112 lines
3.0 KiB
Plaintext
112 lines
3.0 KiB
Plaintext
autoImport("BaseTip")
|
|
GuildBuildingTip = class("GuildBuildingTip", BaseTip)
|
|
|
|
GuildBuildingTipType = {
|
|
synopsis = 1,
|
|
FuncDesc = 2,
|
|
LevelUpPreview = 3,
|
|
}
|
|
function GuildBuildingTip:Init()
|
|
self:FindObj()
|
|
self:InitData()
|
|
end
|
|
|
|
function GuildBuildingTip:InitData()
|
|
self.contextDatas = {};
|
|
end
|
|
|
|
function GuildBuildingTip:FindObj()
|
|
self.nameLab=self:FindComponent("name",UILabel)
|
|
self.iconImg=self:FindComponent("icon",UISprite)
|
|
self.closecomp = self.gameObject:GetComponent(CloseWhenClickOtherPlace);
|
|
self.scrollview=self:FindComponent("ScrollView",UIScrollView)
|
|
|
|
local table = self:FindComponent("Table", UITable);
|
|
self.attriCtl = UIGridListCtrl.new(table, TipLabelCell, "TipLabelCell");
|
|
|
|
self.closecomp.callBack = function (go)
|
|
self:CloseSelf();
|
|
end
|
|
GuildBuildingTip.super.Init(self);
|
|
end
|
|
|
|
function GuildBuildingTip:SetData(data)
|
|
local data = data.itemdata
|
|
self.data=data
|
|
if(not self.data)then return end
|
|
local level = data.staticData.Level
|
|
self.nameLab.text= level>0 and string.format(ZhString.GuildBuilding_Title,data.staticData.Name,level) or data.staticData.Name
|
|
IconManager:SetUIIcon(data.staticData.Icon,self.iconImg)
|
|
|
|
local desc = data.staticData.Desc
|
|
local funcDesc = data.staticData.FuncDesc
|
|
local levelUpDesc = data.staticData.LevelUpPreview
|
|
-- start Set Tip
|
|
TableUtility.TableClear(self.contextDatas);
|
|
local synopsisTip = {};
|
|
synopsisTip.label = desc
|
|
synopsisTip.hideline = (""~=funcDesc)
|
|
self.contextDatas[#self.contextDatas+1] = synopsisTip;
|
|
local temp = "\n"
|
|
if(""~=funcDesc)then
|
|
local FuncDescTip = {};
|
|
if(string.match(funcDesc,temp))then
|
|
local funcDescStrs = string.split(funcDesc,temp)
|
|
FuncDescTip.label = {};
|
|
for i=1,#funcDescStrs do
|
|
local cell = "{uiicon=tips_icon_01} "..funcDescStrs[i];
|
|
table.insert(FuncDescTip.label, cell);
|
|
end
|
|
else
|
|
FuncDescTip.label = funcDesc
|
|
end
|
|
FuncDescTip.hideline = false
|
|
self.contextDatas[#self.contextDatas+1] = FuncDescTip;
|
|
end
|
|
|
|
-- local myGuildLv = GuildProxy.Instance.myGuildData.level
|
|
-- local needShow = level<myGuildLv
|
|
-- if(needShow)then
|
|
local levelUpDescTip = {};
|
|
if(string.match(levelUpDesc,temp))then
|
|
local strs = string.split(levelUpDesc, "\n")
|
|
levelUpDescTip.label = {};
|
|
table.insert(levelUpDescTip.label, ZhString.GuildBuilding_LevelUpPreview);
|
|
for i=1,#strs do
|
|
local cell = "{uiicon=tips_icon_01} "..strs[i];
|
|
table.insert(levelUpDescTip.label, cell);
|
|
end
|
|
else
|
|
levelUpDescTip.label = levelUpDesc
|
|
end
|
|
levelUpDescTip.hideline = true;
|
|
self.contextDatas[#self.contextDatas+1] = levelUpDescTip;
|
|
-- end
|
|
|
|
self.attriCtl:ResetDatas(self.contextDatas);
|
|
self.scrollview:ResetPosition()
|
|
end
|
|
|
|
function GuildBuildingTip:AddIgnoreBounds(obj)
|
|
if(self.gameObject and self.closecomp)then
|
|
self.closecomp:AddTarget(obj.transform);
|
|
end
|
|
end
|
|
|
|
function GuildBuildingTip:CloseSelf()
|
|
if(self.callback)then
|
|
self.callback(self.callbackParam);
|
|
end
|
|
TipsView.Me():HideCurrent();
|
|
end
|
|
|
|
function GuildBuildingTip:DestroySelf()
|
|
if(not Slua.IsNull(self.gameObject))then
|
|
GameObject.Destroy(self.gameObject);
|
|
end
|
|
end
|
|
|
|
|
|
|
|
|