autoImport("ItemTipBaseCell"); EquipTipCell = class("EquipTipCell", ItemTipBaseCell); function EquipTipCell:Init() EquipTipCell.super.Init(self); self:AddButtonEvent("CardUseButton", function (go) self:PassEvent(MouseEvent.MouseClick, self); end); end function EquipTipCell:SetData(data) EquipTipCell.super.SetData(self, data); self.gameObject:SetActive( data~=nil ); end