AEFreeTransferData = class("AEFreeTransferData") function AEFreeTransferData:ctor(data) self.mapids = {} self.teammapids = {} self:SetData(data) end function AEFreeTransferData:SetData(data) if data ~= nil then self.allfree = data.allfree self.teamallfree = data.teamallfree TableUtility.TableClear(self.mapids) for i=1,#data.mapids do local id = data.mapids[i] self.mapids[id] = id redlog("set mapid",id) end for i=1,#data.teammapids do local id = data.teammapids[i] self.teammapids[id] = id end self.storefree = data.storefree; end end --設定活動開始和結束時間 function AEFreeTransferData:SetTime(data) self.beginTime = data.begintime self.endTime = data.endtime end function AEFreeTransferData:IsExist(mapid,Ftype) if Ftype == UIMapMapList.E_TransmitType.Team then return self.teammapids[mapid] ~= nil end if Ftype == UIMapMapList.E_TransmitType.Single then return self.mapids[mapid] ~= nil end end --判斷是否在活動時間內 function AEFreeTransferData:IsInActivity() if self.beginTime ~= nil and self.endTime ~= nil then local server = ServerTime.CurServerTime()/1000 return server >= self.beginTime and server <= self.endTime else return false end end function AEFreeTransferData:IsFreeTransferMap(mapid,Ftype) if self:IsInActivity() then if Ftype == UIMapMapList.E_TransmitType.Team and self.teamallfree then return true end if Ftype == UIMapMapList.E_TransmitType.Single and self.allfree then return true end return self:IsExist(mapid,Ftype) end return false end function AEFreeTransferData:IsStorageFree() if self:IsInActivity() then return self.storefree end end