autoImport("EquipProps") autoImport("PropsContainer") RolePropsContainer = reusableClass("RolePropsContainer",PropsContainer) RolePropsContainer.PoolSize = 250 if(not ClassNeedGetSet) then RolePropsContainer.__index =function (t,k) if(RolePropsContainer[k]==nil) then if(RolePropsContainer.config~=nil) then local vo = RolePropsContainer.config[k] if(vo~=nil) then -- LogUtility.Info("Index Create prop.."..k) local p = Prop.new(vo) t[k] = p return p end end end return RolePropsContainer[k] end else local superIndex = RolePropsContainer.__index RolePropsContainer.__index =function (t,k) local r = superIndex(t,k) if(r~=nil) then return r end if(RolePropsContainer[k]==nil) then if(RolePropsContainer.config~=nil) then local vo = RolePropsContainer.config[k] if(vo~=nil) then -- LogUtility.Info("Index Create prop.."..k) local p = Prop.new(vo) t[k] = p return p end end end return RolePropsContainer[k] end end RolePropsContainer.Protocol = Prop.new() -- RolePropsContainer.new = function (...) -- local instance = setmetatable({}, RolePropsContainer) -- instance.class = RolePropsContainer -- instance:ctor(...) -- return instance -- end function RolePropsContainer:ctor() RolePropsContainer.super.ctor(self) self.configs = RolePropsContainer.config end -- override begin function RolePropsContainer:DoConstruct(asArray, parts) self:Reset() end function RolePropsContainer:DoDeconstruct(asArray) end -- override end -- function RolePropsContainer:SetValueById( id,value ) -- -- print("id:"..id.." value:"..value) -- local p= self:GetPropByID(id) -- stack("prop type:"..p.propVO.id.." name:"..p.propVO.displayName.." value:"..value) -- RolePropsContainer.super.SetValueById(self,id,value) -- end