--md5:e8586b46d47a2d29220e3f8b4351302c Table_ActionAnime = { [0] = {id = 0, Name = 'wait', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [1] = {id = 1, Name = 'walk', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [3] = {id = 3, Name = 'sit_down', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, }, [5] = {id = 5, Name = 'hit', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [7] = {id = 7, Name = 'die', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [8] = {id = 8, Name = 'attack_wait', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [9] = {id = 9, Name = 'playshow', Type = 2, RestoreType = 1, ShowWeapon_2 = 1, }, [11] = {id = 11, Name = 'attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [12] = {id = 12, Name = 'quick_attack', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [21] = {id = 21, Name = 'skill_ready', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [22] = {id = 22, Name = 'reading', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, }, [23] = {id = 23, Name = 'use_skill', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [26] = {id = 26, Name = 'use_skill2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [25] = {id = 25, Name = 'use_magic', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, }, [31] = {id = 31, Name = 'play_clap', Type = 2, RestoreType = 2, }, [32] = {id = 32, Name = 'play_kiss', Type = 2, RestoreType = 2, }, [33] = {id = 33, Name = 'play_dance', Type = 2, RestoreType = 2, }, [34] = {id = 34, Name = 'play_bow', Type = 2, RestoreType = 2, }, [35] = {id = 35, Name = 'play_wave', Type = 2, RestoreType = 2, }, [36] = {id = 36, Name = 'play_point', Type = 2, RestoreType = 2, }, [37] = {id = 37, Name = 'play_sleep', Type = 2, RestoreType = 2, }, [38] = {id = 38, Name = 'collect', Type = 2, RestoreType = 2, }, [39] = {id = 39, Name = 'victory', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, }, [40] = {id = 40, Name = 'feign_death', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, }, [41] = {id = 41, Name = 'injured', Type = 1, RestoreType = 1, }, [42] = {id = 42, Name = 'wait_HandIn', Type = 1, RestoreType = 2, }, [43] = {id = 43, Name = 'wait_InHand', Type = 1, RestoreType = 2, }, [44] = {id = 44, Name = 'walk_HandIn', Type = 1, RestoreType = 2, }, [45] = {id = 45, Name = 'walk_InHand', Type = 1, RestoreType = 2, }, [46] = {id = 46, Name = 'attack_Spear', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [47] = {id = 47, Name = 'attack_wait_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [48] = {id = 48, Name = 'feign_death_Spear', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [49] = {id = 49, Name = 'skill_ready_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [50] = {id = 50, Name = 'use_magic_Spear', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [51] = {id = 51, Name = 'use_skill_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [52] = {id = 52, Name = 'walk_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [53] = {id = 53, Name = 'hit_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [54] = {id = 54, Name = 'die_Spear', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [55] = {id = 55, Name = 'use_skill2_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [56] = {id = 56, Name = 'throwing', Type = 2, RestoreType = 1, }, [57] = {id = 57, Name = 'sit_down2', Type = 1, RestoreType = 2, }, [58] = {id = 58, Name = 'play_kneel', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [59] = {id = 59, Name = 'show_girl1', Type = 1, RestoreType = 2, }, [60] = {id = 60, Name = 'sit_down3', Type = 2, RestoreType = 2, Condition = 1}, [61] = {id = 61, Name = 'attack_Knife', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [62] = {id = 62, Name = 'attack_wait_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [63] = {id = 63, Name = 'die_Knife', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [64] = {id = 64, Name = 'hit_Knife', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [65] = {id = 65, Name = 'reading_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [66] = {id = 66, Name = 'use_skill_Knife', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [67] = {id = 67, Name = 'skill_ready_Knife', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [68] = {id = 68, Name = 'born', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [69] = {id = 69, Name = 'pose1', Type = 2, RestoreType = 2, }, [70] = {id = 70, Name = 'pose1_m', Type = 2, RestoreType = 2, }, [71] = {id = 71, Name = 'pose2', Type = 2, RestoreType = 2, }, [72] = {id = 72, Name = 'pose2_m', Type = 2, RestoreType = 2, }, [73] = {id = 73, Name = 'posejob1', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [74] = {id = 74, Name = 'use_skill3_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [75] = {id = 75, Name = 'disappear', Type = 1, RestoreType = 1, }, [76] = {id = 76, Name = 'roam', Type = 1, RestoreType = 2, }, [77] = {id = 77, Name = 'Tap', Type = 1, RestoreType = 1, }, [78] = {id = 78, Name = 'Untap', Type = 1, RestoreType = 1, }, [80] = {id = 80, Name = 'pose_S5', Type = 2, RestoreType = 2, }, [81] = {id = 81, Name = 'use_skill3', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [82] = {id = 82, Name = 'happy', Type = 1, RestoreType = 1, }, [83] = {id = 83, Name = 'eat', Type = 1, RestoreType = 2, }, [84] = {id = 84, Name = 'be_touch', Type = 1, RestoreType = 2, }, [85] = {id = 85, Name = 'wait_BeHold', Type = 1, RestoreType = 2, }, [86] = {id = 86, Name = 'walk_BeHold', Type = 1, RestoreType = 2, }, [87] = {id = 87, Name = 'touch_low', Type = 1, RestoreType = 2, }, [88] = {id = 88, Name = 'touch_high', Type = 1, RestoreType = 2, }, [89] = {id = 89, Name = 'wait_HoldPet', Type = 1, RestoreType = 2, }, [90] = {id = 90, Name = 'walk_HoldPet', Type = 1, RestoreType = 2, }, [91] = {id = 91, Name = 'pose_showweapon', Type = 2, RestoreType = 1, }, [92] = {id = 92, Name = 'play_handheart', Type = 2, RestoreType = 2, }, [93] = {id = 93, Name = 'pose_3', Type = 2, RestoreType = 2, }, [94] = {id = 94, Name = 'play_lazysleep', Type = 2, RestoreType = 2, }, [95] = {id = 95, Name = 'play_onekneeldown', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [96] = {id = 96, Name = 'HeightRaise', Type = 2, RestoreType = 2, DoubleAction = 1, }, [97] = {id = 97, Name = 'KissEmbracen', Type = 2, RestoreType = 2, DoubleAction = 1, }, [98] = {id = 98, Name = 'be_HeightRaise', Type = 2, RestoreType = 2, DoubleAction = 1, }, [99] = {id = 99, Name = 'be_KissEmbracen', Type = 2, RestoreType = 2, DoubleAction = 1, }, [100] = {id = 100, Name = 'ride_wait', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [101] = {id = 101, Name = 'ride_walk', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_2 = 1, }, [102] = {id = 102, Name = 'ride_collect', Type = 2, RestoreType = 2, }, [103] = {id = 103, Name = 'ride_sit_down', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [105] = {id = 105, Name = 'ride_hit', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [107] = {id = 107, Name = 'ride_die', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [108] = {id = 108, Name = 'ride_attack_wait', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [109] = {id = 109, Name = 'ride_playshow', Type = 1, RestoreType = 1, ShowWeapon_2 = 1, }, [111] = {id = 111, Name = 'ride_attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [112] = {id = 112, Name = 'ride_quick_attack', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [121] = {id = 121, Name = 'ride_skill_ready', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [122] = {id = 122, Name = 'ride_reading', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [123] = {id = 123, Name = 'ride_use_skill', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [126] = {id = 126, Name = 'ride_use_skill2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [125] = {id = 125, Name = 'ride_use_magic', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [127] = {id = 127, Name = 'sprint', Type = 1, RestoreType = 2, }, [128] = {id = 128, Name = 'shooting', Type = 1, RestoreType = 2, }, [129] = {id = 129, Name = 'choose_wait', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [130] = {id = 130, Name = 'choose_turn', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [131] = {id = 131, Name = 'choose_wait2', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [132] = {id = 132, Name = 'choose_turn2', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [133] = {id = 133, Name = 'choose_show', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [134] = {id = 134, Name = 'ride_attack_Spear', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [135] = {id = 135, Name = 'ride_attack_wait_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [136] = {id = 136, Name = 'ride_skill_ready_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [137] = {id = 137, Name = 'ride_hit_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [138] = {id = 138, Name = 'ride_readying_Spear', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [139] = {id = 139, Name = 'ride_use_skill_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [140] = {id = 140, Name = 'ride_die_Spear', Type = 1, RestoreType = 3, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [141] = {id = 141, Name = 'ride_use_skill2_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [142] = {id = 142, Name = 'ride_use_skill3_Spear', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [143] = {id = 143, Name = 'attack_Mace', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [144] = {id = 144, Name = 'attack_wait_Mace', Type = 2, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [145] = {id = 145, Name = 'feign_death_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [146] = {id = 146, Name = 'hit_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [147] = {id = 147, Name = 'posejob1_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [148] = {id = 148, Name = 'reading_Mace', Type = 2, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [149] = {id = 149, Name = 'skill_ready_Mace', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [150] = {id = 150, Name = 'use_magic_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [151] = {id = 151, Name = 'use_skill_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [152] = {id = 152, Name = 'use_skill2_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [153] = {id = 153, Name = 'use_skill3_Mace', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [154] = {id = 154, Name = 'walk_Mace', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [155] = {id = 155, Name = 'ride_attack_Sword', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [156] = {id = 156, Name = 'ride_attack_wait_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [157] = {id = 157, Name = 'ride_skill_ready_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [158] = {id = 158, Name = 'ride_hit_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [159] = {id = 159, Name = 'ride_readying_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [160] = {id = 160, Name = 'ride_use_skill_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [161] = {id = 161, Name = 'ride_die_Sword', Type = 1, RestoreType = 3, }, [162] = {id = 162, Name = 'ride_use_skill2_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [163] = {id = 163, Name = 'ride_use_skill3_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [164] = {id = 164, Name = 'use_skill_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [165] = {id = 165, Name = 'attack_Axe', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [166] = {id = 166, Name = 'attack_wait_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [167] = {id = 167, Name = 'reading_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [168] = {id = 168, Name = 'use_magic_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [169] = {id = 169, Name = 'skill_ready_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [170] = {id = 170, Name = 'hit_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [171] = {id = 171, Name = 'walk_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [172] = {id = 172, Name = 'attack_Sword', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [173] = {id = 173, Name = 'attack_wait_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [174] = {id = 174, Name = 'hit_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [175] = {id = 175, Name = 'reading_Sword', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [176] = {id = 176, Name = 'skill_ready_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [177] = {id = 177, Name = 'use_magic_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [178] = {id = 178, Name = 'use_skill_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [179] = {id = 179, Name = 'walk_Sword', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [180] = {id = 180, Name = 'use_skill_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [181] = {id = 181, Name = 'attack_Bow', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [182] = {id = 182, Name = 'attack_wait_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [183] = {id = 183, Name = 'skill_ready_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [184] = {id = 184, Name = 'hit_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [185] = {id = 185, Name = 'walk_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [186] = {id = 186, Name = 'use_magic_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [187] = {id = 187, Name = 'reading_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [188] = {id = 188, Name = 'attack_Staff', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [189] = {id = 189, Name = 'attack_wait_Staff', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [190] = {id = 190, Name = 'hit_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [191] = {id = 191, Name = 'reading_Staff', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [192] = {id = 192, Name = 'use_magic_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [193] = {id = 193, Name = 'walk_Staff', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [194] = {id = 194, Name = 'skill_ready_Staff', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [195] = {id = 195, Name = 'use_skill_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [196] = {id = 196, Name = 'use_skill2_Staff', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [200] = {id = 200, Name = 'functional_action', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [201] = {id = 201, Name = 'functional_action2', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [202] = {id = 202, Name = 'functional_action3', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [203] = {id = 203, Name = 'cook_ready', Type = 1, RestoreType = 1, }, [204] = {id = 204, Name = 'cook_ing', Type = 1, RestoreType = 1, }, [205] = {id = 205, Name = 'cook_get', Type = 1, RestoreType = 1, }, [206] = {id = 206, Name = 'cook_fail', Type = 1, RestoreType = 1, }, [207] = {id = 207, Name = 'eat1', Type = 1, RestoreType = 2, }, [208] = {id = 208, Name = 'eat2', Type = 1, RestoreType = 2, }, [209] = {id = 209, Name = 'eat3', Type = 1, RestoreType = 2, }, [210] = {id = 210, Name = 'eat_end1', Type = 1, RestoreType = 1, }, [211] = {id = 211, Name = 'eat_end2', Type = 1, RestoreType = 1, }, [212] = {id = 212, Name = 'eat_end3', Type = 1, RestoreType = 1, }, [213] = {id = 213, Name = 'functional_action4', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [214] = {id = 214, Name = 'functional_action5', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [215] = {id = 215, Name = 'functional_action6', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [216] = {id = 216, Name = 'functional_action7', Type = 1, RestoreType = 2, ShowWeapon_2 = 1, }, [217] = {id = 217, Name = 'posejob1_Bow', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [218] = {id = 218, Name = 'posejob1_Katar', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [219] = {id = 219, Name = 'posejob1_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [220] = {id = 220, Name = 'posejob1_Knuckle', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [221] = {id = 221, Name = 'posejob1_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [222] = {id = 222, Name = 'posejob1_Staff', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [223] = {id = 223, Name = 'posejob1_Whip', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [224] = {id = 224, Name = 'posejob1_Book', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [225] = {id = 225, Name = 'posejob1_Musical_instrument', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [301] = {id = 301, Name = 'pose_S6', Type = 2, RestoreType = 2, }, [302] = {id = 302, Name = 'pose_S7', Type = 2, RestoreType = 2, }, [303] = {id = 303, Name = 'pose_S8', Type = 2, RestoreType = 2, }, [304] = {id = 304, Name = 'pose_S9', Type = 2, RestoreType = 2, }, [305] = {id = 305, Name = 'pose_S10', Type = 2, RestoreType = 2, }, [306] = {id = 306, Name = 'pose_S11', Type = 2, RestoreType = 2, }, [307] = {id = 307, Name = 'pose_S12', Type = 2, RestoreType = 2, }, [308] = {id = 308, Name = 'pose_S1', Type = 2, RestoreType = 2, }, [309] = {id = 309, Name = 'pose_S2', Type = 2, RestoreType = 2, }, [310] = {id = 310, Name = 'pose_S3', Type = 2, RestoreType = 2, }, [311] = {id = 311, Name = 'pose_S4', Type = 2, RestoreType = 2, }, [312] = {id = 312, Name = 'pose_S13', Type = 2, RestoreType = 2, }, [313] = {id = 313, Name = 'pose_showweapon', Type = 2, RestoreType = 2, }, [314] = {id = 314, Name = 'play_handheart', Type = 2, RestoreType = 2, }, [315] = {id = 315, Name = 'pose_3', Type = 2, RestoreType = 2, }, [316] = {id = 316, Name = 'play_lazysleep', Type = 2, RestoreType = 2, }, [500] = {id = 500, Name = 'state1001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [501] = {id = 501, Name = 'state1002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [502] = {id = 502, Name = 'state2001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [503] = {id = 503, Name = 'state2002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [504] = {id = 504, Name = 'state3001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [505] = {id = 505, Name = 'state3002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [506] = {id = 506, Name = 'state4001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [507] = {id = 507, Name = 'state4002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [508] = {id = 508, Name = 'state5001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [509] = {id = 509, Name = 'state5002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [510] = {id = 510, Name = 'state6001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [511] = {id = 511, Name = 'state6002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [512] = {id = 512, Name = 'state7001', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [513] = {id = 513, Name = 'state7002', Type = 1, RestoreType = 2, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [600] = {id = 600, Name = 'attack_Katar', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [601] = {id = 601, Name = 'attack_wait_Katar', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [602] = {id = 602, Name = 'hit_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [603] = {id = 603, Name = 'reading_Katar', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [604] = {id = 604, Name = 'skill_ready_Katar', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [605] = {id = 605, Name = 'use_magic_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [606] = {id = 606, Name = 'use_skill_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [607] = {id = 607, Name = 'use_skill2_Katar', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [608] = {id = 608, Name = 'walk_Katar', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [609] = {id = 609, Name = 'attack_Knuckle', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [610] = {id = 610, Name = 'attack_wait_Knuckle', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [611] = {id = 611, Name = 'hit_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [612] = {id = 612, Name = 'reading_Knuckle', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [613] = {id = 613, Name = 'skill_ready_Knuckle', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [614] = {id = 614, Name = 'use_magic_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [615] = {id = 615, Name = 'use_skill_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [616] = {id = 616, Name = 'use_skill2_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [617] = {id = 617, Name = 'use_skill3_Knuckle', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [618] = {id = 618, Name = 'walk_Knuckle', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [619] = {id = 619, Name = 'walk_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [620] = {id = 620, Name = 'ride_use_magic_Sword', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [621] = {id = 621, Name = 'ride_use_magic_Spear', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [622] = {id = 622, Name = 'ride_attack_Knife', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [623] = {id = 623, Name = 'ride_attack_wait_Knife', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [624] = {id = 624, Name = 'ride_skill_ready_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [625] = {id = 625, Name = 'ride_hit_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [626] = {id = 626, Name = 'ride_readying_Knife', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [627] = {id = 627, Name = 'ride_use_skill_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [628] = {id = 628, Name = 'ride_die_Knife', Type = 1, RestoreType = 2, }, [629] = {id = 629, Name = 'ride_use_skill2_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [630] = {id = 630, Name = 'ride_use_skill3_Knife', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [631] = {id = 631, Name = 'ride_attack_Axe', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [632] = {id = 632, Name = 'ride_attack_wait_Axe', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [633] = {id = 633, Name = 'ride_skill_ready_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [634] = {id = 634, Name = 'ride_hit_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [635] = {id = 635, Name = 'ride_readying_Axe', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [636] = {id = 636, Name = 'ride_use_skill_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [637] = {id = 637, Name = 'ride_die_Axe', Type = 1, RestoreType = 2, }, [638] = {id = 638, Name = 'ride_use_skill2_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [639] = {id = 639, Name = 'ride_use_skill3_Axe', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [640] = {id = 640, Name = 'ride_attack_Mace', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [641] = {id = 641, Name = 'ride_attack_wait_Mace', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [642] = {id = 642, Name = 'ride_skill_ready_Mace', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [643] = {id = 643, Name = 'ride_hit_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [644] = {id = 644, Name = 'ride_readying_Mace', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [645] = {id = 645, Name = 'ride_use_skill_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [646] = {id = 646, Name = 'ride_die_Mace', Type = 1, RestoreType = 2, }, [647] = {id = 647, Name = 'ride_use_skill2_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [648] = {id = 648, Name = 'ride_use_skill3_Mace', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [649] = {id = 649, Name = 'ride_reading_Bow', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [650] = {id = 650, Name = 'ride_reading_Staff', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [651] = {id = 651, Name = 'ride_reading_Sword', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [652] = {id = 652, Name = 'ride_reading_Spear', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [653] = {id = 653, Name = 'ride_reading_Knuckle', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [654] = {id = 654, Name = 'ride_reading_Katar', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [655] = {id = 655, Name = 'ride_reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [656] = {id = 656, Name = 'ride_reading_Knife', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [657] = {id = 657, Name = 'ride_reading_Axe', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [658] = {id = 658, Name = 'ride_reading_Mace', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [659] = {id = 659, Name = 'attack_KnifeAS', Type = 2, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [660] = {id = 660, Name = 'attack_wait_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [661] = {id = 661, Name = 'die_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, }, [662] = {id = 662, Name = 'hit_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [663] = {id = 663, Name = 'reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [664] = {id = 664, Name = 'use_skill_KnifeAS', Type = 1, RestoreType = 2, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [665] = {id = 665, Name = 'skill_ready_KnifeAS', Type = 1, RestoreType = 1, CheckMatching = 1, ShowWeapon_1 = 1, ShowWeapon_2 = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [666] = {id = 666, Name = 'walk_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [667] = {id = 667, Name = 'ride_attack_KnifeAS', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [668] = {id = 668, Name = 'ride_attack_wait_KnifeAS', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [669] = {id = 669, Name = 'ride_skill_ready_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [670] = {id = 670, Name = 'ride_hit_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [671] = {id = 671, Name = 'ride_readying_KnifeAS', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [672] = {id = 672, Name = 'ride_use_skill_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [673] = {id = 673, Name = 'ride_die_KnifeAS', Type = 1, RestoreType = 2, }, [674] = {id = 674, Name = 'ride_use_skill2_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [675] = {id = 675, Name = 'ride_use_skill3_KnifeAS', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [676] = {id = 676, Name = 'ride_reading_KnifeAS', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [677] = {id = 677, Name = 'ride_attack_Bow', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [678] = {id = 678, Name = 'ride_attack_wait_Bow', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [679] = {id = 679, Name = 'ride_skill_ready_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [680] = {id = 680, Name = 'ride_hit_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [681] = {id = 681, Name = 'ride_readying_Bow', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [682] = {id = 682, Name = 'ride_use_skill_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [683] = {id = 683, Name = 'ride_use_skill2_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [684] = {id = 684, Name = 'ride_use_skill3_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [685] = {id = 685, Name = 'ride_use_magic_Bow', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [686] = {id = 686, Name = 'sprint_knight', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [687] = {id = 687, Name = 'ride_sprint_knight', Type = 2, RestoreType = 2, CheckMatching = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [689] = {id = 689, Name = 'attack_Whip', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [699] = {id = 699, Name = 'attack_wait_Whip', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [700] = {id = 700, Name = 'hit_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [701] = {id = 701, Name = 'reading_Whip', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [702] = {id = 702, Name = 'skill_ready_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [703] = {id = 703, Name = 'use_magic_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [704] = {id = 704, Name = 'use_magic2_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [705] = {id = 705, Name = 'use_skill_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [706] = {id = 706, Name = 'use_skill2_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [707] = {id = 707, Name = 'use_skill3_Whip', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [708] = {id = 708, Name = 'walk_Whip', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [709] = {id = 709, Name = 'attack_Book', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [710] = {id = 710, Name = 'attack_wait_Book', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [711] = {id = 711, Name = 'hit_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [712] = {id = 712, Name = 'reading_Book', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [713] = {id = 713, Name = 'skill_ready_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [714] = {id = 714, Name = 'use_magic_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [715] = {id = 715, Name = 'use_skill_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [716] = {id = 716, Name = 'use_skill2_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [717] = {id = 717, Name = 'use_skill3_Book', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [718] = {id = 718, Name = 'walk_Book', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [719] = {id = 719, Name = 'attack_Musical_instrument', Type = 2, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [720] = {id = 720, Name = 'attack_wait_Musical_instrument', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [721] = {id = 721, Name = 'hit_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [722] = {id = 722, Name = 'reading_Musical_instrument', Type = 2, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [723] = {id = 723, Name = 'skill_ready_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [724] = {id = 724, Name = 'use_magic_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [725] = {id = 725, Name = 'use_skill_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [726] = {id = 726, Name = 'use_skill2_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [727] = {id = 727, Name = 'use_skill3_Musical_instrument', Type = 1, RestoreType = 1, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, [728] = {id = 728, Name = 'walk_Musical_instrument', Type = 1, RestoreType = 2, ShowWeapon_3 = 1, ShowWeapon_4 = 1, }, } Table_ActionAnime_fields = { "id","Name","Type","RestoreType","DoubleAction","CheckMatching","ShowWeapon_1","ShowWeapon_2","ShowWeapon_3","ShowWeapon_4","Condition",} return Table_ActionAnime