autoImport('NetIngPersonalPhoto') autoImport('LocalPersonalPhoto') autoImport('PersonalPhotoCallback') autoImport('PhotoFileInfo') PersonalPhoto = class('PersonalPhoto') PersonalPhoto.thumbnailCoefficient = 0.1 function PersonalPhoto.Ins() if PersonalPhoto.ins == nil then PersonalPhoto.ins = PersonalPhoto.new() end return PersonalPhoto.ins end function PersonalPhoto:Initialize() NetIngPersonalPhoto.Ins():Initialize() self.callback = PersonalPhotoCallback.new() self.isGetingOForMakeT = {} self.isMakingTWhenGetThumbnail = {} self.willStopMakeThumbnailWhenGetThumbnail = {} self.isSaving = {} self.willStopMakeThumbnailWhenSaveUpload = {} self.isMakingTWhenSaveAndUpload = {} self.isGettingO = {} -- outside call self.isGettingT = {} -- outside call end -- progress_callback -- function (progressValue) -- end -- success_callback -- function (bytes, localTimestamp) -- end -- error_callback -- function (errorMessage) -- end function PersonalPhoto:GetOriginImage(pos_index, timestamp, progress_callback, success_callback, error_callback, is_keep_previous_callback, is_through_personalphotocallback, extension) print(string.format('PersonalPhoto:GetOriginImage\npos_index=%s\ntimestamp=%s\nis_keep_previous_callback=%s\nextension=%s', tostring(pos_index), tostring(timestamp), tostring(is_keep_previous_callback), extension)) if not is_through_personalphotocallback then if not is_keep_previous_callback then self.callback:ClearCallback(pos_index, true) end self.callback:RegisterCallback(pos_index, progress_callback, success_callback, error_callback, true) if self:IsGettingO(pos_index) then return end self.isGettingO[pos_index] = 0 end local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local isLatestLocal = false local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, true) if localTimestamp ~= nil then isLatestLocal = localTimestamp >= timestamp else isLatestLocal = false end if isLatestLocal then local bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, true) if bytes == nil then local tempExtension = PhotoFileInfo.Extension PhotoFileInfo.Extension = PhotoFileInfo.OldExtension bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, true) PhotoFileInfo.Extension = tempExtension end self.isGettingO[pos_index] = nil self.callback:FireSuccess(pos_index, bytes, localTimestamp, true) if is_through_personalphotocallback then if success_callback ~= nil then success_callback(bytes, localTimestamp) end end else local isDownloading = NetIngPersonalPhoto.Ins():IsDownloading(photoID, true) if not isDownloading then local downloadPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true, extension) NetIngPersonalPhoto.Ins():Download( Game.Myself.data.id, pos_index, photoID, timestamp, function (x) local progressValue = x self.callback:FireProgress(pos_index, progressValue, true) if is_through_personalphotocallback then if progress_callback ~= nil then progress_callback(progressValue) end end end, function () local bytes = FileHelper.LoadFile(downloadPath) FileHelper.DeleteFile(downloadPath) LocalPersonalPhoto.Ins():Save(photoID, bytes, timestamp, true, extension) self.isGettingO[pos_index] = nil self.callback:FireSuccess(pos_index, bytes, timestamp, true) if is_through_personalphotocallback then if success_callback ~= nil then success_callback(bytes, timestamp) end end end, function (x) -- delete error temp download file if FileHelper.ExistFile(downloadPath) then FileHelper.DeleteFile(downloadPath) end local errorMessage = x self.isGettingO[pos_index] = nil self.callback:FireError(pos_index, errorMessage, true) if is_through_personalphotocallback then if error_callback ~= nil then error_callback(errorMessage) end end end, true, extension ) end end end function PersonalPhoto:IsGettingO(pos_index) return self.isGettingO[pos_index] ~= nil end function PersonalPhoto:StopGetOriginImage(pos_index) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) NetIngPersonalPhoto.Ins():StopDownload(photoID, true) end function PersonalPhoto:GetThumbnail(pos_index, timestamp, progress_callback, success_callback, error_callback, is_keep_previous_callback, extension) print(string.format('PersonalPhoto:GetThumbnail\npos_index=%s\ntimestamp=%s\nis_keep_previous_callback=%s\nextension=%s', tostring(pos_index), tostring(timestamp), tostring(is_keep_previous_callback), extension)) if not is_keep_previous_callback then self.callback:ClearCallback(pos_index, false) end self.callback:RegisterCallback(pos_index, progress_callback, success_callback, error_callback, false) if self:IsGettingT(pos_index) then return end self.isGettingT[pos_index] = 0 local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local isLatestLocal = false local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, false) if localTimestamp ~= nil then isLatestLocal = localTimestamp >= timestamp else isLatestLocal = false end if isLatestLocal then local bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, false) if bytes == nil then local tempExtension = PhotoFileInfo.Extension PhotoFileInfo.Extension = PhotoFileInfo.OldExtension bytes = LocalPersonalPhoto.Ins():Get(photoID, localTimestamp, false) PhotoFileInfo.Extension = tempExtension end self.isGettingT[pos_index] = nil self.callback:FireSuccess(pos_index, bytes, localTimestamp, false) else local isDownloading = NetIngPersonalPhoto.Ins():IsDownloading(photoID, false) if not isDownloading and not self:IsGetingOForMakeT(pos_index) and not self:IsMakingTWhenGetThumbnail(pos_index) then local downloadPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false, extension) NetIngPersonalPhoto.Ins():Download( Game.Myself.data.id, pos_index, photoID, timestamp, function (x) local progressValue = x self.callback:FireProgress(pos_index, progressValue, false) end, function () local bytes = FileHelper.LoadFile(downloadPath) FileHelper.DeleteFile(downloadPath) LocalPersonalPhoto.Ins():Save(photoID, bytes, timestamp, false, extension) self.isGettingT[pos_index] = nil self.callback:FireSuccess(pos_index, bytes, timestamp, false) end, function () -- delete error temp download file if FileHelper.ExistFile(downloadPath) then FileHelper.DeleteFile(downloadPath) end self.isGetingOForMakeT[pos_index] = 0 -- If origin image exists on local, getting origin image will LRU. PersonalPhotoHelper.Ins():GetOriginImage( pos_index, timestamp, nil, function (x, y) self.isGetingOForMakeT[pos_index] = nil local bytesOfOriginImage = x local timestampOfOriginImage = y local texture = Texture2D(0,0,TextureFormat.RGB24,false) ImageConversion.LoadImage(texture, bytesOfOriginImage) self.isMakingTWhenGetThumbnail[pos_index] = 0 FunctionTextureScale.ins:Scale(texture, PersonalPhoto.thumbnailCoefficient, function (x) Object.DestroyImmediate(texture) local scaledTexture = x if self.willStopMakeThumbnailWhenGetThumbnail[pos_index] ~= nil then Object.DestroyImmediate(scaledTexture) self.isMakingTWhenGetThumbnail[pos_index] = nil self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = nil else local bytes = ImageConversion.EncodeToJPG(scaledTexture) Object.DestroyImmediate(scaledTexture) LocalPersonalPhoto.Ins():Save(photoID, bytes, timestampOfOriginImage, false) self.isMakingTWhenGetThumbnail[pos_index] = nil self.isGettingT[pos_index] = nil self.callback:FireSuccess(pos_index, bytes, timestampOfOriginImage, false) end end) end, function (x) self.isGetingOForMakeT[pos_index] = nil local errorMessage = x self.isGettingT[pos_index] = nil self.callback:FireError(pos_index, errorMessage, false) end, true, true ) end, false, extension ) elseif self:IsMakingTWhenGetThumbnail(pos_index) then self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = nil end end end function PersonalPhoto:IsGettingT(pos_index) return self.isGettingT[pos_index] ~= nil end function PersonalPhoto:IsGetingOForMakeT(pos_index) return self.isGetingOForMakeT[pos_index] ~= nil end function PersonalPhoto:IsMakingTWhenGetThumbnail(pos_index) return self.isMakingTWhenGetThumbnail[pos_index] ~= nil end function PersonalPhoto:StopGetThumbnail(pos_index) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) NetIngPersonalPhoto.Ins():StopDownload(photoID, false) if self:IsGetingOForMakeT(pos_index) then PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index) elseif self:IsMakingTWhenGetThumbnail(pos_index) then self.willStopMakeThumbnailWhenGetThumbnail[pos_index] = 0 end end -- return value -- 1 bytes; 2 local timestamp function PersonalPhoto:TryGetThumbnailFromLocal(pos_index, timestamp, is_force_timestamp) print(string.format('PersonalPhoto:TryGetThumbnailFromLocal\npos_index=%s\ntimestamp=%s\nis_force_timestamp=%s', tostring(pos_index), tostring(timestamp), tostring(is_force_timestamp))) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local localTimestamp = LocalPersonalPhoto.Ins():GetTimestamp(photoID, false) if is_force_timestamp and timestamp ~= localTimestamp then return nil end local retBytes, retTimestamp = LocalPersonalPhoto.Ins():Get(photoID, timestamp, false) if retBytes == nil then local tempExtension = PhotoFileInfo.Extension PhotoFileInfo.Extension = PhotoFileInfo.OldExtension retBytes, retTimestamp = LocalPersonalPhoto.Ins():Get(photoID, timestamp, false) PhotoFileInfo.Extension = tempExtension end return retBytes, retTimestamp end function PersonalPhoto:SaveAndUpload(pos_index, bytes, timestamp, progress_callback, success_callback, error_callback) print(string.format('PersonalPhoto:SaveAndUpload\npos_index=%s\ntimestamp=%s', tostring(pos_index), tostring(timestamp))) local md5IsCorrect = false local correctMD5 = GamePhoto.GetPhotoFileMD5_Personal(pos_index) if correctMD5 ~= nil then local currentMD5 = MyMD5.HashBytes(bytes) md5IsCorrect = currentMD5 == correctMD5 end if not md5IsCorrect then MsgManager.ShowMsgByID(3706) if error_callback ~= nil then error_callback('Error file.') end return end if self:IsSaving(pos_index) then Debug.LogError('FAST HAND!') else self:StopSaveAndUpload(pos_index) PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index) PersonalPhotoHelper.Ins():StopGetThumbnail(pos_index) self:ClearLocal(pos_index) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local m = self.isSaving[pos_index]; m = m or 0; m = m + 1; self.isSaving[pos_index] = m LocalPersonalPhoto.Ins():SaveAsync( photoID, bytes, timestamp, function () local tempUploadRootPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadRootPathOfLocal() if not FileHelper.ExistDirectory(tempUploadRootPath) then FileHelper.CreateDirectory(tempUploadRootPath) end local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID) FileDirectoryHandler.WriteFile(tempUploadPathOfLocal, bytes, function () local n = self.isSaving[pos_index]; n = n - 1; self.isSaving[pos_index] = n if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then NetIngPersonalPhoto.Ins():FormUpload( pos_index, photoID, progress_callback, function () NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index) FileHelper.DeleteFile(tempUploadPathOfLocal) if success_callback ~= nil then success_callback() end end, error_callback ) else NetIngPersonalPhoto.Ins():Upload( Game.Myself.data.id, pos_index, photoID, progress_callback, function () NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index) FileHelper.DeleteFile(tempUploadPathOfLocal) if success_callback ~= nil then success_callback() end end, error_callback ) end end) end, true ) local texture = Texture2D(0, 0, TextureFormat.RGB24, false) ImageConversion.LoadImage(texture, bytes) self.isMakingTWhenSaveAndUpload[pos_index] = 0 FunctionTextureScale.ins:Scale(texture, PersonalPhoto.thumbnailCoefficient, function (x) Object.DestroyImmediate(texture) local scaledTexture = x if self.willStopMakeThumbnailWhenSaveUpload[pos_index] ~= nil then Object.DestroyImmediate(scaledTexture) self.isMakingTWhenSaveAndUpload[pos_index] = nil self.willStopMakeThumbnailWhenSaveUpload[pos_index] = nil else local bytesThumbnail = ImageConversion.EncodeToJPG(scaledTexture) LocalPersonalPhoto.Ins():Save(photoID, bytesThumbnail, timestamp, false) self.isMakingTWhenSaveAndUpload[pos_index] = nil end end) end end function PersonalPhoto:IsSaving(pos_index) local m = self.isSaving[pos_index] return m ~= nil and m > 0 end function PersonalPhoto:IsMakingTWhenSaveAndUpload(pos_index) return self.isMakingTWhenSaveAndUpload[pos_index] ~= nil end function PersonalPhoto:StopSaveAndUpload(pos_index) self:StopUpload(pos_index) if self:IsMakingTWhenSaveAndUpload(pos_index) then self.willStopMakeThumbnailWhenSaveUpload[pos_index] = 0 end end function PersonalPhoto:Upload(pos_index, progress_callback, success_callback, error_callback) print(string.format('PersonalPhoto:Upload\npos_index=%s', tostring(pos_index))) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local bytes = LocalPersonalPhoto.Ins():Get(photoID, nil, true) if bytes ~= nil then local md5IsCorrect = false local correctMD5 = GamePhoto.GetPhotoFileMD5_Personal(pos_index) if correctMD5 ~= nil then local currentMD5 = MyMD5.HashBytes(bytes) md5IsCorrect = currentMD5 == correctMD5 end if not md5IsCorrect then MsgManager.ShowMsgByID(3706) if error_callback ~= nil then error_callback('Error file.') end return end if self:IsSaving(pos_index) then Debug.LogError('FAST HAND!') else self:StopUpload(pos_index) local tempUploadRootPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadRootPathOfLocal() if not FileHelper.ExistDirectory(tempUploadRootPath) then FileHelper.CreateDirectory(tempUploadRootPath) end local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID) local m = self.isSaving[pos_index]; m = m or 0; m = m + 1; self.isSaving[pos_index] = m FileDirectoryHandler.WriteFile(tempUploadPathOfLocal, bytes, function () local n = self.isSaving[pos_index]; n = n - 1; self.isSaving[pos_index] = n if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then NetIngPersonalPhoto.Ins():FormUpload( pos_index, photoID, progress_callback, function () NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index) FileHelper.DeleteFile(tempUploadPathOfLocal) if success_callback ~= nil then success_callback() end end, error_callback ) else NetIngPersonalPhoto.Ins():Upload( Game.Myself.data.id, pos_index, photoID, progress_callback, function () NetIngPersonalPhoto.Ins():SetExist(Game.Myself.data.id, pos_index) FileHelper.DeleteFile(tempUploadPathOfLocal) if success_callback ~= nil then success_callback() end end, error_callback ) end end) end end end function PersonalPhoto:StopUpload(pos_index) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) if not BackwardCompatibilityUtil.CompatibilityMode(BackwardCompatibilityUtil.V13) then NetIngPersonalPhoto.Ins():StopFormUpload(photoID) else NetIngPersonalPhoto.Ins():StopUpload(photoID) end end function PersonalPhoto:CheckExistOnServer(pos_index, exist_callback, error_callback) print(string.format('PersonalPhoto:CheckExistOnServer\npos_index=%s', tostring(pos_index))) NetIngPersonalPhoto.Ins():CheckExist( Game.Myself.data.id, pos_index, exist_callback, function () NetIngPersonalPhoto.Ins():CheckExist( Game.Myself.data.id, pos_index, exist_callback, error_callback, PhotoFileInfo.OldExtension ) end, PhotoFileInfo.Extension ) end -- return value -- local timestamp function PersonalPhoto:CheckExistOnLocal(pos_index) print(string.format('PersonalPhoto:CheckExistOnLocal\npos_index=%s', tostring(pos_index))) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) return LocalPersonalPhoto.Ins():GetTimestamp(photoID, true) end function PersonalPhoto:Clear(pos_index) print(string.format('PersonalPhoto:Clear\npos_index=%s', tostring(pos_index))) self:StopSaveAndUpload(pos_index) PersonalPhotoHelper.Ins():StopGetOriginImage(pos_index) PersonalPhotoHelper.Ins():StopGetThumbnail(pos_index) self:ClearLocal(pos_index) end function PersonalPhoto:ClearLocal(pos_index) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local downloadOPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true) if FileHelper.ExistFile(downloadOPath) then FileHelper.DeleteFile(downloadOPath) end downloadOPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, true, PhotoFileInfo.OldExtension) if FileHelper.ExistFile(downloadOPath) then FileHelper.DeleteFile(downloadOPath) end local downloadTPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false) if FileHelper.ExistFile(downloadTPath) then FileHelper.DeleteFile(downloadTPath) end downloadTPath = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempDownloadPathOfLocal(photoID, false, PhotoFileInfo.OldExtension) if FileHelper.ExistFile(downloadTPath) then FileHelper.DeleteFile(downloadTPath) end local tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID) if FileHelper.ExistFile(tempUploadPathOfLocal) then FileHelper.DeleteFile(tempUploadPathOfLocal) end local tempExtension = PhotoFileInfo.Extension PhotoFileInfo.Extension = PhotoFileInfo.OldExtension tempUploadPathOfLocal = ApplicationHelper.persistentDataPath .. '/' .. NetIngPersonalPhoto.Ins():GetTempUploadPathOfLocal(photoID) if FileHelper.ExistFile(tempUploadPathOfLocal) then FileHelper.DeleteFile(tempUploadPathOfLocal) end PhotoFileInfo.Extension = tempExtension LocalPersonalPhoto.Ins():Delete(photoID, true) LocalPersonalPhoto.Ins():Delete(photoID, false) end -- params -- o_or_t, true : origin image; false : thumbnail function PersonalPhoto:GetLocalAbsolutePath(pos_index, o_or_t) local photoID = self:GetPhotoID(Game.Myself.data.id, pos_index) local localPath = LocalPersonalPhoto.Ins():GetPathOfLocal(photoID, o_or_t) return localPath end function PersonalPhoto:GetPhotoID(role_id, pos_index) return role_id .. '_' .. pos_index end