autoImport ("SkillClickUseManager") autoImport ("SkillOptionManager") SkillManager = class("SkillManager") function SkillManager:ctor() self.skillClickUseManager = SkillClickUseManager.new() self.skillOptionManager = SkillOptionManager.new() -- set global objects Game.SkillClickUseManager = self.skillClickUseManager Game.SkillOptionManager = self.skillOptionManager self.skillClickUseManager:Launch() end function SkillManager:Update(time, deltaTime) self.skillClickUseManager:Update(time,deltaTime) end