16 lines
437 B
Plaintext
16 lines
437 B
Plaintext
SceneAnimationPanel = class("SceneAnimationPanel", BaseView)
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SceneAnimationPanel.ViewType = UIViewType.DialogLayer
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function SceneAnimationPanel:Init()
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self:AddListener()
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end
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function SceneAnimationPanel:AddListener()
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self:AddListenEvt(ServiceEvent.PlayerMapChange,self.SceneLoadFinishHandler)
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end
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function SceneAnimationPanel:SceneLoadFinishHandler( note )
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if(note.type == LoadSceneEvent.StartLoad) then
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self:CloseSelf()
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end
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end |