local baseCell = autoImport("BaseCell") DojoRewardCell = class("DojoRewardCell", baseCell) function DojoRewardCell:Init() self:FindObjs() end function DojoRewardCell:FindObjs() self.icon = self:FindGO("Icon"):GetComponent(UISprite) self.count = self.gameObject:GetComponent(UILabel) end function DojoRewardCell:SetData(data) self.data = data if data then local itemData = Table_Item[data.id] if itemData then IconManager:SetItemIcon(itemData.Icon, self.icon) end self.count.text = data.count end end