autoImport("BaseView"); PoringFightResultView = class("PoringFightResultView", BaseView) PoringFightResultView.ViewType = UIViewType.NormalLayer autoImport("HeadImageData"); autoImport("ColliderItemCell"); local headIconCell_Path = ResourcePathHelper.UICell("HeadIconCell") function PoringFightResultView:Init() self.rankIndex = self:FindComponent("RankIndex", UILabel); self.noRank = self:FindGO("NoRank"); local rGrid = self:FindComponent("RewardGrid", UIGrid); self.rewardCtl = UIGridListCtrl.new(rGrid , ColliderItemCell, "ColliderItemCell"); self.rewardCtl:AddEventListener(MouseEvent.MouseClick, self.ClickItemCell, self); self.rewardCells = self.rewardCtl:GetCells(); for i=1,#self.rewardCells do self.rewardCells[i]:SetMinDepth(3); end local confirmButton = self:FindGO("ConfirmButton"); self:AddClickEvent(confirmButton, function (go) self:DoGetReward(); end); self.myHeadData = HeadImageData.new(); -- local headContainer = self:FindGO("HeadContainer"); -- self.headCell = PlayerFaceCell.new(headContainer); -- self.headCell:SetMinDepth(40); -- self.headCell.headIconCell:HideFrame(); self:MapEvent(); end function PoringFightResultView:ClickItemCell(cell) local data = cell.data; if(data == nil)then self:ShowItemTip(); return; end local sdata = { itemdata = data, funcConfig = {}, ignoreBounds = ignoreBounds, callback = callback, hideGetPath = true, }; self:ShowItemTip(sdata, cell.bg, NGUIUtil.AnchorSide.Left, {-212,0}); end function PoringFightResultView:DoGetReward() if(self.confirmCall)then self.confirmCall(self.confirmCallParam, self.confirButtonData); end ServiceNUserProxy.Instance:ReturnToHomeCity() self:CloseSelf(); end function PoringFightResultView:UpdateInfo() local myRank = 1; for i=1,#self.rankInfos do local rankInfo = self.rankInfos[i]; if(rankInfo.charid == Game.Myself.data.id)then myRank = rankInfo.rank; end end self.rankIndex.gameObject:SetActive(self.myRank ~= 9999); self.noRank:SetActive(self.myRank == 9999); if(self.myRank ~= 9999)then self.rankIndex.text = math.floor(self.myRank); end self.rewardCtl:ResetDatas(self.rewards); self.myHeadData:TransformByCreature(Game.Myself); -- self.headCell:SetData(self.myHeadData); end function PoringFightResultView:MapEvent() self:AddListenEvt(PlotStoryViewEvent.AddButton, self.HandleAddButton); end function PoringFightResultView:HandleAddButton(note) local buttonData = note.body; if(buttonData)then self.confirmCall = buttonData.clickEvent; self.confirmCallParam = buttonData.clickEventParam; self.confirButtonData = buttonData; end end function PoringFightResultView:OnEnter() PoringFightResultView.super.OnEnter(self); local viewdata = PvpProxy.Instance:GetPoringFight_viewdata(); self.myRank = viewdata.myRank; self.rankInfos = viewdata.rank; self.rewards = viewdata.rewards; self.rewardApple = viewdata.apple; self:UpdateInfo(); end function PoringFightResultView:OnExit() PoringFightResultView.super.OnExit(self); self.confirmCall = nil; self.confirmCallParam = nil; self.confirButtonData = nil; end