HalloweenView = class("HalloweenView", ContainerView) HalloweenView.ViewType = UIViewType.NormalLayer autoImport("TempActivityCell"); function HalloweenView:Init() local obj = self:LoadPreferb("cell/TempActivityCell", self.gameObject, true) self.tempActivityCell = TempActivityCell.new( obj ); self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton1, self.CloseSelf, self); self.tempActivityCell:AddEventListener(TempActivityEvent.ClickButton2, self.CloseSelf, self); end function HalloweenView:OnEnter() local config = GameConfig.Activity.HalloweenActivity; if(config)then self.tempActivityCell:SetData( config ); end end