local SceneNameView = class("SceneNameView", ContainerView) autoImport("LowBloodBlinkView") autoImport("PlayerSingView") SceneNameView.ViewType = UIViewType.SceneNameLayer autoImport("PlayerBottomView") autoImport("SceneQuestSymbolView") autoImport("ScenePlayerRevive"); autoImport("SceneGuildDoor"); function SceneNameView:Init() self:AddSubView("PlayerSingView",PlayerSingView) self:AddSubView("PlayerBottomView",PlayerBottomView) self:AddSubView("SceneQuestSymbolView",SceneQuestSymbolView) self:AddSubView("ScenePlayerRevive",ScenePlayerRevive) self:AddSubView("SceneGuildDoor",SceneGuildDoor) end return SceneNameView