SkillType = { Attack = "Attack", Buff = "Buff", Collect = "Collect", Eat = "Eat", Function = "Function", TouchPet = "TouchPet", FakeDead = "FakeDead", TrapSkill = "TrapSkill", HellPlant = "HellPlant", Ensemble = "Ensemble", } BuffType = { LimitSkill = "LimitSkill", LimitUseItem = "LimitUseItem", ForbidEquip = "ForbidEquip", RideWolf = "RideWolf", } SkillTargetType = { None = 1, Creature = 2, Point = 3 } SkillCastType = { Physics = 1, Magic = 2, Lead = 3, Guide = 4, } SkillPhase = { LeadComplete = -2, None = -1, Cast = 0, Attack = 1, Hit = 2, FreeCast = 3, } SkillSuperUse = { NoSkill = 1, NoAct = 2, Freeze = 4, FearRun = 8, NoAttack = 16, }