autoImport("UserSaveInfoData") BranchInfoSaveProxy = class('BranchInfoSaveProxy', pm.Proxy) BranchInfoSaveProxy.Instance = nil BranchInfoSaveProxy.NAME = "BranchInfoSaveProxy" function BranchInfoSaveProxy:ctor(proxyName, data) self.proxyName = proxyName or BranchInfoSaveProxy.NAME if BranchInfoSaveProxy.Instance == nil then BranchInfoSaveProxy.Instance = self end if data ~= nil then self:setData(data) end self.recordDatas = {} end function BranchInfoSaveProxy:RecvUpdateBranchInfoUserCmd(data) for i = 1,#data.datas do local sdata = data.datas[i] local single = UserSaveInfoData.new(sdata) self.recordDatas[sdata.id] = single end end function BranchInfoSaveProxy:GetProfession(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetProfession() end function BranchInfoSaveProxy:GetRoleID(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id].roleid end function BranchInfoSaveProxy:GetRoleName(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id].rolename end function BranchInfoSaveProxy:GetUnusedSkillPoint(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetUnusedSkillPoint() end function BranchInfoSaveProxy:GetProfessionSkill(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetProfessionSkill() end function BranchInfoSaveProxy:GetEquipedSkills(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetEquipedSkills() end function BranchInfoSaveProxy:GetEquipedAutoSkills(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetEquipedAutoSkills() end function BranchInfoSaveProxy:GetBeingSkill(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetBeingSkill() end function BranchInfoSaveProxy:GetBeingInfo(id, beingid) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetBeingInfo(beingid) end function BranchInfoSaveProxy:GetBeingsArray(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetBeingsArray() end function BranchInfoSaveProxy:GetUsedPoints(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetUsedPoints() end function BranchInfoSaveProxy:GetJobLevel(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetJobLevel() end function BranchInfoSaveProxy:GetProfessionType(id) if not self.recordDatas[id] then return nil end local profession = self.recordDatas[id]:GetProfession() profession = Table_Class[profession] return profession and profession.Type or 0 end function BranchInfoSaveProxy:GetAstrobleByID(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetAstroble() end function BranchInfoSaveProxy:GetUserDataByID(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetUserData() end function BranchInfoSaveProxy:GetProps(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetProps() end function BranchInfoSaveProxy:GetUsersaveData(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id] end function BranchInfoSaveProxy:GetActiveStars(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetActiveStars() end function BranchInfoSaveProxy:CheckAstrolMaterial(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:CheckAstrolMaterial() end function BranchInfoSaveProxy:GetContribute(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetContribute() end function BranchInfoSaveProxy:GetGoldMedal(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetGoldMedal() end function BranchInfoSaveProxy:GetSkillData(id) if not self.recordDatas[id] then return nil end return self.recordDatas[id]:GetSkillData() end