Mandra_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Mandra_Pet_move', AttackSE = 'Monster/Mandra_Pet_attack', BeHitSE = 'Monster/Mandra_Pet_damage', DieSE = 'Monster/Mandra_Pet_die', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Mandala_Pet'},
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[10164] = {id = 10164, NameZh = '鬼女B型', NameEn = 'Sohee_Pet', ModelDir = 'Body/Monster/Sohee_Pet/', AssesoriesDiePoint = {}, ModelName = 'Sohee_Pet', Texture = 'Sohee_Pet', AvatarBody = '', PublicAnime = 'Sohee', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Sohee_Pet_stand', WalkSE = 'Monster/Sohee_Pet_move', AttackSE = 'Monster/Sohee_Pet_attack', BeHitSE = 'Monster/Sohee_Pet_damage', DieSE = 'Monster/Sohee_Pet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1667,0x00000000}, HeadIcon = 'Sohee_Pet'},
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[10165] = {id = 10165, NameZh = '滿月曼陀羅', NameEn = 'Mandra_1', ModelDir = 'Body/Monster/Mandra/', AssesoriesDiePoint = {}, ModelName = 'Mandra_1', Texture = 'Mandra', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mandra_1_stand', WalkSE = 'Monster/Mandra_1_move', AttackSE = 'Monster/Mandra_1_attack', BeHitSE = 'Monster/Mandra_1_damage', DieSE = 'Monster/Mandra_1_die', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Mandala_1'},
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[10166] = {id = 10166, NameZh = '甜餅人', NameEn = 'Cookie_xmas', ModelDir = 'Body/Monster/Cookie/', AssesoriesDiePoint = {}, ModelName = 'Cookie', Texture = 'Cookie_xmas', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10167] = {id = 10167, NameZh = '綠餅人', NameEn = 'Cookie', ModelDir = 'Body/Monster/Cookie/', AssesoriesDiePoint = {}, ModelName = 'Cookie', Texture = 'Cookie', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10168] = {id = 10168, NameZh = '玩具士兵', NameEn = 'Cruiser', ModelDir = 'Body/Monster/Cruiser/', AssesoriesDiePoint = {}, ModelName = 'Cruiser', Texture = 'Cruiser', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10169] = {id = 10169, NameZh = '邪惡禮盒', NameEn = 'Mystcase', ModelDir = 'Body/Monster/Mystcase', AssesoriesDiePoint = {}, ModelName = 'Mystcase', Texture = 'Mystcase', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10171] = {id = 10171, NameZh = '卡侖寶寶', NameEn = 'GarmBaby', ModelDir = 'Body/Monster/GarmBaby', AssesoriesDiePoint = {}, ModelName = 'GarmBaby', Texture = 'GarmBaby', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10172] = {id = 10172, NameZh = '玩偶熊', NameEn = 'Teddy_Bear', ModelDir = 'Body/Monster/Teddy_Bear', AssesoriesDiePoint = {}, ModelName = 'Teddy_Bear', Texture = 'Teddy_Bear', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10173] = {id = 10173, NameZh = '卡拉特小丑', NameEn = 'Carat', ModelDir = 'Body/Monster/Carat', AssesoriesDiePoint = {}, ModelName = 'Carat', Texture = 'Carat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10174] = {id = 10174, NameZh = '邪惡老公公', NameEn = 'Antonio', ModelDir = 'Body/Monster/Antonio', AssesoriesDiePoint = {}, ModelName = 'Antonio', Texture = 'Antonio', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10175] = {id = 10175, NameZh = '寵物貓', NameEn = 'Cat_Pet', ModelDir = 'Body/Monster/Cat_Pet', AssesoriesDiePoint = {}, ModelName = 'Cat_Pet', Texture = 'Cat_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Cat_Pet'},
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[10176] = {id = 10176, NameZh = '寵物狗', NameEn = 'Dog_Pet', ModelDir = 'Body/Monster/littleWolf_Pet', AssesoriesDiePoint = {}, ModelName = 'littleWolf_Pet', Texture = 'Dog_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dog_pet'},
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[10177] = {id = 10177, NameZh = '紫羅蘭波利', NameEn = 'C3_Poring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'C3_Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'C3_Poring'},
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[10178] = {id = 10178, NameZh = '雨水波利', NameEn = 'pouring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'pouring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'pouring'},
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[10179] = {id = 10179, NameZh = '炸彈波利', NameEn = 'bombporing', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'bombporing', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'bombporing'},
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[10180] = {id = 10180, NameZh = '憤怒波利', NameEn = 'C4_poring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'C4_poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'C4_poring'},
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[10181] = {id = 10181, NameZh = '拉鍊熊 ', NameEn = 'ZipperBear_M', ModelDir = 'Body/Monster/ZipperBear_M/', AssesoriesDiePoint = {}, ModelName = 'ZipperBear_M', Texture = 'ZipperBear_M', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'ZipperBear_M'},
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[10182] = {id = 10182, NameZh = '聖誕波利', NameEn = 'Stan_Poring', ModelDir = 'Body/Monster/Stan_Poring', AssesoriesDiePoint = {}, ModelName = 'Stan_Poring', Texture = 'Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10183] = {id = 10183, NameZh = '波利聖誕皮膚', NameEn = 'Stan_Poring_Pet', ModelDir = 'Body/Monster/Poring', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Stan_Poring_Pet', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Stan_Poring_Pet'},
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[10184] = {id = 10184, NameZh = '年獸寶寶', NameEn = 'DancingDragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'DancingDragon', Texture = 'Dancing_Green_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Green_Dragon'},
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[10185] = {id = 10185, NameZh = '年獸寶寶-紅', NameEn = 'Dancing_Red_Dragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'DancingDragon', Texture = 'Dancing_Red_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Red_Dragon'},
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[10186] = {id = 10186, NameZh = '年獸寶寶-藍', NameEn = 'Dancing_Blue_Dragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'DancingDragon', Texture = 'Dancing_Blue_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Blue_Dragon'},
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[10187] = {id = 10187, NameZh = '年獸寶寶-紫', NameEn = 'Dancing_Silver_Dragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'DancingDragon', Texture = 'Dancing_Silver_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Silver_Dragon'},
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[10188] = {id = 10188, NameZh = '年獸寶寶-金', NameEn = 'Dancing_Yellow_Dragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'Dancing_Yellow_Dragon', Texture = 'Dancing_Yellow_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Yellow_Dragon'},
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[10189] = {id = 10189, NameZh = '年獸寶寶-暗金', NameEn = 'Dancing_Golden_Dragon', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'Dancing_Gloden_Dragon', Texture = 'Dancing_Gloden_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Golden_Dragon'},
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[10190] = {id = 10190, NameZh = '邪惡向日葵', NameEn = 'Geographer', ModelDir = 'Body/Monster/Geographer', AssesoriesDiePoint = {}, ModelName = 'Geographer', Texture = 'Geographer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10191] = {id = 10191, NameZh = '土撥鼠', NameEn = 'Martin', ModelDir = 'Body/Monster/Martin/', AssesoriesDiePoint = {}, ModelName = 'Martin', Texture = 'Martin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10192] = {id = 10192, NameZh = '高原佩瑞絲', NameEn = 'Perese_G', ModelDir = 'Body/Monster/Perese_G', AssesoriesDiePoint = {}, ModelName = 'Perese_G', Texture = 'Perese_G', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10193] = {id = 10193, NameZh = '鳥人哈比', NameEn = 'Hapy', ModelDir = 'Body/Monster/Hapy', AssesoriesDiePoint = {}, ModelName = 'Hapy', Texture = 'Hapy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10194] = {id = 10194, NameZh = '爆炎小惡魔', NameEn = 'Diabolic', ModelDir = 'Body/Monster/Deviruchi', AssesoriesDiePoint = {}, ModelName = 'Deviruchi', Texture = 'Diabolic', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10195] = {id = 10195, NameZh = '火焰精靈', NameEn = 'LavaMeco', ModelDir = 'Body/Monster/LavaMeco', AssesoriesDiePoint = {}, ModelName = 'LavaMeco', Texture = 'LavaMeco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10196] = {id = 10196, NameZh = '幼年火焰鳥', NameEn = 'KasaKid', ModelDir = 'Body/Monster/KasaKid', AssesoriesDiePoint = {}, ModelName = 'KasaKid', Texture = 'KasaKid', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10197] = {id = 10197, NameZh = '爆炎小馬', NameEn = 'Flamehorse', ModelDir = 'Body/Monster/Flamehorse', AssesoriesDiePoint = {}, ModelName = 'Flamehorse', Texture = 'Flamehorse', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10198] = {id = 10198, NameZh = '萬聖魔', NameEn = 'Quve', ModelDir = 'Body/Monster/Quve', AssesoriesDiePoint = {}, ModelName = 'Quve', Texture = 'Quve', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10199] = {id = 10199, NameZh = '鬼娃樹', NameEn = 'Gibbet', ModelDir = 'Body/Monster/Gibbet', AssesoriesDiePoint = {}, ModelName = 'Gibbet', Texture = 'Gibbet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10200] = {id = 10200, NameZh = '無顱武士', NameEn = 'Dullahan', ModelDir = 'Body/Monster/Dullahan', AssesoriesDiePoint = {}, ModelName = 'Dullahan', Texture = 'Dullahan', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10202] = {id = 10202, NameZh = '南瓜魂', NameEn = 'Lude', ModelDir = 'Body/Monster/Lude', AssesoriesDiePoint = {}, ModelName = 'Lude', Texture = 'Lude', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10203] = {id = 10203, NameZh = '兔斯拉', NameEn = 'Hylozoist', ModelDir = 'Body/Monster/Hylozoist', AssesoriesDiePoint = {}, ModelName = 'Hylozoist', Texture = 'Hylozoist', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10204] = {id = 10204, NameZh = '艾羅', NameEn = 'Eira', ModelDir = 'Body/Monster/Eira', AssesoriesDiePoint = {}, ModelName = 'Eira', Texture = 'Eira', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10205] = {id = 10205, NameZh = '迪爾特', NameEn = 'Dieter', ModelDir = 'Body/Monster/Dieter', AssesoriesDiePoint = {}, ModelName = 'Dieter', Texture = 'Dieter', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10206] = {id = 10206, NameZh = '巴耶黎', NameEn = 'Bayeru', ModelDir = 'Body/Monster/Bayeru', AssesoriesDiePoint = {}, ModelName = 'Bayeru', Texture = 'Bayeru', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10207] = {id = 10207, NameZh = '哥莫拉', NameEn = 'Gemola', ModelDir = 'Body/Monster/Gemola', AssesoriesDiePoint = {}, ModelName = 'Gemola', Texture = 'Gemola', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10208] = {id = 10208, NameZh = '巴爾坦星人', NameEn = 'AlienBaltan', ModelDir = 'Body/Monster/AlienBaltan', AssesoriesDiePoint = {}, ModelName = 'AlienBaltan', Texture = 'AlienBaltan', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10209] = {id = 10209, NameZh = '哥爾贊', NameEn = 'Golza', ModelDir = 'Body/Monster/Golza', AssesoriesDiePoint = {}, ModelName = 'Golza', Texture = 'Golza', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10210] = {id = 10210, NameZh = '貝蒙斯坦', NameEn = 'BementStan', ModelDir = 'Body/Monster/BementStan', AssesoriesDiePoint = {}, ModelName = 'BementStan', Texture = 'BementStan', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10211] = {id = 10211, NameZh = '艾雷王', NameEn = 'KingAlly', ModelDir = 'Body/Monster/KingAlly', AssesoriesDiePoint = {}, ModelName = 'KingAlly', Texture = 'KingAlly', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10212] = {id = 10212, NameZh = '金古橋', NameEn = 'GoldenBridge', ModelDir = 'Body/Monster/GoldenBridge', AssesoriesDiePoint = {}, ModelName = 'GoldenBridge', Texture = 'GoldenBridge', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10213] = {id = 10213, NameZh = '黑魔女寵物', NameEn = 'Witch_Pet', ModelDir = 'Body/Monster/BlackWitch', AssesoriesDiePoint = {}, ModelName = 'BlackWitch', Texture = 'Witch_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10214] = {id = 10214, NameZh = '玩具士兵寵物', NameEn = 'Cruiser_Pet', ModelDir = 'Body/Monster/Cruiser/', AssesoriesDiePoint = {}, ModelName = 'Cruiser', Texture = 'Cruiser_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10215] = {id = 10215, NameZh = '玩偶熊寵物', NameEn = 'Bear_Pet', ModelDir = 'Body/Monster/Teddy_Bear', AssesoriesDiePoint = {}, ModelName = 'Teddy_Bear', Texture = 'Bear_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10216] = {id = 10216, NameZh = '寵物年獸', NameEn = 'DD_Pet', ModelDir = 'Body/Monster/DancingDragon', AssesoriesDiePoint = {}, ModelName = 'DancingDragon', Texture = 'DD_Pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dancing_Green_Dragon'},
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[10217] = {id = 10217, NameZh = '寵物尖叫曼陀羅', NameEn = 'Mandra_Pet', ModelDir = 'Body/Monster/Mandra_Pet/', AssesoriesDiePoint = {}, ModelName = 'Mandra_Pet', Texture = 'Mandra_Pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Mandra_Pet_move', AttackSE = 'Monster/Mandra_Pet_attack', BeHitSE = 'Monster/Mandra_Pet_damage', DieSE = 'Monster/Mandra_Pet_die', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Mandala_Pet'},
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[10218] = {id = 10218, NameZh = '寵物狗2', NameEn = 'Dog_Pet2', ModelDir = 'Body/Monster/Dog_Pet2', AssesoriesDiePoint = {}, ModelName = 'Dog_Pet2', Texture = 'Dog_Pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Dog_pet'},
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[10219] = {id = 10219, NameZh = '寵物貓2', NameEn = 'Cat_Pet2', ModelDir = 'Body/Monster/Cat_Pet2', AssesoriesDiePoint = {}, ModelName = 'Cat_Pet2', Texture = 'Cat_Pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Cat_Pet'},
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[10220] = {id = 10220, NameZh = 'Q版艾雷小怪獸', NameEn = 'MonsterQ', ModelDir = 'Body/Monster/MonsterQ', AssesoriesDiePoint = {}, ModelName = 'MonsterQ', Texture = 'MonsterQ', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10221] = {id = 10221, NameZh = '墓碑怪人', NameEn = 'TombstoneMan', ModelDir = 'Body/Monster/TombstoneMan', AssesoriesDiePoint = {}, ModelName = 'TombstoneMan', Texture = 'TombstoneMan', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10222] = {id = 10222, NameZh = '稻草人', NameEn = 'ScareCrow', ModelDir = 'Body/Monster/ScareCrow', AssesoriesDiePoint = {}, ModelName = 'ScareCrow', Texture = 'ScareCrow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10223] = {id = 10223, NameZh = '198怪物狼', NameEn = 'Wolf_R', ModelDir = 'Body/Monster/Wolf_R', AssesoriesDiePoint = {}, ModelName = 'Wolf_R', Texture = 'Wolf_R', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10224] = {id = 10224, NameZh = '波利寵物', NameEn = 'Poring_Pet2', ModelDir = 'Body/Monster/Poring_Pet', AssesoriesDiePoint = {}, ModelName = 'Poring_Pet', Texture = 'Poring_Pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10225] = {id = 10225, NameZh = '蛇女寵物', NameEn = 'Isis_Pet2', ModelDir = 'Body/Monster/Isis_Pet', AssesoriesDiePoint = {}, ModelName = 'Isis_Pet', Texture = 'Isis_Pet2', AvatarBody = '', PublicAnime = 'Isis', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10226] = {id = 10226, NameZh = '瘋兔寵物', NameEn = 'Lunatic_Pet2', ModelDir = 'Body/Monster/Lunatic', AssesoriesDiePoint = {}, ModelName = 'Lunatic', Texture = 'Lunatic_Pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10227] = {id = 10227, NameZh = '烏賊腕足', NameEn = 'Kraken_Leg', ModelDir = 'Body/MVP/Kraken/Kraken_Leg', AssesoriesDiePoint = {}, ModelName = 'Kraken_Leg', Texture = 'Kraken_Leg', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10228] = {id = 10228, NameZh = '人魚', NameEn = 'Obeaune_pet', ModelDir = 'Body/Monster/Obeaune', AssesoriesDiePoint = {}, ModelName = 'Obeaune', Texture = 'Obeaune', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10229] = {id = 10229, NameZh = '榔頭哥布靈', NameEn = 'Goblin3_pet', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10230] = {id = 10230, NameZh = '狂暴野貓', NameEn = 'Wild_Rose_pet', ModelDir = 'Body/Monster/Wild_Rose', AssesoriesDiePoint = {}, ModelName = 'Wild_Rose', Texture = 'Wild_Rose', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10231] = {id = 10231, NameZh = '惡魔侍者', NameEn = 'Incubus_pet', ModelDir = 'Body/Monster/Incubus', AssesoriesDiePoint = {}, ModelName = 'Incubus', Texture = 'Incubus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10232] = {id = 10232, NameZh = '惡魔女僕', NameEn = 'Succubus_pet', ModelDir = 'Body/Monster/Succubus', AssesoriesDiePoint = {}, ModelName = 'Succubus', Texture = 'Succubus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10233] = {id = 10233, NameZh = '土撥鼠', NameEn = 'Martin_pet', ModelDir = 'Body/Monster/Martin', AssesoriesDiePoint = {}, ModelName = 'Martin', Texture = 'Martin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10234] = {id = 10234, NameZh = '傀儡娃娃', NameEn = 'Marionette_pet', ModelDir = 'Body/Monster/Marionette', AssesoriesDiePoint = {}, ModelName = 'Marionette', Texture = 'Marionette', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10235] = {id = 10235, NameZh = '狸貓', NameEn = 'Smokie_pet', ModelDir = 'Body/Miniboss/Smokie', AssesoriesDiePoint = {}, ModelName = 'Smokie', Texture = 'Smokie', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10236] = {id = 10236, NameZh = '米雅畢', NameEn = 'Miyabi_pet', ModelDir = 'Body/Monster/Miyabi', AssesoriesDiePoint = {}, ModelName = 'Miyabi', Texture = 'Miyabi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10237] = {id = 10237, NameZh = '愛麗絲女僕', NameEn = 'Alice_pet', ModelDir = 'Body/Monster/Alice', AssesoriesDiePoint = {}, ModelName = 'Alice', Texture = 'Alice', AvatarBody = '', PublicAnime = 'Alice', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10238] = {id = 10238, NameZh = '摩卡', NameEn = 'Muka_pet', ModelDir = 'Body/Monster/Muka', AssesoriesDiePoint = {}, ModelName = 'Muka', Texture = 'Muka', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10239] = {id = 10239, NameZh = '殭屍', NameEn = 'Munak_pet', ModelDir = 'Body/Monster/Munak', AssesoriesDiePoint = {}, ModelName = 'Munak', Texture = 'Munak', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10240] = {id = 10240, NameZh = '白幽靈', NameEn = 'Whisper_pet', ModelDir = 'Body/Monster/Whisper', AssesoriesDiePoint = {}, ModelName = 'Whisper', Texture = 'Whisper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10241] = {id = 10241, NameZh = '土人', NameEn = 'Dokebi_pet', ModelDir = 'Body/Monster/Dokebi', AssesoriesDiePoint = {}, ModelName = 'Dokebi', Texture = 'Dokebi', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10242] = {id = 10242, NameZh = '獸人戰士', NameEn = 'Orc_pet', ModelDir = 'Body/Monster/Orc', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10243] = {id = 10243, NameZh = '妖道', NameEn = 'Bon_cun_pet', ModelDir = 'Body/Monster/Bon_cun', AssesoriesDiePoint = {}, ModelName = 'Bon_cun', Texture = 'Bon_cun', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10244] = {id = 10244, NameZh = '鳥人哈比', NameEn = 'Hapy_pet', ModelDir = 'Body/Monster/Hapy', AssesoriesDiePoint = {}, ModelName = 'Hapy', Texture = 'Hapy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10245] = {id = 10245, NameZh = '魔菇', NameEn = 'Spore_pet', ModelDir = 'Body/Monster/Spore', AssesoriesDiePoint = {}, ModelName = 'Spore', Texture = 'Spore', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10246] = {id = 10246, NameZh = '蝗蟲', NameEn = 'Rocker_pet', ModelDir = 'Body/MiniBoss/Rocker', AssesoriesDiePoint = {}, ModelName = 'Rocker', Texture = 'Rocker', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10247] = {id = 10247, NameZh = '毒蘑菇', NameEn = 'PoisonSpore_pet', ModelDir = 'Body/Monster/Spore', AssesoriesDiePoint = {}, ModelName = 'Spore', Texture = 'PoisonSpore', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10248] = {id = 10248, NameZh = '大嘴鳥', NameEn = 'Pecopeco_pet', ModelDir = 'Body/Monster/Pecopeco', AssesoriesDiePoint = {}, ModelName = 'Pecopeco', Texture = 'Pecopeco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10249] = {id = 10249, NameZh = '艾斯恩魔女', NameEn = 'Zherlthsh_pet', ModelDir = 'Body/MiniBoss/Zherlthsh', AssesoriesDiePoint = {}, ModelName = 'Zherlthsh', Texture = 'Zherlthsh', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10250] = {id = 10250, NameZh = '妖仙女', NameEn = 'Fairy_pet', ModelDir = 'Body/Monster/Fairy', AssesoriesDiePoint = {}, ModelName = 'Fairy', Texture = 'Fairy', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10251] = {id = 10251, NameZh = '背書包的波利', NameEn = 'Mount_Poring_pet', ModelDir = 'Body/Mount/Mount_Poring', AssesoriesDiePoint = {}, ModelName = 'Mount_Poring', Texture = 'Mount_Poring', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10252] = {id = 10252, NameZh = '野豬', NameEn = 'SavageLord_pet', ModelDir = 'Body/Monster/SavageLord_pet', AssesoriesDiePoint = {}, ModelName = 'SavageLord_pet', Texture = 'SavageLord_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10253] = {id = 10253, NameZh = '九尾狐', NameEn = 'Ninetail_pet', ModelDir = 'Body/Monster/Ninetail_pet', AssesoriesDiePoint = {}, ModelName = 'Ninetail_pet', Texture = 'Ninetail_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10254] = {id = 10254, NameZh = '羊駝', NameEn = 'Alpaca_pet', ModelDir = 'Body/Monster/Alpaca_pet', AssesoriesDiePoint = {}, ModelName = 'Alpaca_pet', Texture = 'Alpaca_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10255] = {id = 10255, NameZh = '防風眼鏡陸行鳥', NameEn = 'Ostrich_pet', ModelDir = 'Body/Monster/Ostrich_pet', AssesoriesDiePoint = {}, ModelName = 'Ostrich_pet', Texture = 'Ostrich_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10256] = {id = 10256, NameZh = '烈鬃馬寵物', NameEn = 'rainbow_horse_pet', ModelDir = 'Body/Monster/rainbow_horse_pet', AssesoriesDiePoint = {}, ModelName = 'rainbow_horse_pet', Texture = 'rainbow_horse_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10257] = {id = 10257, NameZh = '巨石怪寵物', NameEn = 'Golen_pet', ModelDir = 'Body/Monster/Golen/', AssesoriesDiePoint = {}, ModelName = 'Golen', Texture = 'Golen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10258] = {id = 10258, NameZh = '聖誕哥布靈', NameEn = 'Goblin2_pet', ModelDir = 'Body/Monster/Goblin/', AssesoriesDiePoint = {}, ModelName = 'Goblin', Texture = 'Goblin', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10259] = {id = 10259, NameZh = '吉米', NameEn = 'Jimi_pet', ModelDir = 'Body/Monster/Jimi_pet', AssesoriesDiePoint = {}, ModelName = 'Jimi_pet', Texture = 'Jimi_pet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10260] = {id = 10260, NameZh = '小惡魔藍色', NameEn = 'Deviruchi_pet2', ModelDir = 'Body/Monster/Deviruchi', AssesoriesDiePoint = {}, ModelName = 'Deviruchi_pet2', Texture = 'Deviruchi_pet2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10261] = {id = 10261, NameZh = '小巴風特', NameEn = 'Baphomet_S', ModelDir = 'Body/Monster/Baphomet_S/', AssesoriesDiePoint = {}, ModelName = 'Baphomet_S', Texture = 'Baphomet_S_10', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_S_stand', WalkSE = 'Monster/Baphomet_S_move', AttackSE = 'Monster/Baphomet_S_attack', BeHitSE = 'Monster/Baphomet_S_damage', DieSE = 'Monster/Baphomet_S_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1626,0x00000000}, HeadIcon = 'Baphomet_S'},
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[10262] = {id = 10262, NameZh = '尖叫曼陀羅', NameEn = 'Mandra', ModelDir = 'Body/Monster/Mandra/', AssesoriesDiePoint = {}, ModelName = 'Mandra', Texture = 'Mandra_10', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Mandra_move', AttackSE = 'Monster/Mandra_attack', BeHitSE = 'Monster/Mandra_damage', DieSE = 'Monster/Mandra_die', ReuseActions = {}, PaintColor = {}, HeadIcon = 'Mandala'},
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[10263] = {id = 10263, NameZh = '水精靈阿庫婭', NameEn = 'Akuja_elf', ModelDir = 'Body/Monster/Akuja_elf', AssesoriesDiePoint = {}, ModelName = 'Akuja_elf', Texture = 'Akuja_elf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10264] = {id = 10264, NameZh = '土精靈泰拉', NameEn = 'Tera_elf', ModelDir = 'Body/Monster/Tera_elf', AssesoriesDiePoint = {}, ModelName = 'Tera_elf', Texture = 'Tera_elf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10265] = {id = 10265, NameZh = '火精靈阿格尼', NameEn = 'Agni_elf', ModelDir = 'Body/Monster/Agni_elf', AssesoriesDiePoint = {}, ModelName = 'Agni_elf', Texture = 'Agni_elf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10266] = {id = 10266, NameZh = '風精靈梵圖斯', NameEn = 'Ventus_elf', ModelDir = 'Body/Monster/Ventus_elf', AssesoriesDiePoint = {}, ModelName = 'Ventus_elf', Texture = 'Ventus_elf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10267] = {id = 10267, NameZh = '打樁怪', NameEn = 'Agav', ModelDir = 'Body/Monster/Agav', AssesoriesDiePoint = {}, ModelName = 'Agav', Texture = 'Agav', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[10268] = {id = 10268, NameZh = '廣寒仙子', NameEn = 'Sohee_Pet2', ModelDir = 'Body/MiniBoss/Sohee_Pet/', AssesoriesDiePoint = {}, ModelName = 'Sohee_Pet2', Texture = 'Sohee_Pet2', AvatarBody = '', PublicAnime = 'Sohee', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Sohee_Pet2_stand', WalkSE = 'Monster/Sohee_Pet2_move', AttackSE = 'Monster/Sohee_Pet2_attack', BeHitSE = 'Monster/Sohee_Pet2_damage', DieSE = 'Monster/Sohee_Pet2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1667,0x00000000}, HeadIcon = 'Sohee_Pet'},
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[10269] = {id = 10269, NameZh = '稻草人', NameEn = 'ScareCrow', ModelDir = 'Body/Monster/ScareCrow', AssesoriesDiePoint = {}, ModelName = 'ScareCrow', Texture = 'ScareCrow', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20001] = {id = 20001, NameZh = '波利之王', NameEn = 'Masterring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Masterring_stand', WalkSE = 'Monster/Masterring_move', AttackSE = 'Monster/Masterring_attack', BeHitSE = 'Monster/Masterring_damage', DieSE = 'Monster/Masterring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1654,0x00000000}, HeadIcon = ''},
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[20002] = {id = 20002, NameZh = '幽靈波利', NameEn = 'Ghostring', ModelDir = 'Body/MiniBoss/Ghostring/', AssesoriesDiePoint = {}, ModelName = 'Ghostring', Texture = 'Ghostring', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ghostring_stand', WalkSE = 'Monster/Ghostring_move', AttackSE = 'Monster/Ghostring_attack', BeHitSE = 'Monster/Ghostring_damage', DieSE = 'Monster/Ghostring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1655,0x00000000}, HeadIcon = ''},
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[20003] = {id = 20003, NameZh = '狸貓', NameEn = 'Smokie', ModelDir = 'Body/MiniBoss/Smokie/', AssesoriesDiePoint = {}, ModelName = 'Smokie', Texture = 'Smokie', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Smokie_stand', WalkSE = 'Monster/Smokie_move', AttackSE = 'Monster/Smokie_attack', BeHitSE = 'Monster/Smokie_damage', DieSE = 'Monster/Smokie_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1656,0x00000000}, HeadIcon = ''},
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[20004] = {id = 20004, NameZh = '人魚', NameEn = 'Obeaune', ModelDir = 'Body/Monster/Obeaune/', AssesoriesDiePoint = {}, ModelName = 'Obeaune', Texture = 'Obeaune', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Obeaune_stand', WalkSE = 'Monster/Obeaune_move', AttackSE = 'Monster/Obeaune_attack', BeHitSE = 'Monster/Obeaune_damage', DieSE = 'Monster/Obeaune_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1657,0x00000000}, HeadIcon = ''},
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[20005] = {id = 20005, NameZh = '安畢斯', NameEn = 'Anubis', ModelDir = 'Body/Monster/Anubis/', AssesoriesDiePoint = {}, ModelName = 'Anubis', Texture = 'Anubis', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Anubis_stand', WalkSE = 'Monster/Anubis_move', AttackSE = 'Monster/Anubis_attack', BeHitSE = 'Monster/Anubis_damage', DieSE = 'Monster/Anubis_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1658,0x00000000}, HeadIcon = ''},
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[20006] = {id = 20006, NameZh = '達拉蛙', NameEn = 'Thara_Frog', ModelDir = 'Body/MiniBoss/Thara_Frog/', AssesoriesDiePoint = {}, ModelName = 'Thara_Frog', Texture = 'Thara_Frog', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Thara_Frog_stand', WalkSE = 'Monster/Thara_Frog_move', AttackSE = 'Monster/Thara_Frog_attack', BeHitSE = 'Monster/Thara_Frog_damage', DieSE = 'Monster/Thara_Frog_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1659,0x00000000}, HeadIcon = ''},
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[20007] = {id = 20007, NameZh = '彩蝶精靈', NameEn = 'Menblatt', ModelDir = 'Body/MiniBoss/Menblatt/', AssesoriesDiePoint = {}, ModelName = 'Menblatt', Texture = 'Menblatt', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Menblatt_stand', WalkSE = 'Monster/Menblatt_move', AttackSE = 'Monster/Menblatt_attack', BeHitSE = 'Monster/Menblatt_damage', DieSE = 'Monster/Menblatt_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1660,0x00000000}, HeadIcon = ''},
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[20008] = {id = 20008, NameZh = '南瓜先生', NameEn = 'Jakk', ModelDir = 'Body/MiniBoss/Jakk/', AssesoriesDiePoint = {}, ModelName = 'Jakk', Texture = 'Jakk', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Jakk_stand', WalkSE = 'Monster/Jakk_move', AttackSE = 'Monster/Jakk_attack', BeHitSE = 'Monster/Jakk_damage', DieSE = 'Monster/Jakk_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1661,0x00000000}, HeadIcon = ''},
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[20009] = {id = 20009, NameZh = '惡靈', NameEn = 'Wraith', ModelDir = 'Body/MiniBoss/Wraith/', AssesoriesDiePoint = {}, ModelName = 'Wraith', Texture = 'Wraith', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wraith_stand', WalkSE = 'Monster/Wraith_move', AttackSE = 'Monster/Wraith_attack', BeHitSE = 'Monster/Wraith_damage', DieSE = 'Monster/Wraith_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1662,0x00000000}, HeadIcon = ''},
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[20010] = {id = 20010, NameZh = '直升機哥布林', NameEn = 'Goblin_Helicopter', ModelDir = 'Body/MiniBoss/Goblin_Helicopter/', AssesoriesDiePoint = {}, ModelName = 'Goblin_Helicopter', Texture = 'Goblin_Helicopter', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Goblin_Helicopter_stand', WalkSE = 'Monster/Goblin_Helicopter_move', AttackSE = 'Monster/Goblin_Helicopter_attack', BeHitSE = 'Monster/Goblin_Helicopter_damage', DieSE = 'Monster/Goblin_Helicopter_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1663,0x00000000}, HeadIcon = ''},
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[20011] = {id = 20011, NameZh = '獸人嬰兒', NameEn = 'Orc_baby', ModelDir = 'Body/MiniBoss/Orc_baby/', AssesoriesDiePoint = {}, ModelName = 'Orc_baby', Texture = 'Orc_baby', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Orc_baby_stand', WalkSE = 'Monster/Orc_baby_move', AttackSE = 'Monster/Orc_baby_attack', BeHitSE = 'Monster/Orc_baby_damage', DieSE = 'Monster/Orc_baby_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1664,0x00000000}, HeadIcon = ''},
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[20012] = {id = 20012, NameZh = '獅鷲', NameEn = 'Grypjon', ModelDir = 'Body/MiniBoss/Grypjon/', AssesoriesDiePoint = {}, ModelName = 'Grypjon', Texture = 'Grypjon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Grypjon_stand', WalkSE = 'Monster/Grypjon_move', AttackSE = 'Monster/Grypjon_attack', BeHitSE = 'Monster/Grypjon_damage', DieSE = 'Monster/Grypjon_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1665,0x00000000}, HeadIcon = ''},
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[20013] = {id = 20013, NameZh = '古樹精', NameEn = 'Wilow_Huge', ModelDir = 'Body/MiniBoss/Wilow_Huge/', AssesoriesDiePoint = {}, ModelName = 'Wilow_Huge', Texture = 'Wilow_Huge', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Wilow_Huge_stand', WalkSE = 'Monster/Wilow_Huge_move', AttackSE = 'Monster/Wilow_Huge_attack', BeHitSE = 'Monster/Wilow_Huge_damage', DieSE = 'Monster/Wilow_Huge_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1666,0x00000000}, HeadIcon = ''},
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[20014] = {id = 20014, NameZh = '鬼女', NameEn = 'Sohee', ModelDir = 'Body/MiniBoss/Sohee/', AssesoriesDiePoint = {}, ModelName = 'Sohee', Texture = 'Sohee', AvatarBody = '', PublicAnime = 'Sohee', LoopAction_Continuous = {}, ShowWeaponType = 1, Anime = '', StandSE = 'Monster/Sohee_stand', WalkSE = 'Monster/Sohee_move', AttackSE = 'Monster/Sohee_attack', BeHitSE = 'Monster/Sohee_damage', DieSE = 'Monster/Sohee_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1667,0x00000000}, HeadIcon = 'Sohee'},
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[20015] = {id = 20015, NameZh = '基爾瑟', NameEn = 'Giearth', ModelDir = 'Body/MiniBoss/Giearth/', AssesoriesDiePoint = {}, ModelName = 'Giearth', Texture = 'Giearth', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Giearth_stand', WalkSE = 'Monster/Giearth_move', AttackSE = 'Monster/Giearth_attack', BeHitSE = 'Monster/Giearth_damage', DieSE = 'Monster/Giearth_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1668,0x00000000}, HeadIcon = ''},
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[20016] = {id = 20016, NameZh = '七彩大嘴鳥', NameEn = 'Peco_Grand', ModelDir = 'Body/Monster/Pecopeco/', AssesoriesDiePoint = {}, ModelName = 'Pecopeco', Texture = 'Peco_Grand', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Peco_Grand_stand', WalkSE = 'Monster/Peco_Grand_move', AttackSE = 'Monster/Peco_Grand_attack', BeHitSE = 'Monster/Peco_Grand_damage', DieSE = 'Monster/Peco_Grand_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1669,0x00000000}, HeadIcon = ''},
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[20017] = {id = 20017, NameZh = '米諾斯', NameEn = 'Minorous', ModelDir = 'Body/MiniBoss/Minorous/', AssesoriesDiePoint = {}, ModelName = 'Minorous', Texture = 'Minorous', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Minorous_stand', WalkSE = 'Monster/Minorous_move', AttackSE = 'Monster/Minorous_attack', BeHitSE = 'Monster/Minorous_damage', DieSE = 'Monster/Minorous_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1670,0x00000000}, HeadIcon = ''},
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[20018] = {id = 20018, NameZh = '半龍人', NameEn = 'Mutant_Dragon', ModelDir = 'Body/MiniBoss/Mutant_Dragon/', AssesoriesDiePoint = {}, ModelName = 'Mutant_Dragon', Texture = 'Mutant_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mutant_Dragon_stand', WalkSE = 'Monster/Mutant_Dragon_move', AttackSE = 'Monster/Mutant_Dragon_attack', BeHitSE = 'Monster/Mutant_Dragon_damage', DieSE = 'Monster/Mutant_Dragon_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1671,0x00000000}, HeadIcon = ''},
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[20019] = {id = 20019, NameZh = '銀月魔女', NameEn = 'Ruriloli', ModelDir = 'Body/MiniBoss/Ruriloli/', AssesoriesDiePoint = {}, ModelName = 'Ruriloli', Texture = 'Ruriloli', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Ruriloli_stand', WalkSE = 'Monster/Ruriloli_move', AttackSE = 'Monster/Ruriloli_attack', BeHitSE = 'Monster/Ruriloli_damage', DieSE = 'Monster/Ruriloli_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1672,0x00000000}, HeadIcon = ''},
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[20020] = {id = 20020, NameZh = '愛絲恩魔女', NameEn = 'Zherlthsh', ModelDir = 'Body/MiniBoss/Zherlthsh/', AssesoriesDiePoint = {}, ModelName = 'Zherlthsh', Texture = 'Zherlthsh', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Zherlthsh_stand', WalkSE = 'Monster/Zherlthsh_move', AttackSE = 'Monster/Zherlthsh_attack', BeHitSE = 'Monster/Zherlthsh_damage', DieSE = 'Monster/Zherlthsh_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1673,0x00000000}, HeadIcon = ''},
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[20021] = {id = 20021, NameZh = '愛麗絲女僕', NameEn = 'Alice', ModelDir = 'Body/Monster/Alice/', AssesoriesDiePoint = {}, ModelName = 'Alice', Texture = 'Alice', AvatarBody = '', PublicAnime = 'Alice', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Alice_stand', WalkSE = 'Monster/Alice_move', AttackSE = 'Monster/Alice_attack', BeHitSE = 'Monster/Alice_damage', DieSE = 'Monster/Alice_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1674,0x00000000}, HeadIcon = ''},
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[20022] = {id = 20022, NameZh = '深淵騎士', NameEn = 'Abyssknight', ModelDir = 'Body/Monster/Abyssknight/', AssesoriesDiePoint = {}, ModelName = 'Abyssknight', Texture = 'Abyssknight', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Abyssknight_stand', WalkSE = 'Monster/Abyssknight_move', AttackSE = 'Monster/Abyssknight_attack', BeHitSE = 'Monster/Abyssknight_damage', DieSE = 'Monster/Abyssknight_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1675,0x00000000}, HeadIcon = ''},
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[20023] = {id = 20023, NameZh = '藍瘋兔', NameEn = 'Eclipse', ModelDir = 'Body/Monster/Lunatic/', AssesoriesDiePoint = {}, ModelName = 'Lunatic', Texture = 'Eclipse', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Eclipse_stand', WalkSE = 'Monster/Eclipse_move', AttackSE = 'Monster/Eclipse_attack', BeHitSE = 'Monster/Eclipse_damage', DieSE = 'Monster/Eclipse_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1676,0x00000000}, HeadIcon = 'Eclipse'},
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[20024] = {id = 20024, NameZh = '流浪之狼', NameEn = 'VaGabondWolf', ModelDir = 'Body/Monster/Wolf/', AssesoriesDiePoint = {}, ModelName = 'Wolf', Texture = 'VaGabondWolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/VaGabondWolf_stand', WalkSE = 'Monster/VaGabondWolf_move', AttackSE = 'Monster/VaGabondWolf_attack', BeHitSE = 'Monster/VaGabondWolf_damage', DieSE = 'Monster/VaGabondWolf_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1675,0x00000001}, HeadIcon = ''},
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[20025] = {id = 20025, NameZh = '龍蠅', NameEn = 'DragonFly', ModelDir = 'Body/Monster/ChonChon/', AssesoriesDiePoint = {}, ModelName = 'ChonChon', Texture = 'DragonFly', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/ChonChon_stand', WalkSE = 'Monster/ChonChon_move', AttackSE = 'Monster/ChonChon_attack', BeHitSE = 'Monster/ChonChon_damage', DieSE = 'Monster/ChonChon_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1676,0x00000001}, HeadIcon = ''},
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[20026] = {id = 20026, NameZh = '搖滾蝗蟲', NameEn = 'Rocker', ModelDir = 'Body/MiniBoss/Rocker/', AssesoriesDiePoint = {}, ModelName = 'Rocker', Texture = 'Rocker', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Rocker_move', AttackSE = 'Monster/Rocker_attack', BeHitSE = 'Monster/Rocker_damage', DieSE = 'Monster/Rocker_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1658,0x00000000}, HeadIcon = ''},
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[20027] = {id = 20027, NameZh = '搖滾蝗蟲玩具', NameEn = 'Rocker2', ModelDir = 'Body/MiniBoss/Rocker/', AssesoriesDiePoint = {}, ModelName = 'Rocker', Texture = 'Rocker', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Rocker2_move', AttackSE = 'Monster/Rocker2_attack', BeHitSE = 'Monster/Rocker2_damage', DieSE = 'Monster/Rocker2_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1658,0x00000000}, HeadIcon = ''},
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[20028] = {id = 20028, NameZh = '妖君', NameEn = 'Hyegun', ModelDir = 'Body/Monster/Bon_Cun/', AssesoriesDiePoint = {}, ModelName = 'Bon_Cun', Texture = 'Hyegun', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Hyegun_move', AttackSE = 'Monster/Hyegun_attack', BeHitSE = 'Monster/Hyegun_damage', DieSE = 'Monster/Hyegun_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1658,0x00000000}, HeadIcon = ''},
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[20029] = {id = 20029, NameZh = '迷幻之王', NameEn = 'Dark_Illusion', ModelDir = 'Body/Monster/Dark_Illusion/', AssesoriesDiePoint = {}, ModelName = 'Dark_Illusion', Texture = 'Dark_Illusion', AvatarBody = '', PublicAnime = 'Dark_Lord', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Dark_Illusion_move', AttackSE = 'Monster/Dark_Lord_attack', BeHitSE = 'Monster/Dark_Lord_damage', DieSE = 'Monster/Dark_Lord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {}, HeadIcon = ''},
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[20030] = {id = 20030, NameZh = '弒神者', NameEn = 'Mysteltainn_Mini', ModelDir = 'Body/MiniBoss/Mysteltainn_Mini/', AssesoriesDiePoint = {}, ModelName = 'Mysteltainn_Mini', Texture = 'Mysteltainn_Mini', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Mysteltainn_Mini_move', AttackSE = 'Monster/Mysteltainn_Mini_attack', BeHitSE = 'Monster/Mysteltainn_Mini_damage', DieSE = 'Monster/Mysteltainn_Mini_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20031] = {id = 20031, NameZh = '鶚梟男爵', NameEn = 'Owl_Baron', ModelDir = 'Body/MiniBoss/Owl_Baron', AssesoriesDiePoint = {}, ModelName = 'Owl_Baron', Texture = 'Owl_Baron', AvatarBody = '', PublicAnime = 'Owl_Duke', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Owl_Baron_move', AttackSE = 'Monster/Owl_Baron_attack', BeHitSE = 'Monster/Owl_Baron_damage', DieSE = 'Monster/Owl_Duke_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20032] = {id = 20032, NameZh = '草精', NameEn = 'Raffliesia', ModelDir = 'Body/MiniBoss/Raffliesia', AssesoriesDiePoint = {}, ModelName = 'Raffliesia', Texture = 'Raffliesia', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20033] = {id = 20033, NameZh = '鐘塔守護者', NameEn = 'Tower_Manager', ModelDir = 'Body/MiniBoss/Tower_Manager', AssesoriesDiePoint = {}, ModelName = 'Tower_Manager', Texture = 'Tower_Manager', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20034] = {id = 20034, NameZh = '魔靈娃娃', NameEn = 'Chepet', ModelDir = 'Body/Monster/Chepet', AssesoriesDiePoint = {}, ModelName = 'Chepet', Texture = 'Chepet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20035] = {id = 20035, NameZh = '炎之小魔女', NameEn = 'RedExplosion', ModelDir = 'Body/Monster/RedExplosion', AssesoriesDiePoint = {}, ModelName = 'RedExplosion', Texture = 'RedExplosion', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20036] = {id = 20036, NameZh = '吹笛人', NameEn = 'Pied_Piper', ModelDir = 'Body/MiniBoss/Pied_Piper', AssesoriesDiePoint = {}, ModelName = 'Pied_Piper', Texture = 'Pied_Piper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20037] = {id = 20037, NameZh = '鶚梟男爵亡者', NameEn = 'Owl_Baron_dead', ModelDir = 'Body/MiniBoss/Owl_Baron', AssesoriesDiePoint = {}, ModelName = 'Owl_Baron', Texture = 'Owl_Baron_dead', AvatarBody = '', PublicAnime = 'Owl_Duke', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = 'Monster/Owl_Baron_dead_move', AttackSE = 'Monster/Owl_Baron_dead_attack', BeHitSE = 'Monster/Owl_Baron_dead_damage', DieSE = 'Monster/Owl_Duke_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[20038] = {id = 20038, NameZh = '吹笛人', NameEn = 'Pied_Piper', ModelDir = 'Body/MiniBoss/Pied_Piper', AssesoriesDiePoint = {}, ModelName = 'Pied_Piper', Texture = 'Pied_Piper', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30001] = {id = 30001, NameZh = '天使波利', NameEn = 'Poring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Poring_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1677,0x00000000}, HeadIcon = ''},
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[30002] = {id = 30002, NameZh = '黃金蟲', NameEn = 'Golden_Bug', ModelDir = 'Body/MVP/Golden_Bug/', AssesoriesDiePoint = {}, ModelName = 'Golden_Bug', Texture = 'Golden_Bug', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Golden_Bug_stand', WalkSE = 'Monster/Golden_Bug_move', AttackSE = 'Monster/Golden_Bug_attack', BeHitSE = 'Monster/Golden_Bug_damage', DieSE = 'Monster/Golden_Bug_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1678,0x00000000}, HeadIcon = ''},
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[30003] = {id = 30003, NameZh = '惡魔波利', NameEn = 'Deviling', ModelDir = 'Body/MVP/Deviling/', AssesoriesDiePoint = {}, ModelName = 'Deviling', Texture = 'Deviling', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Deviling_stand', WalkSE = 'Monster/Deviling_move', AttackSE = 'Monster/Deviling_attack', BeHitSE = 'Monster/Deviling_damage', DieSE = 'Monster/Deviling_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1679,0x00000000}, HeadIcon = ''},
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[30004] = {id = 30004, NameZh = '海盜之王', NameEn = 'Drake', ModelDir = 'Body/MVP/Drake/', AssesoriesDiePoint = {}, ModelName = 'Drake', Texture = 'Drake', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Drake_stand', WalkSE = 'Monster/Drake_move', AttackSE = 'Monster/Drake_attack', BeHitSE = 'Monster/Drake_damage', DieSE = 'Monster/Drake_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1680,0x00000000}, HeadIcon = ''},
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[30005] = {id = 30005, NameZh = '海神', NameEn = 'Strouf', ModelDir = 'Body/MVP/Strouf/', AssesoriesDiePoint = {}, ModelName = 'Strouf', Texture = 'Strouf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Strouf_stand', WalkSE = 'Monster/Strouf_move', AttackSE = 'Monster/Strouf_attack', BeHitSE = 'Monster/Strouf_damage', DieSE = 'Monster/Strouf_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1681,0x00000000}, HeadIcon = ''},
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[30006] = {id = 30006, NameZh = '蜂后', NameEn = 'Bee_Queen', ModelDir = 'Body/MVP/Bee_Queen/', AssesoriesDiePoint = {}, ModelName = 'Bee_Queen', Texture = 'Bee_Queen', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bee_Queen_stand', WalkSE = 'Monster/Bee_Queen_move', AttackSE = 'Monster/Bee_Queen_attack', BeHitSE = 'Monster/Bee_Queen_damage', DieSE = 'Monster/Bee_Queen_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1682,0x00000000}, HeadIcon = ''},
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[30007] = {id = 30007, NameZh = '德古拉男爵', NameEn = 'Dracula', ModelDir = 'Body/MVP/Dracula/', AssesoriesDiePoint = {}, ModelName = 'Dracula', Texture = 'Dracula', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Dracula_stand', WalkSE = 'Monster/Dracula_move', AttackSE = 'Monster/Dracula_attack', BeHitSE = 'Monster/Dracula_damage', DieSE = 'Monster/Dracula_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1683,0x00000000}, HeadIcon = ''},
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[30008] = {id = 30008, NameZh = '死靈', NameEn = 'Doppelganger', ModelDir = 'Body/MVP/Doppelganger/', AssesoriesDiePoint = {}, ModelName = 'Doppelganger', Texture = 'Doppelganger', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Doppelganger_stand', WalkSE = 'Monster/Doppelganger_move', AttackSE = 'Monster/Doppelganger_attack', BeHitSE = 'Monster/Doppelganger_damage', DieSE = 'Monster/Doppelganger_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1684,0x00000000}, HeadIcon = ''},
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[30009] = {id = 30009, NameZh = '哥布靈王', NameEn = 'Goblin_King', ModelDir = 'Body/MVP/Goblin_King/', AssesoriesDiePoint = {}, ModelName = 'Goblin_King', Texture = 'Goblin_King', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Goblin_King_stand', WalkSE = 'Monster/Goblin_King_move', AttackSE = 'Monster/Goblin_King_attack', BeHitSE = 'Monster/Goblin_King_damage', DieSE = 'Monster/Goblin_King_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1685,0x00000000}, HeadIcon = ''},
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[30010] = {id = 30010, NameZh = '獸人酋長', NameEn = 'Orc_Lord', ModelDir = 'Body/Monster/Orc/', AssesoriesDiePoint = {}, ModelName = 'Orc', Texture = 'Orc', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'Orc_Lord', StandSE = 'Monster/Orc_Lord_stand', WalkSE = 'Monster/Orc_Lord_move', AttackSE = 'Monster/Orc_Lord_attack', BeHitSE = 'Monster/Orc_Lord_damage', DieSE = 'Monster/Orc_Lord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1686,0x00000000}, HeadIcon = ''},
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[30011] = {id = 30011, NameZh = '獸人英雄', NameEn = 'Orc_Hero', ModelDir = 'Body/MVP/Orc_Hero/', AssesoriesDiePoint = {}, ModelName = 'Orc_Hero', Texture = 'Orc_Hero', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Orc_Hero_stand', WalkSE = 'Monster/Orc_Hero_move', AttackSE = 'Monster/Orc_Hero_attack', BeHitSE = 'Monster/Orc_Hero_damage', DieSE = 'Monster/Orc_Hero_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1687,0x00000000}, HeadIcon = ''},
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[30012] = {id = 30012, NameZh = '虎王', NameEn = 'Eddga', ModelDir = 'Body/MVP/Eddga/', AssesoriesDiePoint = {}, ModelName = 'Eddga', Texture = 'Eddga', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Eddga_stand', WalkSE = 'Monster/Eddga_move', AttackSE = 'Monster/Eddga_attack', BeHitSE = 'Monster/Eddga_damage', DieSE = 'Monster/Eddga_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1688,0x00000000}, HeadIcon = ''},
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[30013] = {id = 30013, NameZh = '月夜貓', NameEn = 'MoonLight', ModelDir = 'Body/MVP/MoonLight/', AssesoriesDiePoint = {}, ModelName = 'MoonLight', Texture = 'MoonLight', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/MoonLight_stand', WalkSE = 'Monster/MoonLight_move', AttackSE = 'Monster/MoonLight_attack', BeHitSE = 'Monster/MoonLight_damage', DieSE = 'Monster/MoonLight_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1689,0x00000000}, HeadIcon = ''},
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[30014] = {id = 30014, NameZh = '蟻后', NameEn = 'Maya', ModelDir = 'Body/MVP/Maya/', AssesoriesDiePoint = {}, ModelName = 'Maya', Texture = 'Maya', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Maya_stand', WalkSE = 'Monster/Maya_move', AttackSE = 'Monster/Maya_attack', BeHitSE = 'Monster/Maya_damage', DieSE = 'Monster/Maya_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1690,0x00000000}, HeadIcon = ''},
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[30015] = {id = 30015, NameZh = '皮裡恩', NameEn = 'Phreeoni', ModelDir = 'Body/MVP/Phreeoni/', AssesoriesDiePoint = {}, ModelName = 'Phreeoni', Texture = 'Phreeoni', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Phreeoni_stand', WalkSE = 'Monster/Phreeoni_move', AttackSE = 'Monster/Phreeoni_attack', BeHitSE = 'Monster/Phreeoni_damage', DieSE = 'Monster/Phreeoni_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1691,0x00000000}, HeadIcon = ''},
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[30016] = {id = 30016, NameZh = '俄塞里斯', NameEn = 'Osiris', ModelDir = 'Body/MVP/Osiris/', AssesoriesDiePoint = {}, ModelName = 'Osiris', Texture = 'Osiris', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Osiris_stand', WalkSE = 'Monster/Osiris_move', AttackSE = 'Monster/Osiris_attack', BeHitSE = 'Monster/Osiris_damage', DieSE = 'Monster/Osiris_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1692,0x00000000}, HeadIcon = ''},
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[30017] = {id = 30017, NameZh = '迪塔勒泰晤勒斯', NameEn = 'Detale', ModelDir = 'Body/MVP/Detale/', AssesoriesDiePoint = {}, ModelName = 'Detale', Texture = 'Detale', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Detale_stand', WalkSE = 'Monster/Detale_move', AttackSE = 'Monster/Detale_attack', BeHitSE = 'Monster/Detale_damage', DieSE = 'Monster/Detale_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1693,0x00000000}, HeadIcon = ''},
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[30018] = {id = 30018, NameZh = '死靈騎士', NameEn = 'Death_lord', ModelDir = 'Body/MVP/Death_lord/', AssesoriesDiePoint = {}, ModelName = 'Death_lord', Texture = 'Death_lord', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Death_lord_stand', WalkSE = 'Monster/Death_lord_move', AttackSE = 'Monster/Death_lord_attack', BeHitSE = 'Monster/Death_lord_damage', DieSE = 'Monster/Death_lord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1694,0x00000000}, HeadIcon = ''},
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[30019] = {id = 30019, NameZh = '凱美拉', NameEn = 'Chimera', ModelDir = 'Body/MVP/Chimera/', AssesoriesDiePoint = {}, ModelName = 'Chimera', Texture = 'Chimera', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Chimera_stand', WalkSE = 'Monster/Chimera_move', AttackSE = 'Monster/Chimera_attack', BeHitSE = 'Monster/Chimera_damage', DieSE = 'Monster/Chimera_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1695,0x00000000}, HeadIcon = ''},
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[30020] = {id = 30020, NameZh = '血腥騎士', NameEn = 'Bloody_Knight', ModelDir = 'Body/MVP/Bloody_Knight/', AssesoriesDiePoint = {}, ModelName = 'Bloody_Knight', Texture = 'Bloody_Knight', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Bloody_Knight_stand', WalkSE = 'Monster/Bloody_Knight_move', AttackSE = 'Monster/Bloody_Knight_attack', BeHitSE = 'Monster/Bloody_Knight_damage', DieSE = 'Monster/Bloody_Knight_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1696,0x00000000}, HeadIcon = ''},
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[30021] = {id = 30021, NameZh = '巴風特', NameEn = 'Baphomet', ModelDir = 'Body/MVP/Baphomet/', AssesoriesDiePoint = {}, ModelName = 'Baphomet', Texture = 'Baphomet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_stand', WalkSE = 'Monster/Baphomet_move', AttackSE = 'Monster/Baphomet_attack', BeHitSE = 'Monster/Baphomet_damage', DieSE = 'Monster/Baphomet_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1697,0x00000000}, HeadIcon = ''},
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[30022] = {id = 30022, NameZh = '巴基力', NameEn = 'Rrandgris', ModelDir = 'Body/MVP/Rrandgris/', AssesoriesDiePoint = {}, ModelName = 'Rrandgris', Texture = 'Rrandgris', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Rrandgris_stand', WalkSE = 'Monster/Rrandgris_move', AttackSE = 'Monster/Rrandgris_attack', BeHitSE = 'Monster/Rrandgris_damage', DieSE = 'Monster/Rrandgris_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1698,0x00000000}, HeadIcon = ''},
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[30023] = {id = 30023, NameZh = '聖天使波利', NameEn = 'Archangeling', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Archangeling', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Archangeling_stand', WalkSE = 'Monster/Archangeling_move', AttackSE = 'Monster/Archangeling_attack', BeHitSE = 'Monster/Archangeling_damage', DieSE = 'Monster/Archangeling_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1699,0x00000000}, HeadIcon = ''},
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[30024] = {id = 30024, NameZh = '暗 塞尼亞', NameEn = 'B_YGNIZEM', ModelDir = 'Body/MVP/B_YGNIZEM/', AssesoriesDiePoint = {}, ModelName = 'B_YGNIZEM', Texture = 'B_YGNIZEM', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_YGNIZEM_stand', WalkSE = 'Monster/B_YGNIZEM_move', AttackSE = 'Monster/B_YGNIZEM_attack', BeHitSE = 'Monster/B_YGNIZEM_damage', DieSE = 'Monster/B_YGNIZEM_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1700,0x00000000}, HeadIcon = ''},
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[30025] = {id = 30025, NameZh = '暗 賽依連', NameEn = 'B_SEYREN', ModelDir = 'Body/MVP/B_SEYREN/', AssesoriesDiePoint = {}, ModelName = 'B_SEYREN', Texture = 'B_SEYREN', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_SEYREN_stand', WalkSE = 'Monster/B_SEYREN_move', AttackSE = 'Monster/B_SEYREN_attack', BeHitSE = 'Monster/B_SEYREN_damage', DieSE = 'Monster/B_SEYREN_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1701,0x00000000}, HeadIcon = ''},
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[30026] = {id = 30026, NameZh = '暗 艾勒梅斯', NameEn = 'B_EREMES', ModelDir = 'Body/MVP/B_EREMES/', AssesoriesDiePoint = {}, ModelName = 'B_EREMES', Texture = 'B_EREMES', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_EREMES_stand', WalkSE = 'Monster/B_EREMES_move', AttackSE = 'Monster/B_EREMES_attack', BeHitSE = 'Monster/B_EREMES_damage', DieSE = 'Monster/B_EREMES_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1702,0x00000000}, HeadIcon = ''},
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[30027] = {id = 30027, NameZh = '暗 哈沃德', NameEn = 'B_HARWORD', ModelDir = 'Body/MVP/B_HARWORD/', AssesoriesDiePoint = {}, ModelName = 'B_HARWORD', Texture = 'B_HARWORD', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_HARWORD_stand', WalkSE = 'Monster/B_HARWORD_move', AttackSE = 'Monster/B_HARWORD_attack', BeHitSE = 'Monster/B_HARWORD_damage', DieSE = 'Monster/B_HARWORD_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1703,0x00000000}, HeadIcon = ''},
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[30028] = {id = 30028, NameZh = '暗 瑪嘉雷特', NameEn = 'B_MAGALETA', ModelDir = 'Body/MVP/B_MAGALETA/', AssesoriesDiePoint = {}, ModelName = 'B_MAGALETA', Texture = 'B_MAGALETA', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_MAGALETA_stand', WalkSE = 'Monster/B_MAGALETA_move', AttackSE = 'Monster/B_MAGALETA_attack', BeHitSE = 'Monster/B_MAGALETA_damage', DieSE = 'Monster/B_MAGALETA_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1704,0x00000000}, HeadIcon = ''},
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[30029] = {id = 30029, NameZh = '暗 凱特莉娜', NameEn = 'B_KATRINN', ModelDir = 'Body/MVP/B_KATRINN/', AssesoriesDiePoint = {}, ModelName = 'B_KATRINN', Texture = 'B_KATRINN', AvatarBody = '', PublicAnime = 'Human_F', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_KATRINN_stand', WalkSE = 'Monster/B_KATRINN_move', AttackSE = 'Monster/B_KATRINN_attack', BeHitSE = 'Monster/B_KATRINN_damage', DieSE = 'Monster/B_KATRINN_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1705,0x00000000}, HeadIcon = ''},
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[30030] = {id = 30030, NameZh = '暗 莎西爾', NameEn = 'B_SHECIL', ModelDir = 'Body/MVP/B_SHECIL/', AssesoriesDiePoint = {}, ModelName = 'B_SHECIL', Texture = 'B_SHECIL', AvatarBody = '', PublicAnime = 'Human_M', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/B_SHECIL_stand', WalkSE = 'Monster/B_SHECIL_move', AttackSE = 'Monster/B_SHECIL_attack', BeHitSE = 'Monster/B_SHECIL_damage', DieSE = 'Monster/B_SHECIL_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1706,0x00000000}, HeadIcon = ''},
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[30031] = {id = 30031, NameZh = '暗黑之王', NameEn = 'Dark_Lord', ModelDir = 'Body/MVP/Dark_Lord/', AssesoriesDiePoint = {}, ModelName = 'Dark_Lord', Texture = 'Dark_Lord', AvatarBody = '', PublicAnime = 'Dark_Lord', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Dark_Lord_stand', WalkSE = 'Monster/Dark_Lord_move', AttackSE = 'Monster/Dark_Lord_attack', BeHitSE = 'Monster/Dark_Lord_damage', DieSE = 'Monster/Dark_Lord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1707,0x00000000}, HeadIcon = ''},
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[30032] = {id = 30032, NameZh = '阿特羅斯', NameEn = 'Atroce', ModelDir = 'Body/MVP/Atroce/', AssesoriesDiePoint = {}, ModelName = 'Atroce', Texture = 'Atroce', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Atroce_stand', WalkSE = 'Monster/Atroce_move', AttackSE = 'Monster/Atroce_attack', BeHitSE = 'Monster/Atroce_damage', DieSE = 'Monster/Atroce_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30033] = {id = 30033, NameZh = 'UFO-Big-Cat', NameEn = 'UFOCat', ModelDir = 'Body/MVP/UFOCat/', AssesoriesDiePoint = {}, ModelName = 'UFOCat', Texture = 'UFOCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/UFOCat_stand', WalkSE = 'Monster/UFOCat_move', AttackSE = 'Monster/UFOCat_attack', BeHitSE = 'Monster/UFOCat_damage', DieSE = 'Monster/UFOCat_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[31001] = {id = 31001, NameZh = '巴風特', NameEn = 'Baphomet_D', ModelDir = 'Body/MVP/Baphomet/', AssesoriesDiePoint = {}, ModelName = 'Baphomet_D', Texture = 'Baphomet', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_D_stand', WalkSE = 'Monster/Baphomet_D_move', AttackSE = 'Monster/Baphomet_D_attack', BeHitSE = 'Monster/Baphomet_D_damage', DieSE = 'Monster/Baphomet_D_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1697,0x00000000}, HeadIcon = ''},
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[30034] = {id = 30034, NameZh = 'UFO-Big-Cat', NameEn = 'UFOFly', ModelDir = 'Body/MVP/UFOCat/', AssesoriesDiePoint = {}, ModelName = 'UFOCat', Texture = 'UFOCat', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = 'UFOFly', StandSE = 'Monster/UFOFly_stand', WalkSE = 'Monster/UFOFly_move', AttackSE = 'Monster/UFOFly_attack', BeHitSE = 'Monster/UFOFly_damage', DieSE = 'Monster/UFOFly_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30035] = {id = 30035, NameZh = '犬妖首領', NameEn = 'Kobold_Leader', ModelDir = 'Body/MVP/Kobold_Leader', AssesoriesDiePoint = {}, ModelName = 'Kobold_Leader', Texture = 'Kobold_Leader', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Kobold_Leader_stand', WalkSE = 'Monster/Kobold_Leader_move', AttackSE = 'Monster/Kobold_Leader_attack', BeHitSE = 'Monster/Kobold_damage', DieSE = 'Monster/Kobold_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30036] = {id = 30036, NameZh = '年獸', NameEn = 'Dancing_Dragon', ModelDir = 'Body/MVP/Dancing_Dragon/', AssesoriesDiePoint = {}, ModelName = 'Dancing_Dragon', Texture = 'Dancing_Dragon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Dancing_Dragon_stand', WalkSE = 'Monster/Dancing_Dragon_move', AttackSE = 'Monster/Dancing_Dragon_attack', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30037] = {id = 30037, NameZh = '達納託斯', NameEn = 'Thanatos', ModelDir = 'Body/MVP/Thanatos/', AssesoriesDiePoint = {}, ModelName = 'Thanatos', Texture = 'Thanatos', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Thanatos_stand', WalkSE = 'Monster/Thanatos_move', AttackSE = 'Monster/Thanatos_attack', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30038] = {id = 30038, NameZh = '魔鬼大烏賊', NameEn = 'Kraken', ModelDir = 'Body/MVP/Kraken/', AssesoriesDiePoint = {}, ModelName = 'Kraken', Texture = 'Kraken', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30039] = {id = 30039, NameZh = '斯佩夏爾', NameEn = 'Specialre', ModelDir = 'Body/MVP/Specialre/', AssesoriesDiePoint = {}, ModelName = 'Specialre', Texture = 'Specialre', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30040] = {id = 30040, NameZh = '時間管理人', NameEn = 'TimeHolder', ModelDir = 'Body/MVP/TimeHolder/', AssesoriesDiePoint = {}, ModelName = 'TimeHolder', Texture = 'TimeHolder', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30042] = {id = 30042, NameZh = '巴風特', NameEn = 'Baphomet_D', ModelDir = 'Body/MVP/Baphomet_Neo/', AssesoriesDiePoint = {}, ModelName = 'Baphomet_Neo', Texture = 'Baphomet_Neo', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Baphomet_D_stand', WalkSE = 'Monster/Baphomet_D_move', AttackSE = 'Monster/Baphomet_D_attack', BeHitSE = 'Monster/Baphomet_D_damage', DieSE = 'Monster/Baphomet_D_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1697,0x00000000}, HeadIcon = ''},
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[30044] = {id = 30044, NameZh = '卡侖', NameEn = 'Garm', ModelDir = 'Body/MVP/Garm/', AssesoriesDiePoint = {}, ModelName = 'Garm', Texture = 'Garm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30046] = {id = 30046, NameZh = '冰暴騎士', NameEn = 'Knight_Of_Windstorm', ModelDir = 'Body/MVP/Knight_Of_Windstorm/', AssesoriesDiePoint = {}, ModelName = 'Knight_Of_Windstorm', Texture = 'Knight_Of_Windstorm', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30047] = {id = 30047, NameZh = '炎之領主 卡浩', NameEn = 'LordKaho', ModelDir = 'Body/MVP/LordKaho', AssesoriesDiePoint = {}, ModelName = 'LordKaho', Texture = 'LordKaho', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30048] = {id = 30048, NameZh = '阿特羅斯 黃金', NameEn = 'Atroce_G', ModelDir = 'Body/MVP/Atroce/', AssesoriesDiePoint = {}, ModelName = 'Atroce', Texture = 'Atroce_G', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Atroce_G_stand', WalkSE = 'Monster/Atroce_G_move', AttackSE = 'Monster/Atroce_G_attack', BeHitSE = 'Monster/Atroce_G_damage', DieSE = 'Monster/Atroce_G_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30050] = {id = 30050, NameZh = '嗜血怪人', NameEn = 'Bloody_Muderer', ModelDir = 'Body/MVP/Bloody_Muderer', AssesoriesDiePoint = {}, ModelName = 'Bloody_Muderer', Texture = 'Bloody_Muderer', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30051] = {id = 30051, NameZh = '外婆狼', NameEn = 'Wolf_Grandam', ModelDir = 'Body/MVP/Wolf_Grandam', AssesoriesDiePoint = {}, ModelName = 'Wolf_Grandam', Texture = 'Wolf_Grandam', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30052] = {id = 30052, NameZh = '死靈亡者', NameEn = 'Doppelganger_dead', ModelDir = 'Body/MVP/Doppelganger/', AssesoriesDiePoint = {}, ModelName = 'Doppelganger', Texture = 'Doppelganger_dead', AvatarBody = '', PublicAnime = 'Knight_M', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30053] = {id = 30053, NameZh = '凱美拉亡者', NameEn = 'Chimera_dead', ModelDir = 'Body/MVP/Chimera/', AssesoriesDiePoint = {}, ModelName = 'Chimera', Texture = 'Chimera_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30054] = {id = 30054, NameZh = '惡魔波利亡者', NameEn = 'Deviling_dead', ModelDir = 'Body/MVP/Deviling/', AssesoriesDiePoint = {}, ModelName = 'Deviling', Texture = 'Deviling_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Deviling_dead_stand', WalkSE = 'Monster/Deviling_dead_move', AttackSE = 'Monster/Deviling_dead_attack', BeHitSE = 'Monster/Deviling_dead_damage', DieSE = 'Monster/Deviling_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1679,0x00000000}, HeadIcon = ''},
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[30055] = {id = 30055, NameZh = '海盜之王亡者', NameEn = 'Drake_dead', ModelDir = 'Body/MVP/Drake/', AssesoriesDiePoint = {}, ModelName = 'Drake', Texture = 'Drake_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Drake_dead_stand', WalkSE = 'Monster/Drake_dead_move', AttackSE = 'Monster/Drake_dead_attack', BeHitSE = 'Monster/Drake_dead_damage', DieSE = 'Monster/Drake_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1680,0x00000000}, HeadIcon = ''},
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[30056] = {id = 30056, NameZh = '海神亡者', NameEn = 'Strouf_dead', ModelDir = 'Body/MVP/Strouf/', AssesoriesDiePoint = {}, ModelName = 'Strouf', Texture = 'Strouf_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Strouf_dead_stand', WalkSE = 'Monster/Strouf_dead_move', AttackSE = 'Monster/Strouf_dead_attack', BeHitSE = 'Monster/Strouf_dead_damage', DieSE = 'Monster/Strouf_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1681,0x00000000}, HeadIcon = ''},
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[30057] = {id = 30057, NameZh = '蟻后亡者', NameEn = 'Maya_dead', ModelDir = 'Body/MVP/Maya/', AssesoriesDiePoint = {}, ModelName = 'Maya', Texture = 'Maya_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Maya_dead_stand', WalkSE = 'Monster/Maya_dead_move', AttackSE = 'Monster/Maya_dead_attack', BeHitSE = 'Monster/Maya_dead_damage', DieSE = 'Monster/Maya_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1682,0x00000000}, HeadIcon = ''},
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[30058] = {id = 30058, NameZh = '虎王亡者', NameEn = 'Eddga_dead', ModelDir = 'Body/MVP/Eddga/', AssesoriesDiePoint = {}, ModelName = 'Eddga', Texture = 'Eddga_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Eddga_dead_stand', WalkSE = 'Monster/Eddga_dead_move', AttackSE = 'Monster/Eddga_dead_attack', BeHitSE = 'Monster/Eddga_dead_damage', DieSE = 'Monster/Eddga_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1688,0x00000000}, HeadIcon = ''},
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[30059] = {id = 30059, NameZh = '月夜貓亡者', NameEn = 'MoonLight_dead', ModelDir = 'Body/MVP/MoonLight/', AssesoriesDiePoint = {}, ModelName = 'MoonLight', Texture = 'MoonLight_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/MoonLight_dead_stand', WalkSE = 'Monster/MoonLight_dead_move', AttackSE = 'Monster/MoonLight_dead_attack', BeHitSE = 'Monster/MoonLight_dead_damage', DieSE = 'Monster/MoonLight_dead_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1689,0x00000000}, HeadIcon = ''},
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[30060] = {id = 30060, NameZh = '阿特羅斯亡者', NameEn = 'Atroce_dead', ModelDir = 'Body/MVP/Atroce/', AssesoriesDiePoint = {}, ModelName = 'Atroce', Texture = 'Atroce_dead', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Atroce_dead_stand', WalkSE = 'Monster/Atroce_dead_move', AttackSE = 'Monster/Atroce_dead_attack', BeHitSE = 'Monster/Atroce_dead_damage', DieSE = 'Monster/Atroce_dead_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[30061] = {id = 30061, NameZh = '海拉MVP', NameEn = 'Hela_MVP', ModelDir = 'Body/MVP/Hela_MVP', AssesoriesDiePoint = {}, ModelName = 'Hela_MVP', Texture = 'Hela_MVP', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40001] = {id = 40001, NameZh = '大嘴鳥', NameEn = 'Mount_Pecopeco', ModelDir = 'Body/Mount/Mount_Pecopeco/', AssesoriesDiePoint = {}, ModelName = 'Mount_Pecopeco', Texture = 'Mount_Pecopeco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Pecopeco_stand', WalkSE = 'Monster/Mount_Pecopeco_move', AttackSE = 'Monster/Mount_Pecopeco_attack', BeHitSE = 'Monster/Mount_Pecopeco_damage', DieSE = 'Monster/Mount_Pecopeco_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1708,0x00000000}, HeadIcon = ''},
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[40002] = {id = 40002, NameZh = '羊駝', NameEn = 'Mount_Alpaca', ModelDir = 'Body/Mount/Mount_Alpaca/', AssesoriesDiePoint = {}, ModelName = 'Mount_Alpaca', Texture = 'Mount_Alpaca', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Alpaca_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40003] = {id = 40003, NameZh = '波利', NameEn = 'Mount_Poring', ModelDir = 'Body/Mount/Mount_Poring/', AssesoriesDiePoint = {}, ModelName = 'Mount_Poring', Texture = 'Mount_Poring', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Poring_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40004] = {id = 40004, NameZh = '斑鬣', NameEn = 'Mount_Crocuta', ModelDir = 'Body/Mount/Mount_Crocuta/', AssesoriesDiePoint = {}, ModelName = 'Mount_Crocuta', Texture = 'Mount_Crocuta', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Crocuta_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40005] = {id = 40005, NameZh = '旅行大嘴鳥', NameEn = 'Mount_T_Pecopeco', ModelDir = 'Body/Mount/Mount_T_Pecopeco/', AssesoriesDiePoint = {}, ModelName = 'Mount_T_Pecopeco', Texture = 'Mount_T_Pecopeco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_T_Pecopeco_stand', WalkSE = 'Monster/Mount_T_Pecopeco_move', AttackSE = 'Monster/Mount_T_Pecopeco_attack', BeHitSE = 'Monster/Mount_T_Pecopeco_damage', DieSE = 'Monster/Mount_T_Pecopeco_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40006] = {id = 40006, NameZh = '九尾狐', NameEn = 'Mount_Ninetail', ModelDir = 'Body/Mount/Mount_Ninetail/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ninetail', Texture = 'Mount_Ninetail', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Ninetail_stand', WalkSE = 'Monster/Mount_Ninetail_move', AttackSE = 'Monster/Mount_Ninetail_attack', BeHitSE = 'Monster/Mount_Ninetail_damage', DieSE = 'Monster/Mount_Ninetail_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40007] = {id = 40007, NameZh = '鴕鳥', NameEn = 'Mount_Ostrich', ModelDir = 'Body/Mount/Mount_Ostrich/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ostrich', Texture = 'Mount_Ostrich', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_Ostrich_stand', WalkSE = 'Monster/Mount_Ostrich_move', AttackSE = 'Monster/Mount_Ostrich_attack', BeHitSE = 'Monster/Mount_Ostrich_damage', DieSE = 'Monster/Mount_Ostrich_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40008] = {id = 40008, NameZh = '巨獸', NameEn = 'Mount_GrandWolf', ModelDir = 'Body/Mount/Mount_GrandWolf/', AssesoriesDiePoint = {}, ModelName = 'Mount_GrandWolf', Texture = 'Mount_GrandWolf', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Mount_GrandWolf_stand', WalkSE = 'Monster/Mount_GrandWolf_move', AttackSE = 'Monster/Mount_GrandWolf_attack', BeHitSE = 'Monster/Mount_GrandWolf_damage', DieSE = 'Monster/Mount_GrandWolf_die', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40018] = {id = 40018, NameZh = '七彩大嘴鳥', NameEn = 'Peco_Grand', ModelDir = 'Body/Mount/Peco_Grand/', AssesoriesDiePoint = {}, ModelName = 'Peco_Grand', Texture = 'Peco_Grand', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Peco_Grand_stand', WalkSE = 'Monster/Peco_Grand_move', AttackSE = 'Monster/Peco_Grand_attack', BeHitSE = 'Monster/Peco_Grand_damage', DieSE = 'Monster/Peco_Grand_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1709,0x00000000}, HeadIcon = ''},
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[40009] = {id = 40009, NameZh = '畢帝特成年地龍', NameEn = 'Mount_Ferus', ModelDir = 'Body/Mount/Mount_Ferus/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus', Texture = 'Mount_Ferus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_Ferus_stand', WalkSE = 'Monster/Mount_Ferus_move', AttackSE = 'Monster/Mount_Ferus_attack', BeHitSE = 'Monster/Mount_Ferus_damage', DieSE = 'Monster/Mount_Ferus_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1710,0x00000000}, HeadIcon = ''},
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[40010] = {id = 40010, NameZh = '獅鷲', NameEn = 'Mount_Grypjon', ModelDir = 'Body/Mount/Mount_Grypjon/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon', Texture = 'Mount_Grypjon', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_Grypjon_stand', WalkSE = 'Monster/Mount_Grypjon_move', AttackSE = 'Monster/Mount_Grypjon_attack', BeHitSE = 'Monster/Mount_Grypjon_damage', DieSE = 'Monster/Mount_Grypjon_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1711,0x00000000}, HeadIcon = ''},
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[40011] = {id = 40011, NameZh = '飛馬', NameEn = 'Mount_Cornus', ModelDir = 'Body/Mount/Mount_Cornus/', AssesoriesDiePoint = {}, ModelName = 'Mount_Cornus', Texture = 'Mount_Cornus', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_Cornus_stand', WalkSE = 'Monster/Mount_Cornus_move', AttackSE = 'Monster/Mount_Cornus_attack', BeHitSE = 'Monster/Mount_Cornus_damage', DieSE = 'Monster/Mount_Cornus_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1712,0x00000000}, HeadIcon = ''},
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[40012] = {id = 40012, NameZh = '野豬', NameEn = 'Mount_SavageLord', ModelDir = 'Body/Mount/Mount_SavageLord/', AssesoriesDiePoint = {}, ModelName = 'Mount_SavageLord', Texture = 'Mount_SavageLord', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_SavageLord_stand', WalkSE = 'Monster/Mount_SavageLord_move', AttackSE = 'Monster/Mount_SavageLord_attack', BeHitSE = 'Monster/Mount_SavageLord_damage', DieSE = 'Monster/Mount_SavageLord_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1713,0x00000000}, HeadIcon = ''},
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[40014] = {id = 40014, NameZh = '巨大波利', NameEn = 'Mount_Poring', ModelDir = 'Body/Mount/Mount_Poring/', AssesoriesDiePoint = {}, ModelName = 'Mount_Poring', Texture = 'Mount_Poring', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_Poring_stand', WalkSE = 'Monster/Mount_Poring_move', AttackSE = 'Monster/Mount_Poring_attack', BeHitSE = 'Monster/Mount_Poring_damage', DieSE = 'Monster/Mount_Poring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1715,0x00000000}, HeadIcon = ''},
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[40016] = {id = 40016, NameZh = '金獅', NameEn = 'Mount_GoldLion', ModelDir = 'Body/Mount/Mount_GoldLion/', AssesoriesDiePoint = {}, ModelName = 'Mount_GoldLion', Texture = 'Mount_GoldLion', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_GoldLion_stand', WalkSE = 'Monster/Mount_GoldLion_move', AttackSE = 'Monster/Mount_GoldLion_attack', BeHitSE = 'Monster/Mount_GoldLion_damage', DieSE = 'Monster/Mount_GoldLion_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1717,0x00000000}, HeadIcon = ''},
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[40017] = {id = 40017, NameZh = '幽靈馬', NameEn = 'Mount_GhostHorse', ModelDir = 'Body/Mount/Mount_GhostHorse/', AssesoriesDiePoint = {}, ModelName = 'Mount_GhostHorse', Texture = 'Mount_GhostHorse', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = 'Monster/Mount_GhostHorse_stand', WalkSE = 'Monster/Mount_GhostHorse_move', AttackSE = 'Monster/Mount_GhostHorse_attack', BeHitSE = 'Monster/Mount_GhostHorse_damage', DieSE = 'Monster/Mount_GhostHorse_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1717,0x00000000}, HeadIcon = ''},
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[40019] = {id = 40019, NameZh = '任務用樹苗', NameEn = 'Tree', ModelDir = 'Body/NPC/Tree/', AssesoriesDiePoint = {}, ModelName = 'Tree', Texture = '', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = 'Monster/Tree_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1717,0x00000000}, HeadIcon = ''},
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[40020] = {id = 40020, NameZh = '武裝大嘴鳥', NameEn = 'Mount_Grand_Peco', ModelDir = 'Body/Mount/Mount_Grand_Peco/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grand_Peco', Texture = 'Mount_Grand_Peco', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40021] = {id = 40021, NameZh = '符文騎士新龍-綠', NameEn = 'Mount_Ferus_P', ModelDir = 'Body/Mount/Mount_Ferus_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus_P', Texture = 'Mount_Ferus_P', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40022] = {id = 40022, NameZh = '皇家守衛獅鷲藍', NameEn = 'Mount_Grypjon_P', ModelDir = 'Body/Mount/Mount_Grypjon_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon_P', Texture = 'Mount_Grypjon_P', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40023] = {id = 40023, NameZh = '符文騎士新龍-紅', NameEn = 'Mount_Ferus_P', ModelDir = 'Body/Mount/Mount_Ferus_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus_P', Texture = 'Mount_Ferus_P_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40024] = {id = 40024, NameZh = '符文騎士新龍-藍', NameEn = 'Mount_Ferus_P', ModelDir = 'Body/Mount/Mount_Ferus_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus_P', Texture = 'Mount_Ferus_P_3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40025] = {id = 40025, NameZh = '皇家獅鷲-紅', NameEn = 'Mount_Grypjon_P', ModelDir = 'Body/Mount/Mount_Grypjon_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon_P', Texture = 'Mount_Grypjon_P_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40026] = {id = 40026, NameZh = '符文騎士新龍-3000', NameEn = 'Mount_Ferus_H', ModelDir = 'Body/Mount/Mount_Ferus_H/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus_H', Texture = 'Mount_Ferus_H', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40027] = {id = 40027, NameZh = '皇家獅鷲-藍3000', NameEn = 'Mount_Grypjon_H', ModelDir = 'Body/Mount/Mount_Grypjon_H/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon_H', Texture = 'Mount_Grypjon_H', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40028] = {id = 40028, NameZh = '198獵人攜帶狼', NameEn = 'Mount_GrandWolf_R', ModelDir = 'Body/Mount/Mount_GrandWolf_R/', AssesoriesDiePoint = {}, ModelName = 'Mount_GrandWolf_R', Texture = 'Mount_GrandWolf_R', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40029] = {id = 40029, NameZh = '皇家獅鷲-棕', NameEn = 'Mount_Grypjon_P', ModelDir = 'Body/Mount/Mount_Grypjon_P/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon_P', Texture = 'Mount_Grypjon_P_3', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40030] = {id = 40030, NameZh = '皇家獅鷲3000', NameEn = 'Mount_Grypjon_H_2', ModelDir = 'Body/Mount/Mount_Grypjon_H/', AssesoriesDiePoint = {}, ModelName = 'Mount_Grypjon_H', Texture = 'Mount_Grypjon_H_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[40031] = {id = 40031, NameZh = '符文騎士龍-3000', NameEn = 'Mount_Ferus_H_2', ModelDir = 'Body/Mount/Mount_Ferus_H/', AssesoriesDiePoint = {}, ModelName = 'Mount_Ferus_H', Texture = 'Mount_Ferus_H_2', AvatarBody = '', PublicAnime = '', LoopAction_Continuous = {}, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[511] = {id = 511, NameZh = 'EVA初號機', NameEn = 'EVA_1', ModelDir = 'Body/Player/EVA_1', AssesoriesDiePoint = {}, ModelName = 'EVA_1', Texture = 'EVA_1', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'EVA_1_face'},
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[513] = {id = 513, NameZh = 'EVA貳號機', NameEn = 'EVA_2', ModelDir = 'Body/Player/EVA_2', AssesoriesDiePoint = {}, ModelName = 'EVA_2', Texture = 'EVA_2', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = 'EVA_2_face'},
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[61502] = {id = 61502, NameZh = '黃金聖衣(金)', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61507] = {id = 61507, NameZh = '黃金聖衣(金)', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61637] = {id = 61637, NameZh = '時裝: 劉昂星', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[2000089] = {id = 2000089, NameZh = '小火龍', NameEn = 'Poring', ModelDir = 'Body/Monster/Poring/', AssesoriesDiePoint = {}, ModelName = 'Poring', Texture = 'Poring', AvatarBody = '', PublicAnime = 'Poring', LoopAction_Continuous = {}, ShowWeaponType = 2, Anime = '', StandSE = 'Monster/Poring_stand', WalkSE = 'Monster/Poring_move', AttackSE = 'Monster/Poring_attack', BeHitSE = 'Monster/Poring_damage', DieSE = 'Monster/Poring_die', ReuseActions = {}, DefaultColor = 1, PaintColor = {0x0ef15a66,0xf10e0e66,0x3e4c5266,0xdfe1c966,0x930ef166,0xffe50066,0x1452c366,0x873a1564,0x00000000}, HeadIcon = 'boli'},
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--12-20开发新增时装
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[50005] = {id = 50005, NameZh = '時裝: 测试1', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[51591] = {id = 51591, NameZh = '時裝: 测试2', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[51620] = {id = 51620, NameZh = '時裝: 测试3', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[51621] = {id = 51621, NameZh = '時裝: 测试4', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60001] = {id = 60001, NameZh = '時裝: 测试5', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60002] = {id = 60002, NameZh = '時裝: 测试6', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60003] = {id = 60003, NameZh = '時裝: 测试7', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60004] = {id = 60004, NameZh = '時裝: 测试8', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60005] = {id = 60005, NameZh = '時裝: 测试9', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60006] = {id = 60006, NameZh = '時裝: 测试10', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60007] = {id = 60007, NameZh = '時裝: 测试11', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60008] = {id = 60008, NameZh = '時裝: 测试12', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60009] = {id = 60009, NameZh = '時裝: 测试13', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60010] = {id = 60010, NameZh = '時裝: 测试14', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60021] = {id = 60021, NameZh = '時裝: 测试15', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60057] = {id = 60057, NameZh = '時裝: 测试16', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60058] = {id = 60058, NameZh = '時裝: 测试17', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60135] = {id = 60135, NameZh = '時裝: 测试18', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60136] = {id = 60136, NameZh = '時裝: 测试19', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60137] = {id = 60137, NameZh = '時裝: 测试20', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60138] = {id = 60138, NameZh = '時裝: 测试21', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60139] = {id = 60139, NameZh = '時裝: 测试22', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60140] = {id = 60140, NameZh = '時裝: 测试23', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60141] = {id = 60141, NameZh = '時裝: 测试24', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60146] = {id = 60146, NameZh = '時裝: 测试25', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60224] = {id = 60224, NameZh = '時裝: 测试26', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60225] = {id = 60225, NameZh = '時裝: 测试27', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60226] = {id = 60226, NameZh = '時裝: 测试28', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60227] = {id = 60227, NameZh = '時裝: 测试29', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60228] = {id = 60228, NameZh = '時裝: 测试30', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60229] = {id = 60229, NameZh = '時裝: 测试31', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60230] = {id = 60230, NameZh = '時裝: 测试32', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60231] = {id = 60231, NameZh = '時裝: 测试33', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60232] = {id = 60232, NameZh = '時裝: 测试34', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60233] = {id = 60233, NameZh = '時裝: 测试35', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60249] = {id = 60249, NameZh = '時裝: 测试36', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60250] = {id = 60250, NameZh = '時裝: 测试37', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60251] = {id = 60251, NameZh = '時裝: 测试38', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60252] = {id = 60252, NameZh = '時裝: 测试39', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60253] = {id = 60253, NameZh = '時裝: 测试40', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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-----
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[60254] = {id = 60254, NameZh = '時裝: 测试41', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60255] = {id = 60255, NameZh = '時裝: 测试42', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60256] = {id = 60256, NameZh = '時裝: 测试43', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60257] = {id = 60257, NameZh = '時裝: 测试44', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60258] = {id = 60258, NameZh = '時裝: 测试45', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60289] = {id = 60289, NameZh = '時裝: 测试52', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60290] = {id = 60290, NameZh = '時裝: 测试53', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60291] = {id = 60291, NameZh = '時裝: 测试54', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60292] = {id = 60292, NameZh = '時裝: 测试55', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60294] = {id = 60294, NameZh = '時裝: 测试57', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60295] = {id = 60295, NameZh = '時裝: 测试58', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60296] = {id = 60296, NameZh = '時裝: 测试59', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60297] = {id = 60297, NameZh = '時裝: 测试60', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60308] = {id = 60308, NameZh = '時裝: 测试61', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60309] = {id = 60309, NameZh = '時裝: 测试62', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60310] = {id = 60310, NameZh = '時裝: 测试63', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60311] = {id = 60311, NameZh = '時裝: 测试64', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60312] = {id = 60312, NameZh = '時裝: 测试65', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60313] = {id = 60313, NameZh = '時裝: 测试66', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60314] = {id = 60314, NameZh = '時裝: 测试67', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60315] = {id = 60315, NameZh = '時裝: 测试68', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60316] = {id = 60316, NameZh = '時裝: 测试69', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60317] = {id = 60317, NameZh = '時裝: 测试70', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60328] = {id = 60328, NameZh = '時裝: 测试71', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60329] = {id = 60329, NameZh = '時裝: 测试72', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60330] = {id = 60330, NameZh = '時裝: 测试73', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60331] = {id = 60331, NameZh = '時裝: 测试74', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60332] = {id = 60332, NameZh = '時裝: 测试75', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60333] = {id = 60333, NameZh = '時裝: 测试76', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60336] = {id = 60336, NameZh = '時裝: 测试77', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60343] = {id = 60343, NameZh = '時裝: 测试78', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60344] = {id = 60344, NameZh = '時裝: 测试79', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60345] = {id = 60345, NameZh = '時裝: 测试80', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60346] = {id = 60346, NameZh = '時裝: 测试81', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60347] = {id = 60347, NameZh = '時裝: 测试82', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60348] = {id = 60348, NameZh = '時裝: 测试83', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60349] = {id = 60349, NameZh = '時裝: 测试84', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60350] = {id = 60350, NameZh = '時裝: 测试85', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60351] = {id = 60351, NameZh = '時裝: 测试86', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60352] = {id = 60352, NameZh = '時裝: 测试87', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60363] = {id = 60363, NameZh = '時裝: 测试88', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60364] = {id = 60364, NameZh = '時裝: 测试89', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60373] = {id = 60373, NameZh = '時裝: 测试90', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60374] = {id = 60374, NameZh = '時裝: 测试91', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60377] = {id = 60377, NameZh = '時裝: 测试92', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60378] = {id = 60378, NameZh = '時裝: 测试93', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60379] = {id = 60379, NameZh = '時裝: 测试94', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60380] = {id = 60380, NameZh = '時裝: 测试95', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60381] = {id = 60381, NameZh = '時裝: 测试96', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60382] = {id = 60382, NameZh = '時裝: 测试97', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60383] = {id = 60383, NameZh = '時裝: 测试98', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60384] = {id = 60384, NameZh = '時裝: 测试99', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60385] = {id = 60385, NameZh = '時裝: 测试100', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60386] = {id = 60386, NameZh = '時裝: 测试101', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60398] = {id = 60398, NameZh = '時裝: 测试102', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60399] = {id = 60399, NameZh = '時裝: 测试103', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60412] = {id = 60412, NameZh = '時裝: 测试104', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60413] = {id = 60413, NameZh = '時裝: 测试105', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60416] = {id = 60416, NameZh = '時裝: 测试106', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60417] = {id = 60417, NameZh = '時裝: 测试107', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60419] = {id = 60419, NameZh = '時裝: 测试109', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60422] = {id = 60422, NameZh = '時裝: 测试112', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60423] = {id = 60423, NameZh = '時裝: 测试113', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60424] = {id = 60424, NameZh = '時裝: 测试114', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60425] = {id = 60425, NameZh = '時裝: 测试115', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60437] = {id = 60437, NameZh = '時裝: 测试117', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60438] = {id = 60438, NameZh = '時裝: 测试118', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60439] = {id = 60439, NameZh = '時裝: 测试119', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60440] = {id = 60440, NameZh = '時裝: 测试120', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60441] = {id = 60441, NameZh = '時裝: 测试121', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60442] = {id = 60442, NameZh = '時裝: 测试122', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60443] = {id = 60443, NameZh = '時裝: 测试123', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60444] = {id = 60444, NameZh = '時裝: 测试124', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60445] = {id = 60445, NameZh = '時裝: 测试125', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60456] = {id = 60456, NameZh = '時裝: 测试126', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60457] = {id = 60457, NameZh = '時裝: 测试127', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60458] = {id = 60458, NameZh = '時裝: 测试128', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60459] = {id = 60459, NameZh = '時裝: 测试129', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60460] = {id = 60460, NameZh = '時裝: 测试130', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60461] = {id = 60461, NameZh = '時裝: 测试131', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60462] = {id = 60462, NameZh = '時裝: 测试132', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60463] = {id = 60463, NameZh = '時裝: 测试133', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60464] = {id = 60464, NameZh = '時裝: 测试134', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60465] = {id = 60465, NameZh = '時裝: 测试135', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60476] = {id = 60476, NameZh = '時裝: 测试136', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60477] = {id = 60477, NameZh = '時裝: 测试137', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60478] = {id = 60478, NameZh = '時裝: 测试138', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60479] = {id = 60479, NameZh = '時裝: 测试139', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60480] = {id = 60480, NameZh = '時裝: 测试140', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60481] = {id = 60481, NameZh = '時裝: 测试141', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60482] = {id = 60482, NameZh = '時裝: 测试142', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60483] = {id = 60483, NameZh = '時裝: 测试143', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60484] = {id = 60484, NameZh = '時裝: 测试144', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60485] = {id = 60485, NameZh = '時裝: 测试145', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60496] = {id = 60496, NameZh = '時裝: 测试146', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60497] = {id = 60497, NameZh = '時裝: 测试147', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60498] = {id = 60498, NameZh = '時裝: 测试148', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60499] = {id = 60499, NameZh = '時裝: 测试149', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60502] = {id = 60502, NameZh = '時裝: 测试150', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60503] = {id = 60503, NameZh = '時裝: 测试151', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60506] = {id = 60506, NameZh = '時裝: 测试152', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60507] = {id = 60507, NameZh = '時裝: 测试153', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60512] = {id = 60512, NameZh = '時裝: 测试154', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60513] = {id = 60513, NameZh = '時裝: 测试155', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60514] = {id = 60514, NameZh = '時裝: 测试156', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60515] = {id = 60515, NameZh = '時裝: 测试157', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60516] = {id = 60516, NameZh = '時裝: 测试158', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60517] = {id = 60517, NameZh = '時裝: 测试159', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60518] = {id = 60518, NameZh = '時裝: 测试160', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60519] = {id = 60519, NameZh = '時裝: 测试161', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60520] = {id = 60520, NameZh = '時裝: 测试162', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60521] = {id = 60521, NameZh = '時裝: 测试163', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60522] = {id = 60522, NameZh = '時裝: 测试164', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60523] = {id = 60523, NameZh = '時裝: 测试165', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60524] = {id = 60524, NameZh = '時裝: 测试166', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60525] = {id = 60525, NameZh = '時裝: 测试167', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60526] = {id = 60526, NameZh = '時裝: 测试168', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60527] = {id = 60527, NameZh = '時裝: 测试169', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60548] = {id = 60548, NameZh = '時裝: 测试175', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60550] = {id = 60550, NameZh = '時裝: 测试177', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60554] = {id = 60554, NameZh = '時裝: 测试181', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60555] = {id = 60555, NameZh = '時裝: 测试182', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60556] = {id = 60556, NameZh = '時裝: 测试183', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60557] = {id = 60557, NameZh = '時裝: 测试184', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60577] = {id = 60577, NameZh = '時裝: 测试185', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60578] = {id = 60578, NameZh = '時裝: 测试186', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60579] = {id = 60579, NameZh = '時裝: 测试187', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60580] = {id = 60580, NameZh = '時裝: 测试188', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60581] = {id = 60581, NameZh = '時裝: 测试189', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60582] = {id = 60582, NameZh = '時裝: 测试190', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60583] = {id = 60583, NameZh = '時裝: 测试191', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60584] = {id = 60584, NameZh = '時裝: 测试192', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60585] = {id = 60585, NameZh = '時裝: 测试193', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60586] = {id = 60586, NameZh = '時裝: 测试194', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60587] = {id = 60587, NameZh = '時裝: 测试195', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60588] = {id = 60588, NameZh = '時裝: 测试196', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60599] = {id = 60599, NameZh = '時裝: 测试197', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60600] = {id = 60600, NameZh = '時裝: 测试198', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60601] = {id = 60601, NameZh = '時裝: 测试199', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60602] = {id = 60602, NameZh = '時裝: 测试200', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60603] = {id = 60603, NameZh = '時裝: 测试201', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60604] = {id = 60604, NameZh = '時裝: 测试202', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60605] = {id = 60605, NameZh = '時裝: 测试203', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60606] = {id = 60606, NameZh = '時裝: 测试204', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60607] = {id = 60607, NameZh = '時裝: 测试205', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60608] = {id = 60608, NameZh = '時裝: 测试206', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60019] = {id = 60019, NameZh = '時裝: 测试207', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60020] = {id = 60020, NameZh = '時裝: 测试208', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60021] = {id = 60021, NameZh = '時裝: 测试209', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60022] = {id = 60022, NameZh = '時裝: 测试210', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60023] = {id = 60023, NameZh = '時裝: 测试211', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60024] = {id = 60024, NameZh = '時裝: 测试212', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60631] = {id = 60631, NameZh = '時裝: 测试213', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60632] = {id = 60632, NameZh = '時裝: 测试214', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60635] = {id = 60635, NameZh = '時裝: 测试215', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60636] = {id = 60636, NameZh = '時裝: 测试216', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60639] = {id = 60639, NameZh = '時裝: 测试217', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60640] = {id = 60640, NameZh = '時裝: 测试218', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60641] = {id = 60641, NameZh = '時裝: 测试219', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60642] = {id = 60642, NameZh = '時裝: 测试220', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60643] = {id = 60643, NameZh = '時裝: 测试221', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60644] = {id = 60644, NameZh = '時裝: 测试222', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60645] = {id = 60645, NameZh = '時裝: 测试223', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60646] = {id = 60646, NameZh = '時裝: 测试224', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60651] = {id = 60651, NameZh = '時裝: 测试225', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60652] = {id = 60652, NameZh = '時裝: 测试226', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60653] = {id = 60653, NameZh = '時裝: 测试227', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60654] = {id = 60654, NameZh = '時裝: 测试228', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60655] = {id = 60655, NameZh = '時裝: 测试229', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60656] = {id = 60656, NameZh = '時裝: 测试230', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60657] = {id = 60657, NameZh = '時裝: 测试231', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60658] = {id = 60658, NameZh = '時裝: 测试232', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60659] = {id = 60659, NameZh = '時裝: 测试233', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60660] = {id = 60660, NameZh = '時裝: 测试234', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60671] = {id = 60671, NameZh = '時裝: 测试235', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60672] = {id = 60672, NameZh = '時裝: 测试236', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60673] = {id = 60673, NameZh = '時裝: 测试237', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60674] = {id = 60674, NameZh = '時裝: 测试238', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60675] = {id = 60675, NameZh = '時裝: 测试239', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60676] = {id = 60676, NameZh = '時裝: 测试240', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60677] = {id = 60677, NameZh = '時裝: 测试241', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60678] = {id = 60678, NameZh = '時裝: 测试242', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60691] = {id = 60691, NameZh = '時裝: 测试243', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60692] = {id = 60692, NameZh = '時裝: 测试244', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60693] = {id = 60693, NameZh = '時裝: 测试245', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60694] = {id = 60694, NameZh = '時裝: 测试246', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60695] = {id = 60695, NameZh = '時裝: 测试247', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60696] = {id = 60696, NameZh = '時裝: 测试248', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60697] = {id = 60697, NameZh = '時裝: 测试249', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60698] = {id = 60698, NameZh = '時裝: 测试250', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[60699] = {id = 60699, NameZh = '時裝: 测试251', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60700] = {id = 60700, NameZh = '時裝: 测试252', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60711] = {id = 60711, NameZh = '時裝: 测试253', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60712] = {id = 60712, NameZh = '時裝: 测试254', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60715] = {id = 60715, NameZh = '時裝: 测试255', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60716] = {id = 60716, NameZh = '時裝: 测试256', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60719] = {id = 60719, NameZh = '時裝: 测试257', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60720] = {id = 60720, NameZh = '時裝: 测试258', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60723] = {id = 60723, NameZh = '時裝: 测试259', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60724] = {id = 60724, NameZh = '時裝: 测试260', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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|
[60727] = {id = 60727, NameZh = '時裝: 测试261', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60728] = {id = 60728, NameZh = '時裝: 测试262', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60731] = {id = 60731, NameZh = '時裝: 测试263', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60732] = {id = 60732, NameZh = '時裝: 测试264', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60735] = {id = 60735, NameZh = '時裝: 测试265', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60736] = {id = 60736, NameZh = '時裝: 测试266', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60739] = {id = 60739, NameZh = '時裝: 测试267', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60740] = {id = 60740, NameZh = '時裝: 测试268', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60741] = {id = 60741, NameZh = '時裝: 测试269', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60742] = {id = 60742, NameZh = '時裝: 测试270', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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[60743] = {id = 60743, NameZh = '時裝: 测试271', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60744] = {id = 60744, NameZh = '時裝: 测试272', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60745] = {id = 60745, NameZh = '時裝: 测试273', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60746] = {id = 60746, NameZh = '時裝: 测试274', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60747] = {id = 60747, NameZh = '時裝: 测试275', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60748] = {id = 60748, NameZh = '時裝: 测试276', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60759] = {id = 60759, NameZh = '時裝: 测试277', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60760] = {id = 60760, NameZh = '時裝: 测试278', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60769] = {id = 60769, NameZh = '時裝: 测试279', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60770] = {id = 60770, NameZh = '時裝: 测试280', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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[60773] = {id = 60773, NameZh = '時裝: 测试281', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60774] = {id = 60774, NameZh = '時裝: 测试282', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60775] = {id = 60775, NameZh = '時裝: 测试283', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60776] = {id = 60776, NameZh = '時裝: 测试284', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60777] = {id = 60777, NameZh = '時裝: 测试285', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60778] = {id = 60778, NameZh = '時裝: 测试286', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60779] = {id = 60779, NameZh = '時裝: 测试287', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60780] = {id = 60780, NameZh = '時裝: 测试288', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60781] = {id = 60781, NameZh = '時裝: 测试289', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60782] = {id = 60782, NameZh = '時裝: 测试290', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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-- [60793] = {id = 60793, NameZh = '時裝: 测试291', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
-- [60794] = {id = 60794, NameZh = '時裝: 测试292', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60793] = {id = 60793, NameZh = '時裝: 测试293', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60800] = {id = 60800, NameZh = '時裝: 测试300', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60813] = {id = 60813, NameZh = '時裝: 测试301', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60814] = {id = 60814, NameZh = '時裝: 测试302', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60815] = {id = 60815, NameZh = '時裝: 测试303', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60816] = {id = 60816, NameZh = '時裝: 测试304', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60817] = {id = 60817, NameZh = '時裝: 测试305', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60818] = {id = 60818, NameZh = '時裝: 测试306', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60819] = {id = 60819, NameZh = '時裝: 测试307', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60820] = {id = 60820, NameZh = '時裝: 测试308', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60821] = {id = 60821, NameZh = '時裝: 测试309', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60822] = {id = 60822, NameZh = '時裝: 测试310', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60833] = {id = 60833, NameZh = '時裝: 测试311', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60834] = {id = 60834, NameZh = '時裝: 测试312', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60835] = {id = 60835, NameZh = '時裝: 测试313', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60836] = {id = 60836, NameZh = '時裝: 测试314', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60837] = {id = 60837, NameZh = '時裝: 测试315', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60838] = {id = 60838, NameZh = '時裝: 测试316', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60839] = {id = 60839, NameZh = '時裝: 测试317', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60840] = {id = 60840, NameZh = '時裝: 测试318', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60841] = {id = 60841, NameZh = '時裝: 测试319', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60842] = {id = 60842, NameZh = '時裝: 测试320', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60849] = {id = 60849, NameZh = '時裝: 测试321', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60850] = {id = 60850, NameZh = '時裝: 测试322', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60853] = {id = 60853, NameZh = '時裝: 测试323', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60854] = {id = 60854, NameZh = '時裝: 测试324', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60855] = {id = 60855, NameZh = '時裝: 测试325', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60856] = {id = 60856, NameZh = '時裝: 测试326', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60857] = {id = 60857, NameZh = '時裝: 测试327', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60858] = {id = 60858, NameZh = '時裝: 测试328', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60859] = {id = 60859, NameZh = '時裝: 测试329', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60860] = {id = 60860, NameZh = '時裝: 测试330', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60861] = {id = 60861, NameZh = '時裝: 测试331', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60862] = {id = 60862, NameZh = '時裝: 测试332', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60873] = {id = 60873, NameZh = '時裝: 测试333', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60874] = {id = 60874, NameZh = '時裝: 测试334', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60875] = {id = 60875, NameZh = '時裝: 测试335', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60876] = {id = 60876, NameZh = '時裝: 测试336', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60877] = {id = 60877, NameZh = '時裝: 测试337', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60878] = {id = 60878, NameZh = '時裝: 测试338', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60879] = {id = 60879, NameZh = '時裝: 测试339', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60880] = {id = 60880, NameZh = '時裝: 测试340', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60881] = {id = 60881, NameZh = '時裝: 测试341', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60882] = {id = 60882, NameZh = '時裝: 测试342', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60893] = {id = 60893, NameZh = '時裝: 测试343', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60894] = {id = 60894, NameZh = '時裝: 测试344', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60895] = {id = 60895, NameZh = '時裝: 测试345', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60896] = {id = 60896, NameZh = '時裝: 测试346', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60897] = {id = 60897, NameZh = '時裝: 测试347', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60898] = {id = 60898, NameZh = '時裝: 测试348', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60899] = {id = 60899, NameZh = '時裝: 测试349', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60900] = {id = 60900, NameZh = '時裝: 测试350', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60901] = {id = 60901, NameZh = '時裝: 测试351', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60902] = {id = 60902, NameZh = '時裝: 测试352', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60913] = {id = 60913, NameZh = '時裝: 测试353', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60914] = {id = 60914, NameZh = '時裝: 测试354', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[60917] = {id = 60917, NameZh = '時裝: 测试355', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60918] = {id = 60918, NameZh = '時裝: 测试356', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60919] = {id = 60919, NameZh = '時裝: 测试357', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60920] = {id = 60920, NameZh = '時裝: 测试358', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60921] = {id = 60921, NameZh = '時裝: 测试359', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60922] = {id = 60922, NameZh = '時裝: 测试360', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
|
|
[60923] = {id = 60923, NameZh = '時裝: 测试361', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60924] = {id = 60924, NameZh = '時裝: 测试362', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60925] = {id = 60925, NameZh = '時裝: 测试363', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60926] = {id = 60926, NameZh = '時裝: 测试364', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60937] = {id = 60937, NameZh = '時裝: 测试365', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60938] = {id = 60938, NameZh = '時裝: 测试366', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60939] = {id = 60939, NameZh = '時裝: 测试367', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60940] = {id = 60940, NameZh = '時裝: 测试368', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60941] = {id = 60941, NameZh = '時裝: 测试369', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60942] = {id = 60942, NameZh = '時裝: 测试370', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
|
|
[60943] = {id = 60943, NameZh = '時裝: 测试371', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60944] = {id = 60944, NameZh = '時裝: 测试372', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60945] = {id = 60945, NameZh = '時裝: 测试373', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60946] = {id = 60946, NameZh = '時裝: 测试374', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60957] = {id = 60957, NameZh = '時裝: 测试375', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60958] = {id = 60958, NameZh = '時裝: 测试376', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60959] = {id = 60959, NameZh = '時裝: 测试377', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60960] = {id = 60960, NameZh = '時裝: 测试378', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60961] = {id = 60961, NameZh = '時裝: 测试379', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60962] = {id = 60962, NameZh = '時裝: 测试380', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
|
|
[60965] = {id = 60965, NameZh = '時裝: 测试381', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60966] = {id = 60966, NameZh = '時裝: 测试382', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60977] = {id = 60977, NameZh = '時裝: 测试383', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60978] = {id = 60978, NameZh = '時裝: 测试384', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60987] = {id = 60987, NameZh = '時裝: 测试385', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60988] = {id = 60988, NameZh = '時裝: 测试386', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60989] = {id = 60989, NameZh = '時裝: 测试387', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60990] = {id = 60990, NameZh = '時裝: 测试388', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60993] = {id = 60993, NameZh = '時裝: 测试389', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60994] = {id = 60994, NameZh = '時裝: 测试490', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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[60995] = {id = 60995, NameZh = '時裝: 测试391', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60996] = {id = 60996, NameZh = '時裝: 测试392', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60997] = {id = 60997, NameZh = '時裝: 测试393', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60998] = {id = 60998, NameZh = '時裝: 测试394', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[60999] = {id = 60999, NameZh = '時裝: 测试395', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61000] = {id = 61000, NameZh = '時裝: 测试396', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61001] = {id = 61001, NameZh = '時裝: 测试397', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61002] = {id = 61002, NameZh = '時裝: 测试398', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61017] = {id = 61017, NameZh = '時裝: 测试399', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61018] = {id = 61018, NameZh = '時裝: 测试400', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
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[61019] = {id = 61019, NameZh = '時裝: 测试401', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61020] = {id = 61020, NameZh = '時裝: 测试402', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61021] = {id = 61021, NameZh = '時裝: 测试403', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61022] = {id = 61022, NameZh = '時裝: 测试404', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61023] = {id = 61023, NameZh = '時裝: 测试405', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61024] = {id = 61024, NameZh = '時裝: 测试406', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61025] = {id = 61025, NameZh = '時裝: 测试407', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61026] = {id = 61026, NameZh = '時裝: 测试408', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61037] = {id = 61037, NameZh = '時裝: 测试409', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61038] = {id = 61038, NameZh = '時裝: 测试410', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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--12-27新增
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[61039] = {id = 61039, NameZh = '時裝: 测试411', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61040] = {id = 61040, NameZh = '時裝: 测试412', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61041] = {id = 61041, NameZh = '時裝: 测试413', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61042] = {id = 61042, NameZh = '時裝: 测试414', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61043] = {id = 61043, NameZh = '時裝: 测试415', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61044] = {id = 61044, NameZh = '時裝: 测试416', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61045] = {id = 61045, NameZh = '時裝: 测试417', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
|
[61046] = {id = 61046, NameZh = '時裝: 测试418', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61057] = {id = 61057, NameZh = '時裝: 测试419', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61058] = {id = 61058, NameZh = '時裝: 测试420', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61059] = {id = 61059, NameZh = '時裝: 测试421', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61060] = {id = 61060, NameZh = '時裝: 测试422', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61061] = {id = 61061, NameZh = '時裝: 测试423', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61062] = {id = 61062, NameZh = '時裝: 测试424', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61063] = {id = 61063, NameZh = '時裝: 测试425', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61064] = {id = 61064, NameZh = '時裝: 测试426', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61065] = {id = 61065, NameZh = '時裝: 测试427', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61066] = {id = 61066, NameZh = '時裝: 测试428', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61068] = {id = 61068, NameZh = '時裝: 测试429', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61069] = {id = 61069, NameZh = '時裝: 测试430', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61070] = {id = 61070, NameZh = '時裝: 测试431', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61071] = {id = 61071, NameZh = '時裝: 测试432', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61072] = {id = 61072, NameZh = '時裝: 测试433', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61073] = {id = 61073, NameZh = '時裝: 测试434', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61074] = {id = 61074, NameZh = '時裝: 测试435', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61075] = {id = 61075, NameZh = '時裝: 测试436', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61076] = {id = 61076, NameZh = '時裝: 测试437', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61077] = {id = 61077, NameZh = '時裝: 测试438', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61078] = {id = 61078, NameZh = '時裝: 测试439', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61089] = {id = 61089, NameZh = '時裝: 测试440', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61090] = {id = 61090, NameZh = '時裝: 测试441', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61091] = {id = 61091, NameZh = '時裝: 测试442', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61092] = {id = 61092, NameZh = '時裝: 测试443', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61093] = {id = 61093, NameZh = '時裝: 测试444', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61094] = {id = 61094, NameZh = '時裝: 测试445', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61095] = {id = 61095, NameZh = '時裝: 测试446', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61096] = {id = 61096, NameZh = '時裝: 测试447', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61097] = {id = 61097, NameZh = '時裝: 测试448', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61098] = {id = 61098, NameZh = '時裝: 测试449', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61109] = {id = 61109, NameZh = '時裝: 测试450', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61110] = {id = 61110, NameZh = '時裝: 测试451', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61111] = {id = 61111, NameZh = '時裝: 测试452', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61112] = {id = 61112, NameZh = '時裝: 测试453', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61113] = {id = 61113, NameZh = '時裝: 测试454', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61114] = {id = 61114, NameZh = '時裝: 测试455', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61115] = {id = 61115, NameZh = '時裝: 测试456', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61116] = {id = 61116, NameZh = '時裝: 测试457', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61117] = {id = 61117, NameZh = '時裝: 测试458', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61118] = {id = 61118, NameZh = '時裝: 测试459', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61129] = {id = 61129, NameZh = '時裝: 测试460', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61130] = {id = 61130, NameZh = '時裝: 测试461', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61131] = {id = 61131, NameZh = '時裝: 测试462', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61132] = {id = 61132, NameZh = '時裝: 测试463', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61133] = {id = 61133, NameZh = '時裝: 测试464', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61134] = {id = 61134, NameZh = '時裝: 测试465', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61142] = {id = 61142, NameZh = '時裝: 测试466', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61143] = {id = 61143, NameZh = '時裝: 测试467', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61146] = {id = 61146, NameZh = '時裝: 测试468', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61147] = {id = 61147, NameZh = '時裝: 测试469', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61148] = {id = 61148, NameZh = '時裝: 测试470', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61149] = {id = 61149, NameZh = '時裝: 测试471', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61150] = {id = 61150, NameZh = '時裝: 测试472', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61151] = {id = 61151, NameZh = '時裝: 测试473', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61152] = {id = 61152, NameZh = '時裝: 测试474', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61153] = {id = 61153, NameZh = '時裝: 测试475', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61154] = {id = 61154, NameZh = '時裝: 测试476', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61155] = {id = 61155, NameZh = '時裝: 测试477', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61166] = {id = 61166, NameZh = '時裝: 测试478', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61167] = {id = 61167, NameZh = '時裝: 测试479', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61170] = {id = 61170, NameZh = '時裝: 测试480', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61171] = {id = 61171, NameZh = '時裝: 测试481', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61174] = {id = 61174, NameZh = '時裝: 测试482', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61175] = {id = 61175, NameZh = '時裝: 测试483', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61176] = {id = 61176, NameZh = '時裝: 测试484', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61177] = {id = 61177, NameZh = '時裝: 测试485', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61182] = {id = 61182, NameZh = '時裝: 测试486', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61183] = {id = 61183, NameZh = '時裝: 测试487', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61184] = {id = 61184, NameZh = '時裝: 测试488', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61185] = {id = 61185, NameZh = '時裝: 测试489', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61186] = {id = 61186, NameZh = '時裝: 测试490', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61187] = {id = 61187, NameZh = '時裝: 测试491', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61188] = {id = 61188, NameZh = '時裝: 测试492', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61189] = {id = 61189, NameZh = '時裝: 测试493', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61190] = {id = 61190, NameZh = '時裝: 测试494', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61191] = {id = 61191, NameZh = '時裝: 测试495', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61202] = {id = 61202, NameZh = '時裝: 测试496', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61203] = {id = 61203, NameZh = '時裝: 测试497', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61204] = {id = 61204, NameZh = '時裝: 测试498', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61205] = {id = 61205, NameZh = '時裝: 测试499', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61206] = {id = 61206, NameZh = '時裝: 测试500', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61207] = {id = 61207, NameZh = '時裝: 测试501', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61208] = {id = 61208, NameZh = '時裝: 测试502', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61209] = {id = 61209, NameZh = '時裝: 测试503', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61210] = {id = 61210, NameZh = '時裝: 测试504', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61211] = {id = 61211, NameZh = '時裝: 测试505', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61222] = {id = 61222, NameZh = '時裝: 测试506', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61223] = {id = 61223, NameZh = '時裝: 测试507', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61224] = {id = 61224, NameZh = '時裝: 测试508', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61225] = {id = 61225, NameZh = '時裝: 测试509', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61228] = {id = 61228, NameZh = '時裝: 测试510', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61229] = {id = 61229, NameZh = '時裝: 测试511', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61230] = {id = 61230, NameZh = '時裝: 测试512', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61231] = {id = 61231, NameZh = '時裝: 测试513', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61232] = {id = 61232, NameZh = '時裝: 测试514', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61233] = {id = 61233, NameZh = '時裝: 测试515', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61234] = {id = 61234, NameZh = '時裝: 测试516', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61235] = {id = 61235, NameZh = '時裝: 测试517', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61236] = {id = 61236, NameZh = '時裝: 测试518', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61237] = {id = 61237, NameZh = '時裝: 测试519', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61249] = {id = 61249, NameZh = '時裝: 测试520', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61250] = {id = 61250, NameZh = '時裝: 测试521', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61251] = {id = 61251, NameZh = '時裝: 测试522', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61252] = {id = 61252, NameZh = '時裝: 测试523', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61253] = {id = 61253, NameZh = '時裝: 测试524', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61254] = {id = 61254, NameZh = '時裝: 测试525', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61255] = {id = 61255, NameZh = '時裝: 测试526', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61256] = {id = 61256, NameZh = '時裝: 测试527', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61257] = {id = 61257, NameZh = '時裝: 测试528', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61258] = {id = 61258, NameZh = '時裝: 测试529', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61269] = {id = 61269, NameZh = '時裝: 测试530', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61270] = {id = 61270, NameZh = '時裝: 测试531', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61273] = {id = 61273, NameZh = '時裝: 测试532', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61274] = {id = 61274, NameZh = '時裝: 测试533', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61275] = {id = 61275, NameZh = '時裝: 测试534', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61276] = {id = 61276, NameZh = '時裝: 测试535', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61277] = {id = 61277, NameZh = '時裝: 测试536', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61278] = {id = 61278, NameZh = '時裝: 测试537', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61279] = {id = 61279, NameZh = '時裝: 测试538', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61280] = {id = 61280, NameZh = '時裝: 测试539', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61281] = {id = 61281, NameZh = '時裝: 测试540', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61282] = {id = 61282, NameZh = '時裝: 测试541', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61297] = {id = 61297, NameZh = '時裝: 测试543', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61298] = {id = 61298, NameZh = '時裝: 测试544', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61301] = {id = 61301, NameZh = '時裝: 测试545', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61302] = {id = 61302, NameZh = '時裝: 测试546', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61303] = {id = 61303, NameZh = '時裝: 测试547', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61304] = {id = 61304, NameZh = '時裝: 测试548', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61305] = {id = 61305, NameZh = '時裝: 测试549', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61306] = {id = 61306, NameZh = '時裝: 测试550', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61307] = {id = 61307, NameZh = '時裝: 测试551', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61308] = {id = 61308, NameZh = '時裝: 测试552', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61309] = {id = 61309, NameZh = '時裝: 测试553', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61310] = {id = 61310, NameZh = '時裝: 测试554', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61321] = {id = 61321, NameZh = '時裝: 测试555', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61322] = {id = 61322, NameZh = '時裝: 测试556', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61323] = {id = 61323, NameZh = '時裝: 测试557', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61324] = {id = 61324, NameZh = '時裝: 测试558', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61325] = {id = 61325, NameZh = '時裝: 测试559', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61326] = {id = 61326, NameZh = '時裝: 测试560', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61327] = {id = 61327, NameZh = '時裝: 测试561', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61328] = {id = 61328, NameZh = '時裝: 测试562', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61329] = {id = 61329, NameZh = '時裝: 测试563', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61330] = {id = 61330, NameZh = '時裝: 测试564', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61331] = {id = 61331, NameZh = '時裝: 测试565', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61332] = {id = 61332, NameZh = '時裝: 测试566', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61343] = {id = 61343, NameZh = '時裝: 测试567', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61344] = {id = 61344, NameZh = '時裝: 测试568', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61345] = {id = 61345, NameZh = '時裝: 测试569', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61346] = {id = 61346, NameZh = '時裝: 测试570', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61347] = {id = 61347, NameZh = '時裝: 测试571', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61350] = {id = 61350, NameZh = '時裝: 测试572', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61351] = {id = 61351, NameZh = '時裝: 测试573', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61354] = {id = 61354, NameZh = '時裝: 测试574', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61355] = {id = 61355, NameZh = '時裝: 测试575', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61358] = {id = 61358, NameZh = '時裝: 测试576', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61359] = {id = 61359, NameZh = '時裝: 测试577', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61360] = {id = 61360, NameZh = '時裝: 测试578', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61361] = {id = 61361, NameZh = '時裝: 测试579', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61362] = {id = 61362, NameZh = '時裝: 测试580', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61363] = {id = 61363, NameZh = '時裝: 测试581', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61364] = {id = 61364, NameZh = '時裝: 测试582', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61365] = {id = 61365, NameZh = '時裝: 测试583', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61366] = {id = 61366, NameZh = '時裝: 测试584', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61367] = {id = 61367, NameZh = '時裝: 测试585', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61378] = {id = 61378, NameZh = '時裝: 测试586', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61379] = {id = 61379, NameZh = '時裝: 测试587', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61382] = {id = 61382, NameZh = '時裝: 测试588', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61383] = {id = 61383, NameZh = '時裝: 测试589', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61386] = {id = 61386, NameZh = '時裝: 测试590', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61387] = {id = 61387, NameZh = '時裝: 测试591', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61388] = {id = 61388, NameZh = '時裝: 测试592', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61389] = {id = 61389, NameZh = '時裝: 测试593', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61390] = {id = 61390, NameZh = '時裝: 测试594', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61391] = {id = 61391, NameZh = '時裝: 测试595', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61392] = {id = 61392, NameZh = '時裝: 测试596', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61393] = {id = 61393, NameZh = '時裝: 测试597', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61394] = {id = 61394, NameZh = '時裝: 测试598', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61395] = {id = 61395, NameZh = '時裝: 测试599', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61407] = {id = 61407, NameZh = '時裝: 测试600', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61408] = {id = 61408, NameZh = '時裝: 测试601', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61409] = {id = 61409, NameZh = '時裝: 测试602', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61410] = {id = 61410, NameZh = '時裝: 测试603', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61411] = {id = 61411, NameZh = '時裝: 测试604', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61417] = {id = 61417, NameZh = '時裝: 测试605', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61418] = {id = 61418, NameZh = '時裝: 测试606', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61421] = {id = 61421, NameZh = '時裝: 测试607', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61422] = {id = 61422, NameZh = '時裝: 测试608', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61423] = {id = 61423, NameZh = '時裝: 测试609', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61424] = {id = 61424, NameZh = '時裝: 测试610', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61425] = {id = 61425, NameZh = '時裝: 测试611', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61426] = {id = 61426, NameZh = '時裝: 测试612', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61427] = {id = 61427, NameZh = '時裝: 测试613', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61428] = {id = 61428, NameZh = '時裝: 测试614', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61429] = {id = 61429, NameZh = '時裝: 测试615', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61430] = {id = 61430, NameZh = '時裝: 测试616', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61442] = {id = 61442, NameZh = '時裝: 测试617', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61443] = {id = 61443, NameZh = '時裝: 测试618', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61444] = {id = 61444, NameZh = '時裝: 测试619', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61445] = {id = 61445, NameZh = '時裝: 测试620', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61446] = {id = 61446, NameZh = '時裝: 测试621', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61447] = {id = 61447, NameZh = '時裝: 测试622', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61448] = {id = 61448, NameZh = '時裝: 测试623', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61449] = {id = 61449, NameZh = '時裝: 测试624', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61450] = {id = 61450, NameZh = '時裝: 测试625', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61451] = {id = 61451, NameZh = '時裝: 测试626', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61462] = {id = 61462, NameZh = '時裝: 测试627', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61463] = {id = 61463, NameZh = '時裝: 测试628', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61464] = {id = 61464, NameZh = '時裝: 测试629', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61465] = {id = 61465, NameZh = '時裝: 测试630', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61466] = {id = 61466, NameZh = '時裝: 测试631', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61467] = {id = 61467, NameZh = '時裝: 测试632', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61468] = {id = 61468, NameZh = '時裝: 测试633', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61469] = {id = 61469, NameZh = '時裝: 测试634', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61470] = {id = 61470, NameZh = '時裝: 测试635', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61471] = {id = 61471, NameZh = '時裝: 测试636', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61482] = {id = 61482, NameZh = '時裝: 测试637', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61483] = {id = 61483, NameZh = '時裝: 测试638', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61484] = {id = 61484, NameZh = '時裝: 测试639', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61485] = {id = 61485, NameZh = '時裝: 测试640', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61486] = {id = 61486, NameZh = '時裝: 测试641', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61487] = {id = 61487, NameZh = '時裝: 测试642', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61488] = {id = 61488, NameZh = '時裝: 测试643', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61489] = {id = 61489, NameZh = '時裝: 测试644', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61490] = {id = 61490, NameZh = '時裝: 测试645', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61491] = {id = 61491, NameZh = '時裝: 测试646', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61502] = {id = 61502, NameZh = '時裝: 测试647', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61503] = {id = 61503, NameZh = '時裝: 测试648', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61504] = {id = 61504, NameZh = '時裝: 测试649', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61505] = {id = 61505, NameZh = '時裝: 测试650', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61506] = {id = 61506, NameZh = '時裝: 测试651', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61507] = {id = 61507, NameZh = '時裝: 测试652', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61508] = {id = 61508, NameZh = '時裝: 测试653', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61509] = {id = 61509, NameZh = '時裝: 测试654', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61510] = {id = 61510, NameZh = '時裝: 测试655', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61511] = {id = 61511, NameZh = '時裝: 测试656', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61522] = {id = 61522, NameZh = '時裝: 测试657', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61523] = {id = 61523, NameZh = '時裝: 测试658', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61524] = {id = 61524, NameZh = '時裝: 测试659', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61525] = {id = 61525, NameZh = '時裝: 测试660', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61526] = {id = 61526, NameZh = '時裝: 测试661', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61527] = {id = 61527, NameZh = '時裝: 测试662', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61528] = {id = 61528, NameZh = '時裝: 测试663', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61529] = {id = 61529, NameZh = '時裝: 测试664', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61530] = {id = 61530, NameZh = '時裝: 测试665', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61572] = {id = 61572, NameZh = '時裝: 测试679', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61573] = {id = 61573, NameZh = '時裝: 测试680', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61574] = {id = 61574, NameZh = '時裝: 测试681', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61575] = {id = 61575, NameZh = '時裝: 测试682', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61586] = {id = 61586, NameZh = '時裝: 测试683', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61587] = {id = 61587, NameZh = '時裝: 测试684', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61588] = {id = 61588, NameZh = '時裝: 测试685', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61589] = {id = 61589, NameZh = '時裝: 测试686', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61590] = {id = 61590, NameZh = '時裝: 测试687', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61591] = {id = 61591, NameZh = '時裝: 测试688', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61592] = {id = 61592, NameZh = '時裝: 测试689', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61593] = {id = 61593, NameZh = '時裝: 测试690', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61594] = {id = 61594, NameZh = '時裝: 测试691', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61595] = {id = 61595, NameZh = '時裝: 测试692', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61606] = {id = 61606, NameZh = '時裝: 测试693', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61607] = {id = 61607, NameZh = '時裝: 测试694', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61608] = {id = 61608, NameZh = '時裝: 测试695', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61609] = {id = 61609, NameZh = '時裝: 测试696', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61610] = {id = 61610, NameZh = '時裝: 测试697', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61611] = {id = 61611, NameZh = '時裝: 测试698', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61612] = {id = 61612, NameZh = '時裝: 测试699', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61613] = {id = 61613, NameZh = '時裝: 测试700', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61614] = {id = 61614, NameZh = '時裝: 测试701', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61615] = {id = 61615, NameZh = '時裝: 测试702', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61616] = {id = 61616, NameZh = '時裝: 测试703', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61617] = {id = 61617, NameZh = '時裝: 测试704', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61628] = {id = 61628, NameZh = '時裝: 测试705', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61629] = {id = 61629, NameZh = '時裝: 测试706', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61632] = {id = 61632, NameZh = '時裝: 测试707', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61633] = {id = 61633, NameZh = '時裝: 测试708', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61634] = {id = 61634, NameZh = '時裝: 测试709', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61635] = {id = 61635, NameZh = '時裝: 测试710', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61636] = {id = 61636, NameZh = '時裝: 测试711', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61637] = {id = 61637, NameZh = '時裝: 测试712', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61643] = {id = 61643, NameZh = '時裝: 测试713', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61644] = {id = 61644, NameZh = '時裝: 测试714', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61645] = {id = 61645, NameZh = '時裝: 测试715', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61646] = {id = 61646, NameZh = '時裝: 测试716', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61647] = {id = 61647, NameZh = '時裝: 测试717', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61648] = {id = 61648, NameZh = '時裝: 测试718', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61649] = {id = 61649, NameZh = '時裝: 测试719', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61650] = {id = 61650, NameZh = '時裝: 测试720', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61651] = {id = 61651, NameZh = '時裝: 测试721', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61652] = {id = 61652, NameZh = '時裝: 测试722', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61663] = {id = 61663, NameZh = '時裝: 测试723', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61664] = {id = 61664, NameZh = '時裝: 测试724', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61667] = {id = 61667, NameZh = '時裝: 测试725', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61668] = {id = 61668, NameZh = '時裝: 测试726', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61669] = {id = 61669, NameZh = '時裝: 测试727', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
|
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[61670] = {id = 61670, NameZh = '時裝: 测试728', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61671] = {id = 61671, NameZh = '時裝: 测试729', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61672] = {id = 61672, NameZh = '時裝: 测试730', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61673] = {id = 61673, NameZh = '時裝: 测试731', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61674] = {id = 61674, NameZh = '時裝: 测试732', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61675] = {id = 61675, NameZh = '時裝: 测试733', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61676] = {id = 61676, NameZh = '時裝: 测试734', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61677] = {id = 61677, NameZh = '時裝: 测试735', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[61712] = {id = 61712, NameZh = '時裝: 测试736', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61713] = {id = 61713, NameZh = '時裝: 测试737', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[61714] = {id = 61714, NameZh = '時裝: 测试738', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[61715] = {id = 61715, NameZh = '時裝: 测试739', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[61716] = {id = 61716, NameZh = '時裝: 测试740', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
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[61717] = {id = 61717, NameZh = '時裝: 测试741', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[61718] = {id = 61718, NameZh = '時裝: 测试742', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[2000089] = {id = 2000089, NameZh = '時裝: 测试743', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[200060293] = {id = 200060293, NameZh = '時裝: 测试744', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[200060294] = {id = 200060294, NameZh = '時裝: 测试745', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[200060295] = {id = 200060295, NameZh = '時裝: 测试746', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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[200060296] = {id = 200060296, NameZh = '時裝: 测试747', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
[61067] = {id = 61067, NameZh = '時裝: 测试748', NameEn = '', ModelDir = '', AssesoriesDiePoint = {}, ModelName = '', Texture = '', AvatarBody = '', PublicAnime = 'Skin_M', Feature = 1, LoopAction_Continuous = {}, ShowWeaponType = 3, Anime = '', StandSE = '', WalkSE = '', AttackSE = '', BeHitSE = '', DieSE = '', ReuseActions = {}, PaintColor = {}, HeadIcon = ''},
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|
|
|
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|
}
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return Table_Body |