local baseCell = autoImport("BaseCell") LotteryMonthCell = class("LotteryMonthCell", baseCell) function LotteryMonthCell:Init() self:FindObjs() end function LotteryMonthCell:FindObjs() self.bg = self:FindGO("Bg"):GetComponent(UITexture) self.year = self:FindGO("Year"):GetComponent(UILabel) self.month = self:FindGO("Month"):GetComponent(UILabel) self.discountRoot = self:FindGO("DiscountRoot") self.discount = self:FindGO("Discount"):GetComponent(UILabel) self.discountTime = self:FindGO("DiscountTime"):GetComponent(UILabel) end function LotteryMonthCell:SetData(data) self.data = data if data then self.year.text = data.year self.month.text = string.format("%02d", data.month) self:RefreshDiscount() end end function LotteryMonthCell:RefreshDiscount() if self.data ~= nil then local discount = self.data.discount local aeDiscount = ActivityEventProxy.Instance:GetLotteryDiscountByCoinType(LotteryType.Head, AELotteryDiscountData.CoinType.Coin, self.data.year, self.data.month) if aeDiscount ~= nil then discount = 100 - aeDiscount:GetDiscount() if discount ~= 0 then local beginTime = os.date("*t", aeDiscount.beginTime) local endTime = os.date("*t", aeDiscount.endTime) self.discountTime.text = string.format(ZhString.Lottery_DiscountTime, beginTime.month, beginTime.day, endTime.month, endTime.day) end else self.discountTime.text = "" end if discount == 0 then self.discountRoot:SetActive(false) else self.discountRoot:SetActive(true) self.discount.text = string.format(ZhString.Lottery_Discount, discount) end end end function LotteryMonthCell:UpdatePicture(bytes) local texture = Texture2D(0, 0, TextureFormat.RGB24, false) local ret = ImageConversion.LoadImage(texture, bytes) if ret then self:DestroyPicture() self.bg.mainTexture = texture end end function LotteryMonthCell:DestroyPicture() local texture = self.bg.mainTexture if texture ~= nil then self.bg.mainTexture = nil GameObject.DestroyImmediate(texture) end end