GuildingRankData = class("GuildingRankData") function GuildingRankData:ctor() end function GuildingRankData:Server_SetData(serverdata) local myGuildData = GuildProxy.Instance.myGuildData if(myGuildData)then local memberData = myGuildData:GetMemberByGuid(serverdata.charid) if(memberData)then self.name = memberData.name self.gender = memberData.gender end end self.submitCountTotal = serverdata.submitcounttotal self.submitTime = serverdata.submittime end