17 lines
378 B
Plaintext
17 lines
378 B
Plaintext
CardRandomGetCell = class("CardRandomGetCell", ItemCell)
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function CardRandomGetCell:Init()
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local obj = self:LoadPreferb("cell/ItemCell", self.gameObject)
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obj.transform.localPosition = Vector3.zero
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CardRandomGetCell.super.Init(self)
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self:AddCellClickEvent()
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end
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function CardRandomGetCell:SetData(data)
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CardRandomGetCell.super.SetData(self, data)
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self.data = data
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end |