local baseCell = import(".BaseCell") local TestCell = class("TestCell",baseCell) function TestCell:Init() end function TestCell:SetData(obj) local c1 = GameObjectUtil.Instance:DeepFindChild(obj,"cell1"); local testLab = c1.transform:Find("Label"); local lab = testLab.gameObject:GetComponent(UILabel); lab.text = tostring(self.data); end return TestCell;