--md5:e8586b46d47a2d29220e3f8b4351302c Table_ActionAnime = { [0] = {id = 0, Action = '待機', Name = 'wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [1] = {id = 1, Action = '跑', Name = 'walk', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [3] = {id = 3, Action = '坐', Name = 'sit_down', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, }, [5] = {id = 5, Action = '被擊', Name = 'hit', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [7] = {id = 7, Action = '死亡', Name = 'die', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [8] = {id = 8, Action = '戰鬥', Name = 'attack_wait', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [9] = {id = 9, Action = '無聊', Name = 'playshow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_2 = 1, }, [11] = {id = 11, Action = '普通攻擊', Name = 'attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [12] = {id = 12, Action = '快速攻擊-廢棄', Name = 'quick_attack', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [21] = {id = 21, Action = '蓄力', Name = 'skill_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [22] = {id = 22, Action = '呤唱', Name = 'reading', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, }, [23] = {id = 23, Action = '技能使用', Name = 'use_skill', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [26] = {id = 26, Action = '技能使用2', Name = 'use_skill2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [25] = {id = 25, Action = '魔法施放', Name = 'use_magic', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, }, [31] = {id = 31, Action = '鼓掌', Name = 'play_clap', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [32] = {id = 32, Action = '飛吻', Name = 'play_kiss', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [33] = {id = 33, Action = '跳舞', Name = 'play_dance', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [34] = {id = 34, Action = '鞠躬', Name = 'play_bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [35] = {id = 35, Action = '招手', Name = 'play_wave', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [36] = {id = 36, Action = '指點', Name = 'play_point', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [37] = {id = 37, Action = '睡覺', Name = 'play_sleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [38] = {id = 38, Action = '採集', Name = 'collect', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [39] = {id = 39, Action = '勝利', Name = 'victory', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, }, [40] = {id = 40, Action = '裝死', Name = 'feign_death', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [41] = {id = 41, Action = '受傷', Name = 'injured', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [42] = {id = 42, Action = '待機牽手', Name = 'wait_HandIn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [43] = {id = 43, Action = '待機被牽手', Name = 'wait_InHand', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [44] = {id = 44, Action = '跑步牽手', Name = 'walk_HandIn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [45] = {id = 45, Action = '跑步被牽手', Name = 'walk_InHand', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [46] = {id = 46, Action = '攻擊-持矛', Name = 'attack_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [47] = {id = 47, Action = '戰鬥待機-待矛', Name = 'attack_wait_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [48] = {id = 48, Action = '裝死-持矛', Name = 'feign_death_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [49] = {id = 49, Action = '蓄力-持矛', Name = 'skill_ready_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [50] = {id = 50, Action = '魔法釋放-持矛', Name = 'use_magic_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [51] = {id = 51, Action = '技能釋放-持矛', Name = 'use_skill_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [52] = {id = 52, Action = '跑-持矛', Name = 'walk_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [53] = {id = 53, Action = '被擊-持矛', Name = 'hit_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [54] = {id = 54, Action = '死亡-持矛', Name = 'die_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [55] = {id = 55, Action = '技能使用2-持矛', Name = 'use_skill2_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [56] = {id = 56, Action = '投擲', Name = 'throwing', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, }, [57] = {id = 57, Action = '坐2', Name = 'sit_down2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [58] = {id = 58, Action = '求婚下跪', Name = 'play_kneel', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [59] = {id = 59, Action = '擺拍動作1', Name = 'show_girl1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [60] = {id = 60, Action = '個性坐姿', Name = 'sit_down3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, Condition = 1}, [61] = {id = 61, Action = '攻擊-持短劍', Name = 'attack_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [62] = {id = 62, Action = '戰鬥待機-持短劍', Name = 'attack_wait_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [63] = {id = 63, Action = '死亡-持短劍', Name = 'die_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [64] = {id = 64, Action = '被擊-持短劍', Name = 'hit_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [65] = {id = 65, Action = '吟唱-持短劍', Name = 'reading_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [66] = {id = 66, Action = '蓄力-持短劍', Name = 'use_skill_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [67] = {id = 67, Action = '技能釋放-持短劍', Name = 'skill_ready_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [68] = {id = 68, Action = '出生動作', Name = 'born', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [69] = {id = 69, Action = '擺拍動作1', Name = 'pose1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [70] = {id = 70, Action = '擺拍動作1-鏡像', Name = 'pose1_m', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [71] = {id = 71, Action = '擺拍動作2', Name = 'pose2', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [72] = {id = 72, Action = '擺拍動作2-鏡像', Name = 'pose2_m', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [73] = {id = 73, Action = '擺拍動作-職業專屬', Name = 'posejob1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [74] = {id = 74, Action = '技能使用3-持矛', Name = 'use_skill3_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [75] = {id = 75, Action = '僕人-消失動作', Name = 'disappear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [76] = {id = 76, Action = '僕人-走路動作', Name = 'roam', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [77] = {id = 77, Action = '僕人-被摸頭', Name = 'Tap', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [78] = {id = 78, Action = '僕人-未被摸頭', Name = 'Untap', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [80] = {id = 80, Action = '獅子座', Name = 'pose_S5', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [81] = {id = 81, Action = '技能使用3', Name = 'use_skill3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [82] = {id = 82, Action = '寵物-開心', Name = 'happy', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [83] = {id = 83, Action = '寵物-吃', Name = 'eat', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [84] = {id = 84, Action = '寵物-被摸', Name = 'be_touch', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [85] = {id = 85, Action = '寵物-被抱起', Name = 'wait_BeHold', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [86] = {id = 86, Action = '寵物-抱起走路', Name = 'walk_BeHold', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [87] = {id = 87, Action = '摸寵物(矮)', Name = 'touch_low', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [88] = {id = 88, Action = '摸寵物(高)', Name = 'touch_high', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [89] = {id = 89, Action = '抱寵物-待機', Name = 'wait_HoldPet', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [90] = {id = 90, Action = '抱寵物-走', Name = 'walk_HoldPet', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [91] = {id = 91, Action = '冒險家之一禮', Name = 'pose_showweapon', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, }, [92] = {id = 92, Action = '比心', Name = 'play_handheart', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [93] = {id = 93, Action = '斜靠', Name = 'pose_3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [94] = {id = 94, Action = '優雅躺下', Name = 'play_lazysleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [95] = {id = 95, Action = '單膝跪地', Name = 'play_onekneeldown', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [96] = {id = 96, Action = '雙人動作-舉高', Name = 'HeightRaise', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, }, [97] = {id = 97, Action = '雙人動作-親吻', Name = 'KissEmbracen', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, }, [98] = {id = 98, Action = '雙人動作-被舉高', Name = 'be_HeightRaise', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, }, [99] = {id = 99, Action = '雙人動作-被親吻', Name = 'be_KissEmbracen', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, DoubleAction = 1, }, [100] = {id = 100, Action = '[騎乘]待機', Name = 'ride_wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [101] = {id = 101, Action = '[騎乘]跑', Name = 'ride_walk', PlayerActionB = 'ride_wait', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, }, [102] = {id = 102, Action = '[騎乘]採集', Name = 'ride_collect', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [103] = {id = 103, Action = '[騎乘]坐', Name = 'ride_sit_down', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [105] = {id = 105, Action = '[騎乘]被擊', Name = 'ride_hit', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [107] = {id = 107, Action = '[騎乘]死亡', Name = 'ride_die', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [108] = {id = 108, Action = '[騎乘]戰鬥待機', Name = 'ride_attack_wait', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [109] = {id = 109, Action = '[騎乘]待機小動作', Name = 'ride_playshow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_2 = 1, }, [111] = {id = 111, Action = '[騎乘]普通攻擊', Name = 'ride_attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [112] = {id = 112, Action = '[騎乘]快速攻擊', Name = 'ride_quick_attack', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [121] = {id = 121, Action = '[騎乘]蓄力', Name = 'ride_skill_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [122] = {id = 122, Action = '[騎乘]呤唱', Name = 'ride_reading', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [123] = {id = 123, Action = '[騎乘]技能使用', Name = 'ride_use_skill', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [126] = {id = 126, Action = '[騎乘]技能使用2', Name = 'ride_use_skill2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [125] = {id = 125, Action = '[騎乘]魔法施放', Name = 'ride_use_magic', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [127] = {id = 127, Action = '衝刺', Name = 'sprint', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [128] = {id = 128, Action = '拍攝', Name = 'shooting', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [129] = {id = 129, Action = '界面選擇-待機', Name = 'choose_wait', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [130] = {id = 130, Action = '界面選擇-轉向', Name = 'choose_turn', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [131] = {id = 131, Action = '界面選擇-待機2', Name = 'choose_wait2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [132] = {id = 132, Action = '界面選擇-轉向2', Name = 'choose_turn2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [133] = {id = 133, Action = '界面選擇-選擇秀', Name = 'choose_show', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [134] = {id = 134, Action = '[騎乘]攻擊-持矛', Name = 'ride_attack_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [135] = {id = 135, Action = '[騎乘]戰鬥待機-持矛', Name = 'ride_attack_wait_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [136] = {id = 136, Action = '[騎乘]蓄力-持矛', Name = 'ride_skill_ready_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [137] = {id = 137, Action = '[騎乘]被擊-持矛', Name = 'ride_hit_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [138] = {id = 138, Action = '[騎乘]吟唱-持矛', Name = 'ride_readying_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [139] = {id = 139, Action = '[騎乘]技能使用-持矛', Name = 'ride_use_skill_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [140] = {id = 140, Action = '[騎乘]死亡-持矛', Name = 'ride_die_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [141] = {id = 141, Action = '[騎乘]技能使用2-持矛', Name = 'ride_use_skill2_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [142] = {id = 142, Action = '[騎乘]技能使用3-持矛', Name = 'ride_use_skill3_Spear', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [143] = {id = 143, Action = '攻擊-持錘', Name = 'attack_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [144] = {id = 144, Action = '戰鬥待機-持錘', Name = 'attack_wait_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [145] = {id = 145, Action = '死亡-持錘', Name = 'feign_death_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [146] = {id = 146, Action = '被擊-持錘', Name = 'hit_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [147] = {id = 147, Action = '擺拍動作-職業-持錘', Name = 'posejob1_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [148] = {id = 148, Action = '吟唱-持錘', Name = 'reading_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [149] = {id = 149, Action = '蓄力-持錘', Name = 'skill_ready_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [150] = {id = 150, Action = '魔法釋放-持錘', Name = 'use_magic_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [151] = {id = 151, Action = '技能釋放1-持錘', Name = 'use_skill_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [152] = {id = 152, Action = '技能釋放2-持錘', Name = 'use_skill2_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [153] = {id = 153, Action = '技能釋放3-持錘', Name = 'use_skill3_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [154] = {id = 154, Action = '跑-持錘', Name = 'walk_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [155] = {id = 155, Action = '[騎乘]攻擊-持劍', Name = 'ride_attack_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [156] = {id = 156, Action = '[騎乘]戰鬥待機-持劍', Name = 'ride_attack_wait_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [157] = {id = 157, Action = '[騎乘]蓄力-持劍', Name = 'ride_skill_ready_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [158] = {id = 158, Action = '[騎乘]被擊-持劍', Name = 'ride_hit_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [159] = {id = 159, Action = '[騎乘]吟唱-持劍', Name = 'ride_readying_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [160] = {id = 160, Action = '[騎乘]技能使用-持劍', Name = 'ride_use_skill_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [161] = {id = 161, Action = '[騎乘]死亡-持劍', Name = 'ride_die_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 3, }, [162] = {id = 162, Action = '[騎乘]技能使用2-持劍', Name = 'ride_use_skill2_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [163] = {id = 163, Action = '[騎乘]技能使用3-持劍', Name = 'ride_use_skill3_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [164] = {id = 164, Action = '技能釋放-斧頭', Name = 'use_skill_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [165] = {id = 165, Action = '攻擊-斧頭', Name = 'attack_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [166] = {id = 166, Action = '戰鬥待機-斧頭', Name = 'attack_wait_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [167] = {id = 167, Action = '吟唱-斧頭', Name = 'reading_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [168] = {id = 168, Action = '魔法釋放-斧頭', Name = 'use_magic_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [169] = {id = 169, Action = '技能裝備-斧頭', Name = 'skill_ready_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [170] = {id = 170, Action = '被擊-斧頭', Name = 'hit_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [171] = {id = 171, Action = '跑-斧頭', Name = 'walk_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [172] = {id = 172, Action = '攻擊-持劍', Name = 'attack_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [173] = {id = 173, Action = '戰鬥待機-持劍', Name = 'attack_wait_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [174] = {id = 174, Action = '被擊-持劍', Name = 'hit_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [175] = {id = 175, Action = '吟唱-持劍', Name = 'reading_Sword', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [176] = {id = 176, Action = '技能準備-持劍', Name = 'skill_ready_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [177] = {id = 177, Action = '魔法釋放-持劍', Name = 'use_magic_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [178] = {id = 178, Action = '技能釋放-持劍', Name = 'use_skill_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [179] = {id = 179, Action = '跑-持劍', Name = 'walk_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [180] = {id = 180, Action = '技能釋放-持弓', Name = 'use_skill_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [181] = {id = 181, Action = '攻擊-持弓', Name = 'attack_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [182] = {id = 182, Action = '戰鬥待機-持弓', Name = 'attack_wait_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [183] = {id = 183, Action = '技能準備-持弓', Name = 'skill_ready_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [184] = {id = 184, Action = '被擊-持弓', Name = 'hit_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [185] = {id = 185, Action = '跑-持弓', Name = 'walk_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [186] = {id = 186, Action = '魔法釋放-持弓', Name = 'use_magic_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [187] = {id = 187, Action = '吟唱-持弓', Name = 'reading_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [188] = {id = 188, Action = '攻擊-持杖', Name = 'attack_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [189] = {id = 189, Action = '戰鬥待機-持杖', Name = 'attack_wait_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [190] = {id = 190, Action = '被擊-持杖', Name = 'hit_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [191] = {id = 191, Action = '吟唱-持杖', Name = 'reading_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [192] = {id = 192, Action = '魔法釋放-持杖', Name = 'use_magic_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [193] = {id = 193, Action = '跑-持杖', Name = 'walk_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [194] = {id = 194, Action = '技能準備-持杖', Name = 'skill_ready_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [195] = {id = 195, Action = '技能釋放-持杖', Name = 'use_skill_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [196] = {id = 196, Action = '技能釋放2-持杖', Name = 'use_skill2_Staff', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [200] = {id = 200, Action = '功能動作', Name = 'functional_action', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [201] = {id = 201, Action = '功能動作2', Name = 'functional_action2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [202] = {id = 202, Action = '功能動作3', Name = 'functional_action3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [203] = {id = 203, Action = '料理-召喚廚具', Name = 'cook_ready', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [204] = {id = 204, Action = '料理-忙碌製作', Name = 'cook_ing', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [205] = {id = 205, Action = '料理-製作成功', Name = 'cook_get', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [206] = {id = 206, Action = '料理-製作失敗', Name = 'cook_fail', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [207] = {id = 207, Action = '料理-吃料理1', Name = 'eat1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [208] = {id = 208, Action = '料理-吃料理2', Name = 'eat2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [209] = {id = 209, Action = '料理-吃料理3', Name = 'eat3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [210] = {id = 210, Action = '料理-吃完料理滿足1', Name = 'eat_end1', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [211] = {id = 211, Action = '料理-吃完料理滿足2', Name = 'eat_end2', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [212] = {id = 212, Action = '料理-吃完料理滿足3', Name = 'eat_end3', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, }, [213] = {id = 213, Action = '功能動作4', Name = 'functional_action4', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [214] = {id = 214, Action = '功能動作5', Name = 'functional_action5', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [215] = {id = 215, Action = '功能動作6', Name = 'functional_action6', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [216] = {id = 216, Action = '功能動作7', Name = 'functional_action7', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [217] = {id = 217, Action = '職業擺拍-弓箭', Name = 'posejob1_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [218] = {id = 218, Action = '職業擺拍-拳刃', Name = 'posejob1_Katar', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [219] = {id = 219, Action = '職業擺拍-刺客短刀', Name = 'posejob1_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [220] = {id = 220, Action = '職業擺拍-拳套', Name = 'posejob1_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [221] = {id = 221, Action = '職業擺拍-矛', Name = 'posejob1_Spear', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [222] = {id = 222, Action = '職業擺拍-法杖', Name = 'posejob1_Staff', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [223] = {id = 223, Action = '職業擺拍-鞭子', Name = 'posejob1_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [224] = {id = 224, Action = '職業擺拍-魔法書', Name = 'posejob1_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [225] = {id = 225, Action = '職業擺拍-樂器', Name = 'posejob1_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [301] = {id = 301, Action = '處女座', Name = 'pose_S6', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [302] = {id = 302, Action = '天平座', Name = 'pose_S7', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [303] = {id = 303, Action = '天蠍座', Name = 'pose_S8', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [304] = {id = 304, Action = '射手座', Name = 'pose_S9', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [305] = {id = 305, Action = '摩羯座', Name = 'pose_S10', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [306] = {id = 306, Action = '水瓶座', Name = 'pose_S11', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [307] = {id = 307, Action = '雙魚座', Name = 'pose_S12', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [308] = {id = 308, Action = '白羊座', Name = 'pose_S1', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [309] = {id = 309, Action = '金牛座', Name = 'pose_S2', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [310] = {id = 310, Action = '雙子座', Name = 'pose_S3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [311] = {id = 311, Action = '巨蟹座', Name = 'pose_S4', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [312] = {id = 312, Action = '獅子座', Name = 'pose_S13', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [313] = {id = 313, Action = '動作-冒險家之一禮!', Name = 'pose_showweapon', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [314] = {id = 314, Action = '動作-比心!', Name = 'play_handheart', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [315] = {id = 315, Action = '動作-斜靠!', Name = 'pose_3', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [316] = {id = 316, Action = '動作-優雅躺下!', Name = 'play_lazysleep', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, }, [500] = {id = 500, Action = '機關陷阱動作1-1', Name = 'state1001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [501] = {id = 501, Action = '機關陷阱動作1-2', Name = 'state1002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [502] = {id = 502, Action = '機關陷阱動作2-1', Name = 'state2001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [503] = {id = 503, Action = '機關陷阱動作2-2', Name = 'state2002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [504] = {id = 504, Action = '機關陷阱動作3-1', Name = 'state3001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [505] = {id = 505, Action = '機關陷阱動作3-2', Name = 'state3002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [506] = {id = 506, Action = '機關陷阱動作4-1', Name = 'state4001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [507] = {id = 507, Action = '機關陷阱動作4-2', Name = 'state4002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [508] = {id = 508, Action = '機關陷阱動作5-1', Name = 'state5001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [509] = {id = 509, Action = '機關陷阱動作5-2', Name = 'state5002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [510] = {id = 510, Action = '機關陷阱動作6-1', Name = 'state6001', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [511] = {id = 511, Action = '機關陷阱動作6-2', Name = 'state6002', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [512] = {id = 512, Action = '機關陷阱動作7-1', Name = 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ShowWeapon_4 = 1, }, [604] = {id = 604, Action = '技能準備-拳刃', Name = 'skill_ready_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [605] = {id = 605, Action = '魔法釋放-拳刃', Name = 'use_magic_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [606] = {id = 606, Action = '技能釋放-拳刃', Name = 'use_skill_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [607] = {id = 607, Action = '技能釋放2-拳刃', Name = 'use_skill2_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [608] = {id = 608, Action = '跑-拳刃', Name = 'walk_Katar', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [609] = {id = 609, Action = '攻擊-拳套', Name = 'attack_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [610] = {id = 610, Action = '戰鬥待機-拳套', Name = 'attack_wait_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [611] = {id = 611, Action = '被擊-拳套', Name = 'hit_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [612] = {id = 612, Action = '吟唱-拳套', Name = 'reading_Knuckle', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [613] = {id = 613, Action = '技能準備-拳套', Name = 'skill_ready_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [614] = {id = 614, Action = '魔法釋放-拳套', Name = 'use_magic_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [615] = {id = 615, Action = '技能釋放-拳套', Name = 'use_skill_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [616] = {id = 616, Action = '技能釋放2-拳套', Name = 'use_skill2_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [617] = {id = 617, Action = '技能釋放3-拳套', Name = 'use_skill3_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [618] = {id = 618, Action = '跑-拳套', Name = 'walk_Knuckle', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [619] = {id = 619, Action = '跑-短刀', Name = 'walk_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [620] = {id = 620, Action = '[騎乘]魔法釋放-劍', Name = 'ride_use_magic_Sword', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [621] = {id = 621, Action = '[騎乘]魔法釋放-矛', Name = 'ride_use_magic_Spear', 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= 627, Action = '[騎乘]技能釋放-短刀', Name = 'ride_use_skill_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [628] = {id = 628, Action = '[騎乘]死亡-短刀', Name = 'ride_die_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [629] = {id = 629, Action = '[騎乘]技能釋放2-短刀', Name = 'ride_use_skill2_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [630] = {id = 630, Action = '[騎乘]技能釋放3-短刀', Name = 'ride_use_skill3_Knife', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [631] = {id = 631, Action = '[騎乘]攻擊-斧', Name = 'ride_attack_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [632] = {id = 632, Action = '[騎乘]戰鬥待機-斧', Name = 'ride_attack_wait_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [633] = {id = 633, Action = '[騎乘]技能準備-斧', Name = 'ride_skill_ready_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [634] = {id = 634, Action = '[騎乘]被擊-斧', Name = 'ride_hit_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [635] = {id = 635, Action = '[騎乘]吟唱-斧', Name = 'ride_readying_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [636] = {id = 636, Action = '[騎乘]技能釋放-斧', Name = 'ride_use_skill_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [637] = {id = 637, Action = '[騎乘]死亡-斧', Name = 'ride_die_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [638] = {id = 638, Action = '[騎乘]技能釋放2-斧', Name = 'ride_use_skill2_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [639] = {id = 639, Action = '[騎乘]技能釋放3-斧', Name = 'ride_use_skill3_Axe', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [640] = {id = 640, Action = '[騎乘]攻擊-錘子', Name = 'ride_attack_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [641] = {id = 641, Action = '[騎乘]戰鬥待機-錘子', Name = 'ride_attack_wait_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [642] = {id = 642, Action = '[騎乘]技能準備-錘子', Name = 'ride_skill_ready_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [643] = {id = 643, Action = '[騎乘]被擊-錘子', Name = 'ride_hit_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [644] = {id = 644, Action = '[騎乘]吟唱-錘子', Name = 'ride_readying_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [645] = {id = 645, Action = '[騎乘]技能釋放-錘子', Name = 'ride_use_skill_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [646] = {id = 646, Action = '[騎乘]死亡-錘子', Name = 'ride_die_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [647] = {id = 647, Action = '[騎乘]技能釋放2-錘子', Name = 'ride_use_skill2_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [648] = {id = 648, Action = '[騎乘]技能釋放3-錘子', Name = 'ride_use_skill3_Mace', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [649] = {id = 649, Action = '[騎乘]吟唱-弓', Name = 'ride_reading_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [650] = {id = 650, Action = '[騎乘]吟唱-法杖', Name = 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PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [656] = {id = 656, Action = '[騎乘]吟唱-短刀', Name = 'ride_reading_Knife', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [657] = {id = 657, Action = '[騎乘]吟唱-斧頭', Name = 'ride_reading_Axe', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [658] = {id = 658, Action = '[騎乘]吟唱-錘子', Name = 'ride_reading_Mace', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [659] = {id = 659, Action = '攻擊-持短劍', Name = 'attack_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [660] = {id = 660, Action = '戰鬥待機-持短劍', Name = 'attack_wait_KnifeAS', PlayerActionB = '', 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PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [666] = {id = 666, Action = '跑-短刀', Name = 'walk_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [667] = {id = 667, Action = '[騎乘]攻擊-短刀', Name = 'ride_attack_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [668] = {id = 668, Action = '[騎乘]戰鬥待機-短刀', Name = 'ride_attack_wait_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [669] = {id = 669, Action = '[騎乘]技能準備-短刀', Name = 'ride_skill_ready_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [670] = {id = 670, Action = '[騎乘]被擊-短刀', Name = 'ride_hit_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [671] = {id = 671, Action = '[騎乘]吟唱-短刀', Name = 'ride_readying_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [672] = {id = 672, Action = '[騎乘]技能釋放-短刀', Name = 'ride_use_skill_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [673] = {id = 673, Action = '[騎乘]死亡-短刀', Name = 'ride_die_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, }, [674] = {id = 674, Action = '[騎乘]技能釋放2-短刀', Name = 'ride_use_skill2_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [675] = {id = 675, Action = '[騎乘]技能釋放3-短刀', Name = 'ride_use_skill3_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [676] = {id = 676, Action = '[騎乘]吟唱-短刀', Name = 'ride_reading_KnifeAS', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [677] = {id = 677, Action = '[騎乘]攻擊-弓', Name = 'ride_attack_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [678] = {id = 678, Action = '[騎乘]戰鬥待機-弓', Name = 'ride_attack_wait_Bow', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [679] = {id = 679, Action = '[騎乘]技能準備-弓', Name = 'ride_skill_ready_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [680] = {id = 680, Action = '[騎乘]被擊-弓', Name = 'ride_hit_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [681] = {id = 681, Action = '[騎乘]吟唱-弓', Name = 'ride_readying_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [682] = {id = 682, Action = '[騎乘]技能釋放-弓', Name = 'ride_use_skill_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [683] = {id = 683, Action = '[騎乘]技能釋放2-弓', Name = 'ride_use_skill2_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [684] = {id = 684, Action = '[騎乘]技能釋放3-弓', Name = 'ride_use_skill3_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [685] = {id = 685, Action = '[騎乘]魔法釋放-弓', Name = 'ride_use_magic_Bow', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [686] = {id = 686, Action = '騎士衝鋒', Name = 'sprint_knight', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [687] = {id = 687, Action = '[騎乘]騎士衝鋒', Name = 'ride_sprint_knight', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [689] = {id = 689, Action = '攻擊-鞭子', Name = 'attack_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [699] = {id = 699, Action = '戰鬥待機-鞭子', Name = 'attack_wait_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [700] = {id = 700, Action = '被擊-鞭子', Name = 'hit_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [701] = {id = 701, Action = '吟唱-鞭子', Name = 'reading_Whip', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [702] = {id = 702, Action = '技能準備-鞭子', Name = 'skill_ready_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [703] = {id = 703, Action = '魔法釋放-鞭子', Name = 'use_magic_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [704] = {id = 704, Action = '魔法釋放2-鞭子', Name = 'use_magic2_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [705] = {id = 705, Action = '技能釋放-鞭子', Name = 'use_skill_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [706] = {id = 706, Action = '技能釋放2-鞭子', Name = 'use_skill2_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [707] = {id = 707, Action = '技能釋放3-鞭子', Name = 'use_skill3_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [708] = {id = 708, Action = '跑-鞭子', Name = 'walk_Whip', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [709] = {id = 709, Action = '攻擊-魔法書', Name = 'attack_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [710] = {id = 710, Action = '戰鬥待機-魔法書', Name = 'attack_wait_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [711] = {id = 711, Action = '被擊-魔法書', Name = 'hit_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [712] = {id = 712, Action = '吟唱-魔法書', Name = 'reading_Book', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [713] = {id = 713, Action = '技能準備-魔法書', Name = 'skill_ready_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [714] = {id = 714, Action = '魔法釋放-魔法書', Name = 'use_magic_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [715] = {id = 715, Action = '技能釋放-魔法書', Name = 'use_skill_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [716] = {id = 716, Action = '技能釋放2-魔法書', Name = 'use_skill2_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [717] = {id = 717, Action = '技能釋放3-魔法書', Name = 'use_skill3_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [718] = {id = 718, Action = '跑-魔法書', Name = 'walk_Book', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [719] = {id = 719, Action = '攻擊-樂器', Name = 'attack_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [720] = {id = 720, Action = '戰鬥待機-樂器', Name = 'attack_wait_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [721] = {id = 721, Action = '被擊-樂器', Name = 'hit_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [722] = {id = 722, Action = '吟唱-樂器', Name = 'reading_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [723] = {id = 723, Action = '技能準備-樂器', Name = 'skill_ready_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [724] = {id = 724, Action = '魔法釋放-樂器', Name = 'use_magic_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [725] = {id = 725, Action = '技能釋放-樂器', Name = 'use_skill_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [726] = {id = 726, Action = '技能釋放2-樂器', Name = 'use_skill2_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [727] = {id = 727, Action = '技能釋放3-樂器', Name = 'use_skill3_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [728] = {id = 728, Action = '跑-樂器', Name = 'walk_Musical_instrument', PlayerActionB = '', MountActionB = '', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, } return Table_ActionAnime