62 lines
1.8 KiB
Plaintext
62 lines
1.8 KiB
Plaintext
local BaseCell = autoImport("BaseCell");
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HairCutCell = class("HairCutCell", BaseCell);
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function HairCutCell:Init()
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HairCutCell.super.Init(self)
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self:FindObjs()
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self:AddCellClickEvent()
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end
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function HairCutCell:FindObjs()
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self.empty = self:FindGO("empty");
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self.item = self:FindGO("Item");
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self.chooseImg = self:FindGO("chooseImg");
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self.icon = self:FindComponent("icon",UISprite);
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self.newFlag = self:FindGO("NewFlag");
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self.lockFlag = self:FindGO("lockFlag");
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self.hairName = self:FindComponent("hairName",UILabel);
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end
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function HairCutCell:Choose()
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self:Show(self.chooseImg);
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end
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function HairCutCell:UnChoose()
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self:Hide(self.chooseImg);
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end
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function HairCutCell:SetData(data)
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self.data = data;
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if(data and data.id) then
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self:Show(self.item);
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self:Hide(self.empty);
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local shopType = ShopDressingProxy.Instance:GetShopType()
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local shopid = ShopDressingProxy.Instance:GetShopId()
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local tableData = ShopProxy.Instance:GetShopItemDataByTypeId(shopType,shopid,data.id)
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if(nil ~= tableData) then
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if(tableData.goodsID) then
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self.hairName.text = Table_Item[tableData.goodsID].NameZh
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local hairstyleID = ShopDressingProxy.Instance:GetHairStyleIDByItemID(tableData.goodsID);
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if(nil==hairstyleID)then return end
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local unlock = ShopDressingProxy.Instance:bActived(hairstyleID,ShopDressingProxy.DressingType.HAIR);
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if(unlock) then
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self:Hide(self.lockFlag)
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self:SetTextureWhite(self.icon.gameObject)
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else
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self:Show(self.lockFlag)
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self:SetTextureGrey(self.icon.gameObject)
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end
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local hairTableData = Table_HairStyle[hairstyleID]
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if (hairTableData and hairTableData.Icon) then
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IconManager:SetHairStyleIcon(hairTableData.Icon , self.icon)
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end
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end
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end
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else
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self:Hide(self.item);
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self:Show(self.empty);
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end
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end
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