local LoadSceneLoadedCommand = class("LoadSceneLoadedCommand",pm.SimpleCommand) function LoadSceneLoadedCommand:execute(note) --TODO 呼叫GC,釋放記憶體 --call gc self:UnLoadStartUI() SceneProxy.Instance:ASyncLoad() end function LoadSceneLoadedCommand:UnLoadStartUI() ResourceManager.Instance:SUnLoad(ResourcePathHelper.UIView("StartGamePanel"), false); ResourceManager.Instance:SUnLoad(ResourcePathHelper.UIView("CreateRoleViewV2"), false); end return LoadSceneLoadedCommand