AERewardItemData = class("AERewardItemData") function AERewardItemData:ctor(data) self:SetData(data) end function AERewardItemData:SetData(data) if data ~= nil then self.multipledaycount = data.multipledaycount self.multipleacclimitcharid = data.multipleacclimitcharid end end function AERewardItemData:GetMultipleDayCount() return self.multipledaycount end function AERewardItemData:GetMultipleAcclimitCharid() return self.multipleacclimitcharid end