ServiceSceneFoodAutoProxy = class('ServiceSceneFoodAutoProxy', ServiceProxy) ServiceSceneFoodAutoProxy.Instance = nil ServiceSceneFoodAutoProxy.NAME = 'ServiceSceneFoodAutoProxy' function ServiceSceneFoodAutoProxy:ctor(proxyName) if ServiceSceneFoodAutoProxy.Instance == nil then self.proxyName = proxyName or ServiceSceneFoodAutoProxy.NAME ServiceProxy.ctor(self, self.proxyName) self:Init() ServiceSceneFoodAutoProxy.Instance = self end end function ServiceSceneFoodAutoProxy:Init() end function ServiceSceneFoodAutoProxy:onRegister() self:Listen(29, 1, function (data) self:RecvCookStateNtf(data) end) self:Listen(29, 2, function (data) self:RecvPrepareCook(data) end) self:Listen(29, 3, function (data) self:RecvSelectCookType(data) end) self:Listen(29, 4, function (data) self:RecvStartCook(data) end) self:Listen(29, 5, function (data) self:RecvPutFood(data) end) self:Listen(29, 6, function (data) self:RecvEditFoodPower(data) end) self:Listen(29, 8, function (data) self:RecvQueryFoodNpcInfo(data) end) self:Listen(29, 9, function (data) self:RecvStartEat(data) end) self:Listen(29, 10, function (data) self:RecvStopEat(data) end) self:Listen(29, 7, function (data) self:RecvEatProgressNtf(data) end) self:Listen(29, 11, function (data) self:RecvFoodInfoNtf(data) end) self:Listen(29, 16, function (data) self:RecvUpdateFoodInfo(data) end) self:Listen(29, 12, function (data) self:RecvUnlockRecipeNtf(data) end) self:Listen(29, 13, function (data) self:RecvQueryFoodManualData(data) end) self:Listen(29, 14, function (data) self:RecvNewFoodDataNtf(data) end) self:Listen(29, 15, function (data) self:RecvClickFoodManualData(data) end) end -- *********************************************** Call *********************************************** function ServiceSceneFoodAutoProxy:CallCookStateNtf(state, charid) local msg = SceneFood_pb.CookStateNtf() if(state ~= nil )then if(state.state ~= nil )then msg.state.state = state.state end end if(state ~= nil )then if(state.cooktype ~= nil )then msg.state.cooktype = state.cooktype end end if(state ~= nil )then if(state.progress ~= nil )then msg.state.progress = state.progress end end if(state ~= nil )then if(state.success ~= nil )then msg.state.success = state.success end end if(state ~= nil )then if(state.foodid ~= nil )then for i=1,#state.foodid do table.insert(msg.state.foodid, state.foodid[i]) end end end if(charid ~= nil )then msg.charid = charid end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallPrepareCook(start) local msg = SceneFood_pb.PrepareCook() if(start ~= nil )then msg.start = start end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallSelectCookType(cooktype) local msg = SceneFood_pb.SelectCookType() if(cooktype ~= nil )then msg.cooktype = cooktype end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallStartCook(cooktype, material, recipe, skipanimation, recipes) local msg = SceneFood_pb.StartCook() if(cooktype ~= nil )then msg.cooktype = cooktype end if( material ~= nil )then for i=1,#material do table.insert(msg.material, material[i]) end end if(recipe ~= nil )then msg.recipe = recipe end if(skipanimation ~= nil )then msg.skipanimation = skipanimation end if( recipes ~= nil )then for i=1,#recipes do table.insert(msg.recipes, recipes[i]) end end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallPutFood(foodguid, power, foodnum, peteat) local msg = SceneFood_pb.PutFood() if(foodguid ~= nil )then msg.foodguid = foodguid end if(power ~= nil )then msg.power = power end if(foodnum ~= nil )then msg.foodnum = foodnum end if(peteat ~= nil )then msg.peteat = peteat end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallEditFoodPower(npcguid, power) local msg = SceneFood_pb.EditFoodPower() if(npcguid ~= nil )then msg.npcguid = npcguid end if(power ~= nil )then msg.power = power end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallQueryFoodNpcInfo(npcguid, eating_people, itemid, ownerid, itemnum) local msg = SceneFood_pb.QueryFoodNpcInfo() if(npcguid ~= nil )then msg.npcguid = npcguid end if(eating_people ~= nil )then msg.eating_people = eating_people end if(itemid ~= nil )then msg.itemid = itemid end if(ownerid ~= nil )then msg.ownerid = ownerid end if(itemnum ~= nil )then msg.itemnum = itemnum end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallStartEat(npcguid, pet, eatnum) local msg = SceneFood_pb.StartEat() if(npcguid ~= nil )then msg.npcguid = npcguid end if(pet ~= nil )then msg.pet = pet end if(eatnum ~= nil )then msg.eatnum = eatnum end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallStopEat(npcguid) local msg = SceneFood_pb.StopEat() if(npcguid ~= nil )then msg.npcguid = npcguid end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallEatProgressNtf(progress, npcguid) local msg = SceneFood_pb.EatProgressNtf() if(progress ~= nil )then msg.progress = progress end if(npcguid ~= nil )then msg.npcguid = npcguid end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallFoodInfoNtf(recipeids, last_cooked_foods, eat_foods) local msg = SceneFood_pb.FoodInfoNtf() if( recipeids ~= nil )then for i=1,#recipeids do table.insert(msg.recipeids, recipeids[i]) end end if( last_cooked_foods ~= nil )then for i=1,#last_cooked_foods do table.insert(msg.last_cooked_foods, last_cooked_foods[i]) end end if( eat_foods ~= nil )then for i=1,#eat_foods do table.insert(msg.eat_foods, eat_foods[i]) end end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallUpdateFoodInfo(last_cooked_foods, eat_foods, del_eat_foods) local msg = SceneFood_pb.UpdateFoodInfo() if( last_cooked_foods ~= nil )then for i=1,#last_cooked_foods do table.insert(msg.last_cooked_foods, last_cooked_foods[i]) end end if( eat_foods ~= nil )then for i=1,#eat_foods do table.insert(msg.eat_foods, eat_foods[i]) end end if( del_eat_foods ~= nil )then for i=1,#del_eat_foods do table.insert(msg.del_eat_foods, del_eat_foods[i]) end end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallUnlockRecipeNtf(recipe) local msg = SceneFood_pb.UnlockRecipeNtf() if(recipe ~= nil )then msg.recipe = recipe end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallQueryFoodManualData(cookerexp, cookerlv, tasterexp, tasterlv, items) local msg = SceneFood_pb.QueryFoodManualData() if(cookerexp ~= nil )then msg.cookerexp = cookerexp end if(cookerlv ~= nil )then msg.cookerlv = cookerlv end if(tasterexp ~= nil )then msg.tasterexp = tasterexp end if(tasterlv ~= nil )then msg.tasterlv = tasterlv end if( items ~= nil )then for i=1,#items do table.insert(msg.items, items[i]) end end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallNewFoodDataNtf(items) local msg = SceneFood_pb.NewFoodDataNtf() if( items ~= nil )then for i=1,#items do table.insert(msg.items, items[i]) end end self:SendProto(msg) end function ServiceSceneFoodAutoProxy:CallClickFoodManualData(type, itemid) local msg = SceneFood_pb.ClickFoodManualData() if(type ~= nil )then msg.type = type end if(itemid ~= nil )then msg.itemid = itemid end self:SendProto(msg) end -- *********************************************** Recv *********************************************** function ServiceSceneFoodAutoProxy:RecvCookStateNtf(data) self:Notify(ServiceEvent.SceneFoodCookStateNtf, data) end function ServiceSceneFoodAutoProxy:RecvPrepareCook(data) self:Notify(ServiceEvent.SceneFoodPrepareCook, data) end function ServiceSceneFoodAutoProxy:RecvSelectCookType(data) self:Notify(ServiceEvent.SceneFoodSelectCookType, data) end function ServiceSceneFoodAutoProxy:RecvStartCook(data) self:Notify(ServiceEvent.SceneFoodStartCook, data) end function ServiceSceneFoodAutoProxy:RecvPutFood(data) self:Notify(ServiceEvent.SceneFoodPutFood, data) end function ServiceSceneFoodAutoProxy:RecvEditFoodPower(data) self:Notify(ServiceEvent.SceneFoodEditFoodPower, data) end function ServiceSceneFoodAutoProxy:RecvQueryFoodNpcInfo(data) self:Notify(ServiceEvent.SceneFoodQueryFoodNpcInfo, data) end function ServiceSceneFoodAutoProxy:RecvStartEat(data) self:Notify(ServiceEvent.SceneFoodStartEat, data) end function ServiceSceneFoodAutoProxy:RecvStopEat(data) self:Notify(ServiceEvent.SceneFoodStopEat, data) end function ServiceSceneFoodAutoProxy:RecvEatProgressNtf(data) self:Notify(ServiceEvent.SceneFoodEatProgressNtf, data) end function ServiceSceneFoodAutoProxy:RecvFoodInfoNtf(data) self:Notify(ServiceEvent.SceneFoodFoodInfoNtf, data) end function ServiceSceneFoodAutoProxy:RecvUpdateFoodInfo(data) self:Notify(ServiceEvent.SceneFoodUpdateFoodInfo, data) end function ServiceSceneFoodAutoProxy:RecvUnlockRecipeNtf(data) self:Notify(ServiceEvent.SceneFoodUnlockRecipeNtf, data) end function ServiceSceneFoodAutoProxy:RecvQueryFoodManualData(data) self:Notify(ServiceEvent.SceneFoodQueryFoodManualData, data) end function ServiceSceneFoodAutoProxy:RecvNewFoodDataNtf(data) self:Notify(ServiceEvent.SceneFoodNewFoodDataNtf, data) end function ServiceSceneFoodAutoProxy:RecvClickFoodManualData(data) self:Notify(ServiceEvent.SceneFoodClickFoodManualData, data) end ServiceEvent = _G["ServiceEvent"] or {} ServiceEvent.SceneFoodCookStateNtf = "ServiceEvent_SceneFoodCookStateNtf" ServiceEvent.SceneFoodPrepareCook = "ServiceEvent_SceneFoodPrepareCook" ServiceEvent.SceneFoodSelectCookType = "ServiceEvent_SceneFoodSelectCookType" ServiceEvent.SceneFoodStartCook = "ServiceEvent_SceneFoodStartCook" ServiceEvent.SceneFoodPutFood = "ServiceEvent_SceneFoodPutFood" ServiceEvent.SceneFoodEditFoodPower = "ServiceEvent_SceneFoodEditFoodPower" ServiceEvent.SceneFoodQueryFoodNpcInfo = "ServiceEvent_SceneFoodQueryFoodNpcInfo" ServiceEvent.SceneFoodStartEat = "ServiceEvent_SceneFoodStartEat" ServiceEvent.SceneFoodStopEat = "ServiceEvent_SceneFoodStopEat" ServiceEvent.SceneFoodEatProgressNtf = "ServiceEvent_SceneFoodEatProgressNtf" ServiceEvent.SceneFoodFoodInfoNtf = "ServiceEvent_SceneFoodFoodInfoNtf" ServiceEvent.SceneFoodUpdateFoodInfo = "ServiceEvent_SceneFoodUpdateFoodInfo" ServiceEvent.SceneFoodUnlockRecipeNtf = "ServiceEvent_SceneFoodUnlockRecipeNtf" ServiceEvent.SceneFoodQueryFoodManualData = "ServiceEvent_SceneFoodQueryFoodManualData" ServiceEvent.SceneFoodNewFoodDataNtf = "ServiceEvent_SceneFoodNewFoodDataNtf" ServiceEvent.SceneFoodClickFoodManualData = "ServiceEvent_SceneFoodClickFoodManualData"