AdventureAppendRewardItemData = class("AdventureAppendRewardItemData") function AdventureAppendRewardItemData:ctor(id) self:initStaticData() self:updateData(serverData) end function AdventureAppendRewardItemData:updateData( serverData ) -- body self.process = serverData.process self.finish = serverData.finish self.rewardget = serverData.rewardget end